godot-psd-training/trainings/trainingPinchPeopleFault/trainingPinchPeopleFault.tscn
2024-05-24 16:24:15 +08:00

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[gd_scene load_steps=9 format=3 uid="uid://nkjskkkwlbc5"]
[ext_resource type="Script" path="res://trainings/trainingPinchPeopleFault/trainingPinchPeopleFault.gd" id="1_r33a4"]
[ext_resource type="PackedScene" uid="uid://qh8b3g6n3k2u" path="res://trainings/training_desc_dialog.tscn" id="2_qfrwf"]
[ext_resource type="PackedScene" uid="uid://btcksdsburk7t" path="res://sceen/total.tscn" id="3_28hir"]
[ext_resource type="PackedScene" uid="uid://6lortgihx5jy" path="res://Communication/voice_communication.tscn" id="4_scxms"]
[ext_resource type="PackedScene" uid="uid://ckoxw6kgpjyhd" path="res://trainings/trainTip.tscn" id="5_u0i85"]
[ext_resource type="PackedScene" uid="uid://b41vwoibfy5c6" path="res://trainings/stepJudgment.tscn" id="6_vr0l8"]
[ext_resource type="PackedScene" uid="uid://b3whbe3mau53w" path="res://trainings/confirmDialog/confirmDialog.tscn" id="7_34up4"]
[ext_resource type="PackedScene" uid="uid://yhr1n6e2m2b6" path="res://trainings/stepTip/stepTip.tscn" id="8_qv08t"]
[node name="trainingPinchPeopleFault" type="Node"]
script = ExtResource("1_r33a4")
trainingName = "全自动运行线路站台门/车门夹人应急处置"
trainingDesc = "列车处于会展中心站上行站台准备发车,站务员发现列车前部有一乘客书包带被车门和站台门夹住,车门站台门均正常关闭,使用紧急停车按钮阻止发车。要求确认情况,沟通行调后恢复紧急停车按钮。"
[node name="TrainingDescDialog" parent="." instance=ExtResource("2_qfrwf")]
[node name="total" parent="." instance=ExtResource("3_28hir")]
[node name="CloseScreenDoorTimer" type="Timer" parent="."]
wait_time = 15.0
one_shot = true
[node name="VoiceCommunication" parent="." instance=ExtResource("4_scxms")]
[node name="TrainTip" parent="." instance=ExtResource("5_u0i85")]
[node name="StepJudgment" parent="." instance=ExtResource("6_vr0l8")]
[node name="ConfirmDialog" parent="." instance=ExtResource("7_34up4")]
visible = false
[node name="StepTip" parent="." instance=ExtResource("8_qv08t")]
[node name="StepTimer" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
[node name="sayPinchPeopleTimer" type="Timer" parent="."]
wait_time = 4.0
one_shot = true
[connection signal="StartTraining" from="TrainingDescDialog" to="." method="_on_training_desc_dialog_start_training"]
[connection signal="close_requested" from="TrainingDescDialog" to="TrainingDescDialog" method="_on_close_requested"]
[connection signal="currentClickCheckSignal" from="total" to="." method="_on_total_current_click_check_signal"]
[connection signal="screenDoorCloseConfirmSignal" from="total" to="." method="_on_total_screen_door_close_confirm_signal"]
[connection signal="screenDoorOpenConfirmSignal" from="total" to="." method="_on_total_screen_door_open_confirm_signal"]
[connection signal="timeout" from="CloseScreenDoorTimer" to="." method="_on_close_screen_door_timer_timeout"]
[connection signal="two_cancel" from="ConfirmDialog" to="." method="_on_confirm_dialog_two_cancel"]
[connection signal="two_confirm" from="ConfirmDialog" to="." method="_on_confirm_dialog_two_confirm"]
[connection signal="timeout" from="sayPinchPeopleTimer" to="." method="_on_say_pinch_people_timer_timeout"]