package main import ( "time" "github.com/yohamta/donburi/filter" "joylink.club/ecs" "joylink.club/ecs/examples/rtss-cg/iwayside" "joylink.club/ecs/examples/rtss-cg/mwayside" "joylink.club/ecs/examples/rtss-cg/simulation" "joylink.club/ecs/examples/rtss-cg/state" "joylink.club/ecs/examples/rtss-cg/system" ) // //该测试例子线路结果图 //link为长轨道,为两个相邻道岔间的轨道 //ax为计轴点 //dc为道岔,岔尖为A,B为岔后定位轨,B为侧向轨道 //轨道、区段,左侧为A,右侧为B // /* //K0 K3000 * 100 * 10 K6070 * 100 * 10 // link1 link2 //ax1==================ax3=====dc1======ax5==============================ax7 // = // = // ax9 link5 // = // = //ax2=============================ax4======dc2======ax6===================ax8 // link3 link4 //K0 K3070 * 100 * 10 K6070 * 100 * 10 */ // // func main() { // simWorld := ecs.NewWorld(300) // initMemoryModel(simWorld) //道岔 initSwitchState(simWorld) //轨道 initLinkState(simWorld) //物理区段 initPhsicalSectionState(simWorld) // simWorld.AddSystem(system.NewSwitchSystem()) simWorld.AddSystem(system.NewTrainSystem()) simWorld.AddSystem(system.NewSectionSystem()) // simWorld.StartUp() // operateSwitch(simWorld, "dc1") operateSwitch(simWorld, "dc2") time.Sleep(10 * time.Second) //添加列车 initTrainState(simWorld, "train1", iwayside.LinkLocation{LinkId: "link4", LinkOffset: 3000 * 100 * 10}, false) initTrainState(simWorld, "train2", iwayside.LinkLocation{LinkId: "link4", LinkOffset: 1000 * 100 * 10}, false) time.Sleep(200 * time.Second) } // 根据道岔id来搬动道岔 func operateSwitch(world ecs.World, dcId string) { query := ecs.NewQuery(filter.Contains(simulation.ComSwitchState, simulation.ComSwitchOperating)) query.Each(world, func(e *ecs.Entry) { dcState := simulation.ComSwitchState.Get(e) if dcState.Id == dcId { simulation.ComSwitchOperating.SetValue(e, state.SwitchOperating{EnableStart: true, StartTime: time.Now()}) } }) } // 初始化memory func initMemoryModel(world ecs.World) { memoryEntry := world.Create(simulation.ComSimMemory) //simulation.ComSimMemory.SetValue(memoryEntry, *simulation.NewSimMemory()) simMemory := simulation.NewSimMemory() simulation.ComSimMemory.Set(memoryEntry, simMemory) createSkeletonModelsRelation(simMemory) createKilometerSignModelsRelation(simMemory) createPhsicalSectionModelsRelation(simMemory) } // 初始化道岔状态 func initSwitchState(world ecs.World) { simMemory := simulation.GetMemoryModel(world) for _, switchModel := range simMemory.Switchs { dc1 := &state.SwitchState{Id: switchModel.GetId(), Normal: true, Reverse: false} dc1Entry := world.Create(simulation.ComSwitchState, simulation.ComSwitchOperating) simulation.ComSwitchState.Set(dc1Entry, dc1) } } // 初始化轨道状态 func initLinkState(world ecs.World) { simMemory := simulation.GetMemoryModel(world) for _, linkModel := range simMemory.Links { linkState := &state.LinkState{Id: linkModel.GetId(), Occupied: false} linkEntry := world.Create(simulation.ComLinkState) simulation.ComLinkState.Set(linkEntry, linkState) } } // 初始化物理区段状态 func initPhsicalSectionState(world ecs.World) { simMemory := simulation.GetMemoryModel(world) for _, phSecModel := range simMemory.PhysicalSections { sectionState := &state.PhysicalSectionState{Id: phSecModel.GetId(), Occupied: false} sectionEntry := world.Create(simulation.ComPhsicalSectionState) simulation.ComPhsicalSectionState.Set(sectionEntry, sectionState) } } // 添加列车并初始化 func initTrainState(world ecs.World, trainId string, linkLocation iwayside.LinkLocation, up bool) { train := &state.TrainState{Id: trainId, LinkId: linkLocation.LinkId, LinkOffset: linkLocation.LinkOffset, Up: up} trainEntry := world.Create(simulation.ComTrainState) simulation.ComTrainState.Set(trainEntry, train) } // 固定关系:构建骨架模型关系,即长link与道岔的连接关系 func createSkeletonModelsRelation(memory *simulation.SimMemory) { // link1Model := &mwayside.LinkModel{DeviceModel: mwayside.DeviceModel{Id: "link1", Type: iwayside.Link}, Len: 3000 * 100 * 10} link2Model := &mwayside.LinkModel{DeviceModel: mwayside.DeviceModel{Id: "link2", Type: iwayside.Link}, Len: 3070 * 100 * 10} link3Model := &mwayside.LinkModel{DeviceModel: mwayside.DeviceModel{Id: "link3", Type: iwayside.Link}, Len: 3070 * 100 * 10} link4Model := &mwayside.LinkModel{DeviceModel: mwayside.DeviceModel{Id: "link4", Type: iwayside.Link}, Len: 3000 * 100 * 10} link5Model := &mwayside.LinkModel{DeviceModel: mwayside.DeviceModel{Id: "link5", Type: iwayside.Link}, Len: 120 * 100 * 10} memory.Links[link1Model.Id] = link1Model memory.Links[link2Model.Id] = link2Model memory.Links[link3Model.Id] = link3Model memory.Links[link4Model.Id] = link4Model memory.Links[link5Model.Id] = link5Model // switch1Model := &mwayside.SwitchModel{DeviceModel: mwayside.DeviceModel{Id: "dc1", Type: iwayside.Switch}, KilometerSign: 3000 * 100 * 10} switch2Model := &mwayside.SwitchModel{DeviceModel: mwayside.DeviceModel{Id: "dc2", Type: iwayside.Switch}, KilometerSign: 3070 * 100 * 10} memory.Switchs[switch1Model.Id] = switch1Model memory.Switchs[switch2Model.Id] = switch2Model // link1Model.PortB = &mwayside.SwitchRef{Port: iwayside.A, Switch: switch1Model} link2Model.PortA = &mwayside.SwitchRef{Port: iwayside.B, Switch: switch1Model} link3Model.PortB = &mwayside.SwitchRef{Port: iwayside.B, Switch: switch2Model} link4Model.PortA = &mwayside.SwitchRef{Port: iwayside.A, Switch: switch2Model} link5Model.PortA = &mwayside.SwitchRef{Port: iwayside.C, Switch: switch1Model} link5Model.PortB = &mwayside.SwitchRef{Port: iwayside.C, Switch: switch2Model} // switch1Model.PortA = &mwayside.LinkRef{Port: iwayside.B, Link: link1Model} switch1Model.PortB = &mwayside.LinkRef{Port: iwayside.A, Link: link2Model} switch1Model.PortC = &mwayside.LinkRef{Port: iwayside.A, Link: link5Model} // switch2Model.PortA = &mwayside.LinkRef{Port: iwayside.A, Link: link4Model} switch2Model.PortB = &mwayside.LinkRef{Port: iwayside.B, Link: link3Model} switch2Model.PortC = &mwayside.LinkRef{Port: iwayside.B, Link: link5Model} } // /* //K0 K3000 * 100 * 10 K6070 * 100 * 10 // link1 link2 //ax1==================ax3=====dc1======ax5==============================ax7 // = // = // ax9 link5 // = // = //ax2=============================ax4======dc2======ax6===================ax8 // link3 link4 //K0 K3070 * 100 * 10 K6070 * 100 * 10 */ // // //固定关系:构建物理区段关系 func createPhsicalSectionModelsRelation(memory *simulation.SimMemory) { ax1 := memory.AxlePoints["ax1"] ax2 := memory.AxlePoints["ax2"] ax3 := memory.AxlePoints["ax3"] ax4 := memory.AxlePoints["ax4"] ax5 := memory.AxlePoints["ax5"] ax6 := memory.AxlePoints["ax6"] ax7 := memory.AxlePoints["ax7"] ax8 := memory.AxlePoints["ax8"] ax9 := memory.AxlePoints["ax9"] // ph13 := mwayside.NewLinePhysicalSectionModel("ph13", ax1, ax3) ph359 := mwayside.NewAreaPhysicalSectionModel("ph359", ax3, ax5, ax9) ph57 := mwayside.NewLinePhysicalSectionModel("ph57", ax5, ax7) ph24 := mwayside.NewLinePhysicalSectionModel("ph24", ax2, ax4) ph469 := mwayside.NewAreaPhysicalSectionModel("ph469", ax4, ax6, ax9) ph68 := mwayside.NewLinePhysicalSectionModel("ph68", ax6, ax8) // memory.PhysicalSections[ph13.Id] = ph13 memory.PhysicalSections[ph359.Id] = ph359 memory.PhysicalSections[ph57.Id] = ph57 memory.PhysicalSections[ph24.Id] = ph24 memory.PhysicalSections[ph469.Id] = ph469 memory.PhysicalSections[ph68.Id] = ph68 } // 固定关系:构建坐标设备与骨架模型的关系 func createKilometerSignModelsRelation(memory *simulation.SimMemory) { link1 := memory.Links["link1"] link2 := memory.Links["link2"] link3 := memory.Links["link3"] link4 := memory.Links["link4"] link5 := memory.Links["link5"] // ax1 := mwayside.NewAxlePointModel("ax1", link1, 0) ax2 := mwayside.NewAxlePointModel("ax2", link3, 0) ax3 := mwayside.NewAxlePointModel("ax3", link1, 3000*100*10-20*100*10) ax4 := mwayside.NewAxlePointModel("ax4", link3, 3070*100*10-20*100*10) ax5 := mwayside.NewAxlePointModel("ax5", link2, 3000*100*10+20*100*10) ax6 := mwayside.NewAxlePointModel("ax6", link4, 3070*100*10+20*100*10) ax7 := mwayside.NewAxlePointModel("ax7", link2, 6070*100*10) ax8 := mwayside.NewAxlePointModel("ax8", link4, 6070*100*10) ax9 := mwayside.NewAxlePointModel("ax9", link5, 3000*100*10+35*100*10) // memory.AxlePoints[ax1.Id] = ax1 memory.AxlePoints[ax2.Id] = ax2 memory.AxlePoints[ax3.Id] = ax3 memory.AxlePoints[ax4.Id] = ax4 memory.AxlePoints[ax5.Id] = ax5 memory.AxlePoints[ax6.Id] = ax6 memory.AxlePoints[ax7.Id] = ax7 memory.AxlePoints[ax8.Id] = ax8 memory.AxlePoints[ax9.Id] = ax9 // }