godot-psd-training/sceen/Area3D/TicketingLfetAreaDetection.gd
2024-07-18 18:28:32 +08:00

20 lines
585 B
GDScript

extends Area3D
var waitPeopleCount = 0
func _ready():
self.connect("area_entered",Callable(self,"_on_area_entered"))
self.connect("area_exited",Callable(self,"_on_area_exited"))
func _on_area_entered(area: Area3D) -> void:
var peopleWalkFollow = area.get_parent().get_parent()
if peopleWalkFollow is PlayerPathFollow :
waitPeopleCount += 1
#self.disconnect("area_entered",Callable(self,"_on_area_entered"))
func _on_area_exited(area: Area3D) -> void:
var peopleWalkFollow = area.get_parent().get_parent()
if peopleWalkFollow is PlayerPathFollow :
waitPeopleCount -= 1