godot-psd-training/UI/JJTC/jjlc.tscn

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[gd_scene load_steps=5 format=3 uid="uid://gjmtus0cnppi"]
[ext_resource type="Texture2D" uid="uid://ct33wwq85m5ha" path="res://Assets/jjtc/jjtc_lock.png" id="1_6dqfi"]
[ext_resource type="Script" path="res://sceen/platform/TextureRect.gd" id="2_3cpku"]
[ext_resource type="Texture2D" uid="uid://dwo21aihhep0w" path="res://Assets/jjtc/jjtc_ky.png" id="3_cilkf"]
[ext_resource type="Texture2D" uid="uid://b7j3msd4bw0im" path="res://Assets/LCB_Arrow.svg" id="4_xrw3n"]
[node name="jjlc" type="Window"]
position = Vector2i(0, 36)
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size = Vector2i(570, 512)
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[node name="PanelContainer" type="PanelContainer" parent="."]
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anchors_preset = -1
anchor_right = 1.00351
anchor_bottom = 1.0
grow_vertical = 2
metadata/_edit_use_anchors_ = true
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
layout_mode = 2
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[node name="MarginContainer" type="MarginContainer" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/margin_left = 60
[node name="TextureRect" type="TextureRect" parent="PanelContainer/VBoxContainer/MarginContainer"]
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layout_mode = 2
texture = ExtResource("1_6dqfi")
script = ExtResource("2_3cpku")
[node name="TextureRect" type="TextureRect" parent="."]
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offset_left = 146.0
offset_top = 234.0
offset_right = 210.0
offset_bottom = 254.0
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texture = ExtResource("3_cilkf")
[node name="JJLC_Right_Rotate" type="Sprite2D" parent="."]
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position = Vector2(224, 210)
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rotation = 0.912807
scale = Vector2(0.25, 0.25)
texture = ExtResource("4_xrw3n")
[node name="JJLC_Left_Rotate" type="Sprite2D" parent="."]
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position = Vector2(132, 210)
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rotation = -0.912807
scale = Vector2(0.25, 0.25)
texture = ExtResource("4_xrw3n")
flip_h = true
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[connection signal="gui_input" from="TextureRect" to="PanelContainer/VBoxContainer/MarginContainer/TextureRect" method="_on_texture_rect_gui_input"]