rt-sim-training-client/src/store/modules/socket.js

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import store from '@/store/index';
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import { Notification } from 'element-ui';
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function handle(state, data) {
// console.log(data, 'socket订阅');
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const msg = data.body;
const path = window.location.href;
if (path.includes('/practiceDisplay') && !state.isFirst) { state.isFirst = true; }
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switch (data.type) {
case 'Order_Pay_Result': // 订单支付结果消息
state.payOrder = msg;
break;
case 'JointTraining_Room': // 综合演练室-房间消息
if (!path.includes('/plan') || !path.includes('/dp/')) {
state.jointRoomInfo = msg; // 房间信息
}
break;
case 'JointTraining_User': // 综合演练室-用户消息
handleUserinfo(state, msg); // 分配角色权限消息
break;
case 'JointTraining_Chat': // 综合演练室-群聊消息
handleRecordList(state, msg);
break;
case 'Simulation_DeviceStatus': // 仿真-设备状态消息
state.equipmentStatus = msg;
break;
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case 'Simulation_User': // 仿真-进出仿真消息
handleSimulationUserinfo(state, msg); // 用户进出仿真消息
break;
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case 'Simulation_Script_Action_Tip': // 剧本提示消息
handleSimulationScriptTipInfo(state, msg); // 剧本提示消息
break;
case 'Simulation_Script_Action_Finish':
state.simulationScriptTipFinish++; // 剧本某一部操作完成提示
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break;
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case 'Simulation_Script_Action_Error':
state.simulationScriptTipError++; // 剧本某一部操作执行错误
break;
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case 'Simulation_PlayBack_Finish': // 竞赛裁判系统裁判员回放结束推送
state.playBackFinish++; // 竞赛裁判系统裁判员回放结束推送
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break;
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case 'Simulation_Over': // 用户退出仿真推送消息
state.simulationOver++; // 用户退出仿真推送消息
break;
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case 'Simulation_Script_Finish': // 剧本执行完成推送消息
state.scriptFinish++; // 剧本执行完成推送消息
break;
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case 'Simulation_Script_Action':// 剧本编制添加指令的推送消息
state.scriptAction = msg;
break;
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case 'Simulation_AutoFault_Trigger': // 自动故障触发操作推送消息
state.autoFaultTrigger++;
break;
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case 'Simulation_RunFact': // 仿真-列车实际到发车站消息
if (!Array.isArray(msg)) {
state.trainStationList = [msg];
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} else {
state.trainStationList = msg;
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}
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break;
case 'Simulation_Error': // 仿真-异常消息
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state.simulationError += 1;
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break;
case 'Simulation_RunAsPlan_Start': // 仿真-仿真开始按计划行车消息
state.simulationStart = msg;
break;
case 'Simulation_Reset': // 仿真-仿真重置消息 退出计划行车
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state.simulationReset += 1;
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break;
case 'Simulation_Conversation': // 仿真-用户交互消息(聊天/命令)
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handleSimulationInfo(state, msg);
break;
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case 'Simulation_PlayBack_Conversation': // 回放-用户交互消息
handleSimulationInfo(state, msg);
break;
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case 'Simulation_ApplyHandle': // 请求处理消息(旧版可能在用,新版地图不用这个)
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handlePushMsgQueue(state, msg);
break;
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case 'JointTraining_User_Permit': // 综合演练室-用户获取权限消息
state.userPermit = msg;
break;
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case 'Simulation_Invite': // 综合演练-仿真邀请消息
state.simulationInvite = msg;
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break;
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case 'JointTraining_Room_Invite': // 综合演练室-房间邀请消息
state.roomInvite = msg;
break;
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case 'Big_Screen_Simulation_DeviceStatus': // 大屏仿真状态数据
state.equipmentStatus = msg;
break;
case 'Big_Screen_Simulation_RunFact': // 大屏仿真运行图状态
state.trainStationList = msg;
break;
case 'Plan_Simulation_DeviceStatus': // 大屏仿真状态数据
state.equipmentStatus = msg;
break;
case 'Plan_Simulation_RunFact': // 大屏仿真运行图状态
state.trainStationList = msg;
break;
case 'Simulation_Permission_Over': // 权限结束
state.permissionOver = msg;
break;
case 'Simulation_Quest_Finish': // 任务结束标志
state.tipOperateCount++;
break;
case 'JointTraining_Device':
state.realDeviceInfo++;
break;
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case 'Be_Logged_Out': // 重复登录被登出
state.beLogoutCount++;
break;
case 'Simulation_Run_Plan_Reload': // 运行图变更
state.runPlanReloadCount++;
break;
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case 'Simulation_Control_Pause': // 暂停中
store.dispatch('scriptRecord/updateSimulationPause', msg);
break;
case 'BROADCAST': // 升级通知消息
Notification.warning({
title: msg.title,
center: true,
message: msg.message,
position: 'bottom-right',
showClose: msg.showClose,
duration: 0
});
break;
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case 'Simulation_Member':
state.memberChangeCount++;
break;
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case 'Simulation_Time_Sync':
state.simulationTimeSync = msg;
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break;
case 'Simulation_IbpStatus':
state.simulationIbpStatus = msg;
break;
case 'Simulation_Competition_Practice_Finish':
state.competitionPracticeFinish++;
break;
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case 'Simulation_Alarm':
state.simulationAlarmInfo = msg;
break;
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case 'STATION_PFI_NUM':
state.stationPfiNum = msg;
break;
case 'STAND_PFI':
state.standPfiNum = msg;
break;
case 'TRAIN_PFI_NUM':
state.trainPfiNum = msg;
break;
case 'TRAIN_PFI_BL':
state.trainPfiBL = msg;
break;
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case 'Simulation_Scenes_Reload':
if (msg) {
store.dispatch('training/start');
} else {
store.dispatch('training/over');
}
break;
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}
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}
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// 操作聊天信息
function handleRecordList(state, data) {
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const userId = store.state.user.id;
let isSelf = false;
if (data.member.id == userId) {
isSelf = true;
}
const myDate = new Date();
const myDate1 = myDate.toLocaleDateString().replace(/\//g, '-');
const param = {
join: false,
value: data.message,
self: isSelf,
voice: data.isAudio,
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src: data.isAudio ? `${data.audioPath}` : '',
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other: !isSelf,
userName: data.member.nickName,
chatTime: data.chatTime,
chatInfo: true,
inSimulation: false,
inRoom: true,
date: +new Date(`${myDate1} ${data.chatTime}`)
};
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state.chatContent = param;
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}
// 仿真内部聊天
function handleSimulationInfo(state, data) {
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switch (data.messageType) {
case 'INVITE':
state.inviteSimulationConversition = data;
break;
case 'CONNECT':
state.acceptConversionInvite = data;
break;
case 'OVER':
state.overConversition = data;
break;
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case 'MESSAGE':
state.conversationInfo = data;
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break;
case 'CREATE':
state.createConversition = data;
break;
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case 'EXIT':
state.exitConversition = data;
break;
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}
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}
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// 剧本提示
function handleSimulationScriptTipInfo(state, data) {
state.simulationScriptTip = data;
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}
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function handleUserinfo(state, data) {
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state.roleList = (data instanceof Array) ? data : [data];
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}
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function handleSimulationUserinfo(state, data) {
state.simulationRoleList = (data instanceof Array) ? data : [data];
}
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// (旧版可能在用,新版地图不用这个)
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function handlePushMsgQueue(state, msg) {
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if (msg instanceof Array) {
state.msgQueue.concat(msg);
} else {
state.msgQueue.push(msg);
}
if (!state.msgHead) {
state.msgHead = state.msgQueue[0];
}
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}
const socket = {
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namespaced: true,
state: {
payOrder: {}, // 支付消息
jointRoomInfo: {}, // 受邀请房间信息
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chatContent: {}, // 聊天室聊天内容
roleList: [], // 设置角色信息
simulationRoleList:[], // 设置仿真的聊天角色信息
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simulationScriptTip:{}, // 剧本推送提示信息
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simulationScriptTipFinish:0, // 剧本某一步完成的消息
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simulationScriptTipError: 0, // 剧本某一步执行错误
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scriptFinish:0, // 剧本执行完成提示信息
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autoFaultTrigger:0, // 自动故障触发操作推送消息
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scriptAction:{}, // 剧本编制添加指令的推送消息
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playBackFinish:0, // 竞赛裁判系统裁判回放结束推送
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jointRoomPrepare: false, // 演练房间准备状态
equipmentStatus: [], // 仿真-设备状态消息
trainStationList: [], // 仿真-列车实际到发车站消息
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simulationError: 0, // 仿真-异常消息
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simulationStart: '', // 仿真-开始消息
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simulationOver:0, // 退出仿真推送消息
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simulationReset: 0, // 仿真-异常消息
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inviteSimulationConversition: {}, // 仿真会话邀请消息
acceptConversionInvite:{}, // 仿真会话成员接收邀请
createConversition:{}, // 仿真创建会话
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overConversition: {}, // 仿真会话结束
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exitConversition: {}, // 仿真成员退出会话
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conversationInfo: {}, // 仿真会话消息
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message: {}, // 仿真聊天
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msgQueue: [], // 命令请求列表(旧版控制权转移可能在用,新版不用这个)
msgHead: null, // 消息头(旧版控制权转移可能在用,新版不用这个)
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userPermit: {}, // 用户获取权限消息
userRoomKickOut: {}, // 用户被踢出房间消息
userInRoom: {}, // 用户从外部进入房间消息
userOutRoom: {}, // 用户退出房间消息
userInSimulation: {}, // 用户进入仿真消息
userBackRoom: {}, // 用户从仿真返回房间消息
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simulationInvite: {}, // 用户扫码信息
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permissionOver: {}, // 权限结束
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roomIsSubscribe:false, // 房间是否订阅
assistantIsSubscribe:false, // 综合演练仿真聊天是否订阅
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tipOperateCount: 0, // 任务结束提示消息
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realDeviceInfo: 0, // 真实设备信息
beLogoutCount: 0, // 被登出
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runPlanReloadCount: 0, // 仿真运行图变更
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memberChangeCount: 0, // 仿真成员变更
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roomInvite: {},
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simulationTimeSync: '', // 仿真时间
simulationIbpStatus: null,
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stationPfiNum: null, // 客流消息列表
standPfiNum:null, // 站台客流人数信息
trainPfiNum:null, // 列车客流当前人数信息
trainPfiBL:null, // 列车客流乘降人数信息
isFirst:false, // 第一次是否已经订阅
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competitionPracticeFinish:0, // 竞赛场景结束标识
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simulationAlarmInfo: []// 仿真报警信息
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},
getters: {
},
mutations: {
setJointRoomInfo: (state, jointRoomInfo) => {
state.jointRoomInfo = jointRoomInfo;
},
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setStationPfiNum: (state, stationPfiNum) => {
state.stationPfiNum = stationPfiNum;
},
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setChatContent: (state, chatContent) => {
state.chatContent = chatContent;
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},
setEquipmentStatus: (state, equipmentStatus) => {
state.equipmentStatus = equipmentStatus;
},
setTrainStationList: (state, trainStationList) => {
state.trainStationList = trainStationList;
},
setSimulationStart: (state, simulationStart) => {
state.simulationStart = simulationStart;
},
setSimulationReset: (state, simulationReset) => {
state.simulationReset = simulationReset;
},
setPayOrder: (state, payOrder) => {
state.payOrder = payOrder;
},
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// (旧版可能在用,新版地图不用这个)
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shiftMsgQueue: (state) => {
state.msgHead = null;
state.msgQueue.shift();
state.msgHead = state.msgQueue[0];
},
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// (旧版可能在用,新版地图不用这个)
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pushMsgQueue: (state, msg) => {
handlePushMsgQueue(state, msg);
},
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setSimulationInvite: (state, simulationInvite) => {
state.simulationInvite = simulationInvite;
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},
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setRoomInvite: (state, roomInvite) => {
state.roomInvite = roomInvite;
},
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setRoomSubscribe:(state, roomIsSubscribe)=>{
state.roomIsSubscribe = roomIsSubscribe;
},
setAssistantSubscribe:(state, assistantIsSubscribe)=>{
state.assistantIsSubscribe = assistantIsSubscribe;
},
resetTrainPassagerNum:(state, assistantIsSubscribe)=>{
state.standPfiNum = null;
state.trainPfiNum = null;
state.trainPfiBL = null;
},
setIsFirst:(state, isFirst)=>{
state.isFirst = isFirst;
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}
},
actions: {
setStomp: ({ state }, res) => {
handle(state, res);
},
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setChatContent: ({ commit }, chatContent) => {
commit('setChatContent', chatContent);
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},
setJointRoomInfo: ({ commit }) => {
commit('setJointRoomInfo', {});
},
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setStationPfiNum: ({ commit }) => {
commit('setStationPfiNum', null);
},
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setEquipmentStatus: ({ commit }) => {
commit('setEquipmentStatus', []);
},
setTrainStationList: ({ commit }) => {
commit('setTrainStationList', []);
},
setSimulationStart: ({ commit }) => {
commit('setSimulationStart', '');
},
setSimulationReset: ({ commit }) => {
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commit('setSimulationReset', 0);
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},
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setSimulationInvite: ({ commit }) => {
commit('setSimulationInvite', {});
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},
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setRoomInvite: ({ commit }) => {
commit('setRoomInvite', {});
},
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setMessage: ({ state }, data) => {
if (!state.message[data.key]) {
state.message[data.key] = [];
}
state.message[data.key].push(data.value);
},
setPayOrder: ({ commit }) => {
commit('setPayOrder', {});
},
shiftMsgQueue: ({ commit }) => {
commit('shiftMsgQueue');
},
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// pushMsgQueue: ({ commit }, msg) => {
// commit('pushMsgQueue', msg);
// },
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setRoomSubscribe:({ commit }, msg) => {
commit('setRoomSubscribe', msg);
},
setAssistantSubscribe:({ commit }, msg) => {
commit('setAssistantSubscribe', msg);
},
resetTrainPassagerNum:({ commit }) => {
commit('resetTrainPassagerNum');
},
setIsFirst:({ commit }, isFirst) => {
commit('setIsFirst', isFirst);
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}
}
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};
export default socket;