extends Window ##是否允许操作 var allowHandle :bool = true func _on_psl_click_signal() -> void: allClickPslSignal.emit('PSL',$".") if !allowHandle : return self.show() $"../stationKeys".onShowWindow(StationKeyWindow.WindowType.PSL) if !$"../stationKeys".hsjcKeyVisible() : hideInterlockReleaseSwitchHandleKey() if !$"../stationKeys".pslKeyVisible() : hidePSLAllowHandleKey() func _on_close_requested(): self.hide() $"../stationKeys".hide() ##点击按钮或钥匙 func onHandleSignal(openLight: bool, keySwitch: Variant) -> void: if keySwitch.name == 'PSLAllow': if openLight : allClickPslSignal.emit('PSLAllowRightRotate',keySwitch) else : allClickPslSignal.emit('PSLAllowLeftRotate',keySwitch) elif keySwitch.name == 'InterlockReleaseSwitch' : if openLight : allClickPslSignal.emit('InterlockReleaseSwitchRightRotate',keySwitch) else : allClickPslSignal.emit('InterlockReleaseSwitchLeftRotate',keySwitch) else : allClickPslSignal.emit(keySwitch.name,keySwitch) ##显影psl相关钥匙操作 func shouPSLAllowHandleKey(): $MarginContainer/GridContainer/PSLAllow.shouHandleKey() func hidePSLAllowHandleKey(): $MarginContainer/GridContainer/PSLAllow.hideHandleKey() func shouInterlockReleaseSwitchHandleKey(): $MarginContainer/GridContainer/InterlockReleaseSwitch.shouHandleKey() func hideInterlockReleaseSwitchHandleKey(): $MarginContainer/GridContainer/InterlockReleaseSwitch.hideHandleKey() func remove_key(keySwitch: Variant) -> void: var name = '' if keySwitch.name == 'PSLAllow' : name = 'PSL_Key' allClickPslSignal.emit('removePSLKeyOfWindowPsl',keySwitch) elif keySwitch.name == 'InterlockReleaseSwitch' : name = 'HSJC_Key' allClickPslSignal.emit('removeHSJCKeyOfWindowPsl',keySwitch) if keySwitch.allowHandle : $"../stationKeys".showKeyAfterRemoveKey(name) ##打开钥匙盒相关 func _on_open_key_window_gui_input(event: InputEvent) -> void: if event.button_mask == MouseButtonMask.MOUSE_BUTTON_MASK_LEFT: $"../stationKeys".onShowWindow(StationKeyWindow.WindowType.PSL) func _on_open_key_window_mouse_entered() -> void: $openKeyWindow.set_default_cursor_shape(Control.CursorShape.CURSOR_POINTING_HAND) func _on_open_key_window_mouse_exited() -> void: $openKeyWindow.set_default_cursor_shape(Control.CursorShape.CURSOR_ARROW) func _process(delta: float) -> void: if self.visible : if $"..".allScreenDoorClose() : $MarginContainer/GridContainer/MarginContainer/VBoxContainer/AllScreenDoorCloseLight.openLight() else : $MarginContainer/GridContainer/MarginContainer/VBoxContainer/AllScreenDoorCloseLight.closeLight() if $"..".hasScreenDoorOpen(): $MarginContainer/GridContainer/VBoxContainer/ScreenDoorOpenLight.openLight() else: $MarginContainer/GridContainer/VBoxContainer/ScreenDoorOpenLight.closeLight() ##所有psl点击操作汇总 signal allClickPslSignal(equipmentName:String,equipmentInfo)