godot-psd-training/trainings/trainingCloseDoorFault/trainingCloseDoorFault.gd
2024-05-10 09:36:11 +08:00

24 lines
584 B
GDScript

extends Node
## 实训名称
@export var trainingName: String = "实训"
## 场景描述
@export var trainingDesc: String = "场景描述"
func _ready():
$TrainingDescDialog.title = trainingName
$TrainingDescDialog.updateSceneDesc(trainingDesc)
func _on_training_desc_dialog_start_training():
$total.trainComeAndOpenScreenDoor()
$total.setAssignScreenDoorsCloseFault([TotalScene.ScreenDoor_name.screenDoor2])
$DepartTimer.wait_time = 15
$DepartTimer.one_shot = true
$DepartTimer.connect("timeout", depart)
$DepartTimer.start()
func depart():
$total.closeScreenDoor()