68 lines
1.9 KiB
GDScript
68 lines
1.9 KiB
GDScript
extends Window
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##钥匙面板
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class_name StationKeyWindow
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var current_focus: CanvasItem
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## 打开的面板类型枚举
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enum WindowType{
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LCB,
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PSL,
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JJTC,
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}
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var current_together_window: WindowType
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var current_lcb_keyname: String=''
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func _on_key_focus_entered(node):
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current_focus = node
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$"..".allClickPlatformSignal.emit(current_focus.name)
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func _on_button_pressed():
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if current_focus == null or (current_together_window==WindowType.LCB and (!current_focus.name.contains('LCB') or current_lcb_keyname)) or (current_together_window==WindowType.PSL and (!current_focus.name.contains('PSL') and !current_focus.name.contains('HSJC') )) or (current_together_window==WindowType.JJTC and !current_focus.name.contains('JJTC')):
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print("请选择钥匙")
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else:
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$"..".allClickPlatformSignal.emit('confirmUseKey',current_focus.name)
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if current_focus.name.contains('LCB') :
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$"../LCB".shouHandleKey(current_focus.name)
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$"../LCB".grab_focus()
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current_lcb_keyname = current_focus.name
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elif current_focus.name.contains('PSL'):
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$"../psl".shouPSLAllowHandleKey()
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$"../psl".grab_focus()
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elif current_focus.name.contains('HSJC'):
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$"../psl".shouInterlockReleaseSwitchHandleKey()
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$"../psl".grab_focus()
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elif (current_focus.name.contains('JJTC')):
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$"../jjtc".shouJJTCKey()
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$"../jjtc".grab_focus()
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current_focus.hide_key()
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$AudioStreamPlayer.play()
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func showKeyAfterRemoveKey(keyName):
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$PanelContainer/VBoxContainer/GridContainer.find_child(keyName).show_key()
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$AudioStreamPlayer.play()
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current_lcb_keyname = ''
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func hsjcKeyVisible ()-> bool:
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return $PanelContainer/VBoxContainer/GridContainer/HSJC_Key.visible
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func pslKeyVisible ()-> bool:
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return $PanelContainer/VBoxContainer/GridContainer/PSL_Key.visible
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func _on_close_requested():
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self.hide()
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func onShowWindow(togetherWindow:WindowType,lcbKeyName = ''):
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current_together_window = togetherWindow
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current_lcb_keyname = lcbKeyName
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self.show()
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