extends Area3D var waitPeopleCount = 0 func _on_area_entered(area: Area3D) -> void: var peopleWalkFollow = area.get_parent().get_parent() if peopleWalkFollow is PlayerPathFollow : waitPeopleCount += 1 func _on_area_exited(area: Area3D) -> void: var peopleWalkFollow = area.get_parent().get_parent() if peopleWalkFollow is PlayerPathFollow : waitPeopleCount -= 1