增加三维客流量模块,修改三维沙盘行车部分代码

This commit is contained in:
sunzhenyu 2020-11-12 14:59:40 +08:00
parent 3a76731646
commit 243312ad24
21 changed files with 1048 additions and 495 deletions

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@ -56,7 +56,6 @@ export default {
threeDimensionalStation: '三维车站',
passengerflow: 'cctv视图',
trafficplantext:'客流规划',
traffictraintext:'列车客乘',
maintainer: '设备故障视图',
deviceView: '设备视图',
taskOperateSuccess: '任务操作成功',

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@ -4,7 +4,7 @@ import { getToken } from '@/utils/auth';
import store from '@/store/index_APP_TARGET';
// 定于仿真socket接口
export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passerStation,passerAi,passerHuman) {
export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passerStation,passerAi,jl3d) {
const scope = this;
this.teststomp = new StompClient();
@ -30,8 +30,11 @@ export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passe
function callback(Response) {
const data = JSON.parse(Response.body);
if(data.type == "DeviceCtrl_3D"){
if(data.body.type == "PSD"){
jl3d.changespeed(30);
if(data.body.code == passerStation.nowStation.toppsd){
if(data.body.open == 0){
passerAi.passerout("top","end");
@ -50,23 +53,26 @@ export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passe
}
if(data.body.code == passerStation.nowStation.downpsd){
if(data.body.open == 0){
passerAi.passerout("down","end");
deviceaction.down.action.reset();
deviceaction.down.action.time = deviceaction.down.action._clip.duration;
deviceaction.down.action.timeScale = -1;
deviceaction.down.action.play();
passerAi.passerout("down","end");
}else{
passerAi.passerout("down","start");
deviceaction.down.action.reset();
deviceaction.down.action.time = 0;
deviceaction.down.action.timeScale = 1;
deviceaction.down.action.play();
passerAi.passerout("down","start");
}
}
}
if(data.body.type == "TRAIN_DOOR"){
if(toptrain.nowcode == data.body.code){
if(data.body.open == "0"){
@ -129,6 +135,7 @@ export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passe
let actions;
function opentraindoor(train,doorcode,direct){
// console.log(train);
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;

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@ -29,7 +29,7 @@ export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passe
// 仿真socket接口回调函数
function callback(Response) {
const data = JSON.parse(Response.body);
// console.log(data);
if(data.type == "TrainRun_3D"){
trafficTrain.trainList = data.body;
// console.log(trafficTrain.nowTrainCode);
@ -38,8 +38,10 @@ export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passe
if(data.type == "DeviceCtrl_3D"){
if(data.body.type == "TRAIN_DOOR"){
if(toptrain.nowcode == data.body.code){
if(toptrain.nowcode == data.body.code){
console.log(data.body);
console.log(toptrain.nowcode);
if(data.body.open == "0"){
closetraindoor(toptrain,data.body.doorCode,"top");
@ -62,6 +64,7 @@ export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passe
let actions;
function opentraindoor(train,doorcode,direct){
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;
@ -79,7 +82,7 @@ export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passe
actions = train.action.down;
}
}
console.log(actions);
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = 0;
@ -105,7 +108,7 @@ export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passe
actions = train.action.down;
}
}
console.log(actions);
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = actions[an]._clip.duration;

View File

@ -54,7 +54,7 @@ let path;
//设备动画action组
let deviceaction = [];
//控制帧率的webworker线程
let passerWebWork = new Worker(JL3D_LOCAL_STATIC+"/workertest/passsimulation/station.js");
let passerWebWork = new Worker(JL3D_LOCAL_STATIC+"/workertest/trafficplan/trafficstation.js");
//老版本临时ai控制
let olddataai = false;
@ -73,6 +73,11 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
this.mixers = [];
this.showmodel = null;
this.humanWaitIn = [];
this.humanWaitOut = [];
this.humanInSpeed = 0;
this.humanOutSpeed = 0;
//定义相机
camerass = new THREE.PerspectiveCamera(70, dom.offsetWidth / dom.offsetHeight, 0.01, 1000);
camerass.position.set(0, 80, 40);
@ -127,10 +132,18 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
let passerCheckDoor = new PasserCheckDoor();
let passerTrain = new PasserTrain();
// document.addEventListener( "mousedown", onselect, false );
getPublish3dMapDetail(skinCode).then(netdata3d => {
passerStation.loadMaterial(netdata3d);
this.modelmanager.loadpromise(JSON.parse(netdata3d.data.assets).cctvAssetList, scope.mixers).then(function (data) {
this.modelmanager.loadpromise(Staticmodel, scope.mixers,"2").then(function (data) {
// console.log(scope.modelmanager.station.mesh.getObjectByName("top"));
// let testtop = scope.modelmanager.station.mesh.getObjectByName("down");
// for(let i=0;i<testtop.children.length;i++){
// console.log(testtop.children[i].matrixWorld.elements[12]);
// console.log(testtop.children[i].matrixWorld.elements);
// }
// console.log(scope.modelmanager.station.mesh.getObjectByName("down"));
passerStation.initStationAnimation(scope.modelmanager.station.mesh,mixers,deviceaction,scene);
passerCheckDoor.initCheckDoorInAnimation(scope.modelmanager.zhajiin.mesh,mixers,deviceaction,scene);
passerCheckDoor.initCheckDoorOutAnimation(scope.modelmanager.zhajiout.mesh,mixers,deviceaction,scene);
@ -150,7 +163,7 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
scene.add(downWaitPassers);
scene.add(outStationPassers);
passerStation.initStationList(netdata.data.stationList,netdata.data.stationStandList,netdata.data.psdList);
socktest = new PassflowConnect(deviceaction,passerTrain.toptrain,passerTrain.downtrain,routegroup,passerStation,passerAi,passerHuman);
socktest = new PassflowConnect(deviceaction,passerTrain.toptrain,passerTrain.downtrain,routegroup,passerStation,passerAi,scope);
store.dispatch('app/animationsClose');
@ -159,8 +172,7 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
clearInterval(checkobject);
//进站控制
startWorker();
passerWebWork.postMessage("on");
passerWebWork.postMessage(["on"]);
},1000);
});
@ -173,6 +185,12 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
scope.resetscene();
}
this.changespeed = function(creatspeed){
scope.humanInSpeed = creatspeed;
updatePasserSpeed(creatspeed);
passerWebWork.postMessage(["changespeed",creatspeed/30]);
}
this.resetscene = function(){
aiswitch = 1;
passerAi.toppasserin = false;
@ -292,12 +310,13 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
passerWebWork.onmessage = function (event) {
if(aiswitch == 0){
// console.log(humanlist.children.length);
updatePasserData(humanlist.children.length,topWaitPassers.children.length,downWaitPassers.children.length,outStationPassers.children.length);
if(humanlist.children.length < 100){
let direct = Math.floor(Math.random()*(3-1+1))+1;
//1--top
//2-- down
updatePasserData(humanlist.children.length,topWaitPassers.children.length,downWaitPassers.children.length,outStationPassers.children.length);
if(direct == 1){
if(direct == 1){
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter1"),0);
}else{
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter2"),0);
@ -326,6 +345,23 @@ export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
}
};
}
//
// function onselect(event){
// if(event.button == '0'){
//
// //定义光线
// let raycaster = new THREE.Raycaster();
// //定义平面鼠标点击坐标
// let mouse = new THREE.Vector2();
// mouse.x = (event.clientX / scope.dom.offsetWidth) * 2 - 1;
// mouse.y = -(event.clientY / scope.dom.offsetHeight) * 2 + 1;
//
// raycaster.setFromCamera( mouse, camerass );
//
// let intersects = raycaster.intersectObject(scope.modelmanager.station.mesh,true);
// console.log(intersects[0].point);
// }
// }
//循环渲染函数

View File

@ -15,7 +15,7 @@ import { getPublishMapVersion, getPublishMapDetail,getPublish3dMapDetail} from '
//cctv列车对象
import { PasserTrain } from '@/jlmap3d/jl3dtrafficplan/model/passertrain.js';
//cctv行人对象
import { PasserHuman } from '@/jlmap3d/jl3dpassflow/model/passerhuman.js';
import { PasserHuman } from '@/jlmap3d/jl3dtrafficplan/model/traintrunk/passertrunkhuman.js';
//cctv渲染器
import { PasserRender } from '@/jlmap3d/jl3dpassflow/passerrender/passerrender.js';
//cctv行人ai
@ -72,6 +72,11 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
this.trainList = [];
this.humanWaitIn = [];
this.humanWaitOut = [];
this.humanInSpeed = 0;
this.humanOutSpeed = 0;
//定义相机
camerass = new THREE.PerspectiveCamera(70, dom.offsetWidth / dom.offsetHeight, 0.01, 1000);
camerass.position.set(0, 80, 40);
@ -95,10 +100,10 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
controls.maxDistance = 800;
controls.screenSpacePanning = true;
camerass.position.x = 21.83;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 4.78;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
controls.enabled = false;
@ -151,10 +156,7 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
})
this.changeTrain = function(trainCode){
// scope.resetscene();
scope.nowTrainCode = trainCode;
}
this.resetscene = function(){
aiswitch = 1;
@ -204,33 +206,34 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
// actions[an].play();
// }
setTimeout(function(){
passerAi.initPasser(humanlist,passerHuman);
passerHuman.setNowTrunkPasser(humanlist);
aiswitch = 0;
}, 2000);
}
function startWorker(){
passerAi.initPasser(humanlist,passerHuman);
passerHuman.setNowTrunkPasser(humanlist,200,0);
let updateaianimate = setInterval(
function(){
// console.log("?");
if(aiswitch == 0){
passerHuman.moveAnimateUpdate(humanlist,olddataai,passerHuman);
// passerHuman.moveAnimateUpdate(humanlist,olddataai,passerHuman);
// passerAi.aiUpdate(humanlist,passerHuman,passerCheckDoor,deviceaction);
delta = clock.getDelta();
// console.log(mixers);
for(let i=mixers.length-1;i>=0;i--){
if(mixers[i]._actions[0].isRunning()){
// console.log(mixers[i]);
mixers[i].update( delta );
}
}
for(let i=humanlist.children.length-1;i>=0;i--){
if(humanlist.children[i].mixer._actions[0].isRunning()){
humanlist.children[i].mixer.update( delta );
}
}
// for(let i=humanlist.children.length-1;i>=0;i--){
// if(humanlist.children[i].mixer._actions[0].isRunning()){
// humanlist.children[i].mixer.update( delta );
// }
// }
}
}
, 100);
@ -240,13 +243,7 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
// console.log(humanlist.children.length);
if(humanlist.children.length < 80){
let direct = Math.floor(Math.random()*(3-1+1))+1;
//1--top
//2-- down
if(direct == 1){
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter1"),0);
}else{
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter2"),0);
}
if(passerAi.toppasseron){
for(let i=0,leni=passerZone.list["standtop"].doorpoints.length;i<leni;i++ ){
setTimeout(function(){
@ -286,50 +283,55 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
}
this.switchcamera = function(trunkNum){
console.log(passerTrain.toptrain);
console.log(camerass.position);
// console.log(passerTrain.toptrain);
// console.log(camerass.position);
console.log(trunkNum);
// let test = "";
passerHuman.nowTrunk = trunkNum;
passerHuman.resetPasser(humanlist);
passerHuman.setNowTrunkPasser(humanlist,200,trunkNum);
switch (trunkNum) {
case '0':
camerass.position.x = 21.83;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 4.78;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '1':
camerass.position.x = 39.83;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 26.00;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '2':
camerass.position.x = 60.71;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 48.71;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '3':
camerass.position.x = 82.01;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 70.01;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '4':
camerass.position.x = 104.06;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 92.06;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '5':
camerass.position.x = 120.30;
camerass.position.y = 5.29;
camerass.position.z = 17.36;
controls.target = new THREE.Vector3(camerass.position.x-0.1,camerass.position.y-0.1,camerass.position.z);
camerass.position.x = 107.30;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
default:
@ -340,6 +342,10 @@ export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
return scope.trainList;
}
this.updateNowTrainCode = function(newCode){
passerTrain.toptrain.nowcode = newCode;
}
this.switchviews = function(viewmode){
passerRender.changeRenderMode(viewmode);
}

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@ -113,6 +113,7 @@ export function ModelManager(){
function fbxpromise(asset,mixers,model){
return new Promise(function(resolve, reject){
var loader = new THREE.FBXLoader();
if( mode == "2"){
loader.load( asset.url, function ( object ) {

View File

@ -1,71 +1,56 @@
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
var Staticmodel = {
man1: {
var Staticmodel = [
{
id: "1",
name: "人物1",
deviceType: "man",
type: "man",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/man1.FBX"
},//"https://joylink.club/oss/wx/switch/switch.FBX"
man2: {
deviceType: "man1",
type: "man1",
url: "/cbtc/static/MODEL/passflow/man1.FBX"
},{
id: "2",
name: "人物2",
deviceType: "man",
type: "man",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/man2.FBX"
},
station: {
deviceType: "man2",
type: "man2",
url: "/cbtc/static/MODEL/passflow/man2.FBX"
},{
id: "3",
name: "车站",
deviceType: "station",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/station.FBX"
},
zhajiin: {
deviceType: "cctvStation",
type: "cctvStation",
url: "/cbtc/static/trafficplan/station.FBX"
},{
id: "4",
name: "闸机",
deviceType: "zhajiin",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/zhajiin.FBX"
},
zhajiout: {
deviceType: "cctvGateIn",
type: "cctvGateIn",
url: "/cbtc/static/MODEL/passflow/zhajiin.FBX"
},{
id: "5",
name: "闸机",
deviceType: "zhajiout",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/zhajiout.FBX"
},
monitor: {
deviceType: "cctvGateOut",
type: "cctvGateOut",
url: "/cbtc/static/MODEL/passflow/zhajiout.FBX"
},{
id: "6",
name: "摄像机",
deviceType: "monitor",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/monitor.FBX"
},
train: {
deviceType: "cctvMonitor",
type: "cctvMonitor",
url: "/cbtc/static/MODEL/passflow/monitor.FBX"
},{
id: "7",
name: "列车",
deviceType: "train",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/train/train.FBX"
},
section: {
deviceType: "cctvTrain",
type: "cctvTrain",
url: "/cbtc/static/trafficplan/train.FBX"
},{
id: "8",
name: "区段",
deviceType: "section",
type: "hrb",
picUrl: "",
assetUrl: JL3D_LOCAL_STATIC+"/MODEL/passflow/section.FBX"
},
deviceType: "cctvSection",
type: "cctvSection",
url: "/cbtc/static/MODEL/passflow/section.FBX"
}
}
];
export { Staticmodel }

View File

@ -1,10 +1,7 @@
export function PasserHuman() {
let scope = this;
this.humanWaitIn = [];
this.humanWaitOut = [];
this.humanInSpeed = 0;
this.humanOutSpeed = 0;
//初始人物模型和动画
let originhuman1 = null;

View File

@ -1,18 +1,27 @@
export function PasserTrain() {
let scope = this;
this.toptrain = null;
this.downtrain = null;
//初始化列车模型动画
this.initTrain = function(object,mixers,deviceaction,scene){
// let ntracks1,ntracks2,tclip,fclip;
//
// ntracks1 = object.animations.slice(16,27);
//
// tclip = new THREE.AnimationClip("three",2,ntracks1);
//
// ntracks2 = object.animations.slice(0,15);
//
// fclip = new THREE.AnimationClip("four",2,ntracks2);
let scope = this;
this.toptrain = null;
this.downtrain = null;
this.dataList = [];
//初始化列车模型动画
this.initTrain = function(object,mixers,deviceaction,scene){
let ntracks1,ntracks2,tclip,fclip;
if(object.animations){
tclip = new THREE.AnimationClip("three",2,object.animations[0].tracks);
// ntracks1 = object.animations.slice(16,27);
//
// tclip = new THREE.AnimationClip("three",2,ntracks1);
// ntracks2 = object.animations.slice(0,15);
// fclip = new THREE.AnimationClip("four",2,ntracks2);
}
object.traverse( function ( child ) {
@ -46,10 +55,10 @@ export function PasserTrain() {
points2.push(new THREE.Vector3(-71,0.06,28.68));
points2.push(new THREE.Vector3(60.73,0.06,28.68));
scope.downtrain.curve = new THREE.CatmullRomCurve3(points2);
// console.log(scope.toptrain);
// inittrainanimation(scope.toptrain,tclip,fclip,mixers);
// inittrainanimation(scope.downtrain,tclip,fclip,mixers);
inittrainanimation(scope.toptrain,tclip,fclip,mixers);
inittrainanimation(scope.downtrain,tclip,fclip,mixers);
scope.toptrain.position.z = -20;
@ -62,58 +71,62 @@ export function PasserTrain() {
}
//初始化车门动画
function inittrainanimation(train,tclip,fclip,mixers){
for(let j=0;j<train.children.length;j++){
if(train.children[j].name == "c1" || train.children[j].name == "c6"){
for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
if(train.children[j].children[n].name == "top"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
mixers.push(mixer);
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.top.push(action);
mixers.push(mixer);
}
if(train.children[j].children[n].name == "down"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
mixers.push(mixer);
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.down.push(action);
mixers.push(mixer);
}
}
}else{
for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
if(train.children[j].children[n].name == "top"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(fclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
mixers.push(mixer);
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.top.push(action);
mixers.push(mixer);
}
if(train.children[j].children[n].name == "down"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(fclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
mixers.push(mixer);
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.down.push(action);
mixers.push(mixer);
}
}
}
// if(train.children[j].name == "c1" || train.children[j].name == "c6"){
// console.log(train.children[j].children);
for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
if(train.children[j].children[n].name == "top"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.top.push(action);
mixers.push(mixer);
}
if(train.children[j].children[n].name == "down"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.down.push(action);
mixers.push(mixer);
}
}
// }else{
// for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
// if(train.children[j].children[n].name == "top"){
// train.children[j].children[n].animations = [];
// train.children[j].children[n].animations.push(fclip.clone());
// let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
// mixers.push(mixer);
// let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
// action.setLoop(THREE.LoopOnce);
// action.clampWhenFinished = true;
// train.action.top.push(action);
// mixers.push(mixer);
// }
// if(train.children[j].children[n].name == "down"){
// train.children[j].children[n].animations = [];
// train.children[j].children[n].animations.push(fclip.clone());
// let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
// mixers.push(mixer);
// let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
// action.setLoop(THREE.LoopOnce);
// action.clampWhenFinished = true;
// train.action.down.push(action);
// mixers.push(mixer);
// }
// }
// }
}
}

View File

@ -0,0 +1,374 @@
import { PasserTrunkManager } from '@/jlmap3d/jl3dtrafficplan/model/traintrunk/passertrunkmanager.js';
export function PasserHuman() {
let scope = this;
let trunkManager = new PasserTrunkManager();
let waitGroup = new THREE.Group();
this.nowTrunk = "";
//初始人物模型和动画
let originhuman1 = null;
let originhuman2 = null;
let originanima1 = null;
let originanima2 = null;
//初始化人物模型动画
this.initHumans = function(object1,object2,mixers,deviceaction,scene){
originhuman1 = object1;
originhuman1.progress = 1;
// scene.add(originhuman1);
originhuman2 = object2;
let mixer1 = new THREE.AnimationMixer( originhuman1 );
let mixer2 = new THREE.AnimationMixer( originhuman2 );
originanima1 = originhuman1.animations[ 0 ];
originanima2 = originhuman2.animations[ 0 ];
originhuman1.remove(originhuman1.children[2]);
for(let i=0;i<220;i++){
let newhuman;
createHumanModel(newhuman,waitGroup,new THREE.Vector3(0,0,0));
}
// console.log(waitGroup);
}
//创建新的进站乘客
// this.newInHuman= function(humanlist,position){
// if(scope.humanWaitIn.length != 0){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,scope.humanWaitIn[0].stage,scope.humanWaitIn[0].direct,scope.humanWaitIn[0].door);
// scope.humanWaitIn.shift();
// }
// }
// //创建新的出站乘客
// this.newOutHuman = function(humanlist,position){
// if(scope.humanWaitOut.length != 0){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,scope.humanWaitOut[0].stage,scope.humanWaitOut[0].direct,scope.humanWaitOut[0].door);
// scope.humanWaitOut.shift();
// }
//
// }
//创建新的乘客
// this.newHumanCreate = function(humanlist,position,stage,direct,door){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,stage,direct,door);
// }
function createHumanModel(newhuman,humanlist,position,stage,direct,door){
let mantype = Math.floor(Math.random()*(3-1+1))+1;
if(mantype == 1){
newhuman = THREE.SkeletonUtils.clone( originhuman1 );
newhuman.animations = [];
newhuman.animations.push(originanima1.clone());
}else{
newhuman = THREE.SkeletonUtils.clone( originhuman2 );
newhuman.animations = [];
newhuman.animations.push(originanima2.clone());
}
let mixer = new THREE.AnimationMixer( newhuman );
newhuman.position.copy(position);
newhuman.status = 0;
newhuman.stage = stage;
if(direct){
if(direct == "top"){
newhuman.rotation.y = Math.PI;
}
newhuman.direct = direct;
}else{
newhuman.direct = null;
}
newhuman.doorstatus = null;
if(door){
newhuman.door = door;
}else{
newhuman.door = null;
}
newhuman.action = mixer.clipAction( newhuman.animations[ 0 ] );
newhuman.mixer = mixer;
newhuman.runrail = null;
newhuman.speed = 0;
newhuman.mixer = mixer;
humanlist.add(newhuman);
}
//定义新模型走路动画
this.initMoveAnimate = function(model,name,points,index){
model.status = 1;
let curve = new THREE.CatmullRomCurve3(points);
curve.curvrtype = "catmullrom";
// curve.getLength();
// curve动画轨迹
// progress动画进度
// enable当前动画开关
// speed动画速度
// console.log(curve);
model.action.play();
model.progress = 0;
model.runrail = curve;
model.speed = 0.2/curve.getLength();
}
//更新人物列表中人物的动画
this.moveAnimateUpdate = function(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman){
for(let i=0;i<outStationPassers.children.length;i++){
if(outStationPassers.children[i].status == 1){
if(outStationPassers.children[i].progress>=1){
outStationPassers.children[i].progress = 1;
outStationPassers.children[i].action.stop();
outStationPassers.children[i].status = 0;
if(outStationPassers.children[i].stage == 8){
passerHuman.uncache(outStationPassers.children[i]);
outStationPassers.remove(outStationPassers.children[i]);
i--;
}else if(outStationPassers.children[i].stage == 7){
outStationPassers.children[i].stage = 8;
}
else if(outStationPassers.children[i].stage == 5){
outStationPassers.children[i].stage = 7;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress);
//更新模型坐标
outStationPassers.children[i].position.x = point.x;
outStationPassers.children[i].position.y = point.y;
outStationPassers.children[i].position.z = point.z;
if((outStationPassers.children[i].progress+0.001)<1){
let tangent = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress+0.001);
outStationPassers.children[i].lookAt(new THREE.Vector3(tangent.x,outStationPassers.children[i].position.y,tangent.z));
}
outStationPassers.children[i].progress += outStationPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<topWaitPassers.children.length;i++){
if(topWaitPassers.children[i].status == 1){
if(topWaitPassers.children[i].progress>=1){
topWaitPassers.children[i].progress = 1;
topWaitPassers.children[i].action.stop();
topWaitPassers.children[i].status = 0;
if(topWaitPassers.children[i].stage == 4){
passerHuman.uncache(topWaitPassers.children[i]);
topWaitPassers.remove(topWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress);
//更新模型坐标
topWaitPassers.children[i].position.x = point.x;
topWaitPassers.children[i].position.y = point.y;
topWaitPassers.children[i].position.z = point.z;
if((topWaitPassers.children[i].progress+0.001)<1){
let tangent = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress+0.001);
topWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,topWaitPassers.children[i].position.y,tangent.z));
}
topWaitPassers.children[i].progress += topWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<downWaitPassers.children.length;i++){
if(downWaitPassers.children[i].status == 1){
if(downWaitPassers.children[i].progress>=1){
downWaitPassers.children[i].progress = 1;
downWaitPassers.children[i].action.stop();
downWaitPassers.children[i].status = 0;
if(downWaitPassers.children[i].stage == 4){
passerHuman.uncache(downWaitPassers.children[i]);
downWaitPassers.remove(downWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress);
//更新模型坐标
downWaitPassers.children[i].position.x = point.x;
downWaitPassers.children[i].position.y = point.y;
downWaitPassers.children[i].position.z = point.z;
if((downWaitPassers.children[i].progress+0.001)<1){
let tangent = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress+0.001);
downWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,downWaitPassers.children[i].position.y,tangent.z));
}
downWaitPassers.children[i].progress += downWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<humanlist.children.length;i++){
if(humanlist.children[i].status == 1){
if(humanlist.children[i].progress>=1){
//更新模型坐标
if(humanlist.children[i].status == 1){
humanlist.children[i].progress = 1;
humanlist.children[i].action.stop();
humanlist.children[i].status = 0;
if(humanlist.children[i].stage == 3){
humanlist.children[i].stage = 4;
if(humanlist.children[i].direct == "top"){
topWaitPassers.add(humanlist.children[i]);
i--;
}else if(humanlist.children[i].direct == "down"){
downWaitPassers.add(humanlist.children[i]);
i--;
}
}else if(humanlist.children[i].stage == 2){
humanlist.children[i].stage = 3;
}else if(humanlist.children[i].stage == 1){
humanlist.children[i].stage = 2;
}else if(humanlist.children[i].stage == 0){
// // console.log(humans[i].doors);
// zhajiin[humanlist.children[i].doors].waiting = 0;
humanlist.children[i].stage = 1;
}
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress);
//更新模型坐标
humanlist.children[i].position.x = point.x;
humanlist.children[i].position.y = point.y;
humanlist.children[i].position.z = point.z;
if((humanlist.children[i].progress+0.001)<1){
let tangent = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress+0.001);
humanlist.children[i].lookAt(new THREE.Vector3(tangent.x,humanlist.children[i].position.y,tangent.z));
}
humanlist.children[i].progress += humanlist.children[i].speed;
point = null;
}
}
}
}
this.resetPasser = function(humanlist){
let passerlength = humanlist.children.length;
for(let i=0;i<passerlength;i++){
waitGroup.add(humanlist.children[0]);
}
}
this.inTrainRail = function(inNum,direct){
for(let i=0;i<leaceNum;i++){
if(direct == 1){
}else if(direct == 2){
}
let pos = trunkManager.getTrunkRandomPos(trunknum);
trunkManager.getRail(direct,scope.nowTrunk,pos);
humanlist.add(waitGroup.children[0]);
}
}
this.leaveTrainRail = function(leaveNum,doorCode){
for(let i=0;i<leaceNum;i++){
trunkManager.getRail(direct,scope.nowTrunk,humanlist.children[i]);
}
}
this.setNowTrunkPasser = function(humanlist,num,trunknum){
// let array = getnum(num,6);
// console.log(array);
if(num){
// for(let i=0;i<array.length;i++){
for(let j=0;j<num;j++){
let pos = trunkManager.getTrunkRandomPos(trunknum);
waitGroup.children[0].zone = trunkManager.trunk[trunknum].name;
waitGroup.children[0].position.x = pos.x;
waitGroup.children[0].position.y = pos.y;
waitGroup.children[0].position.z = pos.z;
if(pos.z<0){
waitGroup.children[0].rotation.y = Math.PI;
}else{
waitGroup.children[0].rotation.y = 0;
}
humanlist.add(waitGroup.children[0]);
}
// }
}
}
//计算距离
//let dx = Math.abs(point1.x - point2.x);
//let dy = Math.abs(point1.y - point2.y);
  //let distance = Math.sqrt(Math.pow(dx,2)+Math.pow(dy,2));
//寻找最小距离
// var x = 9 ,y = 12 , c = 50;
// var max = x > y ? (x > c ? x : c) : (y > c ? y : c);
// var min = x < y ? (x < c ? x : c) : (y < c ? y : c);
function getnum(num,pnum){
let re = [];
let base = Math.floor(num/pnum);
let reset = num%pnum;
for(let i=0;i<pnum;i++){
let nownum = base+(i<reset?1:0);
let newtraindata = {
num:nownum,
}
re.push(newtraindata);
}
return re;
}
//离开车站释放缓存
this.uncache = function(uncachemodel){
if(uncachemodel){
uncachemodel.mixer.uncacheAction();
uncachemodel.traverse( function ( child ) {
if ( child.isMesh ) {
child.geometry.dispose();
child.material.dispose();
}
} );
}
}
}

View File

@ -0,0 +1,126 @@
export function PasserTrunkManager(data) {
var scope = this;
this.trunk = [
{
name:"trunk1",
position:new THREE.Vector3(11.6,1.22,0),
leftdoor:[
new THREE.Vector3(7.12,1.22,-1.6),
new THREE.Vector3(11.6,1.22,-1.6),
new THREE.Vector3(16,1.22,-1.6)
],
rightdoor:[
new THREE.Vector3(7.12,1.22,1.6),
new THREE.Vector3(11.6,1.22,1.6),
new THREE.Vector3(16,1.22,1.6)
],
},
{
name:"trunk2",
position:new THREE.Vector3(33,1.22,0),
leftdoor:[
new THREE.Vector3(28.4,1.22,-1.6),
new THREE.Vector3(33,1.22,-1.6),
new THREE.Vector3(37,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(28.4,1.22,1.6),
new THREE.Vector3(33,1.22,1.6),
new THREE.Vector3(37,1.22,1.6),
],
},
{
name:"trunk3",
position:new THREE.Vector3(54,1.22,0),
leftdoor:[
new THREE.Vector3(50,1.22,-1.6),
new THREE.Vector3(54,1.22,-1.6),
new THREE.Vector3(58,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(50,1.22,1.6),
new THREE.Vector3(54,1.22,1.6),
new THREE.Vector3(58,1.22,1.6)
],
},
{
name:"trunk4",
position:new THREE.Vector3(75.7,1.22,0),
leftdoor:[
new THREE.Vector3(71,1.22,-1.6),
new THREE.Vector3(75,1.22,-1.6),
new THREE.Vector3(79,1.22,-1.6)
],
rightdoor:[
new THREE.Vector3(71,1.22,1.6),
new THREE.Vector3(75,1.22,1.6),
new THREE.Vector3(79,1.22,1.6)
],
},
{
name:"trunk5",
position:new THREE.Vector3(97.1,1.22,0),
leftdoor:[
new THREE.Vector3(93,1.22,-1.6),
new THREE.Vector3(97,1.22,-1.6),
new THREE.Vector3(101,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(93,1.22,1.6),
new THREE.Vector3(97,1.22,1.6),
new THREE.Vector3(101,1.22,1.6)
],
},
{
name:"trunk6",
position:new THREE.Vector3(118.5,1.22,0),
leftdoor:[
new THREE.Vector3(114.5,1.22,-1.6),
new THREE.Vector3(118.5,1.22,-1.6),
new THREE.Vector3(122.5,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(114.5,1.22,1.6),
new THREE.Vector3(118.5,1.22,1.6),
new THREE.Vector3(122.5,1.22,1.6),
],
}
];
var rand = (min,max) => Math.round(Math.random()*(max-min))+min;
this.getDoorRandomPos = function(trunkNum,direct){
let newPos = null;
let doorNum = rand(0,2);
if(direct == "1"){
newPos = scope.trunk[trunkNum].leftdoor[doorNum];
}else if(direct == "2"){
newPos = scope.trunk[trunkNum].rightdoor[doorNum];
}
return newPos;
}
this.getTrunkRandomPos = function(index){
let newPos = new THREE.Vector3(
scope.trunk[index].position.x+RandomNum(-11,11),
1.22,
scope.trunk[index].position.z+RandomNum(-1.28,1.28));
return newPos;
}
function RandomNum(Min, Max) {
var Range = Max - Min;
var Rand = Math.random();
var num = Min + Rand * Range; //四舍五入
return num;
}
}

View File

@ -58,31 +58,49 @@ let standtop = {
stage : "3",
randompoint : new THREE.Vector3(-64,1.77,0.38),
doorpoints:[
new THREE.Vector3(-62.84,1.77,-4.38),
new THREE.Vector3(-58.11,1.77,-4.38),
new THREE.Vector3(-53.47,1.77,-4.38),
new THREE.Vector3(-45.45,1.77,-4.38),
new THREE.Vector3(-41.1,1.77,-4.38),
new THREE.Vector3(-36.33,1.77,-4.38),
new THREE.Vector3(-31.5,1.77,-4.38),
new THREE.Vector3(-23.65,1.77,-4.38),
new THREE.Vector3(-18.98,1.77,-4.38),
new THREE.Vector3(-14.46,1.77,-4.38),
new THREE.Vector3(-10,1.77,-4.38),
new THREE.Vector3(-2.2,1.77,-4.38),
new THREE.Vector3(2.49,1.77,-4.38),
new THREE.Vector3(7.17,1.77,-4.38),
new THREE.Vector3(11.8,1.77,-4.38),
new THREE.Vector3(19.41,1.77,-4.38),
new THREE.Vector3(24.09,1.77,-4.38),
new THREE.Vector3(28.72,1.77,-4.38),
new THREE.Vector3(33.46,1.77,-4.38),
new THREE.Vector3(41.24,1.77,-4.38),
new THREE.Vector3(45.82,1.77,-4.38),
new THREE.Vector3(50.69,1.77,-4.38)
new THREE.Vector3(-62.1,1.77,-4.38),
new THREE.Vector3(-57.54,1.77,-4.38),
new THREE.Vector3(-53.1,1.77,-4.38),
new THREE.Vector3(-42.5,1.77,-4.38),
new THREE.Vector3(-37.6,1.77,-4.38),
new THREE.Vector3(-33.6,1.77,-4.38),
new THREE.Vector3(-20.8,1.77,-4.38),
new THREE.Vector3(-16.6,1.77,-4.38),
new THREE.Vector3(-12,1.77,-4.38),
new THREE.Vector3(0.5,1.77,-4.38),
new THREE.Vector3(4.8,1.77,-4.38),
new THREE.Vector3(9.27,1.77,-4.38),
new THREE.Vector3(21.6,1.77,-4.38),
new THREE.Vector3(26.2,1.77,-4.38),
new THREE.Vector3(30.48,1.77,-4.38),
new THREE.Vector3(43.2,1.77,-4.38),
new THREE.Vector3(47.5,1.77,-4.38),
new THREE.Vector3(51.9,1.77,-4.38)
],
// new THREE.Vector3(-62.84,1.77,-4.38),
// new THREE.Vector3(-58.11,1.77,-4.38),
// new THREE.Vector3(-53.47,1.77,-4.38),
// new THREE.Vector3(-45.45,1.77,-4.38),
// new THREE.Vector3(-41.1,1.77,-4.38),
// new THREE.Vector3(-36.33,1.77,-4.38),
// new THREE.Vector3(-31.5,1.77,-4.38),
// new THREE.Vector3(-23.65,1.77,-4.38),
// new THREE.Vector3(-18.98,1.77,-4.38),
// new THREE.Vector3(-14.46,1.77,-4.38),
// new THREE.Vector3(-10,1.77,-4.38),
// new THREE.Vector3(-2.2,1.77,-4.38),
// new THREE.Vector3(2.49,1.77,-4.38),
// new THREE.Vector3(7.17,1.77,-4.38),
// new THREE.Vector3(11.8,1.77,-4.38),
// new THREE.Vector3(19.41,1.77,-4.38),
// new THREE.Vector3(24.09,1.77,-4.38),
// new THREE.Vector3(28.72,1.77,-4.38),
// new THREE.Vector3(33.46,1.77,-4.38),
// new THREE.Vector3(41.24,1.77,-4.38),
// new THREE.Vector3(45.82,1.77,-4.38),
// new THREE.Vector3(50.69,1.77,-4.38)
railpoints : [
new THREE.Vector3(52.1,1.77,-1.8),
new THREE.Vector3(53.1,1.77,-1.8),
new THREE.Vector3(-63.5,1.77,-1.8)
]
};
@ -94,31 +112,49 @@ let standdown = {
stage : "3",
randompoint : new THREE.Vector3(-64,1.77,21),
doorpoints:[
new THREE.Vector3(-62.84,1.77,27),
new THREE.Vector3(-58.11,1.77,27),
new THREE.Vector3(-53.47,1.77,27),
new THREE.Vector3(-45.45,1.77,27),
new THREE.Vector3(-41.1,1.77,27),
new THREE.Vector3(-36.33,1.77,27),
new THREE.Vector3(-31.5,1.77,27),
new THREE.Vector3(-23.65,1.77,27),
new THREE.Vector3(-18.98,1.77,27),
new THREE.Vector3(-14.46,1.77,27),
new THREE.Vector3(-10,1.77,27),
new THREE.Vector3(-2.2,1.77,27),
new THREE.Vector3(2.49,1.77,27),
new THREE.Vector3(7.17,1.77,27),
new THREE.Vector3(11.8,1.77,27),
new THREE.Vector3(19.41,1.77,27),
new THREE.Vector3(24.09,1.77,27),
new THREE.Vector3(28.72,1.77,27),
new THREE.Vector3(33.46,1.77,27),
new THREE.Vector3(41.24,1.77,27),
new THREE.Vector3(45.82,1.77,27),
new THREE.Vector3(50.69,1.77,27)
new THREE.Vector3(-62.1,1.77,27),
new THREE.Vector3(-57.54,1.77,27),
new THREE.Vector3(-53.1,1.77,27),
new THREE.Vector3(-42.5,1.77,27),
new THREE.Vector3(-37.6,1.77,27),
new THREE.Vector3(-33.6,1.77,27),
new THREE.Vector3(-20.8,1.77,27),
new THREE.Vector3(-16.6,1.77,27),
new THREE.Vector3(-12,1.77,27),
new THREE.Vector3(0.5,1.77,27),
new THREE.Vector3(4.8,1.77,27),
new THREE.Vector3(9.27,1.77,27),
new THREE.Vector3(21.6,1.77,27),
new THREE.Vector3(26.2,1.77,27),
new THREE.Vector3(30.48,1.77,27),
new THREE.Vector3(43.2,1.77,27),
new THREE.Vector3(47.5,1.77,27),
new THREE.Vector3(51.9,1.77,27)
],
// new THREE.Vector3(-62.84,1.77,27),
// new THREE.Vector3(-58.11,1.77,27),
// new THREE.Vector3(-53.47,1.77,27),
// new THREE.Vector3(-45.45,1.77,27),
// new THREE.Vector3(-41.1,1.77,27),
// new THREE.Vector3(-36.33,1.77,27),
// new THREE.Vector3(-31.5,1.77,27),
// new THREE.Vector3(-23.65,1.77,27),
// new THREE.Vector3(-18.98,1.77,27),
// new THREE.Vector3(-14.46,1.77,27),
// new THREE.Vector3(-10,1.77,27),
// new THREE.Vector3(-2.2,1.77,27),
// new THREE.Vector3(2.49,1.77,27),
// new THREE.Vector3(7.17,1.77,27),
// new THREE.Vector3(11.8,1.77,27),
// new THREE.Vector3(19.41,1.77,27),
// new THREE.Vector3(24.09,1.77,27),
// new THREE.Vector3(28.72,1.77,27),
// new THREE.Vector3(33.46,1.77,27),
// new THREE.Vector3(41.24,1.77,27),
// new THREE.Vector3(45.82,1.77,27),
// new THREE.Vector3(50.69,1.77,27)
railpoints : [
new THREE.Vector3(52.1,1.77,24),
new THREE.Vector3(53.1,1.77,24),
new THREE.Vector3(-64,1.77,24)
]
};
@ -225,22 +261,21 @@ export function ZoneManager() {
}
this.getstandposition = function(name){
let n = Math.round(Math.random()*20);
let n = Math.round(Math.random()*17);
if(n>=1){
n=n;
}else{
n=0;
}
let randompoint = new THREE.Vector3(0,scope.list[name].doorpoints[n].y,0);
if(name == "standtop"){
randompoint.x = scope.list[name].doorpoints[n].x + Math.random()*3;
randompoint.z = scope.list[name].doorpoints[n].z +5;
randompoint.z = scope.list[name].doorpoints[n].z +4+Math.random()*5;
}
if(name == "standdown"){
randompoint.x = scope.list[name].doorpoints[n].x + Math.random()*3;
randompoint.z = scope.list[name].doorpoints[n].z -5;
randompoint.z = scope.list[name].doorpoints[n].z -4-Math.random()*5;
}
let standdata = {
door:n,
@ -268,6 +303,7 @@ export function ZoneManager() {
}
if(name == "exitgate"){
randompoint.x = scope.list[name].railpoints[exitnum].x ;
randompoint.y = scope.list[name].railpoints[exitnum].y ;
randompoint.z = scope.list[name].railpoints[exitnum].z ;

View File

@ -252,16 +252,21 @@ export function PasserAi(zone,finder) {
path = pathFinder.find(points[0],targetPosition.point);
humanlist.children[i].direct = "down";
}
if(path[0].y<9.84){
points.push(new THREE.Vector3(11.81,9.8,13.11));
points.push(new THREE.Vector3(29.5,1.77,13.16));
if(path != null){
if(path[0].y<9.84){
points.push(new THREE.Vector3(11.81,9.8,13.11));
points.push(new THREE.Vector3(29.5,1.77,13.16));
}
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
humanlist.children[i].door = targetPosition.door;
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
}else{
humanlist.children[i].position.x += 0.05;
}
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
humanlist.children[i].door = targetPosition.door;
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
}

View File

@ -180,11 +180,33 @@ export function StationStandListN() {
} );
let allClear = 0;
for(let j=0;j<standsdata.length;j++){
allClear = 0;
for(let i=0;i<psddata.length;i++){
for(let n=0;n<standsdata[j].stands.length;n++){
if(psddata[i].standCode == standsdata[j].stands[n].code){
allClear++;
standsdata[j].stands[n].position = psddata[i].position;
}
}
if(allClear == standsdata[j].stands.length){
standsdata[j].stands.sort(compare);
i = psddata.length;
}
}
}
console.log(standsdata);
console.log(psddata);
for(let i=0;i<standsdata.length;i++){
let newstationstand = new StationStandModel(standsdata[i]);
// console.log(standsdata[i]);
if(standsdata[i].code != "Station96090"){
console.log("3");
newstationstand.code = standsdata[i].code;
newstationstand.name = standsdata[i].name;
newstationstand.type = "station";
@ -236,7 +258,7 @@ export function StationStandListN() {
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
console.log(newstationstand.stands);
for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){
@ -305,116 +327,6 @@ export function StationStandListN() {
textt.dispose();
}
}
}else{
newstationstand.code = standsdata[i].code;
newstationstand.name = standsdata[i].name;
newstationstand.type = "station";
newstationstand.num = i;
newstationstand.stand = [];
// newstationstand.direction1.code = standsdata[i].direction1.code;
// newstationstand.direction1.name = standsdata[i].direction1.name;
// newstationstand.direction1.screenDoorOpenStatus = "01";
//
// newstationstand.direction2.code = standsdata[i].direction2.code;
// newstationstand.direction2.name = standsdata[i].direction2.name;
// newstationstand.direction2.screenDoorOpenStatus = "01";
let newstationmesh = null;
newstationmesh = selectmesh3.clone(true);
newstationmesh.code = standsdata[i].code;
newstationmesh.name = standsdata[i].code;
newstationmesh.position.x = standsdata[i].position.x;
newstationmesh.position.y = standsdata[i].position.y;
newstationmesh.position.z = standsdata[i].position.z;
// newstationmesh.rotation.x = standsdata[i].rotation._x;
// newstationmesh.rotation.y = standsdata[i].rotation._y;
// newstationmesh.rotation.z = standsdata[i].rotation._z;
newstationstand.mesh = newstationmesh;
scope.group.add(newstationmesh);
//
scope.list[standsdata[i].code] = newstationstand;
//
let newclip =null;
newclip = selectmesh3.animations[ 0 ];
for(let j=0;j<newstationmesh.children.length;j++){
if(newstationmesh.children[j].name == "top"){
newstationmesh.children[j].animations = [];
newstationmesh.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){
console.log("====================");
console.log(newstationstand.stands[m]);
console.log(psddata[n]);
if(psddata[n].standCode == newstationstand.stands[m].code && newstationstand.stands[m].right == false){
let key = psddata[n].code;
actionss[key] = {
status:"01",
action:mixer.clipAction( newstationmesh.children[j].animations[0])
};
actionss[key].action.setLoop(THREE.LoopOnce);
actionss[key].action.clampWhenFinished = true;
//actionss[key].play();
mixers.push(mixer);
n = psddata.length;
m = newstationstand.stands.length;
}
}
}
}
if(newstationmesh.children[j].name == "down"){
newstationmesh.children[j].animations = [];
newstationmesh.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){
console.log("====================");
console.log(newstationstand.stands[m]);
console.log(psddata[n]);
if(psddata[n].standCode == newstationstand.stands[m].code && newstationstand.stands[m].right == true){
let key = psddata[n].code;
actionss[key] = {
status:"01",
action:mixer.clipAction( newstationmesh.children[j].animations[0])
};
actionss[key].action.setLoop(THREE.LoopOnce);
actionss[key].action.clampWhenFinished = true;
//actionss[key].play();
mixers.push(mixer);
n = psddata.length;
m = newstationstand.stands.length;
}
}
}
}
}
if(mode){
if(mode == "02"){
let textgeometry = new THREE.PlaneBufferGeometry( 65, 90, 1 );
let textt = new THREE.CanvasTexture(getTextCanvas(standsdata[i]));
let textmaterial = new THREE.MeshBasicMaterial( { side: THREE.DoubleSide,map:textt ,transparent: true} );
let textplane = new THREE.Mesh( textgeometry, textmaterial );
textplane.name = standsdata[i].code;
textplane.position.y = 70;
textplane.rotation.x = Math.PI/2;
textplane.position.z = 50;
scope.textlist.push(textplane);
newstationmesh.add(textplane);
textgeometry.dispose();
textmaterial.dispose();
textt.dispose();
}
}
}
}
@ -427,6 +339,17 @@ export function StationStandListN() {
}
}
var compare = function (obj1, obj2) {
var val1 = obj1.position.y;
var val2 = obj2.position.y;
if (val1 < val2) {
return -1;
} else if (val1 > val2) {
return 1;
} else {
return 0;
}
}
//canvas文字贴图方法
//PS:待提炼 增强功能
var stationcanvas = new Image();

View File

@ -2,9 +2,9 @@ export function getBaseUrl() {
let BASE_API;
if (process.env.NODE_ENV === 'development') {
// BASE_API = 'https://joylink.club/jlcloud';
BASE_API = 'https://test.joylink.club/jlcloud';
// BASE_API = 'https://test.joylink.club/jlcloud';
// BASE_API = 'http://192.168.8.107:9000'; // 袁琪
// BASE_API = 'http://192.168.8.114:9000'; // 旭强
BASE_API = 'http://192.168.8.129:9000'; // 旭强
// BASE_API = 'http://192.168.8.109:9000'; // 张赛
// BASE_API = 'http://192.168.8.110:9000'; // 杜康
// BASE_API = 'http://b29z135112.zicp.vip';

View File

@ -96,7 +96,7 @@ export default {
this.allPassers = humanlistdata+topWaitPassersdata+downWaitPassersdata+outStationPassersdata+"人";
},
updatePasserSpeed(data){
this.nowInStationPassers = data.nowInStationPassers+"人/30s";
this.nowInStationPassers = data+"人/30s";
},
updatePasserOut(data){

View File

@ -16,11 +16,11 @@
<Station-Data>
</Station-Data>
<!-- <div class="menutop">
<div class="menutop">
<el-button-group>
<el-button type="primary" @click="switchauto">列车车厢视角</el-button>
</el-button-group>
</div> -->
</div>
<div class="menudown">
<el-button-group>
@ -41,101 +41,100 @@ import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
import StationData from '@/views/jlmap3d/trafficplan/component/stationdata';
export default {
name: 'TrafficPlan',
components: {
StationData,
name: 'TrafficPlan',
components: {
StationData,
},
data() {
return {
localStatic:JL3D_LOCAL_STATIC,
jl3d: null,
rendermode:'监控视角',
renderswitch:false,
stationlist:[],
value:'',
isCctv:true,
group:'',
mapId:'',
lineCode:'',
loadingProjectList: ['login', 'design', 'xty', 'designxty', 'gzb', 'designxty', 'xadt', 'designxadt', 'drts', 'designdrts']
};
},
computed: {
code() {
return this.$route.query.code;
},
data() {
return {
localStatic:JL3D_LOCAL_STATIC,
jl3d: null,
rendermode:'监控视角',
renderswitch:false,
stationlist:[],
value:'',
isCctv:true,
group:'',
mapId:'',
lineCode:'',
loadingProjectList: ['login', 'design', 'xty', 'designxty', 'gzb', 'designxty', 'xadt', 'designxadt', 'drts', 'designdrts']
};
project() {
return getSessionStorage('project');
},
computed: {
code() {
return this.$route.query.code;
},
project() {
return getSessionStorage('project');
},
},
watch: {
},
watch: {
},
created() {
if (this.loadingProjectList.includes(this.$route.query.project)) {
this.$store.dispatch('app/transitionAnimations');
}
document.querySelector("link[rel*='icon']").href = loginInfo[this.$route.query.project].linkIcon || ProjectIcon[this.$route.query.project];
},
mounted() {
this.group = this.$route.query.group;
this.mapId = this.$route.query.mapId;
this.lineCode = this.$route.query.lineCode;
this.init();
window.updatestationlist = this.updatestationlist;
if (this.$route.query.type == 'CCTV') {
this.isCctv = false;
}
},
beforeDestroy() {
},
methods: {
init: function () {
// let mapdata = this.$store.state.socket.device;
const dom = document.getElementById('jl3d');
this.jl3d = new Jl3dTrafficPlan(dom, this.$route.query.mapid, this.$route.query.group, 'normal');
},
created() {
if (this.loadingProjectList.includes(this.$route.query.project)) {
this.$store.dispatch('app/transitionAnimations');
}
document.querySelector("link[rel*='icon']").href = loginInfo[this.$route.query.project].linkIcon || ProjectIcon[this.$route.query.project];
},
mounted() {
this.group = this.$route.query.group;
this.mapId = this.$route.query.mapId;
this.lineCode = this.$route.query.lineCode;
this.init();
window.updatestationlist = this.updatestationlist;
if (this.$route.query.type == 'CCTV') {
this.isCctv = false;
switchrender() {
if (this.renderswitch == true) {
this.rendermode = '退出监控';
this.renderswitch = false;
this.jl3d.switchviews('freeview');
} else {
this.rendermode = '监控视角';
this.renderswitch = true;
this.jl3d.switchviews('4views');
}
},
beforeDestroy() {
},
methods: {
init: function () {
// let mapdata = this.$store.state.socket.device;
const dom = document.getElementById('jl3d');
this.jl3d = new Jl3dTrafficPlan(dom, this.$route.query.mapid, this.$route.query.group, 'normal');
},
switchrender() {
if (this.renderswitch == true) {
this.rendermode = '退出监控';
this.renderswitch = false;
this.jl3d.switchviews('freeview');
} else {
this.rendermode = '监控视角';
this.renderswitch = true;
this.jl3d.switchviews('4views');
}
},
switchauto() {
const routeData = this.$router.resolve({
path:'/jlmap3d/traffictrain',
query:{
mapid:this.$route.query.mapid,
group:this.group,
project: this.project,
noPreLogout: true,
lineCode:this.lineCode
}
});
window.open(routeData.href, '_blank', 'noopener noreferrer');
},
updatestationlist(list) {
// console.log(list);
this.value = list[0].name;
this.stationlist = list;
},
currentsel(selVal) {
this.jl3d.changestation(selVal);
// let oldgroupnum = this.groupnum;
// this.value = selVal;
},
back() {
window.close();
switchauto() {
const routeData = this.$router.resolve({
path:'/jlmap3d/traffictrain',
query:{
mapid:this.$route.query.mapid,
group:this.group,
project: this.project,
noPreLogout: true,
lineCode:this.lineCode
}
});
window.open(routeData.href, '_blank', 'noopener noreferrer');
},
updatestationlist(list) {
// console.log(list);
this.value = list[0].name;
this.stationlist = list;
},
currentsel(selVal) {
this.jl3d.changestation(selVal);
// let oldgroupnum = this.groupnum;
// this.value = selVal;
},
back() {
window.close();
}
}
};
</script>
<style scoped>

View File

@ -3,7 +3,7 @@
<div id="jl3d" :class="lineCode=='07'?'jl3ddraw':'jl3ddraw1'" />
<div class="station" :style="{'background-image': 'url('+localStatic+'/texture/scene.png)'}">
<div style="margin-top:5%;font-size: 30px;">当前列车:</div>
<el-select v-model="value" class="listmenu" placeholder="请选择列车" @visible-change="updateTrainList" @change="currentsel">
<el-select v-model="value" class="listmenu" placeholder="请选择列车" @visible-change="updateTrainList" @change="updateTrainCode">
<el-option
v-for="item in trainlist"
:key="item.code"
@ -26,16 +26,15 @@
<el-menu
default-active="2"
class="el-menu-vertical-demo datatab"
@open="handleOpen"
@close="handleClose"
background-color="#545c64"
text-color="#fff"
active-text-color="#ffd04b">
<el-submenu index="1">
<template slot="title">
<span>当前列车乘客总数:</span>
<span>{{allPassers}}</span>
<span>当前列车乘客总数:{{allPassers}}</span>
</template>
</el-submenu>
@ -43,36 +42,48 @@
<template slot="title">
<span>车厢一</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[0].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[0].percent}}</p>
</el-submenu>
<el-submenu index="3">
<template slot="title">
<span>车厢二</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[1].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[1].percent}}</p>
</el-submenu>
<el-submenu index="4">
<template slot="title">
<span>车厢三</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[2].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[2].percent}}</p>
</el-submenu>
<el-submenu index="5">
<template slot="title">
<span>车厢四</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[3].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[3].percent}}</p>
</el-submenu>
<el-submenu index="6">
<template slot="title">
<span>车厢五</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[4].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[4].percent}}</p>
</el-submenu>
<el-submenu index="7">
<template slot="title">
<span>车厢六</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[5].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[5].percent}}</p>
</el-submenu>
</el-menu>
@ -103,7 +114,7 @@ export default {
data() {
return {
isActive:-1,
isActive:0,
localStatic:JL3D_LOCAL_STATIC,
trunkAssetList:[
'/trafficplan/trunkhead.png',
@ -116,10 +127,14 @@ export default {
jl3d: null,
rendermode:'监控视角',
renderswitch:false,
takelimit:220,
takelist:[
{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},
],
trainlist:[],
value:'',
isCctv:true,
allPassers:0+'人',
allPassers:890,
loadingProjectList: ['login', 'design', 'xty', 'designxty', 'gzb', 'designxty', 'xadt', 'designxadt', 'drts', 'designdrts']
};
},
@ -144,6 +159,8 @@ export default {
mounted() {
this.init();
this.takelist = this.getnum(this.allPassers,6);
console.log(this.takelist);
if (this.$route.query.type == 'CCTV') {
this.isCctv = false;
}
@ -158,7 +175,7 @@ export default {
this.jl3d = new Jl3dTrafficTrain(dom, this.$route.query.mapid, this.$route.query.group, 'normal');
},
assetSelect(index){
// console.log(index);
console.log(index);
this.isActive=index;
this.jl3d.switchcamera(index+'');
},
@ -174,17 +191,36 @@ export default {
this.jl3d.switchviews('4views');
}
},
updateTrainCode(codeData){
this.jl3d.updateNowTrainCode(codeData);
},
updateTrainList(){
this.trainlist = this.jl3d.getTrainList();
// console.log(this.trainlist);
},
currentsel(selVal) {
this.jl3d.changeTrain(selVal);
updateTrainCode(selVal) {
// this.jl3d.changeTrain(selVal);
this.isActive=0;
this.jl3d.switchcamera(0+'');
this.jl3d.updateNowTrainCode(selVal);
// let oldgroupnum = this.groupnum;
// this.value = selVal;
},
getnum(num,pnum){
let re = [];
let base = Math.floor(num/pnum);
let reset = num%pnum;
for(let i=0;i<pnum;i++){
let nownum = base+(i<reset?1:0);
let newtraindata = {
num:nownum,
percent:parseInt(nownum/this.takelimit*100)+"%",
}
re.push(newtraindata);
}
return re;
},
back() {
window.close();
}
@ -227,34 +263,7 @@ export default {
z-index: 0;
font-size:0;
}
.realCctv1{
position: absolute;
width:50%;
height:50%;
left:0;
top:0;
}
.realCctv2{
position: absolute;
width:50%;
height:50%;
left:50%;
top:0;
}
.realCctv3{
position: absolute;
width:50%;
height:50%;
left:0;
top:50%;
}
.realCctv4{
position: absolute;
width:50%;
height:50%;
left:50%;
top:50%;
}
.station{
width:250px;
height:100px;
@ -291,6 +300,11 @@ export default {
border-color: blue;
}
.takedata{
text-align: center;
color: rgb(255, 255, 255);
}
.listmenu{
/* top:50%; */
}
@ -312,10 +326,5 @@ export default {
.datatab{
width:250px;
}
#canvastexture {
position: absolute;
float: left;
left: 0;
z-index: -12;
}
</style>

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@ -0,0 +1,34 @@
var i=0;
var update = null;
function timedCount(){
onmessage = (e) => {
if(e.data[0] == "on"){
// console.log("on");
update = setInterval("stationupdate()", 2000);
}
if(e.data[0] == "off"){
clearInterval(update);
}
// console.log(e.data);
if(e.data[0] == "changespeed"){
if(update){
clearInterval(update);
let speed = 1000/e.data[1];
update = setInterval("stationupdate()", speed);
}
}
}
}
function stationupdate(){
postMessage("up");
}
timedCount();