extends Area3D var passPeopleCount = 0 func _ready(): self.connect("area_entered",Callable(self,"_on_area_entered")) func _on_area_entered(area: Area3D) -> void: var peopleWalkFollow = area.get_parent().get_parent() if peopleWalkFollow is PlayerPathFollow : passPeopleCount += 1 self.disconnect("area_entered",Callable(self,"_on_area_entered"))