信号机调整
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102
packages/Signal/Lamp.ts
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102
packages/Signal/Lamp.ts
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import { Container } from '@pixi/display';
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import { Graphics } from 'pixi.js';
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const lampConsts = {
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lampRadius: 8,
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logicModeLineWidth: 2,
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logicModeDistance: 5,
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logicModeColor: '0x000000',
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lampLineWidth: 1,
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lampLineColor: '0x3149c3',
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lampBadColor: '0xFF0000',
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badStart: 10,
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badEnd: 15,
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};
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export class Lamp extends Container {
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circleLamp: Graphics = new Graphics();
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logicMode: Graphics = new Graphics();
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lampBad: Graphics = new Graphics();
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radiusX = 0;
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radiusY = 0;
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constructor() {
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super();
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this.addChild(this.circleLamp);
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this.addChild(this.logicMode);
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this.addChild(this.lampBad);
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}
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paint(radiusX: number, radiusY: number) {
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this.radiusX = radiusX;
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this.radiusY = radiusY;
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this.createLamp();
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}
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createLampBad() {
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this.lampBad.clear();
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this.lampBad.lineStyle(lampConsts.lampLineWidth, lampConsts.lampBadColor);
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this.lampBad.moveTo(this.radiusX + lampConsts.badStart, this.radiusY);
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this.lampBad.lineTo(this.radiusX + lampConsts.badEnd, this.radiusY);
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this.lampBad.moveTo(this.radiusX - lampConsts.badStart, this.radiusY);
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this.lampBad.lineTo(this.radiusX - lampConsts.badEnd, this.radiusY);
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this.lampBad.moveTo(this.radiusX, this.radiusY + lampConsts.badStart);
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this.lampBad.lineTo(this.radiusX, this.radiusY + lampConsts.badEnd);
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this.lampBad.moveTo(this.radiusX, this.radiusY - lampConsts.badStart);
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this.lampBad.lineTo(this.radiusX, this.radiusY - lampConsts.badEnd);
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const xieStart = Math.sin(Math.PI / 4) * lampConsts.badStart;
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const xieEnd = Math.sin(Math.PI / 4) * lampConsts.badEnd;
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this.lampBad.moveTo(this.radiusX + xieStart, this.radiusY + xieStart);
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this.lampBad.lineTo(this.radiusX + xieEnd, this.radiusY + xieEnd);
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this.lampBad.moveTo(this.radiusX + xieStart, this.radiusY - xieStart);
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this.lampBad.lineTo(this.radiusX + xieEnd, this.radiusY - xieEnd);
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this.lampBad.moveTo(this.radiusX - xieStart, this.radiusY - xieStart);
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this.lampBad.lineTo(this.radiusX - xieEnd, this.radiusY - xieEnd);
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this.lampBad.moveTo(this.radiusX - xieStart, this.radiusY + xieStart);
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this.lampBad.lineTo(this.radiusX - xieEnd, this.radiusY + xieEnd);
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}
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createLamp(color?: string) {
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this.circleLamp.clear();
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this.circleLamp.lineStyle(
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lampConsts.lampLineWidth,
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lampConsts.lampLineColor
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);
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if (!color) {
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this.circleLamp.beginFill('0XFFFFFF', 0);
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} else {
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this.circleLamp.beginFill(color, 1);
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}
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this.circleLamp.drawCircle(
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this.radiusX,
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this.radiusY,
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lampConsts.lampRadius
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);
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this.circleLamp.endFill();
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}
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createLogicMode() {
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this.logicMode
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.clear()
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.lineStyle(lampConsts.logicModeLineWidth, lampConsts.logicModeColor)
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.moveTo(
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this.radiusX - lampConsts.logicModeDistance,
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this.radiusY + lampConsts.logicModeDistance
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)
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.lineTo(
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this.radiusX + lampConsts.logicModeDistance,
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this.radiusY - lampConsts.logicModeDistance
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)
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.moveTo(
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this.radiusX - lampConsts.logicModeDistance,
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this.radiusY - lampConsts.logicModeDistance
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)
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.lineTo(
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this.radiusX + lampConsts.logicModeDistance,
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this.radiusY + lampConsts.logicModeDistance
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);
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}
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logicModeClear() {
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this.logicMode.clear();
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}
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lampClear() {
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this.circleLamp.clear();
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}
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}
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123
packages/Signal/LampMainBody.ts
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123
packages/Signal/LampMainBody.ts
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import { Graphics, Point, Container } from 'pixi.js';
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import {
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calculateMirrorPoint,
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GraphicAnimation,
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} from 'jl-graphic';
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import { Lamp } from './Lamp';
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import { SignalColorEnum, signalConsts, Model } from './Signal';
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export class LampMainBody extends Container {
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static Type = 'LampMainBody';
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lampNum = 1;
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lampPost: Graphics = new Graphics();
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lamps: Lamp[] = [];
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mirror = false;
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deltaTime = 0;
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constructor() {
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super();
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}
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paint(mt: Model, mirror: boolean) {
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this.mirror = mirror;
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if (
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mt === Model.HL ||
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mt === Model.AB
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) {
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this.lampNum = 2;
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} else {
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this.lampNum = 3;
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}
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this.removeChildren(0);
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this.lampPost = new Graphics();
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let lpp = new Point(signalConsts.levelLampPostLength, 0);
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if (mirror) {
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lpp = calculateMirrorPoint(new Point(0, 0), lpp);
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}
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this.lampPost
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.lineStyle(signalConsts.postLineWidth, SignalColorEnum.lampPostColor)
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.moveTo(0, -signalConsts.verticalLampPostLength / 2)
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.lineTo(0, signalConsts.verticalLampPostLength / 2)
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.moveTo(0, 0)
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.lineTo(lpp.x, lpp.y);
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this.addChild(this.lampPost);
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this.lamps = [];
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for (let i = 0; i < this.lampNum; i++) {
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const lamp = new Lamp();
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this.addChild(lamp);
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const radiusX =
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(1 + i * 2) * signalConsts.lampRadius +
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signalConsts.levelLampPostLength;
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let lrp = new Point(radiusX, 0);
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if (mirror) {
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lrp = calculateMirrorPoint(new Point(0, 0), lrp);
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}
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lamp.paint(lrp.x, lrp.y);
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this.lamps.push(lamp);
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}
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}
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setStateH() {
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this.lamps[0].createLamp(SignalColorEnum.redLamp);
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this.lamps.forEach((lamp, index) => {
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if (index !== 0) {
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lamp.createLamp(SignalColorEnum.closeLamp);
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}
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});
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}
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setStateL() {
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this.lamps[1].createLamp(SignalColorEnum.greenLamp);
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this.lamps.forEach((lamp, index) => {
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if(index !==1) {
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lamp.createLamp(SignalColorEnum.closeLamp);
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}
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});
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}
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setStateU() {
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this.lamps[2].createLamp(SignalColorEnum.yellowLamp);
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this.lamps.forEach((lamp, index) => {
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if (index !== 2) {
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lamp.createLamp(SignalColorEnum.closeLamp);
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}
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})
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}
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setStateHu() {
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this.lamps[0].createLamp(SignalColorEnum.redLamp);
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this.lamps[1].createLamp(SignalColorEnum.closeLamp);
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this.lamps[2].createLamp(SignalColorEnum.yellowLamp);
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}
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setStateA() {
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this.lamps[0].createLamp(SignalColorEnum.blueLamp);
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this.lamps[1].createLamp(SignalColorEnum.closeLamp);
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}
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setStateB() {
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this.lamps[0].createLamp(SignalColorEnum.whiteLamp);
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this.lamps[1].createLamp(SignalColorEnum.closeLamp);
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}
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setStateOff() {
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this.lamps.forEach((lamp) =>
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lamp.createLamp(SignalColorEnum.closeLamp)
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);
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}
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createFlashAnmiation(
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name: string,
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color: string,
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lampIndex: number
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): GraphicAnimation {
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const bgColor = '0X000000';
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const flashAnmiation = GraphicAnimation.init({
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name: name,
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run: (dt: number) => {
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this.deltaTime += dt;
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if (this.deltaTime > 60) {
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this.deltaTime = 0;
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this.lamps[lampIndex].createLamp(color);
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} else if (this.deltaTime > 30) {
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this.lamps.forEach((lamp) => {
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lamp.createLamp(bgColor);
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});
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}
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},
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});
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return flashAnmiation;
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}
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}
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228
packages/Signal/Signal.ts
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228
packages/Signal/Signal.ts
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import { GraphicData, calculateMirrorPoint } from 'jl-graphic'
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import { Graphics, Point, Container } from 'pixi.js';
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import { SignalCode } from './SignalCode';
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import { LampMainBody } from './LampMainBody';
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export enum Model {
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HL = 0, // 红绿灯
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HLU_FU = 1, // 红绿黄,封黄灯,无引导
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HLU_DU_YY = 2, // 红绿黄,不封灯,有单黄,带引导
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HLU_YY = 3, // 红绿黄,不封灯,无单黄,带引导
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HLU_FL_DU_YY = 4, // 红绿黄,封绿灯,有单黄,带引导
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HLU_DU = 5, // 红绿黄,不封灯,有单黄,无引导
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AB = 6, // 蓝白
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HBU_DU = 7 // 红白黄,不封灯,有单黄,无引导
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}
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export enum SignalColorEnum {
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humanControlColor = '0xffff00',
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fleetModeColor = '0x00ff00',
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blockedColor = '0XFF0000',
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defaultCodeColor = '0XFFFFFF',
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lampPostColor = '0xFFFFFF',
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redLamp = '0XFF0000',
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greenLamp = '0X00FF00',
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yellowLamp = '0XFFFF00',
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whiteLamp = '0XFFFFFF',
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blueLamp = '0X0033FF',
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closeLamp = '0X000000',
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logicModeColor = '0x000000',
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lampLineColor = '0x3149c3',
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}
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export const signalConsts = {
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fleetModeLength: 24,
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fleetModeRadius: 8,
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fleetModeLineWidth: 6,
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humanControlRadius: 8,
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codeOffset: 20,
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codeFontSize: 11,
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blockedLineWidth: 1,
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verticalLampPostLength: 16,
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levelLampPostLength: 4,
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postLineWidth: 3,
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lampRadius: 8,
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logicModeLineWidth: 2,
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logicModeDistance: 5,
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lampLineWidth: 1,
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};
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export interface ISignalData extends GraphicData {
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code: string
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mirror: boolean;
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mt: Model
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}
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export class Signal extends Container {
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static Type = 'signal';
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datas: ISignalData;
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signalCode: SignalCode = new SignalCode();
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humanControl: Graphics = new Graphics();
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fleetMode: Graphics = new Graphics();
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lampMainBody: LampMainBody = new LampMainBody();
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blockedMode: Graphics = new Graphics();
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constructor(datas: ISignalData) {
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super();
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this.datas = datas;
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this.addChild(this.humanControl);
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this.addChild(this.fleetMode);
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this.addChild(this.lampMainBody);
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this.addChild(this.signalCode);
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}
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doRepaint(): void {
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const mirror = this.datas.mirror;
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this.lampMainBody.paint(this.datas.mt, mirror);
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this.signalCode.paint(this.datas);
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const codeTransform = this.datas?.childTransforms?.find(
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(item) => item.name === 'signalCode'
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);
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if (codeTransform) {
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const position = codeTransform?.transform.position;
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const rotation = codeTransform?.transform?.rotation;
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this.signalCode.position.set(position?.x, position?.y);
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this.signalCode.rotation = rotation || 0;
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} else {
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this.signalCode.position.set(0, signalConsts.codeOffset);
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}
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}
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createFleetMode(): void {
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const mirror = this.datas.mirror;
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this.fleetMode.beginFill(SignalColorEnum.fleetModeColor, 1);
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let lmp = new Point(
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this.lampMainBody.width + signalConsts.fleetModeLength,
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0
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);
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if (mirror) {
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lmp = calculateMirrorPoint(new Point(0, 0), lmp);
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}
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drawArrow(
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this.fleetMode,
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lmp.x,
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0,
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signalConsts.fleetModeLength,
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signalConsts.fleetModeRadius,
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signalConsts.fleetModeLineWidth,
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mirror
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);
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this.fleetMode.endFill();
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}
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createHumanControl(): void {
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const mirror = this.datas.mirror;
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this.humanControl.beginFill(SignalColorEnum.humanControlColor, 1);
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if (this.humanControl.drawRegularPolygon) {
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let hmp = new Point(-signalConsts.humanControlRadius, 0);
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if (mirror) {
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hmp = calculateMirrorPoint(new Point(0, 0), hmp);
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}
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this.humanControl.drawRegularPolygon(
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hmp.x,
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hmp.y,
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signalConsts.humanControlRadius,
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3,
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(Math.PI / 2) * (mirror ? -1 : 1)
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);
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}
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this.humanControl.endFill();
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}
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setStateBlocked() {
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this.signalCode.createBlockedMode();
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}
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setStateH() {
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this.lampMainBody.setStateH();
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}
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setStateL() {
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this.lampMainBody.setStateL();
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}
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setStateU() {
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this.lampMainBody.setStateU();
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}
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setStateHu() {
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this.lampMainBody.setStateHu();
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}
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setStateA() {
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this.lampMainBody.setStateA();
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}
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setStateB() {
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this.lampMainBody.setStateB();
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}
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setStateOff() {
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this.lampMainBody.setStateOff();
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}
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}
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/**
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*
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* @param polygon
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* @param x 箭头顶点x坐标
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* @param y 箭头顶点y坐标
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* @param length 箭头长度
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* @param radius 箭头三角半径
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* @param lineWidth 箭头线宽
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* @param mirror 是否镜像翻转 (基于箭头顶点)
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*/
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export function drawArrow(
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polygon: Graphics,
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x: number,
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y: number,
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length: number,
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radius: number,
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lineWidth: number,
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mirror: boolean
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) {
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const trianglAcme = { x, y };
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let triangleP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + Math.cos(Math.PI / 6) * radius,
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};
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let triangleP2 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - Math.cos(Math.PI / 6) * radius,
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};
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let lineP1 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y + lineWidth / 2,
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};
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let lineP2 = {
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x: x - length,
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y: y + lineWidth / 2,
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};
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let lineP3 = {
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x: x - length,
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y: y - lineWidth / 2,
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};
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let lineP4 = {
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x: x - radius - Math.sin(Math.PI / 6),
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y: y - lineWidth / 2,
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};
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if (mirror) {
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triangleP1 = calculateMirrorPoint(trianglAcme, triangleP1);
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triangleP2 = calculateMirrorPoint(trianglAcme, triangleP2);
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lineP1 = calculateMirrorPoint(trianglAcme, lineP1);
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lineP2 = calculateMirrorPoint(trianglAcme, lineP2);
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lineP3 = calculateMirrorPoint(trianglAcme, lineP3);
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lineP4 = calculateMirrorPoint(trianglAcme, lineP4);
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}
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polygon.drawPolygon(
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trianglAcme.x,
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trianglAcme.y,
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triangleP1.x,
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triangleP1.y,
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lineP1.x,
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lineP1.y,
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lineP2.x,
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lineP2.y,
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lineP3.x,
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lineP3.y,
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lineP4.x,
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lineP4.y,
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triangleP2.x,
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triangleP2.y
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);
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}
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41
packages/Signal/SignalCode.ts
Normal file
41
packages/Signal/SignalCode.ts
Normal file
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import { Container, Graphics, Point } from 'pixi.js';
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import { VectorText } from 'jl-graphic';
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import {
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ISignalData,
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SignalColorEnum,
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signalConsts,
|
||||
} from './Signal';
|
||||
|
||||
export class SignalCode extends Container {
|
||||
blockedMode: Graphics = new Graphics();
|
||||
codeGraph: VectorText = new VectorText('');
|
||||
name = 'signalCode';
|
||||
constructor() {
|
||||
super();
|
||||
this.addChild(this.blockedMode);
|
||||
this.addChild(this.codeGraph);
|
||||
}
|
||||
paint(datas: ISignalData) {
|
||||
this.codeGraph.text = datas?.code || '信号机编号';
|
||||
this.codeGraph.style.fill = SignalColorEnum.defaultCodeColor;
|
||||
this.codeGraph.setVectorFontSize(signalConsts.codeFontSize);
|
||||
this.codeGraph.anchor.set(0.5);
|
||||
this.codeGraph.position.set(0, 0);
|
||||
this.blockedMode.clear();
|
||||
}
|
||||
createBlockedMode() {
|
||||
const codeRect = this.codeGraph.getBounds();
|
||||
const rectP = this.screenToLocalPoint(new Point(codeRect.x, codeRect.y));
|
||||
this.blockedMode.clear();
|
||||
this.blockedMode.lineStyle(
|
||||
signalConsts.blockedLineWidth,
|
||||
SignalColorEnum.blockedColor
|
||||
);
|
||||
this.blockedMode.drawRect(
|
||||
rectP.x,
|
||||
rectP.y,
|
||||
codeRect.width,
|
||||
codeRect.height
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user