修改三维客流人物坐动画,修改重置动作bug
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e44138953a
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@ -112,7 +112,7 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap,initCode) {
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camerass.position.z = -0.016;
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controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
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controls.update();
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controls.enabled = false;
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// controls.enabled = false;
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this.selectmodel = null;
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// let mouse = new THREE.Vector2();
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@ -140,17 +140,19 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap,initCode) {
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passerTrain.toptrain.position.x = 0;
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passerTrain.toptrain.position.y = 0;
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passerTrain.toptrain.position.z = 0;
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// passerTrain.downtrain.position.z = 40;
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getPublishMapDetail(skinCode).then(netdata => {
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scope.switchviews('freeview');
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passerHuman.initHumans(scope.modelmanager.man1.mesh,scope.modelmanager.man2.mesh);
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passerHuman.init(scope.modelmanager.man1.mesh,scope.modelmanager.man2.mesh,scope.modelmanager.seat.mesh);
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scene.add(humanlist);
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socktest = new TrainConnect(scope,deviceaction,passerTrain.toptrain,routegroup,passerAi);
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store.dispatch('app/animationsClose');
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let checkobject = setInterval(function(){
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store.dispatch('app/animationsClose');
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clearInterval(checkobject);
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//进站控制
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@ -339,6 +341,7 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap,initCode) {
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let trainDataList = getnum(scope.trainList[k].num,6);
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// nowTrunk.code = newCode;
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scope.nowTrunk.numList = trainDataList;
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scope.trainList[k].text = k+"(现有乘客"+scope.trainList[k].num+"人)";
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updateTrainNum(trainDataList);
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}
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// i = scope.trainList.length;
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@ -67,6 +67,14 @@ export function ModelManager(){
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action:null
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};
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this.seat = {
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code:null,
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screenDoorOpenStatus:"01",
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animations:null,
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mesh:null,
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action:null
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};
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//读取模型
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this.loadpromise = function (data,mixers,loadmode){
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mode = loadmode;
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@ -96,6 +104,9 @@ export function ModelManager(){
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if(data[i].type == "cctvSection"){
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initlist.push(fbxpromise(data[i],mixers,scope.section));
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}
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if(data[i].type == "seat"){
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initlist.push(fbxpromise(data[i],mixers,scope.seat));
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}
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}
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//promise按顺序加载
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return new Promise(function(resolve, reject){
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@ -5,14 +5,14 @@ var Staticmodel = [
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name: "人物1",
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deviceType: "man1",
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type: "man1",
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url: BASE_ASSET_API + "/MODEL/2020-07-16/1-9933.FBX"
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url: BASE_ASSET_API + "/MODEL/2020-11-30/447-44484.fbx"
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},
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{
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id: "2",
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name: "人物2",
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deviceType: "man2",
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type: "man2",
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url: BASE_ASSET_API + "/MODEL/2020-07-16/2-87850.FBX"
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url: BASE_ASSET_API + "/MODEL/2020-11-30/448-11525.fbx"
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},
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{
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id: "7",
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@ -21,6 +21,14 @@ var Staticmodel = [
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type: "cctvTrain",
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url: BASE_ASSET_API + "/MODEL/2020-11-16/48-14909.FBX"
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},
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{
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id: "8",
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name: "seat",
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deviceType: "seat",
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type: "seat",
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url: JL3D_LOCAL_STATIC + "/trafficplan/seatposition.FBX"
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},
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];
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@ -4,7 +4,7 @@ export function PasserHuman() {
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let trunkManager = new PasserTrunkManager();
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let waitGroup = new THREE.Group();
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this.nowTrunk = "";
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this.nowTrunk = 0+'';
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this.speed = "0";
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@ -14,7 +14,7 @@ export function PasserHuman() {
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let originanima1 = null;
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let originanima2 = null;
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//初始化人物模型动画
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this.initHumans = function(object1,object2,mixers,deviceaction,scene){
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this.init = function(object1,object2,seatmesh,mixers,deviceaction,scene){
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originhuman1 = object1;
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originhuman1.progress = 1;
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// scene.add(originhuman1);
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@ -22,38 +22,22 @@ export function PasserHuman() {
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let mixer1 = new THREE.AnimationMixer( originhuman1 );
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let mixer2 = new THREE.AnimationMixer( originhuman2 );
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originanima1 = originhuman1.animations[ 0 ];
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originanima2 = originhuman2.animations[ 0 ];
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originanima1 = originhuman1.animations;
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originanima2 = originhuman2.animations;
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originhuman1.remove(originhuman1.children[2]);
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for(let i=0;i<220;i++){
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let newhuman;
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createHumanModel(newhuman,waitGroup,mixers,new THREE.Vector3(0,0,0));
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}
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for(let i=0;i<seatmesh.children.length;i++){
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seatmesh.children[i].position.x = -seatmesh.children[i].position.x;
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}
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trunkManager.initTrunkSeat(seatmesh);
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// console.log(waitGroup);
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}
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//创建新的进站乘客
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// this.newInHuman= function(humanlist,position){
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// if(scope.humanWaitIn.length != 0){
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// let newhuman;
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// createHumanModel(newhuman,humanlist,position,scope.humanWaitIn[0].stage,scope.humanWaitIn[0].direct,scope.humanWaitIn[0].door);
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// scope.humanWaitIn.shift();
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// }
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// }
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// //创建新的出站乘客
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// this.newOutHuman = function(humanlist,position){
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// if(scope.humanWaitOut.length != 0){
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// let newhuman;
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// createHumanModel(newhuman,humanlist,position,scope.humanWaitOut[0].stage,scope.humanWaitOut[0].direct,scope.humanWaitOut[0].door);
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// scope.humanWaitOut.shift();
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// }
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//
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// }
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//创建新的乘客
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// this.newHumanCreate = function(humanlist,position,stage,direct,door){
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// let newhuman;
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// createHumanModel(newhuman,humanlist,position,stage,direct,door);
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// }
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function createHumanModel(newhuman,humanlist,mixers,position,stage,direct,door){
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let mantype = Math.floor(Math.random()*(3-1+1))+1;
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@ -61,13 +45,14 @@ export function PasserHuman() {
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if(mantype == 1){
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newhuman = THREE.SkeletonUtils.clone( originhuman1 );
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newhuman.animations = [];
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newhuman.animations.push(originanima1.clone());
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newhuman.animations.push(originanima1[0].clone());
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newhuman.animations.push(originanima1[1].clone());
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}else{
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newhuman = THREE.SkeletonUtils.clone( originhuman2 );
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newhuman.animations = [];
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newhuman.animations.push(originanima2.clone());
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newhuman.animations.push(originanima2[0].clone());
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newhuman.animations.push(originanima2[1].clone());
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}
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let mixer = new THREE.AnimationMixer( newhuman );
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newhuman.position.copy(position);
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@ -89,8 +74,20 @@ export function PasserHuman() {
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}else{
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newhuman.door = null;
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}
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newhuman.seat = null;
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newhuman.progress = 1;
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newhuman.action = mixer.clipAction( newhuman.animations[ 0 ] );
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for(let i=0;i<2;i++){
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if(newhuman.animations[i].name == "walk"){
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newhuman.action = mixer.clipAction( newhuman.animations[ i ] );
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}
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if(newhuman.animations[i].name == "SITDOWN"){
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newhuman.actionDown = mixer.clipAction( newhuman.animations[ i ] );
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newhuman.actionDown.setLoop(THREE.LoopOnce);
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newhuman.actionDown.clampWhenFinished = true;
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}
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}
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// newhuman.action = mixer.clipAction( newhuman.animations[ 0 ] );
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newhuman.mixer = mixer;
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newhuman.runrail = null;
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newhuman.speed = 0;
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@ -108,7 +105,7 @@ export function PasserHuman() {
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// enable当前动画开关
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// speed动画速度
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// console.log(curve);
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model.actionDown.stop();
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model.action.play();
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model.progress = 0;
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model.runrail = curve;
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@ -121,6 +118,10 @@ export function PasserHuman() {
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//更新模型坐标
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humanlist.children[i].progress = 1;
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humanlist.children[i].action.stop();
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if(humanlist.children[i].seat){
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humanlist.children[i].actionDown.play();
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}
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if(humanlist.children[i].status == 1){
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@ -154,8 +155,13 @@ export function PasserHuman() {
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this.resetPasser = function(humanlist){
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let passerlength = humanlist.children.length;
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for(let i=0;i<passerlength;i++){
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humanlist.children[0].actionDown.stop();
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// humanlist.children[0].action.play();
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// humanlist.children[0].action.stop();
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humanlist.children[0].seat = null;
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waitGroup.add(humanlist.children[0]);
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}
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trunkManager.reSeats(scope.nowTrunk);
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}
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this.initTrainRail = function(humanlist,inNum,leaveNum,direct){
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@ -165,16 +171,6 @@ export function PasserHuman() {
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// console.log(inPasser);
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// console.log(outPasser);
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// let outPassers = inNum[scope.nowTrunk].num;
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for(let i=0;i<inPasser.length;i++){
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for(let j=0;j<inPasser[i];j++){
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setTimeout(function(){
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scope.createInPasser(humanlist,direct);
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}, Math.random()*1000*i);
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}
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}
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let created = 0;
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for(let i=0;i<outPasser.length;i++){
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for(let j=0;j<outPasser[i];j++){
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@ -185,16 +181,32 @@ export function PasserHuman() {
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}
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}
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for(let i=0;i<inPasser.length;i++){
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for(let j=0;j<inPasser[i];j++){
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setTimeout(function(){
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scope.createInPasser(humanlist,direct);
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}, Math.random()*1000*i);
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}
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}
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}
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this.createInPasser = function(humanlist,direct){
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waitGroup.children[0].progress = 0;
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waitGroup.children[0].status = 0;
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waitGroup.children[0].actionDown.stop();
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waitGroup.children[0].action.play();
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let points = [];
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let point1 = trunkManager.getDoorRandomPos(scope.nowTrunk,direct);
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let overpoint = trunkManager.getTrunkRandomPos(scope.nowTrunk);
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waitGroup.children[0].position.copy(point1);
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points.push(point1);
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if(direct == 1){
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@ -203,7 +215,18 @@ export function PasserHuman() {
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points.push(new THREE.Vector3(point1.x,point1.y,point1.z-0.5));
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}
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let newPos = trunkManager.getSeatRandomPos(scope.nowTrunk);
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if(newPos){
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waitGroup.children[0].seat = newPos.seat;
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points.push(newPos.pos[0]);
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points.push(newPos.pos[1]);
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}else{
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waitGroup.children[0].seat = null;
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let overpoint = trunkManager.getTrunkRandomPos(scope.nowTrunk);
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points.push(overpoint);
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}
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let curve = new THREE.CatmullRomCurve3(points);
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@ -217,10 +240,14 @@ export function PasserHuman() {
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humanlist.children[created].progress = 0;
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humanlist.children[created].status = 1;
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humanlist.children[created].actionDown.stop();
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humanlist.children[created].action.play();
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let points = [];
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let point1 = new THREE.Vector3(humanlist.children[created].position.x,humanlist.children[created].position.y,humanlist.children[created].position.z);
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if(humanlist.children[created].seat){
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trunkManager.reSeat(scope.nowTrunk,humanlist.children[created].seat)
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}
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let overpoint = trunkManager.getDoorRandomPos(scope.nowTrunk,direct);
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points.push(point1);
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@ -239,13 +266,41 @@ export function PasserHuman() {
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}
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this.setNowTrunkPasser = function(humanlist,num,trunknum){
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// let array = getnum(num,6);
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// console.log(array);
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// console.log(trunknum);
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if(num){
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// for(let i=0;i<array.length;i++){
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// console.log(trunkManager.trunk[trunknum].seats);
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for(let j=0;j<num;j++){
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if(j<trunkManager.trunk[trunknum].seats.length){
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let newPos = trunkManager.getSeatRandomPos(trunknum);
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waitGroup.children[0].seat = newPos.seat;
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waitGroup.children[0].zone = trunkManager.trunk[trunknum].name;
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waitGroup.children[0].position.x = newPos.pos[0].x;
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waitGroup.children[0].position.y = newPos.pos[0].y;
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if(newPos.pos[0].z<0){
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waitGroup.children[0].position.z = newPos.pos[0].z+0.4;
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waitGroup.children[0].rotation.y = 0;
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}else{
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waitGroup.children[0].position.z = newPos.pos[0].z-0.4;
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waitGroup.children[0].rotation.y = Math.PI;
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}
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// console.log(waitGroup.children[0].actionDown);
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// waitGroup.children[0].actionDown.play();
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waitGroup.children[0].action.stop();
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waitGroup.children[0].actionDown.reset();
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waitGroup.children[0].actionDown.time = waitGroup.children[0].actionDown._clip.duration;
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waitGroup.children[0].actionDown.timeScale = 1;
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waitGroup.children[0].actionDown.play();
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}else{
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let pos = trunkManager.getTrunkRandomPos(trunknum);
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waitGroup.children[0].seat = null;
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waitGroup.children[0].zone = trunkManager.trunk[trunknum].name;
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waitGroup.children[0].position.x = pos.x;
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waitGroup.children[0].position.y = pos.y;
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@ -256,6 +311,8 @@ export function PasserHuman() {
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}else{
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waitGroup.children[0].rotation.y = 0;
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}
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}
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humanlist.add(waitGroup.children[0]);
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}
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// }
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@ -16,6 +16,7 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(11.6,1.22,1.6),
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new THREE.Vector3(16,1.22,1.6)
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],
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seats:null,
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},
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{
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name:"trunk2",
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@ -31,6 +32,7 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(33,1.22,1.6),
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new THREE.Vector3(37,1.22,1.6),
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],
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seats:null,
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},
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{
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name:"trunk3",
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@ -46,6 +48,7 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(54,1.22,1.6),
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new THREE.Vector3(58,1.22,1.6)
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],
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seats:null,
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},
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{
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name:"trunk4",
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@ -61,6 +64,7 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(75,1.22,1.6),
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new THREE.Vector3(79,1.22,1.6)
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],
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seats:null,
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},
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{
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name:"trunk5",
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@ -76,6 +80,7 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(97,1.22,1.6),
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new THREE.Vector3(101,1.22,1.6)
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],
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seats:null,
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},
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{
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name:"trunk6",
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@ -91,9 +96,28 @@ export function PasserTrunkManager(data) {
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new THREE.Vector3(118.5,1.22,1.6),
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new THREE.Vector3(122.5,1.22,1.6),
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],
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seats:null,
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}
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];
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this.initTrunkSeat = function(seatModel){
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for(let i=0;i<seatModel.children.length;i++){
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seatModel.children[i].position.x = -seatModel.children[i].position.x;
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for(let j=0;j<seatModel.children[i].children.length;j++){
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seatModel.children[i].children[j].isDown = false;
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}
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}
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scope.trunk[0].seats = seatModel.getObjectByName("C6").children;
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scope.trunk[1].seats = seatModel.getObjectByName("C5").children;
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scope.trunk[2].seats = seatModel.getObjectByName("C4").children;
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scope.trunk[3].seats = seatModel.getObjectByName("C3").children;
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scope.trunk[4].seats = seatModel.getObjectByName("C2").children;
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scope.trunk[5].seats = seatModel.getObjectByName("C1").children;
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}
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var rand = (min,max) => Math.round(Math.random()*(max-min))+min;
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this.getDoorRandomPos = function(trunkNum,direct){
|
||||
@ -108,15 +132,55 @@ export function PasserTrunkManager(data) {
|
||||
return newPos;
|
||||
}
|
||||
|
||||
|
||||
|
||||
this.getSeatRandomPos = function(index){
|
||||
|
||||
for(let i=0;i<scope.trunk[index].seats.length;i++){
|
||||
if(scope.trunk[index].seats[i].isDown == false){
|
||||
scope.trunk[index].seats[i].isDown = true;
|
||||
|
||||
let seatWorldPosition = scope.trunk[index].seats[i].getWorldPosition();
|
||||
let offset = scope.trunk[index].position.x;
|
||||
let newPos = {
|
||||
pos:[new THREE.Vector3(-seatWorldPosition.x+offset,1.22,seatWorldPosition.y)],
|
||||
seat:i,
|
||||
};
|
||||
if(seatWorldPosition.y<0){
|
||||
newPos.pos.push(new THREE.Vector3(-seatWorldPosition.x+offset,1.22,seatWorldPosition.y+0.4));
|
||||
}else{
|
||||
newPos.pos.push(new THREE.Vector3(-seatWorldPosition.x+offset,1.22,seatWorldPosition.y-0.4));
|
||||
}
|
||||
return newPos;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
this.getTrunkRandomPos = function(index){
|
||||
let newPos = new THREE.Vector3(
|
||||
scope.trunk[index].position.x+RandomNum(-11,11),
|
||||
1.22,
|
||||
scope.trunk[index].position.z+RandomNum(-1.28,1.28));
|
||||
scope.trunk[index].position.z+RandomNum(-1,1));
|
||||
|
||||
return newPos;
|
||||
}
|
||||
|
||||
this.reSeat = function(index,seat){
|
||||
scope.trunk[index].seats[seat].isDown = false;
|
||||
|
||||
}
|
||||
|
||||
this.reSeats = function(index){
|
||||
for (let i=0;i<scope.trunk.length;i++){
|
||||
for(let j=0;j<scope.trunk[i].seats.length;j++){
|
||||
scope.trunk[i].seats[j].isDown = false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function RandomNum(Min, Max) {
|
||||
var Range = Max - Min;
|
||||
var Rand = Math.random();
|
||||
|
@ -117,6 +117,7 @@ export default {
|
||||
data() {
|
||||
return {
|
||||
initCode:null,
|
||||
nowCode:null,
|
||||
isActive:0,
|
||||
beforeUnloadTime:'',
|
||||
gapTime:'',
|
||||
@ -190,7 +191,7 @@ export default {
|
||||
unloadHandler(){
|
||||
this.gapTime=new Date().getTime()-this.beforeUnloadTime;
|
||||
//判断是窗口关闭还是刷新
|
||||
alert("netdata");
|
||||
// alert("netdata");
|
||||
if(this.gapTime<=5){
|
||||
deletePassenger(this.$route.query.group,this.initCode).then(netdata => {
|
||||
alert(netdata);
|
||||
@ -199,7 +200,8 @@ export default {
|
||||
},
|
||||
init: function (code) {
|
||||
// let mapdata = this.$store.state.socket.device;
|
||||
this.value = code;
|
||||
this.nowCode = code;
|
||||
this.value = this.nowCode;
|
||||
const dom = document.getElementById('jl3d');
|
||||
this.jl3d = new Jl3dTrafficTrain(dom, this.$route.query.mapid, this.$route.query.group, 'normal',code);
|
||||
},
|
||||
@ -211,17 +213,7 @@ export default {
|
||||
updateValue(newcode){
|
||||
this.value = newcode;
|
||||
},
|
||||
switchrender() {
|
||||
if (this.renderswitch == true) {
|
||||
this.rendermode = '退出监控';
|
||||
this.renderswitch = false;
|
||||
this.jl3d.switchviews('freeview');
|
||||
} else {
|
||||
this.rendermode = '监控视角';
|
||||
this.renderswitch = true;
|
||||
this.jl3d.switchviews('4views');
|
||||
}
|
||||
},
|
||||
|
||||
// updateTrainCode(codeData){
|
||||
// this.jl3d.updateNowTrainCode(codeData);
|
||||
// },
|
||||
@ -242,13 +234,11 @@ export default {
|
||||
},
|
||||
|
||||
updateTrainCode(selVal) {
|
||||
// console.log(selVal);
|
||||
// this.jl3d.changeTrain(selVal);
|
||||
this.isActive=0;
|
||||
this.jl3d.updateNowTrainCode(selVal);
|
||||
this.jl3d.switchcamera(0+'');
|
||||
|
||||
|
||||
this.value = selVal;
|
||||
// let oldgroupnum = this.groupnum;
|
||||
// this.value = selVal;
|
||||
},
|
||||
@ -258,7 +248,7 @@ export default {
|
||||
for(let i = 0;i<this.takelist.length;i++){
|
||||
this.allPassers = this.allPassers + this.takelist[i].num;
|
||||
}
|
||||
|
||||
this.value = this.nowCode+"(现有乘客"+this.allPassers+"人)";
|
||||
},
|
||||
getnum(num,pnum){
|
||||
let re = [];
|
||||
|
BIN
static/trafficplan/seatposition.FBX
Normal file
BIN
static/trafficplan/seatposition.FBX
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user