rt-sim-training-client/src/jmap/painter.js

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import zrender from 'zrender';
import Group from 'zrender/src/container/Group';
import deviceType from './config/deviceType';
import shapefactory from './shape/factory';
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const renderer = 'svg';
const devicePixelRatio = 2;
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class Painter {
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constructor(jamp, opts) {
// 父级实例
this.$jamp = jamp;
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// zrender实例
this.$zr = null;
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// 图层数据
this.viewLevelMap = {};
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// 视图数据
this.viewInstance = {};
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// 父级图层
this.parentLevel = new Group({ name: '__parent__' });
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// 挂载视图
this.mount(opts.dom, Object.assign({ renderer, devicePixelRatio, width: opts.dom.width, height: opts.dom.clientHeight }, opts.config));
}
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/**
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* 挂载视图
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* @param {*} dom
* @param {*} config
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*/
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mount(dom, config) {
// 挂载页面视图
this.$zr = zrender.init(dom, config);
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// 添加父级图层
this.$zr.add(this.parentLevel);
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// 添加子级图层
Object.values(deviceType).forEach(type => {
const level = new Group({ name: `__${type}__` });
this.viewLevelMap[type] = level;
this.parentLevel.add(level);
});
}
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/**
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* 重绘视图
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* @param {*} mapDevice
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*/
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repaint(mapDevice, styleDict) {
// 清空视图
this.clear();
// 创建视图
Object.values(mapDevice).forEach(device => {
device && this.add(device);
});
}
/**
* 视图是否存在
* @param {*} code
*/
hasViewInstance(code) {
return this.viewInstance[code];
}
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/**
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* 添加视图
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* @param {*} device
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*/
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add(device) {
const type = device._type;
const code = device._code;
const view = shapefactory(type, device, this.$jamp.getStyleDict());
if (view) {
this.viewInstance[code] = view;
this.viewLevelMap[type].add(view);
}
}
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/**
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* 删除视图
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* @param {*} device
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*/
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delete(device) {
const code = device._code;
const type = device._type;
const view = this.viewInstance[code];
if (view) {
this.viewLevelMap[type].remove(view);
delete this.viewInstance[code];
}
}
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/**
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* 更新视图
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* @param {*} device
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*/
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update(device) {
const code = device._code;
const view = this.viewInstance[code];
if (view) {
view.setState(device);
}
}
/**
* 刷新画布将在下一个渲染帧的时候被刷新
*/
refresh() {
this.$zr && this.$zr.refresh();
}
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/**
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* 清除所有对象和画布
*/
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clear() {
// 清空视图
this.viewInstance = {};
// 清空图层
Object.values(this.viewLevelMap).forEach(level => {
level && level.removeAll();
});
this.refresh();
}
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/**
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* 销毁 ZRender 实例
*/
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dispose() {
this.$zr && zrender.dispose(this.$zr);
this.$zr = null;
this.viewInstance = {};
this.viewLevelMap = {};
}
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}
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export default Painter;