godot-psd-training/trainings/trainingCloseDoorFault/trainingCloseDoorFault.tscn

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[gd_scene load_steps=6 format=3 uid="uid://b5yffodicwqm4"]
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[ext_resource type="PackedScene" uid="uid://qh8b3g6n3k2u" path="res://trainings/training_desc_dialog.tscn" id="1_efkp6"]
[ext_resource type="Script" path="res://trainings/trainingCloseDoorFault/trainingCloseDoorFault.gd" id="1_iggb0"]
[ext_resource type="PackedScene" uid="uid://btcksdsburk7t" path="res://sceen/total.tscn" id="2_ykkar"]
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[ext_resource type="PackedScene" uid="uid://6lortgihx5jy" path="res://Communication/voice_communication.tscn" id="4_v0grr"]
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[ext_resource type="PackedScene" uid="uid://ckoxw6kgpjyhd" path="res://trainings/trainTip.tscn" id="5_vn0y4"]
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[node name="TrainingCloseDoorFault" type="Node"]
script = ExtResource("1_iggb0")
trainingName = "上行头等亮,关门故障"
[node name="TrainingDescDialog" parent="." instance=ExtResource("1_efkp6")]
sceneDesc = "上行门头灯亮关门故障"
[node name="total" parent="." instance=ExtResource("2_ykkar")]
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[node name="DepartTimer" type="Timer" parent="."]
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[node name="VoiceCommunication" parent="." instance=ExtResource("4_v0grr")]
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[node name="TrainTip" parent="." instance=ExtResource("5_vn0y4")]
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[connection signal="StartTraining" from="TrainingDescDialog" to="." method="_on_training_desc_dialog_start_training"]
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[connection signal="currentClickCheckSignal" from="total" to="." method="_on_total_current_click_check_signal"]
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[connection signal="screenDoorCloseConfirmSignal" from="total" to="." method="_on_total_screen_door_close_confirm_signal"]