extends Window # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass signal two_confirm() signal two_cancel() func show_confirm(text): $PanelContainer/VBoxContainer/Label.text = text self.show() func _on_cancel_button_down(): emit_signal("two_cancel") self.hide() func _on_confirm_button_down(): emit_signal("two_confirm") self.hide() func _on_close_requested(): emit_signal("two_cancel") self.hide()