extends Node2D @export var operationTip = "操作步骤描述" # Called when the node enters the scene tree for the first time. func _ready(): $PanelContainer/VBoxContainer/Control/Label.text = operationTip func updateOperationTip(desc): if self.visible == false: self.visible = true operationTip = desc $PanelContainer/VBoxContainer/Control2/Label.text = desc