godot-psd-training/sceen/platform/lcb.tscn

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mesh = SubResource("ArrayMesh_rjv2y")
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skeleton = NodePath("")
metadata/_edit_lock_ = true
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[node name="Area3D" type="Area3D" parent="LCB_body"]
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script = ExtResource("1_uby1l")
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shape = SubResource("BoxShape3D_2r24t")
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anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 32
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horizontal_alignment = 1
vertical_alignment = 1
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(0.256, 0, 0, 0, 0.256, 0, 0, 0, 0.256, -7.23006, 2.9424, 1.86901)
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texture = SubResource("ViewportTexture_k6str")
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[connection signal="input_event" from="LCB_body/Area3D" to="LCB_body/Area3D" method="_on_input_event"]
[connection signal="mouse_entered" from="LCB_body/Area3D" to="LCB_body/Area3D" method="_on_mouse_entered"]
[connection signal="mouse_exited" from="LCB_body/Area3D" to="LCB_body/Area3D" method="_on_mouse_exited"]