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11, 0, 1, 0, 20, 0, 28, 0, 11, 0, 24, 0, 13, 0, 16, 0, 24, 0, 31, 0, 13, 0, 27, 0, 5, 0, 10, 0, 27, 0, 33, 0, 5, 0, 14, 0, 30, 0, 18, 0, 14, 0, 32, 0, 30, 0, 6, 0, 25, 0, 8, 0, 6, 0, 34, 0, 25, 0), "lods": [0.0340641, PackedByteArray(21, 0, 23, 0, 22, 0, 22, 0, 38, 0, 37, 0, 22, 0, 23, 0, 38, 0, 38, 0, 23, 0, 35, 0, 23, 0, 39, 0, 35, 0, 21, 0, 25, 0, 23, 0, 25, 0, 21, 0, 2, 0, 25, 0, 2, 0, 3, 0, 33, 0, 25, 0, 3, 0, 33, 0, 3, 0, 0, 0, 27, 0, 33, 0, 0, 0, 27, 0, 0, 0, 4, 0, 1, 0, 27, 0, 4, 0, 20, 0, 27, 0, 1, 0, 27, 0, 20, 0, 19, 0, 27, 0, 19, 0, 29, 0, 23, 0, 29, 0, 39, 0, 23, 0, 31, 0, 29, 0, 29, 0, 36, 0, 39, 0, 29, 0, 19, 0, 36, 0)], "material": SubResource("StandardMaterial3D_uf1ps"), "name": "Material #2137405271", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 40, "vertex_data": PackedByteArray(254, 255, 183, 156, 241, 255, 255, 255, 254, 255, 255, 255, 0, 0, 255, 255, 254, 255, 0, 0, 241, 255, 255, 255, 254, 255, 22, 115, 241, 255, 255, 255, 254, 255, 236, 221, 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255, 6, 61, 210, 156, 255, 255, 255, 255, 6, 61, 210, 156, 255, 255, 255, 255, 104, 158, 210, 156, 255, 255, 255, 255, 104, 158, 210, 156, 255, 255, 255, 255, 0, 0, 183, 156, 241, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 241, 255, 255, 255, 0, 0, 22, 115, 241, 255, 255, 255, 0, 0, 236, 221, 210, 87, 255, 255, 253, 131, 255, 255, 190, 135, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 191, 135, 255, 255, 61, 136, 122, 255, 131, 128, 122, 255, 1, 124, 255, 255, 255, 127, 254, 255, 255, 127, 255, 255, 193, 135, 254, 255, 64, 120, 255, 255, 253, 131, 255, 255, 131, 128, 131, 0, 132, 128, 62, 8, 255, 127, 254, 255, 254, 127, 0, 0, 64, 120, 255, 255, 0, 128, 194, 7, 190, 135, 255, 255, 190, 135, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 255, 127, 254, 255, 23, 128, 23, 0, 23, 128, 230, 255, 255, 127, 255, 255, 207, 135, 239, 255, 190, 135, 255, 255, 190, 135, 255, 255, 14, 128, 207, 7, 154, 128, 154, 0, 146, 128, 75, 8, 75, 136, 107, 255, 154, 128, 99, 255, 253, 131, 255, 255, 190, 135, 255, 255, 255, 127, 255, 255, 255, 127, 255, 255, 191, 135, 255, 255) }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_wwltp") [sub_resource type="Animation" id="Animation_l8xv1"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("left:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(-2.58953, 1.85015, -7.84722)] } [sub_resource type="Animation" id="Animation_x5xwf"] resource_name = "leftClose" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("left:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(-3.43, 1.85, -7.847), Vector3(-2.58953, 1.85015, -7.84722)] } [sub_resource type="Animation" id="Animation_2nhka"] resource_name = "leftOpen" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("left:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(-2.59, 1.85, -7.847), Vector3(-3.43, 1.85, -7.847)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5gpcb"] _data = { "RESET": SubResource("Animation_l8xv1"), "leftClose": SubResource("Animation_x5xwf"), "leftOpen": SubResource("Animation_2nhka") } [sub_resource type="Animation" id="Animation_bgxvl"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("right:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(-1.74327, 1.85015, -7.84722)] } [sub_resource type="Animation" id="Animation_pdt5v"] resource_name = "rightClose" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("right:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(-0.908, 1.85, -7.847), Vector3(-1.74327, 1.85015, -7.84722)] } [sub_resource type="Animation" id="Animation_lftgy"] resource_name = "rightOpen" length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("right:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector3(-1.74327, 1.85015, -7.84722), Vector3(-0.908, 1.85, -7.847)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ube0i"] _data = { "RESET": SubResource("Animation_bgxvl"), "rightClose": SubResource("Animation_pdt5v"), "rightOpen": SubResource("Animation_lftgy") } [node name="train" type="Node3D"] [node name="trainBoddy" parent="." instance=ExtResource("1_ssikt")] [node name="door1" type="Node3D" parent="."] script = ExtResource("2_2r03b") [node name="left" type="MeshInstance3D" parent="door1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.58953, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_an2rq") skeleton = NodePath("") [node name="right" type="MeshInstance3D" parent="door1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.74327, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_piuvm") skeleton = NodePath("") [node name="LeftAnimationPlayer" type="AnimationPlayer" parent="door1"] libraries = { "": SubResource("AnimationLibrary_5gpcb") } [node name="RightAnimationPlayer" type="AnimationPlayer" parent="door1"] libraries = { "": SubResource("AnimationLibrary_ube0i") } [node name="door2" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.38318, 0, 0) script = ExtResource("2_2r03b") [node name="left" type="MeshInstance3D" parent="door2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.58953, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_an2rq") skeleton = NodePath("") [node name="right" type="MeshInstance3D" parent="door2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.74327, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_piuvm") skeleton = NodePath("") [node name="LeftAnimationPlayer" type="AnimationPlayer" parent="door2"] libraries = { "": SubResource("AnimationLibrary_5gpcb") } [node name="RightAnimationPlayer" type="AnimationPlayer" parent="door2"] libraries = { "": SubResource("AnimationLibrary_ube0i") } [node name="door3" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.693, 0, 0) script = ExtResource("2_2r03b") [node name="left" type="MeshInstance3D" parent="door3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.58953, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_an2rq") skeleton = NodePath("") [node name="right" type="MeshInstance3D" parent="door3"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.74327, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_piuvm") skeleton = NodePath("") [node name="LeftAnimationPlayer" type="AnimationPlayer" parent="door3"] libraries = { "": SubResource("AnimationLibrary_5gpcb") } [node name="RightAnimationPlayer" type="AnimationPlayer" parent="door3"] libraries = { "": SubResource("AnimationLibrary_ube0i") } [node name="door4" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.0523, 0, 0) script = ExtResource("2_2r03b") [node name="left" type="MeshInstance3D" parent="door4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.58953, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_an2rq") skeleton = NodePath("") [node name="right" type="MeshInstance3D" parent="door4"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.74327, 1.85015, -7.84722) mesh = SubResource("ArrayMesh_piuvm") skeleton = NodePath("") [node name="LeftAnimationPlayer" type="AnimationPlayer" parent="door4"] libraries = { "": SubResource("AnimationLibrary_5gpcb") } [node name="RightAnimationPlayer" type="AnimationPlayer" parent="door4"] libraries = { "": SubResource("AnimationLibrary_ube0i") }