godot-psd-training/UI/stand.tscn
2024-04-12 11:06:25 +08:00

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[gd_scene load_steps=6 format=3 uid="uid://d1lavjoj2lsgo"]
[ext_resource type="PackedScene" uid="uid://d167och8l6jms" path="res://UI/station_keys/station_keys_window.tscn" id="1_2e5v0"]
[ext_resource type="PackedScene" uid="uid://b7k8341jwy22f" path="res://UI/panel_container.tscn" id="1_jhtk0"]
[sub_resource type="BoxShape3D" id="BoxShape3D_qpl3n"]
size = Vector3(60, 2, 60)
[sub_resource type="BoxMesh" id="BoxMesh_n702p"]
size = Vector3(60, 2, 60)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_tlxkr"]
[node name="Node3D" type="Node3D"]
[node name="Ground" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("BoxShape3D_qpl3n")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("BoxMesh_n702p")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 9, 11)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 15, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1.6, 0, 0, 0, 2.24, 0, 0, 0, 1.6, -11, 1, -2)
mesh = SubResource("CapsuleMesh_tlxkr")
[node name="PSL_Button" type="Button" parent="."]
offset_left = 144.0
offset_top = 132.0
offset_right = 180.0
offset_bottom = 163.0
text = "PSL"
[node name="PanelContainer" parent="." instance=ExtResource("1_jhtk0")]
visible = false
[node name="Window" parent="." instance=ExtResource("1_2e5v0")]
[connection signal="pressed" from="PSL_Button" to="Window" method="_on_show_button_pressed"]