修改位移变换bug
This commit is contained in:
parent
988599cd62
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@ -14,6 +14,7 @@
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"build": "quasar build"
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},
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"dependencies": {
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"@pixi/graphics-extras": "^7.2.4",
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"@quasar/extras": "^1.0.0",
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"@stomp/stompjs": "^7.0.0",
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"google-protobuf": "^3.21.2",
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@ -28,7 +28,7 @@ module.exports = configure(function (/* ctx */) {
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// app boot file (/src/boot)
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// --> boot files are part of "main.js"
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// https://v2.quasar.dev/quasar-cli-vite/boot-files
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boot: [],
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boot: ['@pixi/graphics-extras'],
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// https://v2.quasar.dev/quasar-cli-vite/quasar-config-js#css
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css: ['app.scss'],
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7
src/boot/@pixi/graphics-extras.ts
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7
src/boot/@pixi/graphics-extras.ts
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@ -0,0 +1,7 @@
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import { boot } from 'quasar/wrappers';
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import * as GraphicsExtras from '@pixi/graphics-extras';
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// "async" is optional;
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// more info on params: https://v2.quasar.dev/quasar-cli/boot-files
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export default boot(async (/* { app, router, ... } */) => {
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GraphicsExtras;
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});
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@ -131,8 +131,4 @@ message Turnout {}
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message Signal {
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CommonInfo common = 1;
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string code = 2;
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string codeColor = 3; // 信号机字体颜色
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int32 codeFontSize = 4; // 信号机字体大小
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Point point = 5; // 位置坐标
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string direction = 6; //信号机朝向
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}
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@ -27,10 +27,10 @@ export abstract class GraphicDataBase implements GraphicData {
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this._data = data;
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}
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static defaultCommonInfo(): graphicData.CommonInfo {
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static defaultCommonInfo(graphicType: string): graphicData.CommonInfo {
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return new graphicData.CommonInfo({
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id: '',
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graphicType: '',
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graphicType: graphicType,
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transform: new graphicData.Transform({
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position: new graphicData.Point({ x: 0, y: 0 }),
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scale: new graphicData.Point({ x: 1, y: 1 }),
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@ -1,6 +1,5 @@
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import * as pb_1 from 'google-protobuf';
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import { IPointData } from 'pixi.js';
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import { ISignalData } from 'src/graphics/signal/Signal';
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import { ISignalData, Signal } from 'src/graphics/signal/Signal';
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import { graphicData } from '../protos/draw_data_storage';
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import { GraphicDataBase } from './GraphicDataBase';
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@ -9,7 +8,7 @@ export class SignalData extends GraphicDataBase implements ISignalData {
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let signal;
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if (!data) {
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signal = new graphicData.Signal({
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common: GraphicDataBase.defaultCommonInfo(),
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common: GraphicDataBase.defaultCommonInfo(Signal.Type),
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});
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} else {
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signal = data;
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@ -26,30 +25,6 @@ export class SignalData extends GraphicDataBase implements ISignalData {
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set code(v: string) {
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this.data.code = v;
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}
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get codeColor(): string {
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return this.data.codeColor;
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}
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set codeColor(v: string) {
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this.data.codeColor = v;
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}
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get codeFontSize(): number {
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return this.data.codeFontSize;
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}
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set codeFontSize(v: number) {
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this.data.codeFontSize = v;
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}
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get point(): IPointData {
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return this.data.point;
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}
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set point(point: IPointData) {
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this.data.point = new graphicData.Point({ x: point.x, y: point.y });
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}
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get direction(): string {
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return this.data.direction;
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}
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set direction(v: string) {
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this.data.direction = v;
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}
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clone(): SignalData {
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return new SignalData(this.data.cloneMessage());
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}
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@ -106,18 +106,9 @@ export function initDrawApp(dom: HTMLElement): JlDrawApp {
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new LinkDraw(app, () => {
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return new LinkData();
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}),
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new RectDraw(app, () => {
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return new RectData();
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}),
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new IscsFanDraw(app, () => {
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return new IscsFanData();
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}),
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new PlatformDraw(app, () => {
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return new PlatformData();
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}),
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new StationDraw(app, () => {
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return new StationData();
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}),
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new SignalDraw(app, () => {
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return new SignalData();
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}),
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@ -2334,10 +2334,6 @@ export namespace graphicData {
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constructor(data?: any[] | {
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common?: CommonInfo;
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code?: string;
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codeColor?: string;
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codeFontSize?: number;
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point?: Point;
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direction?: string;
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}) {
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super();
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pb_1.Message.initialize(this, Array.isArray(data) ? data : [], 0, -1, [], this.#one_of_decls);
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@ -2348,18 +2344,6 @@ export namespace graphicData {
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if ("code" in data && data.code != undefined) {
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this.code = data.code;
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}
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if ("codeColor" in data && data.codeColor != undefined) {
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this.codeColor = data.codeColor;
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}
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if ("codeFontSize" in data && data.codeFontSize != undefined) {
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this.codeFontSize = data.codeFontSize;
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}
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if ("point" in data && data.point != undefined) {
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this.point = data.point;
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}
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if ("direction" in data && data.direction != undefined) {
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this.direction = data.direction;
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}
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}
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}
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get common() {
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@ -2377,40 +2361,9 @@ export namespace graphicData {
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set code(value: string) {
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pb_1.Message.setField(this, 2, value);
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}
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get codeColor() {
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return pb_1.Message.getFieldWithDefault(this, 3, "") as string;
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}
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set codeColor(value: string) {
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pb_1.Message.setField(this, 3, value);
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}
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get codeFontSize() {
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return pb_1.Message.getFieldWithDefault(this, 4, 0) as number;
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}
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set codeFontSize(value: number) {
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pb_1.Message.setField(this, 4, value);
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}
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get point() {
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return pb_1.Message.getWrapperField(this, Point, 5) as Point;
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}
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set point(value: Point) {
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pb_1.Message.setWrapperField(this, 5, value);
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}
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get has_point() {
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return pb_1.Message.getField(this, 5) != null;
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}
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get direction() {
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return pb_1.Message.getFieldWithDefault(this, 6, "") as string;
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}
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set direction(value: string) {
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pb_1.Message.setField(this, 6, value);
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}
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static fromObject(data: {
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common?: ReturnType<typeof CommonInfo.prototype.toObject>;
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code?: string;
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codeColor?: string;
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codeFontSize?: number;
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point?: ReturnType<typeof Point.prototype.toObject>;
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direction?: string;
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}): Signal {
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const message = new Signal({});
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if (data.common != null) {
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@ -2419,28 +2372,12 @@ export namespace graphicData {
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if (data.code != null) {
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message.code = data.code;
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}
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if (data.codeColor != null) {
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message.codeColor = data.codeColor;
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}
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if (data.codeFontSize != null) {
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message.codeFontSize = data.codeFontSize;
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}
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if (data.point != null) {
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message.point = Point.fromObject(data.point);
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}
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if (data.direction != null) {
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message.direction = data.direction;
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}
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return message;
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}
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toObject() {
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const data: {
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common?: ReturnType<typeof CommonInfo.prototype.toObject>;
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code?: string;
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codeColor?: string;
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codeFontSize?: number;
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point?: ReturnType<typeof Point.prototype.toObject>;
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direction?: string;
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} = {};
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if (this.common != null) {
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data.common = this.common.toObject();
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@ -2448,18 +2385,6 @@ export namespace graphicData {
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if (this.code != null) {
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data.code = this.code;
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}
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if (this.codeColor != null) {
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data.codeColor = this.codeColor;
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}
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if (this.codeFontSize != null) {
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data.codeFontSize = this.codeFontSize;
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}
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if (this.point != null) {
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data.point = this.point.toObject();
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}
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if (this.direction != null) {
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data.direction = this.direction;
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}
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return data;
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}
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serialize(): Uint8Array;
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@ -2470,14 +2395,6 @@ export namespace graphicData {
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writer.writeMessage(1, this.common, () => this.common.serialize(writer));
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if (this.code.length)
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writer.writeString(2, this.code);
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if (this.codeColor.length)
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writer.writeString(3, this.codeColor);
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if (this.codeFontSize != 0)
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writer.writeInt32(4, this.codeFontSize);
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if (this.has_point)
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writer.writeMessage(5, this.point, () => this.point.serialize(writer));
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if (this.direction.length)
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writer.writeString(6, this.direction);
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if (!w)
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return writer.getResultBuffer();
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}
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@ -2493,18 +2410,6 @@ export namespace graphicData {
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case 2:
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message.code = reader.readString();
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break;
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case 3:
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message.codeColor = reader.readString();
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break;
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case 4:
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message.codeFontSize = reader.readInt32();
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break;
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case 5:
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reader.readMessage(message.point, () => message.point = Point.deserialize(reader));
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break;
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case 6:
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message.direction = reader.readString();
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break;
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default: reader.skipField();
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}
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}
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51
src/graphics/CommonGraphics.ts
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51
src/graphics/CommonGraphics.ts
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@ -0,0 +1,51 @@
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import { Graphics } from 'pixi.js';
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export function drawArrow(
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polygon: Graphics,
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x: number,
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y: number,
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length: number,
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radius: number,
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lineWidth: number
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) {
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const trianglAcme = { x, y };
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const triangleP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + Math.cos(Math.PI / 6) * radius,
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};
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const triangleP2 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - Math.cos(Math.PI / 6) * radius,
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};
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const lineP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + lineWidth / 2,
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};
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const lineP2 = {
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x: x - length,
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y: y + lineWidth / 2,
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};
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const lineP3 = {
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x: x - length,
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y: y - lineWidth / 2,
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};
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const lineP4 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - lineWidth / 2,
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};
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polygon.drawPolygon(
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trianglAcme.x,
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trianglAcme.y,
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triangleP1.x,
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triangleP1.y,
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lineP1.x,
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lineP1.y,
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lineP2.x,
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lineP2.y,
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lineP3.x,
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lineP3.y,
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lineP4.x,
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lineP4.y,
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triangleP2.x,
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triangleP2.y
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);
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}
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52
src/graphics/signal/Lamp.ts
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52
src/graphics/signal/Lamp.ts
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@ -0,0 +1,52 @@
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import { Container } from '@pixi/display';
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import { Graphics } from 'pixi.js';
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export enum LampEnum {
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lampPostColor = '0xc0c0c0',
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lampDefaultColor = '0xff0000',
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logicModeColor = '0x000000',
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}
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const lampConsts = {
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lampRadius: 10,
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logicModeLineWidth: 2,
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logicModeDistance: 7,
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};
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export class Lamp extends Container {
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circleLamp: Graphics = new Graphics();
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logicMode: Graphics = new Graphics();
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constructor() {
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super();
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this.addChild(this.circleLamp);
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this.addChild(this.logicMode);
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}
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paint(radiusX: number, radiusY: number) {
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this.circleLamp.clear();
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this.circleLamp
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.beginFill(LampEnum.lampDefaultColor, 1)
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.drawCircle(radiusX, radiusY, lampConsts.lampRadius)
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.endFill();
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this.logicMode
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.clear()
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.lineStyle(lampConsts.logicModeLineWidth, LampEnum.logicModeColor)
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.moveTo(
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radiusX - lampConsts.logicModeDistance,
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radiusY + lampConsts.logicModeDistance
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)
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.lineTo(
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radiusX + lampConsts.logicModeDistance,
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radiusY - lampConsts.logicModeDistance
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)
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.moveTo(
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radiusX - lampConsts.logicModeDistance,
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radiusY - lampConsts.logicModeDistance
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)
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.lineTo(
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radiusX + lampConsts.logicModeDistance,
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radiusY + lampConsts.logicModeDistance
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);
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}
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}
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51
src/graphics/signal/LampMainBody.ts
Normal file
51
src/graphics/signal/LampMainBody.ts
Normal file
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import { Container } from '@pixi/display';
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import { Graphics } from 'pixi.js';
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import { Lamp } from './Lamp';
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export enum LampEnum {
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lampPostColor = '0xc0c0c0',
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}
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const lampConsts = {
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verticalLampPostLength: 20,
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levelLampPostLength: 5,
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postLineWidth: 3,
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lampRadius: 10,
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};
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export class LampMainBody extends Container {
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lampNum = 1;
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lampPost: Graphics = new Graphics();
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lamps: Lamp[] = [];
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constructor() {
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super();
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}
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paint(lampNum: number) {
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if (lampNum < 1) {
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throw new Error('信号机灯数量异常');
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}
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this.lampNum = lampNum;
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this.removeChildren(0);
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this.lampPost = new Graphics();
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this.lampPost
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.lineStyle(lampConsts.postLineWidth, LampEnum.lampPostColor)
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.moveTo(0, -lampConsts.verticalLampPostLength / 2)
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.lineTo(0, lampConsts.verticalLampPostLength / 2)
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.moveTo(0, 0)
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.lineTo(lampConsts.levelLampPostLength, 0);
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this.addChild(this.lampPost);
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this.lamps = [];
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for (let i = 0; i < this.lampNum; i++) {
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const lamp = new Lamp();
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const radiusX =
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(1 + i * 2) * lampConsts.lampRadius + lampConsts.levelLampPostLength;
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lamp.paint(radiusX, 0);
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this.addChild(lamp);
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this.lamps.push(lamp);
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}
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}
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// setState() {}
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}
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@ -1,190 +1,98 @@
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import { IPointData, Graphics, Color } from 'pixi.js';
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import { Graphics } from 'pixi.js';
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import {
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GraphicData,
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JlGraphic,
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JlGraphicTemplate,
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VectorText,
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} from 'src/jlgraphic';
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import { LampMainBody } from './LampMainBody';
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import { drawArrow } from '../CommonGraphics';
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export interface ISignalData extends GraphicData {
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get code(): string; // 编号
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set code(v: string);
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get codeColor(): string;
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set codeColor(v: string);
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get codeFontSize(): number;
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set codeFontSize(v: number);
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get point(): IPointData;
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set point(point: IPointData);
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get direction(): string;
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set direction(v: string);
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clone(): ISignalData;
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copyFrom(data: ISignalData): void;
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eq(other: ISignalData): boolean;
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}
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//站台颜色
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export enum SignalColorEnum {
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lampPostColor = '0xc0c0c0',
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lampColor = '0xff0000',
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humanControlColor = '0xffff00',
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fleetModeColor = '0x00ff00',
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logicModeColor = '0x000000',
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codeColor = '0X000000',
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}
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const signalConsts = {
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verticalLampPostLength: 20,
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levelLampPostLength: 5,
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lineWidth: 3,
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lampRadius: 10,
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lampNum: 1,
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codeFontSize: 11,
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nameOffsetY: 20,
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humanControlPath: [-2, 0, -17, 10, -17, -10],
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logicModeLineWidth: 2,
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logicModeDistance: 7,
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fleetModePath: [2, -4, 22, -4, 22, -10, 35, 0, 22, 10, 22, 4, 2, 4],
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fleetModeLength: 33,
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fleetModeRadius: 10,
|
||||
fleetModeLineWidth: 6,
|
||||
};
|
||||
export class Signal extends JlGraphic {
|
||||
static Type = 'signal';
|
||||
codeGraph: VectorText = new VectorText('');
|
||||
lampPost: Graphics = new Graphics();
|
||||
circularLamp: Graphics = new Graphics();
|
||||
humanControl: Graphics = new Graphics();
|
||||
fleetMode: Graphics = new Graphics();
|
||||
logicMode: Graphics = new Graphics();
|
||||
lampMainBody: LampMainBody = new LampMainBody();
|
||||
|
||||
constructor() {
|
||||
super(Signal.Type);
|
||||
this.codeGraph.name = 'signalCode';
|
||||
this.addChild(this.codeGraph);
|
||||
this.addChild(this.lampPost);
|
||||
this.addChild(this.circularLamp);
|
||||
this.addChild(this.humanControl);
|
||||
this.addChild(this.fleetMode);
|
||||
this.addChild(this.logicMode);
|
||||
this.addChild(this.lampMainBody);
|
||||
}
|
||||
|
||||
get datas(): ISignalData {
|
||||
return this.getDatas<ISignalData>();
|
||||
}
|
||||
doRepaint(): void {
|
||||
console.log(this.datas, 'this.datas');
|
||||
const codeGraph = this.codeGraph;
|
||||
this.lampPost.clear();
|
||||
this.lampPost.lineStyle(
|
||||
signalConsts.lineWidth,
|
||||
new Color(SignalColorEnum.lampPostColor)
|
||||
);
|
||||
this.lampPost.moveTo(0, -signalConsts.verticalLampPostLength / 2);
|
||||
this.lampPost.lineTo(0, signalConsts.verticalLampPostLength / 2);
|
||||
this.lampPost.moveTo(0, 0);
|
||||
this.lampPost.lineTo(signalConsts.levelLampPostLength, 0);
|
||||
this.circularLamp.beginFill(SignalColorEnum.lampColor, 1);
|
||||
this.circularLamp.drawCircle(
|
||||
signalConsts.levelLampPostLength + signalConsts.lampRadius,
|
||||
0,
|
||||
signalConsts.lampRadius
|
||||
);
|
||||
this.circularLamp.endFill();
|
||||
|
||||
paint(): void {
|
||||
this.lampMainBody.paint(signalConsts.lampNum);
|
||||
this.humanControl.beginFill(SignalColorEnum.humanControlColor, 1);
|
||||
this.humanControl.drawPolygon(signalConsts.humanControlPath);
|
||||
if (this.humanControl.drawRegularPolygon) {
|
||||
this.humanControl.drawRegularPolygon(-10, 0, 10, 3, Math.PI / 2);
|
||||
}
|
||||
this.humanControl.endFill();
|
||||
this.fleetMode.beginFill(SignalColorEnum.fleetModeColor, 1);
|
||||
const fleetModePath: number[] = [];
|
||||
signalConsts.fleetModePath.forEach((item: number, index: number) => {
|
||||
if (!(index % 2)) {
|
||||
fleetModePath.push(
|
||||
item + signalConsts.levelLampPostLength + signalConsts.lampRadius * 2
|
||||
drawArrow(
|
||||
this.fleetMode,
|
||||
this.lampMainBody.width + signalConsts.fleetModeLength,
|
||||
0,
|
||||
signalConsts.fleetModeLength,
|
||||
signalConsts.fleetModeRadius,
|
||||
signalConsts.fleetModeLineWidth
|
||||
);
|
||||
} else {
|
||||
fleetModePath.push(item);
|
||||
}
|
||||
});
|
||||
this.fleetMode.drawPolygon(fleetModePath);
|
||||
this.fleetMode.endFill();
|
||||
this.logicMode.lineStyle(2, new Color(SignalColorEnum.logicModeColor));
|
||||
this.logicMode.moveTo(
|
||||
signalConsts.levelLampPostLength +
|
||||
signalConsts.lampRadius -
|
||||
signalConsts.logicModeDistance,
|
||||
signalConsts.logicModeDistance
|
||||
this.codeGraph.text = this.datas?.code || '信号机编号';
|
||||
this.codeGraph.style.fill = SignalColorEnum.codeColor;
|
||||
this.codeGraph.setVectorFontSize(signalConsts.codeFontSize);
|
||||
this.codeGraph.anchor.set(0.5);
|
||||
this.codeGraph.style.fill = SignalColorEnum.codeColor;
|
||||
const codeTransform = this.datas?.childTransforms?.find(
|
||||
(item) => item.name === 'signalCode'
|
||||
);
|
||||
this.logicMode.lineTo(
|
||||
signalConsts.levelLampPostLength +
|
||||
signalConsts.lampRadius +
|
||||
signalConsts.logicModeDistance,
|
||||
-signalConsts.logicModeDistance
|
||||
);
|
||||
this.logicMode.moveTo(
|
||||
signalConsts.levelLampPostLength +
|
||||
signalConsts.lampRadius -
|
||||
signalConsts.logicModeDistance,
|
||||
-signalConsts.logicModeDistance
|
||||
);
|
||||
this.logicMode.lineTo(
|
||||
signalConsts.levelLampPostLength +
|
||||
signalConsts.lampRadius +
|
||||
signalConsts.logicModeDistance,
|
||||
signalConsts.logicModeDistance
|
||||
);
|
||||
if (this.datas.code == '') {
|
||||
codeGraph.text = '信号机Signal';
|
||||
if (codeTransform) {
|
||||
const position = codeTransform?.transform.position;
|
||||
const rotation = codeTransform?.transform?.rotation;
|
||||
this.codeGraph.position.set(position?.x, position?.y);
|
||||
this.codeGraph.rotation = rotation || 0;
|
||||
} else {
|
||||
codeGraph.text = this.datas.code;
|
||||
this.codeGraph.position.set(0, signalConsts.nameOffsetY);
|
||||
}
|
||||
codeGraph.style.fill = this.datas.codeColor;
|
||||
codeGraph.setVectorFontSize(this.datas.codeFontSize);
|
||||
codeGraph.anchor.set(0.5);
|
||||
codeGraph.style.fill = this.datas.codeColor;
|
||||
codeGraph.position.set(0, signalConsts.nameOffsetY);
|
||||
this.position.set(this.datas.point.x, this.datas.point.y);
|
||||
}
|
||||
|
||||
doRepaint(): void {
|
||||
this.paint();
|
||||
}
|
||||
}
|
||||
|
||||
export class SignalTemplate extends JlGraphicTemplate<Signal> {
|
||||
codeColor: string;
|
||||
codeFontSize: number;
|
||||
direction: string;
|
||||
verticalLampPostLength: number;
|
||||
levelLampPostLength: number;
|
||||
lineWidth: number;
|
||||
lampRadius: number;
|
||||
lampPostColor: string;
|
||||
lampColor: string;
|
||||
humanControlColor: string;
|
||||
fleetModeColor: string;
|
||||
logicModeColor: string;
|
||||
humanControlPath: number[];
|
||||
logicModeLineWidth: number;
|
||||
logicModeDistance: number;
|
||||
fleetModePath: number[];
|
||||
nameOffsetY: number;
|
||||
constructor() {
|
||||
super(Signal.Type);
|
||||
this.codeColor = '0xff0000';
|
||||
this.codeFontSize = 11;
|
||||
this.direction = 'right';
|
||||
this.verticalLampPostLength = signalConsts.verticalLampPostLength;
|
||||
this.levelLampPostLength = signalConsts.levelLampPostLength;
|
||||
this.lineWidth = signalConsts.lineWidth;
|
||||
this.lampRadius = signalConsts.lampRadius;
|
||||
this.lampPostColor = SignalColorEnum.lampPostColor;
|
||||
this.lampColor = SignalColorEnum.lampColor;
|
||||
this.humanControlColor = SignalColorEnum.humanControlColor;
|
||||
this.fleetModeColor = SignalColorEnum.fleetModeColor;
|
||||
this.logicModeColor = SignalColorEnum.logicModeColor;
|
||||
this.humanControlPath = signalConsts.humanControlPath;
|
||||
this.logicModeLineWidth = signalConsts.logicModeLineWidth;
|
||||
this.logicModeDistance = signalConsts.logicModeDistance;
|
||||
this.nameOffsetY = signalConsts.nameOffsetY;
|
||||
const fleetModePath: number[] = [];
|
||||
signalConsts.fleetModePath.forEach((item: number, index: number) => {
|
||||
if (!(index % 2)) {
|
||||
fleetModePath.push(
|
||||
item + signalConsts.levelLampPostLength + signalConsts.lampRadius * 2
|
||||
);
|
||||
} else {
|
||||
fleetModePath.push(item);
|
||||
}
|
||||
});
|
||||
this.fleetModePath = fleetModePath;
|
||||
}
|
||||
new(): Signal {
|
||||
return new Signal();
|
||||
|
@ -1,13 +1,10 @@
|
||||
import { FederatedPointerEvent, Point, Graphics, Color } from 'pixi.js';
|
||||
import { FederatedPointerEvent, Point } from 'pixi.js';
|
||||
import {
|
||||
GraphicDrawAssistant,
|
||||
GraphicInteractionPlugin,
|
||||
JlDrawApp,
|
||||
JlGraphic,
|
||||
KeyListener,
|
||||
VectorText,
|
||||
} from 'src/jlgraphic';
|
||||
|
||||
import { ISignalData, Signal, SignalTemplate } from './Signal';
|
||||
|
||||
export interface ISignalDrawOptions {
|
||||
@ -18,41 +15,27 @@ export class SignalDraw extends GraphicDrawAssistant<
|
||||
SignalTemplate,
|
||||
ISignalData
|
||||
> {
|
||||
point: Point = new Point(0, 0);
|
||||
codeGraph: VectorText = new VectorText('');
|
||||
lampPost: Graphics = new Graphics();
|
||||
circularLamp: Graphics = new Graphics();
|
||||
humanControl: Graphics = new Graphics();
|
||||
fleetMode: Graphics = new Graphics();
|
||||
logicMode: Graphics = new Graphics();
|
||||
|
||||
// 快捷绘制
|
||||
keypListener: KeyListener = new KeyListener({
|
||||
value: 'KeyH',
|
||||
global: true,
|
||||
onPress: () => {
|
||||
//this.graphicTemplate.hasdoor = true;
|
||||
},
|
||||
});
|
||||
_signal: Signal | null = null;
|
||||
|
||||
constructor(app: JlDrawApp, createData: () => ISignalData) {
|
||||
super(app, new SignalTemplate(), createData, Signal.Type, '信号机Signal');
|
||||
this.container.addChild(this.codeGraph);
|
||||
this.container.addChild(this.lampPost);
|
||||
this.container.addChild(this.circularLamp);
|
||||
this.container.addChild(this.humanControl);
|
||||
this.container.addChild(this.fleetMode);
|
||||
this.container.addChild(this.logicMode);
|
||||
super(
|
||||
app,
|
||||
new SignalTemplate(),
|
||||
createData,
|
||||
'svguse: ../../drawIcon.svg#icon-signal',
|
||||
'信号机Signal'
|
||||
);
|
||||
|
||||
signalInteraction.init(app);
|
||||
}
|
||||
|
||||
bind(): void {
|
||||
super.bind();
|
||||
this.app.addKeyboardListener(this.keypListener);
|
||||
public get signal(): Signal {
|
||||
if (!this._signal) {
|
||||
this._signal = this.graphicTemplate.new();
|
||||
this.signal.loadData(this.createGraphicData());
|
||||
this.container.addChild(this.signal);
|
||||
}
|
||||
unbind(): void {
|
||||
super.unbind();
|
||||
this.app.removeKeyboardListener(this.keypListener);
|
||||
return this._signal;
|
||||
}
|
||||
|
||||
clearCache(): void {
|
||||
@ -61,87 +44,17 @@ export class SignalDraw extends GraphicDrawAssistant<
|
||||
onRightClick(): void {
|
||||
this.createAndStore(true);
|
||||
}
|
||||
onLeftDown(e: FederatedPointerEvent): void {
|
||||
const { x, y } = this.toCanvasCoordinates(e.global);
|
||||
const p = new Point(x, y);
|
||||
this.point = p;
|
||||
onLeftUp(e: FederatedPointerEvent): void {
|
||||
this.container.position.copyFrom(this.toCanvasCoordinates(e.global));
|
||||
this.createAndStore(true);
|
||||
}
|
||||
|
||||
redraw(p: Point): void {
|
||||
const codeGraph = this.codeGraph;
|
||||
const template = this.graphicTemplate;
|
||||
this.point.set(p.x, p.y);
|
||||
this.lampPost.lineStyle(
|
||||
template.lineWidth,
|
||||
new Color(template.lampPostColor)
|
||||
);
|
||||
this.lampPost.moveTo(0, -template.verticalLampPostLength / 2);
|
||||
this.lampPost.lineTo(0, template.verticalLampPostLength / 2);
|
||||
|
||||
this.lampPost.moveTo(0, 0);
|
||||
this.lampPost.lineTo(template.levelLampPostLength, 0);
|
||||
|
||||
this.lampPost.position.set(p.x, p.y);
|
||||
this.circularLamp.beginFill(template.lampColor, 1);
|
||||
this.circularLamp.drawCircle(
|
||||
template.levelLampPostLength + template.lampRadius,
|
||||
0,
|
||||
template.lampRadius
|
||||
);
|
||||
this.circularLamp.endFill();
|
||||
this.circularLamp.position.set(p.x, p.y);
|
||||
this.humanControl.beginFill(template.humanControlColor, 1);
|
||||
this.humanControl.drawPolygon(template.humanControlPath);
|
||||
this.humanControl.endFill();
|
||||
this.humanControl.position.set(p.x, p.y);
|
||||
this.fleetMode.beginFill(template.fleetModeColor, 1);
|
||||
this.fleetMode.drawPolygon(template.fleetModePath);
|
||||
this.fleetMode.endFill();
|
||||
this.fleetMode.position.set(p.x, p.y);
|
||||
this.logicMode.lineStyle(
|
||||
template.logicModeLineWidth,
|
||||
new Color(template.logicModeColor)
|
||||
);
|
||||
this.logicMode.moveTo(
|
||||
template.levelLampPostLength +
|
||||
template.lampRadius -
|
||||
template.logicModeDistance,
|
||||
template.logicModeDistance
|
||||
);
|
||||
this.logicMode.lineTo(
|
||||
template.levelLampPostLength +
|
||||
template.lampRadius +
|
||||
template.logicModeDistance,
|
||||
-template.logicModeDistance
|
||||
);
|
||||
this.logicMode.moveTo(
|
||||
template.levelLampPostLength +
|
||||
template.lampRadius -
|
||||
template.logicModeDistance,
|
||||
-template.logicModeDistance
|
||||
);
|
||||
this.logicMode.lineTo(
|
||||
template.levelLampPostLength +
|
||||
template.lampRadius +
|
||||
template.logicModeDistance,
|
||||
template.logicModeDistance
|
||||
);
|
||||
this.logicMode.position.set(p.x, p.y);
|
||||
codeGraph.text = '信号机Signal';
|
||||
|
||||
codeGraph.style.fill = template.codeColor;
|
||||
codeGraph.setVectorFontSize(template.codeFontSize);
|
||||
codeGraph.anchor.set(0.5);
|
||||
codeGraph.style.fill = template.codeColor;
|
||||
codeGraph.position.set(p.x, p.y + template.nameOffsetY);
|
||||
this.signal.paint();
|
||||
this.container.position.set(p.x, p.y);
|
||||
}
|
||||
prepareData(data: ISignalData): boolean {
|
||||
const template = this.graphicTemplate;
|
||||
data.point = this.point;
|
||||
data.codeColor = template.codeColor;
|
||||
data.codeFontSize = template.codeFontSize;
|
||||
data.direction = template.direction;
|
||||
data.transform = this.container.saveTransform();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -164,10 +77,26 @@ export class signalInteraction extends GraphicInteractionPlugin<Signal> {
|
||||
g.cursor = 'pointer';
|
||||
g.scalable = true;
|
||||
g.rotatable = true;
|
||||
g.codeGraph.draggable = true;
|
||||
g.codeGraph.selectable = true;
|
||||
g.codeGraph.rotatable = true;
|
||||
g.codeGraph.scalable = true;
|
||||
g.codeGraph.transformSave = true;
|
||||
g.codeGraph.eventMode = 'static';
|
||||
// g.codeGraph.on('transformend', this.onScaleDragEnd, this);
|
||||
}
|
||||
// onScaleDragEnd() {
|
||||
// console.log('-----------------');
|
||||
// }
|
||||
unbind(g: Signal): void {
|
||||
g.eventMode = 'none';
|
||||
g.scalable = false;
|
||||
g.rotatable = false;
|
||||
g.codeGraph.draggable = false;
|
||||
g.codeGraph.selectable = false;
|
||||
g.codeGraph.rotatable = false;
|
||||
g.codeGraph.scalable = false;
|
||||
g.codeGraph.transformSave = false;
|
||||
g.codeGraph.eventMode = 'none';
|
||||
}
|
||||
}
|
||||
|
@ -255,9 +255,10 @@ export class GraphicTransformPlugin extends InteractionPluginBase {
|
||||
targets.forEach((target) => {
|
||||
if (target.shiftStartPoint) {
|
||||
target.shiftLastPoint = target.position.clone();
|
||||
const { dx, dy } = e.toTargetShiftLen(target.parent);
|
||||
target.position.set(
|
||||
target.shiftStartPoint.x + e.dsx,
|
||||
target.shiftStartPoint.y + e.dsy
|
||||
target.shiftStartPoint.x + dx,
|
||||
target.shiftStartPoint.y + dy
|
||||
);
|
||||
}
|
||||
});
|
||||
|
@ -99,7 +99,7 @@ export class AppDragEvent {
|
||||
type: 'start' | 'move' | 'end';
|
||||
target: DisplayObject;
|
||||
original: FederatedPointerEvent;
|
||||
start: Point;
|
||||
start: Point; // 画布坐标
|
||||
constructor(
|
||||
app: GraphicApp,
|
||||
type: 'start' | 'move' | 'end',
|
||||
@ -146,6 +146,9 @@ export class AppDragEvent {
|
||||
return this.original.pointerType === 'touch';
|
||||
}
|
||||
|
||||
/**
|
||||
* 终点坐标(画布坐标)
|
||||
*/
|
||||
public get end(): Point {
|
||||
return this.app.toCanvasCoordinates(this.original.global);
|
||||
}
|
||||
@ -167,6 +170,15 @@ export class AppDragEvent {
|
||||
public get dsy(): number {
|
||||
return this.end.y - this.start.y;
|
||||
}
|
||||
|
||||
/**
|
||||
* 转换为目标对象的位移距离
|
||||
*/
|
||||
toTargetShiftLen(target: DisplayObject): { dx: number; dy: number } {
|
||||
const sl = target.canvasToLocalPoint(this.start);
|
||||
const el = target.canvasToLocalPoint(this.end);
|
||||
return { dx: el.x - sl.x, dy: el.y - sl.y };
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -185,7 +185,7 @@
|
||||
|
||||
"@pixi/graphics-extras@^7.2.4":
|
||||
version "7.2.4"
|
||||
resolved "https://registry.yarnpkg.com/@pixi/graphics-extras/-/graphics-extras-7.2.4.tgz#72ac967992f239d3671d6e680ac891471619fe07"
|
||||
resolved "https://registry.npmmirror.com/@pixi/graphics-extras/-/graphics-extras-7.2.4.tgz#72ac967992f239d3671d6e680ac891471619fe07"
|
||||
integrity sha512-0yT91yqF3KLiZI/iLRcfcYlTVpkVyWsfGtWEIorZs0eX+/zYx7um7EJ2h7tFORI/1FxA2maR4td5vpgCwOLJAQ==
|
||||
|
||||
"@pixi/graphics@7.2.4":
|
||||
|
Loading…
Reference in New Issue
Block a user