调整成都三显示
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@ -133,9 +133,9 @@ class SkinCode extends defaultStyle {
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endColor: '#FFFFFF', // 尽头分隔符颜色
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color: '#FFFFFF' // 区段边界符颜色
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},
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shuttleBack: { // 折返进路 (存在此对象 显示折返箭头)
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distance: 5 // 限速线距离区段距离
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},
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// shuttleBack: { // 折返进路 (存在此对象 显示折返箭头)
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// distance: 5 // 限速线距离区段距离
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// },
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block: {
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special: false // 区段特殊显示
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},
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@ -2,41 +2,41 @@ import Path from 'zrender/src/graphic/Path';
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// 成都三号线 折返进路
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export const EBackArrow = Path.extend({
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type: 'EBackArrow',
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shape: {
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points: null
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},
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buildPath: function (ctx, shape) {
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const points = shape.points;
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var r = shape.height;
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var x = points.x + shape.drict * shape.width / 2;
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var y = points.y;
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ctx.moveTo(points.x - shape.drict * shape.width, points.y + shape.height);
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ctx.lineTo(points.x + shape.drict * shape.width / 2, points.y + shape.height);
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if (shape.drict) {
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ctx.arc(x, y, r, Math.PI / 2, Math.PI * 3 / 2, true);
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} else {
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ctx.arc(x, y, r, Math.PI / 2, Math.PI * 3 / 2, false);
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}
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ctx.moveTo(points.x + shape.drict * shape.width / 2, points.y - shape.height);
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ctx.lineTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height);
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}
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type: 'EBackArrow',
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shape: {
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points: null
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},
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buildPath: function (ctx, shape) {
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const points = shape.points;
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var r = shape.height;
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var x = points.x + shape.drict * shape.width / 2;
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var y = points.y;
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ctx.moveTo(points.x - shape.drict * shape.width, points.y + shape.height);
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ctx.lineTo(points.x + shape.drict * shape.width / 2, points.y + shape.height);
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if (shape.drict) {
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ctx.arc(x, y, r, Math.PI / 2, Math.PI * 3 / 2, true);
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} else {
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ctx.arc(x, y, r, Math.PI / 2, Math.PI * 3 / 2, false);
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}
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ctx.moveTo(points.x + shape.drict * shape.width / 2, points.y - shape.height);
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ctx.lineTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height);
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}
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});
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// 箭头
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export const EBackArrowTriangle = Path.extend({
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type: 'EBackArrowTriangle',
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shape: {
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points: null
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},
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buildPath: function (ctx, shape) {
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const points = shape.points;
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ctx.moveTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height - 3);
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if (shape.drict) {
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ctx.lineTo(points.x - shape.drict * shape.width, points.y - shape.height);
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} else {
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ctx.lineTo(points.x - shape.drict * shape.width, points.y - shape.height);
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}
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ctx.lineTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height + 3);
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}
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type: 'EBackArrowTriangle',
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shape: {
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points: null
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},
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buildPath: function (ctx, shape) {
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const points = shape.points;
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ctx.moveTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height - 3);
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if (shape.drict) {
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ctx.lineTo(points.x - shape.drict * shape.width, points.y - shape.height);
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} else {
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ctx.lineTo(points.x - shape.drict * shape.width, points.y - shape.height);
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}
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ctx.lineTo(points.x - shape.drict * (shape.width - 5), points.y - shape.height + 3);
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}
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});
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@ -77,141 +77,141 @@ import Vue from 'vue';
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// });
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export default class ELimitLines extends Group {
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constructor(model) {
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super();
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this.model = model;
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this.zlevel = model.zlevel;
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this.z = model.z;
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this.create(model);
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}
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constructor(model) {
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super();
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this.model = model;
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this.zlevel = model.zlevel;
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this.z = model.z;
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this.create(model);
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}
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create(model) {
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/** 创建区段*/
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if (model && model.points.length > 1) {
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if (model.isCurve) {
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const shape = {};
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for (let i = 1; i < (model.points.length - 1); i++) {
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shape[`cpx${i}`] = model.points[i].x;
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shape[`cpy${i}`] = model.points[i].y;
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}
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create(model) {
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/** 创建区段*/
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if (model && model.points.length > 1) {
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if (model.isCurve) {
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const shape = {};
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for (let i = 1; i < (model.points.length - 1); i++) {
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shape[`cpx${i}`] = model.points[i].x;
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shape[`cpy${i}`] = model.points[i].y;
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}
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shape[`x1`] = model.points[0].x;
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shape[`y1`] = model.points[0].y;
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shape[`x2`] = model.points[model.points.length - 1].x;
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shape[`y2`] = model.points[model.points.length - 1].y;
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shape[`x1`] = model.points[0].x;
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shape[`y1`] = model.points[0].y;
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shape[`x2`] = model.points[model.points.length - 1].x;
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shape[`y2`] = model.points[model.points.length - 1].y;
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this.add(new BezierCurve({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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culling: true,
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shape: shape,
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position: model.position,
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor,
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fillOpacity: 0
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}
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}));
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} else {
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const swPadding = model.style.Switch.core.length; // 定位和反位时区段距离岔芯的距离
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var switchWidth = model.style.Section.line.width + model.style.Section.line.beyondWidth; // 道岔宽度
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const beg = Object.assign({}, model.points[0]);
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const end = Object.assign({}, model.points[model.points.length - 1]);
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if (model.isSwitchSection && beg.y !== end.y) {
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const swch = Vue.prototype.$jlmap.mapDevice[model.switch.code]; // 获取道岔model 及状态数据
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this.add(new BezierCurve({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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culling: true,
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shape: shape,
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position: model.position,
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor,
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fillOpacity: 0
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}
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}));
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} else {
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const swPadding = model.style.Switch.core.length; // 定位和反位时区段距离岔芯的距离
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var switchWidth = model.style.Section.line.width + model.style.Section.line.beyondWidth; // 道岔宽度
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const beg = Object.assign({}, model.points[0]);
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const end = Object.assign({}, model.points[model.points.length - 1]);
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if (model.isSwitchSection && beg.y !== end.y) {
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const swch = Vue.prototype.$jlmap.mapDevice[model.switch.code]; // 获取道岔model 及状态数据
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if (swch && swch.instance) {
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const traingle = new JTriangle(swch.intersection, swch.skew);
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if ((swch.intersection.x === beg.x) && (swch.intersection.y === beg.y) && !swch.normalPosition && swch.sectionCCode == model.code) {
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beg.x = beg.x + traingle.drictx * (swPadding + switchWidth) * traingle.getCotRate();
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beg.y = beg.y + traingle.dricty * (swPadding + switchWidth);
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}
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if (swch && swch.instance) {
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const traingle = new JTriangle(swch.intersection, swch.skew);
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if ((swch.intersection.x === beg.x) && (swch.intersection.y === beg.y) && !swch.normalPosition && swch.sectionCCode == model.code) {
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beg.x = beg.x + traingle.drictx * (swPadding + switchWidth) * traingle.getCotRate();
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beg.y = beg.y + traingle.dricty * (swPadding + switchWidth);
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}
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if ((swch.intersection.x === end.x) && (swch.intersection.y === end.y) && swch.normalPosition && swch.sectionCCode == model.code) {
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end.x = end.x + traingle.drictx * (swPadding + switchWidth) * traingle.getCotRate();
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end.y = end.y + traingle.dricty * (swPadding + switchWidth);
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}
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}
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}
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if ((swch.intersection.x === end.x) && (swch.intersection.y === end.y) && swch.normalPosition && swch.sectionCCode == model.code) {
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end.x = end.x + traingle.drictx * (swPadding + switchWidth) * traingle.getCotRate();
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end.y = end.y + traingle.dricty * (swPadding + switchWidth);
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}
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}
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}
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if (model.points.length == 2) {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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position: model.position,
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shape: {
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x1: beg.x,
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y1: beg.y,
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x2: end.x,
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y2: end.y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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} else {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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position: model.position,
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shape: {
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x1: beg.x,
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y1: beg.y,
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x2: model.points[1].x,
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y2: model.points[1].y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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if (model.points.length == 2) {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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position: model.position,
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shape: {
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x1: beg.x,
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y1: beg.y,
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x2: end.x,
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y2: end.y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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} else {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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progressive: model.progressive,
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z: this.z,
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position: model.position,
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shape: {
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x1: beg.x,
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y1: beg.y,
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x2: model.points[1].x,
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y2: model.points[1].y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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for (let i = 1; i < (model.points.length - 2); i++) {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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z: this.z,
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progressive: model.progressive,
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position: model.position,
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shape: {
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x1: model.points[i].x,
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y1: model.points[i].y,
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x2: model.points[i + 1].x,
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y2: model.points[i + 1].y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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}
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for (let i = 1; i < (model.points.length - 2); i++) {
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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z: this.z,
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progressive: model.progressive,
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position: model.position,
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shape: {
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x1: model.points[i].x,
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y1: model.points[i].y,
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x2: model.points[i + 1].x,
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y2: model.points[i + 1].y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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}
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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z: this.z,
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position: model.position,
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progressive: model.progressive,
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shape: {
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x1: model.points[model.points.length - 2].x,
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y1: model.points[model.points.length - 2].y,
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x2: end.x,
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y2: end.y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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}
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}
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}
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}
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this.add(new Line({
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isLine: true,
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zlevel: this.zlevel,
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z: this.z,
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position: model.position,
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progressive: model.progressive,
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shape: {
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x1: model.points[model.points.length - 2].x,
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y1: model.points[model.points.length - 2].y,
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x2: end.x,
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y2: end.y
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},
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style: {
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lineWidth: model.style.Section.speedLimit.width,
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stroke: model.style.Section.speedLimit.lineColor
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}
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}));
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}
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}
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}
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}
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}
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@ -3,70 +3,70 @@ import Line from 'zrender/src/graphic/shape/Line';
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/** 延时释放*/
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export default class ERelease extends Group {
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constructor(model) {
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super();
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this.model = model;
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this.isNew = false;
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constructor(model) {
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super();
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this.model = model;
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this.isNew = false;
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}
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}
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create() {
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if (!this.isNew) {
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const model = this.model;
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create() {
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if (!this.isNew) {
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const model = this.model;
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this.isNew = true;
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this.lines = new Line({
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zlevel: model.zlevel,
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z: model.z,
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shape: model.shape,
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progressive: model.progressive,
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style: {
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lineWidth: model.lineWidth,
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stroke: model.stroke
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}
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});
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this.add(this.lines);
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}
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}
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this.isNew = true;
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this.lines = new Line({
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zlevel: model.zlevel,
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z: model.z,
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shape: model.shape,
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progressive: model.progressive,
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style: {
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lineWidth: model.lineWidth,
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stroke: model.stroke
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}
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});
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this.add(this.lines);
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}
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}
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setStyle(model) {
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this.create();
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this.lines.setStyle(model);
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}
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setStyle(model) {
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this.create();
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this.lines.setStyle(model);
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}
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hide() {
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this.create();
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this.lines.hide();
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}
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hide() {
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this.create();
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this.lines.hide();
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}
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show() {
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this.create();
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this.lines.show();
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}
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show() {
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this.create();
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this.lines.show();
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}
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// 开始动画
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animateStyle(loop, animates) {
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this.create();
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if (animates && animates.length) {
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this.eachChild((child) => {
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if (child.animateStyle) {
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let an = child.animateStyle(loop);
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animates.forEach(elem => {
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an = an.when(elem.time, elem.styles);
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});
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an.start();
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}
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});
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}
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}
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// 开始动画
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animateStyle(loop, animates) {
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this.create();
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if (animates && animates.length) {
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this.eachChild((child) => {
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if (child.animateStyle) {
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let an = child.animateStyle(loop);
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animates.forEach(elem => {
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an = an.when(elem.time, elem.styles);
|
||||
});
|
||||
an.start();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// 结束动画
|
||||
stopAnimation(flag) {
|
||||
this.create();
|
||||
this.eachChild((child) => {
|
||||
if (child.stopAnimation) {
|
||||
child.stopAnimation(flag);
|
||||
}
|
||||
});
|
||||
}
|
||||
// 结束动画
|
||||
stopAnimation(flag) {
|
||||
this.create();
|
||||
this.eachChild((child) => {
|
||||
if (child.stopAnimation) {
|
||||
child.stopAnimation(flag);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
import Group from 'zrender/src/container/Group';
|
||||
import Line from 'zrender/src/graphic/shape/Line';
|
||||
import BezierCurve from 'zrender/src/graphic/shape/BezierCurve';
|
||||
import {
|
||||
import {
|
||||
cubicSubdivide,
|
||||
quadraticAt,
|
||||
cubicAt,
|
||||
@ -49,8 +49,8 @@ export default class ELines extends Group {
|
||||
this.add(this.section);
|
||||
} else {
|
||||
if (model.points.length == 2) {
|
||||
const spaceX= (model.points[1].x - model.points[0].x) / 3;
|
||||
const spaceY= (model.points[1].y - model.points[0].y) / 3;
|
||||
const spaceX = (model.points[1].x - model.points[0].x) / 3;
|
||||
const spaceY = (model.points[1].y - model.points[0].y) / 3;
|
||||
this.sectionM = new Line({
|
||||
isLine: true,
|
||||
zlevel: this.zlevel,
|
||||
@ -130,8 +130,7 @@ export default class ELines extends Group {
|
||||
(isTangent ? cubicDerivativeAt : cubicAt)(shape.x1, shape.cpx1, shape.cpx2, shape.x2, t),
|
||||
(isTangent ? cubicDerivativeAt : cubicAt)(shape.y1, shape.cpy1, shape.cpy2, shape.y2, t)
|
||||
];
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return [
|
||||
(isTangent ? quadraticDerivativeAt : quadraticAt)(shape.x1, shape.cpx1, shape.x2, t),
|
||||
(isTangent ? quadraticDerivativeAt : quadraticAt)(shape.y1, shape.cpy1, shape.y2, t)
|
||||
@ -141,7 +140,7 @@ export default class ELines extends Group {
|
||||
|
||||
// 重新计算居中距离点
|
||||
couvert(shape) {
|
||||
let out = [];
|
||||
const out = [];
|
||||
var x1 = shape.x1;
|
||||
var y1 = shape.y1;
|
||||
var x2 = shape.x2;
|
||||
@ -150,7 +149,7 @@ export default class ELines extends Group {
|
||||
var cpy1 = shape.cpy1;
|
||||
var cpx2 = shape.cpx2;
|
||||
var cpy2 = shape.cpy2;
|
||||
|
||||
|
||||
cubicSubdivide(
|
||||
x1, cpx1, cpx2, x2, 0.3, out
|
||||
);
|
||||
@ -159,7 +158,7 @@ export default class ELines extends Group {
|
||||
x1, cpx1, cpx2, x2, 0.7, out
|
||||
);
|
||||
var n_x2 = out[3];
|
||||
|
||||
|
||||
cubicSubdivide(
|
||||
y1, cpy1, cpy2, y2, 0.3, out
|
||||
);
|
||||
@ -168,20 +167,20 @@ export default class ELines extends Group {
|
||||
y1, cpy1, cpy2, y2, 0.7, out
|
||||
);
|
||||
var n_y2 = out[3];
|
||||
|
||||
|
||||
var p = this.someVectorAt(shape, 0.5, true);
|
||||
var v = vec2.normalize(p, p);
|
||||
|
||||
var x0 = Math.sqrt((Math.pow(cpx1-x1, 2)+Math.pow(x2-cpx2, 2))/2, 2);
|
||||
var y0 = Math.sqrt((Math.pow(cpy1-y1, 2)+Math.pow(y2-cpy2, 2))/2, 2);
|
||||
|
||||
|
||||
var x0 = Math.sqrt((Math.pow(cpx1 - x1, 2) + Math.pow(x2 - cpx2, 2)) / 2, 2);
|
||||
var y0 = Math.sqrt((Math.pow(cpy1 - y1, 2) + Math.pow(y2 - cpy2, 2)) / 2, 2);
|
||||
|
||||
return {
|
||||
x1: n_x1,
|
||||
y1: n_y1,
|
||||
x2: n_x2,
|
||||
y2: n_y2,
|
||||
cpx1: (cpx1+cpx2)/2 + v[1]*x0*0.128,
|
||||
cpy1: (cpy1+cpy2)/2 + v[0]*y0*0.128
|
||||
cpx1: (cpx1 + cpx2) / 2 + v[1] * x0 * 0.128,
|
||||
cpy1: (cpy1 + cpy2) / 2 + v[0] * y0 * 0.128
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -76,12 +76,12 @@
|
||||
<button :id="MixinCommand.functionButton.button.domId" class="button_box" :style="{width: width+'px', backgroundColor:buttonUpColor}" @click="buttonDown(MixinCommand.functionButton.button.operation, 'MixinCommand')">
|
||||
<span style="color: black">
|
||||
<center>
|
||||
<b style="color:deepskyblue">功</b>
|
||||
<b style="color:burlywood">能</b>
|
||||
<b style="color:#4B4B99">功</b>
|
||||
<b style="color:#943E3E">能</b>
|
||||
</center>
|
||||
<center>
|
||||
<b style="color: red">按</b>
|
||||
<b style="color:forestgreen">钮</b>
|
||||
<b style="color:#E64BE6">按</b>
|
||||
<b style="color:#4C994C">钮</b>
|
||||
</center>
|
||||
</span>
|
||||
</button>
|
||||
|
@ -3,9 +3,9 @@ export function getBaseUrl() {
|
||||
let BASE_API;
|
||||
if (process.env.NODE_ENV === 'development') {
|
||||
// BASE_API = 'https://joylink.club/jlcloud';
|
||||
// BASE_API = 'https://test.joylink.club/jlcloud';
|
||||
BASE_API = 'https://test.joylink.club/jlcloud';
|
||||
// BASE_API = 'http://192.168.3.5:9000'; // 袁琪
|
||||
BASE_API = 'http://192.168.3.6:9000'; // 旭强
|
||||
// BASE_API = 'http://192.168.3.6:9000'; // 旭强
|
||||
// BASE_API = 'http://192.168.3.41:9000'; // 张赛
|
||||
// BASE_API = 'http://192.168.3.82:9000'; // 杜康
|
||||
// BASE_API = 'http://b29z135112.zicp.vip';
|
||||
|
Loading…
Reference in New Issue
Block a user