godot-psd-training/sceen/total.gd

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GDScript3
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extends Node3D
class_name TotalScene
##车来且开屏蔽门和车门
func trainComeAndOpenScreenDoor ()-> void:
$train.trainCome()
$BeginTimer.start()
func _on_beginTimer_timeout() -> void:
$train.openLeftTrainDoorALL()
$platform.openScreenDoorALL()
##关屏蔽门和车门且车走
func closeScreenDoorAndTrainLeave ()-> void:
closeScreenDoor()
$EndTimer.start()
func _on_end_timer_timeout() -> void:
trainLeave()
##关屏蔽门和车门
func closeScreenDoor() -> void:
$train.closeLeftTrainDoorALL()
$platform.closeScreenDoorALL()
##车走
func trainLeave() -> void:
$train.trainLeave()
## 屏蔽门名字的枚举
enum ScreenDoor_name{
screenDoor1=1,
screenDoor2,
screenDoor3,
screenDoor4,
}
##设置指定屏蔽门开门故障
func setAssignScreenDoorsOpenFault (screenDoorNames:Array)-> void:
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setAssignScreenDoorsFault(screenDoorNames,ScreenDoor.ScreenDoor_Fault_State.openFault)
##设置指定屏蔽门关门故障
func setAssignScreenDoorsCloseFault (screenDoorNames:Array)-> void:
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setAssignScreenDoorsFault(screenDoorNames,ScreenDoor.ScreenDoor_Fault_State.closeFault)
##设置指定屏蔽门玻璃破碎故障
func setAssignScreenDoorsGlassBreakageFault (screenDoorNames:Array)-> void:
setAssignScreenDoorsFault(screenDoorNames,ScreenDoor.ScreenDoor_Fault_State.glassBreakage)
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##设置指定屏蔽门夹人故障
func setAssignScreenDoorsPinchPeopleFault (screenDoorNames:Array)-> void:
setAssignScreenDoorsFault(screenDoorNames,ScreenDoor.ScreenDoor_Fault_State.pinchPeople)
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func setAssignScreenDoorsFault (screenDoorNames:Array,faultType:ScreenDoor.ScreenDoor_Fault_State)-> void:
for child in $platform.screenDoorALL:
var screenDoorName=String(child.name)
var screenDoorIndex=int(screenDoorName[screenDoorName.length() - 1])
if screenDoorIndex in screenDoorNames:
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child.setScreenDoorFault(faultType)
##屏蔽门开关门到位信号
signal screenDoorOpenConfirmSignal(screenDoor:ScreenDoor)
signal screenDoorCloseConfirmSignal(screenDoor:ScreenDoor)
func emitScreenDoorOpenSignal(screenDoor:ScreenDoor) -> void:
screenDoorOpenConfirmSignal.emit(screenDoor)
func emitScreenDoorCloseSignal(screenDoor:ScreenDoor) -> void:
screenDoorCloseConfirmSignal.emit(screenDoor)
## 实训模式枚举
enum Training_Mode{
Teach,#教学模式
Practice,# 练习模式
Exam,# 考试模式
}
var trainingMode = Training_Mode.Teach
##当前点击和需要点击节点以及校验是否点击正确
var currentClickNode = null
var currenNeedClickNode = null
signal currentClickCheckSignal(isCorrect:bool)
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var allLCBKeys = ['LCB_Key1','LCB_Key2','LCB_Key3','LCB_Key4']
func checkCurrentClick() -> bool:
if trainingMode == Training_Mode.Exam:
return true
else :
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if currentClickNode == currenNeedClickNode or (currentClickNode in allLCBKeys and currenNeedClickNode in allLCBKeys):
return true
else :
return false
func _on_platform_all_click_platform_signal(equipmentName: String,equipmentInfo=null) -> void:
print(equipmentName,equipmentInfo,6666)
currentClickNode = equipmentName
var isClickCorrect = checkCurrentClick()
currentClickCheckSignal.emit(isClickCorrect)
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equipmentInfo.allowHandle = isClickCorrect
if isClickCorrect:
print('操作正确')
else :
print('操作错误')
##所有交互操作汇总
const allClickEquipmentInfo = {
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"LCB_Key1": "请选择LCB钥匙", ##钥匙面板
"LCB_Key2": "请选择LCB钥匙",
"LCB_Key3": "请选择LCB钥匙",
"LCB_Key4": "请选择LCB钥匙",
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"JJTC_Key": "请选择钥匙JJTC",
"PSL_Key": "请选择钥匙PSL",
"HSJC_Key": "请选择钥匙HSJC",
"SDJS_Key": "请选择钥匙SDJS",
"confirmUseKey": "请确认使用钥匙",
"LCB1": "请点击打开屏蔽门1的LCB面板", ##LCB以及LCB面板
"LCB2": "请点击打开屏蔽门2的LCB面板",
"LCB3": "请点击打开屏蔽门3的LCB面板",
"LCB4": "请点击打开屏蔽门4的LCB面板",
"LCB1LeftRotate": "请向左旋转LCB钥匙",
"LCB1RightRotate": "请向右旋转LCB钥匙",
"LCB2LeftRotate": "请向左旋转LCB钥匙",
"LCB2RightRotate": "请向右旋转LCB钥匙",
"LCB3LeftRotate": "请向左旋转LCB钥匙",
"LCB3RightRotate": "请向右旋转LCB钥匙",
"LCB4LeftRotate": "请向左旋转LCB钥匙",
"LCB4RightRotate": "请向右旋转LCB钥匙",
"removeKeyOfWindowLCB1": "请移除LCB钥匙",
"removeKeyOfWindowLCB2": "请移除LCB钥匙",
"removeKeyOfWindowLCB3": "请移除LCB钥匙",
"removeKeyOfWindowLCB4": "请移除LCB钥匙",
"PSL": "请打开PSL面板", ##PSL以及PSL面板
"PSLAllow": "请操做允许",
"CloseDoorButton": "请点击关门按钮",
"OpenDoorButton": "请点击开门按钮",
"InterlockReleaseSwitch": "请操作互锁接触开关",
"LightTestButton": "请点击灯测试按钮",
"trainDepartsButton": "请点击发车按钮",
"interconnectedCloseButton": "请点击联动关门按钮",
"interconnectedOpenButton": "请点击联动开按钮",
"removePSLKeyOfWindowPsl": "请移除PSK钥匙",
"removeHSJCKeyOfWindowPsl": "请移除互锁解除钥匙",
"JJTC": "请打开紧急停车面板", ##JJTC以及JJTC面板
"JJTCLeftRotate": "请向右旋转打开紧急停车按钮盒",
"JJTCRightRotate": "请向左旋转拔出紧急停车钥匙",
"JJTCButton": "请点击紧急停车按钮",
"JJTCCloseBox": "请点击盒子边框关闭紧急停车按钮盒",
"screenDoor1RightClick": "请右键点击屏蔽门1", ##屏蔽门右键以及屏蔽门右键面板
"screenDoor2RightClick": "请右键点击屏蔽门2",
"screenDoor3RightClick": "请右键点击屏蔽门3",
"screenDoor4RightClick": "请右键点击屏蔽门4",
"clickAdhesiveTapeOfscreenDoor1": "请选择粘贴胶带",
"clickIsolationStripOfscreenDoor1": "请选择放置隔离带",
"clickAdhesiveTapeOfscreenDoor2": "请选择粘贴胶带",
"clickIsolationStripOfscreenDoor2": "请选择放置隔离带",
"clickAdhesiveTapeOfscreenDoor3": "请选择粘贴胶带",
"clickIsolationStripOfscreenDoor3": "请选择放置隔离带",
"clickAdhesiveTapeOfscreenDoor4": "请选择粘贴胶带",
"clickIsolationStripOfscreenDoor4": "请选择放置隔离带",
}