2024-04-15 14:54:06 +08:00
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extends Window
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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2024-04-16 09:46:51 +08:00
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func _on_psl_button_pressed() -> void:
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print('psl-button-pressed');
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self.show()
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func _on_close_requested() -> void:
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self.hide()
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2024-04-15 14:54:06 +08:00
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## 旋钮的状态枚举
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enum KNOB_STATE{
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2024-04-16 09:46:51 +08:00
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ISOLATE,# 隔离
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AUTO,# 自动
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OPEN,# 开门
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CLOSE,# 关门
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2024-04-15 14:54:06 +08:00
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}
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2024-04-16 09:46:51 +08:00
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var knob_state = KNOB_STATE.AUTO;
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func change_knob_state(state):
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knob_state = state
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