godot-psd-training/trainings/trainingTotalPlatformDoorFault/trainingTotalPlatformDoorFault.gd

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GDScript3
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extends Node
## 实训名称
@export var trainingName: String = "实训"
## 场景描述
@export var trainingDesc: String = "场景描述"
var stepOperation = []
var handleStep = [
{
"stepName": "发现故障 步骤一:手指:上行整列故障门门头灯。步骤二:站务员口呼:上行整列站台门关门故障。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "上行整列站台门关门故障。"
},
{
"stepName": "步骤三:站务员用对讲机汇报值班员:值班员,上行整列站台门关门故障,上行站台是否扣车?",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "值班员,上行整列站台门关门故障,上行站台是否扣车?"
},
{
"stepName": "步骤四:值班员回复:上行站台已扣车",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/trainingPinchPeopleFault/sxztykc.mp3",
"stepTip": false,
},
{
"stepName": "步骤五:站务员对讲机汇报值班站长:值班站长,上行整列站台门关门故障,请派人看护故障门。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "值班站长,上行整列站台门关门故障,请派人看护故障门。"
},
{
"stepName": "步骤六:值班站长(机器人)自动回复:收到。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/sd.mp3",
"stepTip": false,
},
{
"stepName": "现场处置 步骤一站务员在PSL盘上按压联动关门按钮关闭车门和站台门。",
"stepOperation": ["PSL","interconnectedCloseButton"],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": ""
},
{
"stepName": "步骤二发现车门关门屏蔽门未关闭站务员对讲机汇报值班员值班员上行站台门未联动关门列车已关门使用PSL关闭上行整侧站台门。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "值班员上行站台门未联动关门列车已关门使用PSL关闭上行整侧站台门。"
},
{
"stepName": "步骤三:值班员回复:收到。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/sd.mp3",
"stepTip": false,
},
{
"stepName": "步骤四站务员操作PSL关闭上行整侧站台门并取下PSL操作允许钥匙。",
"stepOperation": ["PSL","PSL_Key","confirmUseKey","PSLAllowRightRotate","CloseDoorButton","PSLAllowLeftRotate","removePSLKeyOfWindowPsl"],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": ""
},
{
"stepName": "步骤五发现站台门仍未关闭站务员对讲机汇报值班员值班员PSL关闭站台门无效。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "值班员PSL关闭站台门无效。"
},
{
"stepName": "步骤六值班员回复操作PSL互锁解除使列车尽快发出。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/trainingTotalPlatformDoorFault/czpslslcjkfc.mp3",
"stepTip": false,
},
{
"stepName": "步骤七站务员使用互锁解除发车将上行PSL互锁解除开关钥匙旋转至互锁解除位互锁解除指示灯点亮并保持互锁解除位。",
"stepOperation": ["PSL","HSJC_Key","confirmUseKey","InterlockReleaseSwitchRightRotate"],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": ""
},
{
"stepName": "步骤八:站务员对讲机汇报值班员:已操作互锁解除,申请取消上行站台扣车。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "已操作互锁解除,申请取消上行站台扣车。"
},
{
"stepName": "步骤九:值班员回复:收到。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/sd.mp3",
"stepTip": false,
},
{
"stepName": "步骤十四:确认列车车尾超过站台安全门端门后。口呼:列车已发出。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "列车已发出。"
},
{
"stepName": "步骤十五:站务员松开互锁解除开关,并取下钥匙。",
"stepOperation": ["InterlockReleaseSwitchLeftRotate","removeHSJCKeyOfWindowPsl"],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": ""
},
{
"stepName": "步骤十六:接到维修人员现场故障修复,即系统自动播放 “故障门已修复”。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/trainingTotalPlatformDoorFault/gzmyxf.mp3",
"stepTip": false,
},
{
"stepName": "步骤十七:站务员口呼:故障门处置完毕。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "故障门处置完毕。"
},
{
"stepName": "步骤十八站务员操作PSL关闭上行整侧站台门并取下PSL操作允许钥匙。",
"stepOperation": ["PSL","PSL_Key","confirmUseKey","PSLAllowRightRotate","CloseDoorButton","PSLAllowLeftRotate","removePSLKeyOfWindowPsl"],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": ""
},
{
"stepName": "信息汇报 步骤一:站务员对讲机汇报值班站长、值班员:值班站长、值班员,上行整列站台门故障已处理完毕。",
"stepOperation": [],
"next": false,
"play": false,
"playPath": "",
"stepTip": true,
"checkVoice": "值班站长、值班员,上行整列站台门故障已处理完毕。"
},
{
"stepName": "步骤二:值班站长(机器人)自动回复:收到。步骤三:值班员回复:收到。",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": true,
"playPath": "res://Assets/training_speech/sd.mp3",
"stepTip": false,
},
{
"stepName": "实训已完成!",
"stepOperation": [],
"next": false,
"checkVoice": "",
"play": false,
"playPath": "",
"stepTip": true,
},
]
## 步骤操作执行index
var stepOperationIndex = 0
## 步骤执行index
var handleStepIndex = 0
func _ready():
$TrainingDescDialog.title = trainingName
$TrainingDescDialog.updateSceneDesc(trainingDesc)
$TrainingDescDialog.grab_focus()
stepOperationIndex = 0
handleStepIndex = 0
func _on_training_desc_dialog_start_training():
$total.trainComeAndOpenScreenDoor()
func nextStep():
if handleStepIndex < handleStep.size():
var step = handleStep[handleStepIndex]
handleStepIndex = handleStepIndex + 1
if step.stepTip == true and $total.trainingMode != TotalScene.Training_Mode.Exam:
$StepTip.updateOperationTip(step.stepName)
if step.stepOperation.size() > 0:
initStepOperation()
if step.next == true:
$StepTimer.connect("timeout", nextStep)
$StepTimer.start()
if step.checkVoice:
await $VoiceCommunication.speech_record_check(step.checkVoice)
nextStep()
if step.play:
var sound = load(step.playPath)
await $VoiceCommunication.play_reply(sound)
if step.stepName != "步骤十六:接到维修人员现场故障修复,即系统自动播放 “故障门已修复”。":
nextStep()
if step.stepName == "步骤九:值班员回复:收到。":
$total.trainLeave()
elif step.stepName == "步骤十七:站务员口呼:故障门处置完毕。":
canCloseScreenDoor = true
func setOperationNodeAndTip():
$total.currenNeedClickNode = stepOperation[stepOperationIndex]
if $total.trainingMode == TotalScene.Training_Mode.Teach:
$TrainTip.setTrainingTip($total.allClickEquipmentInfo[stepOperation[stepOperationIndex]])
func initStepOperation():
stepOperation = handleStep[handleStepIndex-1].stepOperation
stepOperationIndex = 0
setOperationNodeAndTip()
##与站台交互点击信号
var canCloseScreenDoor = false
func _on_total_current_click_check_signal(isCorrect):
if isCorrect:
if $total.currentClickNode == 'interconnectedCloseButton' :
$total.closeOnlyTrainDoor()
$AudioStreamPlayer.play()
elif $total.currentClickNode == 'CloseDoorButton' and canCloseScreenDoor:
$total.closeOnlyScreenDoor()
elif $total.currentClickNode == 'removeHSJCKeyOfWindowPsl' :
$maintainerTimer.start()
stepOperationIndex = stepOperationIndex + 1
$StepJudgment.hideError()
if stepOperationIndex < stepOperation.size():
setOperationNodeAndTip()
elif $total.currentClickNode != 'interconnectedCloseButton' and $total.currentClickNode != 'removeHSJCKeyOfWindowPsl' :
$TrainTip.setTrainingTip('')
nextStep()
else :
$TrainTip.setTrainingTip('')
else:
if $total.trainingMode != TotalScene.Training_Mode.Exam:
$StepJudgment.showError()
##开门信号
func _on_total_screen_door_open_confirm_signal(screenDoor):
if screenDoor.name == "screenDoor1" :
$CloseScreenDoorTimer.start()
##关门信号
func _on_total_train_door_close_confirm_signal(trainDoor: TrainDoor) -> void:
if trainDoor.name == "trainDoor1" :
nextStep()
func _on_close_screen_door_timer_timeout() -> void:
$FaultTipDialog.show()
var sound = load('res://Assets/training_speech/trainingTotalPlatformDoorFault/zlztmgmgz.mp3')
await $VoiceCommunication.play_reply(sound)
func _on_confirm_dialog_two_cancel():
get_tree().paused = false
func _on_confirm_dialog_two_confirm():
get_tree().paused = false
get_tree().reload_current_scene()
func _on_fault_tip_dialog_comfirm_signal() -> void:
nextStep()
func _on_fault_tip_dialog_close_requested() -> void:
$FaultTipDialog.hide()
func _on_maintainer_timer_timeout() -> void:
nextStep()
$FaultTipDialog.show()
$FaultTipDialog.updateSceneDesc('故障门已修复')