godot-psd-training/UI/JJTC/jjlc.tscn
joylink_fanyuhong 23dc1835fe jjtc调整
2024-04-23 18:06:31 +08:00

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[gd_scene load_steps=5 format=3 uid="uid://gjmtus0cnppi"]
[ext_resource type="Texture2D" uid="uid://ct33wwq85m5ha" path="res://Assets/jjtc/jjtc_lock.png" id="1_6dqfi"]
[ext_resource type="Script" path="res://sceen/platform/TextureRect.gd" id="2_3cpku"]
[ext_resource type="Texture2D" uid="uid://dwo21aihhep0w" path="res://Assets/jjtc/jjtc_ky.png" id="3_cilkf"]
[ext_resource type="Texture2D" uid="uid://b7j3msd4bw0im" path="res://Assets/LCB_Arrow.svg" id="4_xrw3n"]
[node name="jjlc" type="Window"]
position = Vector2i(0, 36)
size = Vector2i(512, 512)
[node name="PanelContainer" type="PanelContainer" parent="."]
offset_right = 40.0
offset_bottom = 40.0
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
layout_mode = 2
[node name="TextureRect" type="TextureRect" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
texture = ExtResource("1_6dqfi")
script = ExtResource("2_3cpku")
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = 86.0
offset_top = 236.0
offset_right = 150.0
offset_bottom = 256.0
texture = ExtResource("3_cilkf")
[node name="JJLC_Right_Rotate" type="Sprite2D" parent="."]
position = Vector2(164, 210)
rotation = 0.912807
scale = Vector2(0.25, 0.25)
texture = ExtResource("4_xrw3n")
[node name="JJLC_Left_Rotate" type="Sprite2D" parent="."]
position = Vector2(72, 210)
rotation = -0.912807
scale = Vector2(0.25, 0.25)
texture = ExtResource("4_xrw3n")
flip_h = true
[connection signal="gui_input" from="TextureRect" to="PanelContainer/VBoxContainer/TextureRect" method="_on_texture_rect_gui_input"]