58 lines
1.5 KiB
GDScript
58 lines
1.5 KiB
GDScript
extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func switchCamera(camera):
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$"..".switchCamera(camera)
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func _on_vehicle_control_room_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.SparePartsCabinet)
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$"..".uiChange('VehicleControlRoom')
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func _on_station_hall_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.StationHall)
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func _on_up_platform_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.UpPlatform)
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func _on_down_platform_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.DownPlatform)
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func _on_a_passageway_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.AEntrance)
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$"..".uiChange('APassageway')
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func _on_b_passageway_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.BEntrance)
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$"..".uiChange('BPassageway')
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func _on_c_passageway_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.CEntrance)
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$"..".uiChange('CPassageway')
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func _on_d_passageway_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.DEntrance)
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$"..".uiChange('DPassageway')
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func _on_staion_hall_a_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.AExitGate)
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$"..".uiChange('StaionHallA')
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func _on_station_hall_b_pressed():
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switchCamera(LargePassengerFlowScene.Camera_name.BExitGate)
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$"..".uiChange('StaionHallB')
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