rt-sim-training-client/src/jmapNew/constant/deviceRender.js

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import deviceType from './deviceType';
const deviceRender = {};
/** Section渲染配置*/
deviceRender[deviceType.Section] = {
_type: deviceType.Section,
zlevel: 1
};
/** Signal渲染配置*/
deviceRender[deviceType.Signal] = {
_type: deviceType.Signal,
zlevel: 1
};
/** Switch渲染配置*/
deviceRender[deviceType.Switch] = {
_type: deviceType.Switch,
zlevel: 1
};
/** Station渲染配置*/
deviceRender[deviceType.Station] = {
_type: deviceType.Station,
zlevel: 1
};
/** StationStand渲染配置*/
deviceRender[deviceType.StationStand] = {
_type: deviceType.StationStand,
zlevel: 1
};
/** Psd渲染配置*/
deviceRender[deviceType.Psd] = {
_type: deviceType.Psd,
zlevel: 1
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};
/** StationControl渲染配置*/
deviceRender[deviceType.StationControl] = {
_type: deviceType.StationControl,
zlevel: 1
};
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/** Resource渲染配置*/
deviceRender[deviceType.Resource] = {
_type: deviceType.Resource,
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zlevel: 1
};
/** ZcControl渲染配置*/
deviceRender[deviceType.ZcControl] = {
_type: deviceType.ZcControl,
zlevel: 1
};
/** LcControl渲染配置*/
deviceRender[deviceType.LcControl] = {
_type: deviceType.LcControl,
zlevel: 1
};
/** LimitControl渲染配置*/
deviceRender[deviceType.LimitControl] = {
_type: deviceType.LimitControl,
zlevel: 1
};
/** StationDelayUnlock渲染配置*/
deviceRender[deviceType.StationDelayUnlock] = {
_type: deviceType.StationDelayUnlock,
zlevel: 1
};
/** Train渲染配置*/
deviceRender[deviceType.Train] = {
_type: deviceType.Train,
zlevel: 1
};
/** TrainWindow渲染配置*/
deviceRender[deviceType.TrainWindow] = {
_type: deviceType.TrainWindow,
zlevel: 1
};
/** Line渲染配置*/
deviceRender[deviceType.Line] = {
_type: deviceType.Line,
zlevel: 1
};
/** Text渲染配置*/
deviceRender[deviceType.Text] = {
_type: deviceType.Text,
zlevel: 1
};
/** TrainWindow渲染配置*/
deviceRender[deviceType.TrainWindow] = {
_type: deviceType.TrainWindow,
zlevel: 1
};
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/** Train渲染配置*/
deviceRender[deviceType.TRain] = {
_type: deviceType.TRain,
zlevel: 1
};
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/** CheckBox渲染配置*/
deviceRender[deviceType.CheckBox] = {
_type: deviceType.CheckBox,
zlevel: 1
};
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/** Automactic渲染配置 自动折返*/
deviceRender[deviceType.Automactic] = {
_type: deviceType.Automactic,
zlevel: 1
};
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/** AutomacticRoute渲染配置 自动折返*/
deviceRender[deviceType.AutomaticRoute] = {
_type: deviceType.AutomaticRoute,
zlevel: 1
};
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export default deviceRender;