Merge branch 'main' of https://gitea.joylink.club/joylink/godot-psd-training into main
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commit
4d1d575f0e
@ -86,11 +86,12 @@ var currenNeedClickNode = null
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signal currentClickCheckSignal(isCorrect:bool)
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signal currentClickCheckSignal(isCorrect:bool)
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var allLCBKeys = ['LCB_Key1','LCB_Key2','LCB_Key3','LCB_Key4']
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func checkCurrentClick() -> bool:
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func checkCurrentClick() -> bool:
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if trainingMode == Training_Mode.Exam:
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if trainingMode == Training_Mode.Exam:
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return true
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return true
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else :
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else :
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if currentClickNode == currenNeedClickNode or currentClickNode in ['LCB_Key1','LCB_Key2','LCB_Key3','LCB_Key4']:
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if currentClickNode == currenNeedClickNode or (currentClickNode in allLCBKeys and currenNeedClickNode in allLCBKeys):
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return true
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return true
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else :
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else :
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return false
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return false
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