extends Node2D # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _on_back_pressed(): $"..".back() func _on_a_gangway_pressed(): pass # Replace with function body. func _on_a_lower_step_pressed(): pass # Replace with function body. func _on_a_upper_step_pressed(): pass # Replace with function body. func _on_a_exit_gate_pressed(): pass # Replace with function body. func _on_a_inbound_gate_pressed(): pass # Replace with function body. func _on_atvm_pressed(): pass # Replace with function body. func _on_a_lower_step_switch_pressed(): pass # Replace with function body.