2024-06-18 08:45:49 +08:00
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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2024-06-18 10:22:05 +08:00
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func initButton():
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$HBoxContainer/AEntrance.set_pressed_no_signal(true)
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$HBoxContainer/StationHallAExit.set_pressed_no_signal(false)
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$HBoxContainer/APassage.set_pressed_no_signal(false)
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2024-06-18 08:45:49 +08:00
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func _on_back_pressed():
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$"..".back()
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func _on_station_hall_a_exit_pressed():
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2024-06-18 10:22:05 +08:00
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$"..".switchCamera(LargePassengerFlowScene.Camera_name.StationHallAExit)
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2024-06-18 08:45:49 +08:00
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func _on_a_entrance_pressed():
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2024-06-18 10:22:05 +08:00
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$"..".switchCamera(LargePassengerFlowScene.Camera_name.AEntrance)
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2024-06-18 08:45:49 +08:00
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func _on_a_passage_pressed():
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2024-06-18 10:22:05 +08:00
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$"..".switchCamera(LargePassengerFlowScene.Camera_name.APassage)
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