godot-psd-training/sceen/platform/PinchPeoplePathFollow3D.gd

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extends PathFollow3D
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func _on_timer_timeout() -> void:
progress += 0.068
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func peopleWalkToScreenDoor() -> void:
$"../Timer".start()
$"../..".visible = true
func peopleStopWalk()-> void:
$"../Timer".stop()