godot-psd-training/sceen/platform/LCB_Area3D.gd
joylink_zhaoerwei 8cbdca61b1 psl交互
2024-04-22 15:32:19 +08:00

19 lines
479 B
GDScript

extends Area3D
@onready var mouse_over = false
func _input(event):
if event is InputEventMouseButton and event.pressed:
if mouse_over and event.button_index == MOUSE_BUTTON_LEFT: # 左键点击
$"../..".clickLcbSignal.emit()
func _on_mouse_entered() -> void:
mouse_over = true
Input.set_default_cursor_shape(Input.CursorShape.CURSOR_POINTING_HAND)
func _on_mouse_exited() -> void:
mouse_over = false
Input.set_default_cursor_shape(Input.CursorShape.CURSOR_ARROW)