godot-psd-training/trainings/trainingManyOpenDoorFault/trainingManyOpenDoorFault.tscn

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2024-06-06 11:04:52 +08:00
[gd_scene load_steps=9 format=3 uid="uid://nkjskkkwlbc5"]
[ext_resource type="Script" path="res://trainings/trainingManyOpenDoorFault/trainingManyOpenDoorFault.gd" id="1_w2p2c"]
[ext_resource type="PackedScene" uid="uid://qh8b3g6n3k2u" path="res://trainings/training_desc_dialog.tscn" id="2_qfrwf"]
[ext_resource type="PackedScene" uid="uid://btcksdsburk7t" path="res://sceen/total.tscn" id="3_28hir"]
[ext_resource type="PackedScene" uid="uid://b055j66siytth" path="res://trainings/faultTip/fault_tip_dialog.tscn" id="3_ga2ur"]
[ext_resource type="PackedScene" uid="uid://ckoxw6kgpjyhd" path="res://trainings/trainTip.tscn" id="5_u0i85"]
[ext_resource type="PackedScene" uid="uid://b41vwoibfy5c6" path="res://trainings/stepJudgment.tscn" id="6_vr0l8"]
[ext_resource type="PackedScene" uid="uid://b3whbe3mau53w" path="res://trainings/confirmDialog/confirmDialog.tscn" id="7_34up4"]
[ext_resource type="PackedScene" uid="uid://yhr1n6e2m2b6" path="res://trainings/stepTip/stepTip.tscn" id="8_qv08t"]
[node name="trainingManyOpenDoorFault" type="Node"]
script = ExtResource("1_w2p2c")
trainingName = "站台多档滑动门开门故障处置"
trainingDesc = "列车进站开门时遇2个以上多节列车对应站台门无法开启门头灯不亮且列车未收到站台门“关闭且锁紧信号”。"
[node name="TrainingDescDialog" parent="." instance=ExtResource("2_qfrwf")]
[node name="FaultTipDialog" parent="." instance=ExtResource("3_ga2ur")]
visible = false
tipDesc = "故障门已修复"
[node name="total" parent="." instance=ExtResource("3_28hir")]
[node name="CloseScreenDoorTimer" type="Timer" parent="."]
wait_time = 8.0
one_shot = true
[node name="TrainTip" parent="." instance=ExtResource("5_u0i85")]
[node name="StepJudgment" parent="." instance=ExtResource("6_vr0l8")]
[node name="ConfirmDialog" parent="." instance=ExtResource("7_34up4")]
visible = false
[node name="StepTip" parent="." instance=ExtResource("8_qv08t")]
[node name="StepTimer" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
[node name="maintainerTimer" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
[node name="peopleLeaveTimer" type="Timer" parent="."]
wait_time = 7.0
one_shot = true
[connection signal="StartTraining" from="TrainingDescDialog" to="." method="_on_training_desc_dialog_start_training"]
[connection signal="close_requested" from="TrainingDescDialog" to="TrainingDescDialog" method="_on_close_requested"]
[connection signal="close_requested" from="FaultTipDialog" to="." method="_on_fault_tip_dialog_close_requested"]
[connection signal="comfirmSignal" from="FaultTipDialog" to="." method="_on_fault_tip_dialog_comfirm_signal"]
[connection signal="currentClickCheckSignal" from="total" to="." method="_on_total_current_click_check_signal"]
[connection signal="screenDoorCloseConfirmSignal" from="total" to="." method="_on_total_screen_door_close_confirm_signal"]
[connection signal="screenDoorOpenConfirmSignal" from="total" to="." method="_on_total_screen_door_open_confirm_signal"]
[connection signal="timeout" from="CloseScreenDoorTimer" to="." method="_on_close_screen_door_timer_timeout"]
[connection signal="two_cancel" from="ConfirmDialog" to="." method="_on_confirm_dialog_two_cancel"]
[connection signal="two_confirm" from="ConfirmDialog" to="." method="_on_confirm_dialog_two_confirm"]
[connection signal="clickNextStep" from="StepTip" to="." method="_on_step_tip_click_next_step"]
[connection signal="timeout" from="maintainerTimer" to="." method="_on_maintainer_timer_timeout"]