Merge branch 'test' of https://git.code.tencent.com/lian-cbtc/jl-client into test
This commit is contained in:
commit
0c81fb8208
@ -19,6 +19,8 @@ import { PassflowConnect } from '@/jlmap3d/jl3dpassflow/connect/passflowconnect.
|
||||
import StompClient from '@/utils/sock';
|
||||
import store from '@/store/index_APP_TARGET';
|
||||
// import { Loading } from 'element-ui';
|
||||
import {Stats} from '@/jlmap3d/main/lib/stats.min.js';
|
||||
|
||||
|
||||
let clock = new THREE.Clock();
|
||||
let delta;
|
||||
@ -50,7 +52,7 @@ let zhajiout = [];
|
||||
|
||||
let deviceaction = [];
|
||||
|
||||
let passerwebwork = new Worker("../../static/workertest/passsimulation/passer.js");
|
||||
// let passerwebwork = new Worker("../../static/workertest/passsimulation/passer.js");
|
||||
let stationwebwork = new Worker("../../static/workertest/passsimulation/station.js");
|
||||
|
||||
let stationzon = new ZoneManager();
|
||||
@ -173,6 +175,10 @@ let views2 = [
|
||||
];
|
||||
|
||||
export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
|
||||
// let stats = new Stats();
|
||||
// dom.appendChild( stats.dom );
|
||||
|
||||
let scope = this;
|
||||
initView(viewMap);
|
||||
this.dom = dom;
|
||||
@ -226,15 +232,15 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
scene = new THREE.Scene();
|
||||
scene.background = new THREE.Color(0xa0a0a0);
|
||||
|
||||
let mesh = new THREE.Mesh(new THREE.PlaneBufferGeometry(200, 200), new THREE.MeshPhongMaterial({ color: 0x999999, depthWrite: false }));
|
||||
mesh.rotation.x = - Math.PI / 2;
|
||||
mesh.receiveShadow = true;
|
||||
scene.add(mesh);
|
||||
|
||||
let grid = new THREE.GridHelper(200, 20, 0x000000, 0x000000);
|
||||
grid.material.opacity = 0.2;
|
||||
grid.material.transparent = true;
|
||||
scene.add(grid);
|
||||
// let mesh = new THREE.Mesh(new THREE.PlaneBufferGeometry(200, 200), new THREE.MeshPhongMaterial({ color: 0x999999, depthWrite: false }));
|
||||
// mesh.rotation.x = - Math.PI / 2;
|
||||
// mesh.receiveShadow = true;
|
||||
// scene.add(mesh);
|
||||
//
|
||||
// let grid = new THREE.GridHelper(200, 20, 0x000000, 0x000000);
|
||||
// grid.material.opacity = 0.2;
|
||||
// grid.material.transparent = true;
|
||||
// scene.add(grid);
|
||||
|
||||
|
||||
//定义全局光
|
||||
@ -275,7 +281,7 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
let targetPosition = new THREE.Vector3();
|
||||
|
||||
let pathfinder = new THREE.Pathfinding();
|
||||
let mouse = new THREE.Vector2();
|
||||
// let mouse = new THREE.Vector2();
|
||||
let raycaster = new THREE.Raycaster();
|
||||
|
||||
//上车控制开关
|
||||
@ -331,45 +337,45 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
);
|
||||
// document.addEventListener( 'mouseup', onDocumentMouseUp, false );
|
||||
|
||||
function onDocumentMouseUp (event) {
|
||||
|
||||
mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
|
||||
mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
|
||||
|
||||
|
||||
camerass.updateMatrixWorld();
|
||||
|
||||
raycaster.setFromCamera( mouse, camerass );
|
||||
|
||||
const intersects = raycaster.intersectObject( navmesh );
|
||||
|
||||
if ( !intersects.length ) return;
|
||||
console.log(intersects[0].point);
|
||||
targetPosition.copy( intersects[0].point );
|
||||
|
||||
// Teleport on ctrl/cmd click or RMB.
|
||||
if (event.metaKey || event.ctrlKey || event.button === 2) {
|
||||
|
||||
path = null;
|
||||
originhuman1.position.copy( playerPosition.copy( targetPosition ) );
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
path = pathfinder.findPath( playerPosition, targetPosition, ZONE, groupID );
|
||||
|
||||
let points = [];
|
||||
points.push(new THREE.Vector3(originhuman1.position.x,originhuman1.position.y,originhuman1.position.z));
|
||||
for(let i=0;i<path.length;i++){
|
||||
points.push(path[i]);
|
||||
}
|
||||
originhuman1.curve = new THREE.CatmullRomCurve3(points);
|
||||
originhuman1.curve.curvrtype = "centripetal";
|
||||
originhuman1.progress = 0;
|
||||
console.log(path);
|
||||
|
||||
}
|
||||
// function onDocumentMouseUp (event) {
|
||||
//
|
||||
// mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
|
||||
// mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
|
||||
//
|
||||
//
|
||||
// camerass.updateMatrixWorld();
|
||||
//
|
||||
// raycaster.setFromCamera( mouse, camerass );
|
||||
//
|
||||
// const intersects = raycaster.intersectObject( navmesh );
|
||||
//
|
||||
// if ( !intersects.length ) return;
|
||||
// console.log(intersects[0].point);
|
||||
// targetPosition.copy( intersects[0].point );
|
||||
//
|
||||
// // Teleport on ctrl/cmd click or RMB.
|
||||
// if (event.metaKey || event.ctrlKey || event.button === 2) {
|
||||
//
|
||||
// path = null;
|
||||
// originhuman1.position.copy( playerPosition.copy( targetPosition ) );
|
||||
//
|
||||
// return;
|
||||
//
|
||||
// }
|
||||
//
|
||||
// path = pathfinder.findPath( playerPosition, targetPosition, ZONE, groupID );
|
||||
//
|
||||
// let points = [];
|
||||
// points.push(new THREE.Vector3(originhuman1.position.x,originhuman1.position.y,originhuman1.position.z));
|
||||
// for(let i=0;i<path.length;i++){
|
||||
// points.push(path[i]);
|
||||
// }
|
||||
// originhuman1.curve = new THREE.CatmullRomCurve3(points);
|
||||
// originhuman1.curve.curvrtype = "centripetal";
|
||||
// originhuman1.progress = 0;
|
||||
// console.log(path);
|
||||
//
|
||||
// }
|
||||
|
||||
function tick ( dt ) {
|
||||
|
||||
@ -603,7 +609,7 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
//进站控制
|
||||
startWorker();
|
||||
stationwebwork.postMessage("on");
|
||||
passerwebwork.postMessage("on");
|
||||
// passerwebwork.postMessage("on");
|
||||
|
||||
};
|
||||
},1000);
|
||||
@ -767,28 +773,51 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
// // newhumancreate(stationzon.getinitposition("exitgate"),6);
|
||||
// }
|
||||
}
|
||||
function speciTest(){
|
||||
// stats.update();
|
||||
if(aiswitch == 0){
|
||||
moveanimateupdate();
|
||||
passerai();
|
||||
|
||||
delta = clock.getDelta();
|
||||
// tick(delta);
|
||||
|
||||
for(let i=mixers.length-1;i>=0;i--){
|
||||
if(mixers[i]._actions[0].isRunning()){
|
||||
mixers[i].update( delta );
|
||||
}
|
||||
}
|
||||
for(let i=humanlist.children.length-1;i>=0;i--){
|
||||
if(humanlist.children[i].mixer._actions[0].isRunning()){
|
||||
humanlist.children[i].mixer.update( delta );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function startWorker(){
|
||||
initpasser();
|
||||
passerwebwork.onmessage = function (event) {
|
||||
if(aiswitch == 0){
|
||||
moveanimateupdate();
|
||||
passerai();
|
||||
|
||||
delta = clock.getDelta();
|
||||
// tick(delta);
|
||||
|
||||
for(let i=mixers.length-1;i>=0;i--){
|
||||
if(mixers[i]._actions[0].isRunning()){
|
||||
mixers[i].update( delta );
|
||||
}
|
||||
}
|
||||
for(let i=humanlist.children.length-1;i>=0;i--){
|
||||
if(humanlist.children[i].mixer._actions[0].isRunning()){
|
||||
humanlist.children[i].mixer.update( delta );
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
// passerwebwork.onmessage = function (event) {
|
||||
//
|
||||
// stats.update();
|
||||
// if(aiswitch == 0){
|
||||
// moveanimateupdate();
|
||||
// passerai();
|
||||
//
|
||||
// delta = clock.getDelta();
|
||||
// // tick(delta);
|
||||
//
|
||||
// for(let i=mixers.length-1;i>=0;i--){
|
||||
// if(mixers[i]._actions[0].isRunning()){
|
||||
// mixers[i].update( delta );
|
||||
// }
|
||||
// }
|
||||
// for(let i=humanlist.children.length-1;i>=0;i--){
|
||||
// if(humanlist.children[i].mixer._actions[0].isRunning()){
|
||||
// humanlist.children[i].mixer.update( delta );
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// };
|
||||
stationwebwork.onmessage = function (event) {
|
||||
if(aiswitch == 0){
|
||||
// console.log(humanlist.children.length);
|
||||
@ -828,13 +857,15 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
// console.log(rendermode);
|
||||
if(rendermode == 4){
|
||||
render4view();
|
||||
}else if(rendermode == 2){
|
||||
}
|
||||
if(rendermode == 2){
|
||||
render2view();
|
||||
}
|
||||
speciTest();
|
||||
// else if(rendermode == 1){
|
||||
// render4view();
|
||||
// }
|
||||
else if(rendermode == 0){
|
||||
if(rendermode == 0){
|
||||
renderer.render(scene, camerass);
|
||||
scope.controls.update();
|
||||
}
|
||||
@ -1046,7 +1077,7 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
model.action.play();
|
||||
model.progress = 0;
|
||||
model.runrail = curve;
|
||||
model.speed = 0.2/curve.getLength();
|
||||
model.speed = 0.1/curve.getLength();
|
||||
}
|
||||
|
||||
function moveanimateupdate(){
|
||||
@ -1614,59 +1645,58 @@ export function Jl3dpassflow(dom,skinCode,routegroup,viewMap) {
|
||||
|
||||
}
|
||||
|
||||
let specilView,specilCamera,specilLeft,specilBottom,specilWidth,specilHeight;
|
||||
function render4view() {
|
||||
|
||||
// updateSize();
|
||||
for ( let ii = 0; ii < 4; ii ++ ) {
|
||||
|
||||
for ( let ii = 0; ii < views4.length; ++ ii ) {
|
||||
|
||||
let view = views4[ ii ];
|
||||
let camera = view.camera;
|
||||
specilView = views4[ ii ];
|
||||
specilCamera = specilView.camera;
|
||||
|
||||
// view.updateCamera( camera, scene, mouseX, mouseY );
|
||||
|
||||
let left = Math.floor( windowWidth * view.left );
|
||||
let bottom = Math.floor( windowHeight * view.bottom );
|
||||
let width = Math.floor( windowWidth * view.width );
|
||||
let height = Math.floor( windowHeight * view.height );
|
||||
specilLeft = Math.floor( windowWidth * specilView.left );
|
||||
specilBottom = Math.floor( windowHeight * specilView.bottom );
|
||||
specilWidth = Math.floor( windowWidth * specilView.width );
|
||||
specilHeight = Math.floor( windowHeight * specilView.height );
|
||||
|
||||
renderer.setViewport( left, bottom, width, height );
|
||||
renderer.setScissor( left, bottom, width, height );
|
||||
renderer.setViewport( specilLeft,specilBottom,specilWidth,specilHeight );
|
||||
renderer.setScissor( specilLeft,specilBottom,specilWidth,specilHeight );
|
||||
renderer.setScissorTest( true );
|
||||
|
||||
camera.aspect = width / height;
|
||||
camera.updateProjectionMatrix();
|
||||
specilCamera.aspect = specilWidth / specilHeight;
|
||||
specilCamera.updateProjectionMatrix();
|
||||
|
||||
renderer.render( scene, camera );
|
||||
renderer.render( scene, specilCamera );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function render2view() {
|
||||
|
||||
// updateSize();
|
||||
|
||||
for ( let ii = 0; ii < views2.length; ++ ii ) {
|
||||
for ( let ii = 0; ii < 2; ii ++ ) {
|
||||
|
||||
let view = views2[ ii ];
|
||||
let camera = view.camera;
|
||||
specilView = views2[ ii ];
|
||||
specilCamera = specilView.camera;
|
||||
|
||||
// view.updateCamera( camera, scene, mouseX, mouseY );
|
||||
|
||||
let left = Math.floor( windowWidth * view.left );
|
||||
let bottom = Math.floor( windowHeight * view.bottom );
|
||||
let width = Math.floor( windowWidth * view.width );
|
||||
let height = Math.floor( windowHeight * view.height );
|
||||
specilLeft = Math.floor( windowWidth * specilView.left );
|
||||
specilBottom = Math.floor( windowHeight * specilView.bottom );
|
||||
specilWidth = Math.floor( windowWidth * specilView.width );
|
||||
specilHeight = Math.floor( windowHeight * specilView.height );
|
||||
|
||||
renderer.setViewport( left, bottom, width, height );
|
||||
renderer.setScissor( left, bottom, width, height );
|
||||
renderer.setViewport( specilLeft,specilBottom,specilWidth,specilHeight );
|
||||
renderer.setScissor( specilLeft,specilBottom,specilWidth,specilHeight );
|
||||
renderer.setScissorTest( true );
|
||||
|
||||
camera.aspect = width / height;
|
||||
camera.updateProjectionMatrix();
|
||||
specilCamera.aspect = specilWidth / specilHeight;
|
||||
specilCamera.updateProjectionMatrix();
|
||||
|
||||
renderer.render( scene, camera );
|
||||
renderer.render( scene, specilCamera );
|
||||
|
||||
}
|
||||
|
||||
|
@ -95,6 +95,7 @@ export default {
|
||||
watch: {
|
||||
'$store.state.app.windowSizeCount': function() {
|
||||
this.videoList.forEach((videoPlay, index)=>{
|
||||
console.log("??");
|
||||
document.querySelector('.myvideo' + index + '-dimensions').style.width = window.innerWidth / 4 + 'px';
|
||||
document.querySelector('.myvideo' + index + '-dimensions').style.height = window.innerHeight / 2 + 'px';
|
||||
// videoPlay.width_ = window.innerWidth / 4;
|
||||
|
@ -7,7 +7,7 @@ function timedCount(){
|
||||
|
||||
if(e.data == "on"){
|
||||
|
||||
update = setInterval("passerupdate()", 100);
|
||||
update = setInterval("passerupdate()", 200);
|
||||
}
|
||||
|
||||
if(e.data == "off"){
|
||||
|
@ -6,7 +6,7 @@ function timedCount(){
|
||||
|
||||
|
||||
if(e.data == "on"){
|
||||
console.log("on");
|
||||
// console.log("on");
|
||||
update = setInterval("stationupdate()", 2000);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user