Merge branch 'master' of https://git.qcloud.com/joylink/jl-nclient
# Conflicts: # src/jmap/shape/Switch/index.js
This commit is contained in:
commit
274a48c33b
@ -90,17 +90,17 @@ class ESigButton extends Group {
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this.add(this.sigNormalButtom);
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this.add(this.sigReentryButton);
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this.setVisible(model.show);
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this.hide();
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}
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setVisible(show) {
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if (show) {
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this.sigNormalButtom.show();
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this.sigReentryButton.show();
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} else {
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hide() {
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this.sigNormalButtom.hide();
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this.sigReentryButton.hide();
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}
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show() {
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this.sigNormalButtom.show();
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this.sigReentryButton.show();
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}
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}
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@ -5,26 +5,25 @@ class ESigDelay extends Group {
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constructor(model) {
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super();
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this.model = model;
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this.zlevel = model.zlevel;
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this.z = model.z;
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this._create();
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}
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_create() {
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const model = this.model;
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this.name = new Text({
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_subType: this.model._subType,
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zlevel: this.zlevel,
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z: this.z,
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silent: this.model.silent || false,
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_subType: model._subType,
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zlevel: model.zlevel,
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z: model.z,
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silent: model.silent || false,
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style: {
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x: this.model.x,
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y: this.model.y,
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text: this.model.text,
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textFont: this.model.textFont,
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textFill: this.model.textFill,
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textAlign: this.model.textAlign,
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textPosition: this.model.textPosition || 'inside',
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textVerticalAlign: this.model.textVerticalAlign || null
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x: model.x,
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y: model.y,
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text: model.text,
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textFont: model.textFont,
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textFill: model.textFill,
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textAlign: model.textAlign,
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textPosition: model.textPosition || 'inside',
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textVerticalAlign: model.textVerticalAlign || null
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}
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});
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this.add(this.name);
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@ -5,26 +5,25 @@ class ESigName extends Group {
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constructor(model) {
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super();
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this.model = model;
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this.zlevel = model.zlevel;
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this.z = model.z;
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this._create();
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}
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_create() {
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const model = this.model;
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this.name = new Text({
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_subType: this.model._subType,
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zlevel: this.zlevel,
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z: this.z,
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silent: this.model.silent || false,
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_subType: model._subType,
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zlevel: model.zlevel,
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z: model.z,
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silent: model.silent || false,
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style: {
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x: this.model.x,
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y: this.model.y,
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text: this.model.text,
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textFont: this.model.textFont,
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textFill: this.model.textFill,
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textAlign: this.model.textAlign,
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textPosition: this.model.textPosition || 'inside',
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textVerticalAlign: this.model.textVerticalAlign || null
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x: model.x,
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y: model.y,
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text: model.text,
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textFont: model.textFont,
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textFill: model.textFill,
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textAlign: model.textAlign,
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textPosition: model.textPosition || 'inside',
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textVerticalAlign: model.textVerticalAlign || null
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}
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});
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this.add(this.name);
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@ -38,10 +37,12 @@ class ESigName extends Group {
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this.name.setStyle('textFill', color);
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}
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// 隐藏
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hide() {
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this.name.hide();
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}
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// 显示
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show() {
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this.name.show();
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}
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@ -51,6 +51,16 @@ class ESigPass extends Group {
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.when(4000, { fill: fill, stroke: style.style.Signal.sidelineColor })
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.start();
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}
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// 隐藏
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hide() {
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this.arrows.hide();
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}
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// 显示
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show() {
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this.arrows.show();
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}
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}
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export default ESigPass;
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@ -26,6 +26,16 @@ class ESigDrict extends Group {
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});
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this.add(this.sigDrict);
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}
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// 隐藏
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hide() {
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this.sigDrict.hide();
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}
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// 显示
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show() {
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this.sigDrict.show();
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}
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}
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export default ESigDrict;
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@ -17,12 +17,13 @@ class Signal extends Group {
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super();
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this._code = _code;
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this._type = _type;
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this.zlevel = zlevel;
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this.model = model;
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this.state = state;
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this.style = style;
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this.count = parseInt(model.lampPositionType);
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this.lamps = new Array(this.count);
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this.zlevel = zlevel;
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this.z = 1;
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this.create();
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this.setState(state);
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}
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@ -36,7 +37,7 @@ class Signal extends Group {
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// 信号机高柱矮柱
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this.sigPost = new ESigPost({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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drict: drict,
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type: model.lampPostType,
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@ -50,7 +51,7 @@ class Signal extends Group {
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for (let i = 0; i < this.count; i++) {
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const lamp = new ESigLmap({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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index: i + 1,
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drict: drict,
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@ -66,25 +67,9 @@ class Signal extends Group {
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// 信号机名称
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const sigNameX = model.position.x + model.namePosition.x;
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const sigNameY = model.position.y + posit * (style.Signal.signalDistance + style.Section.sectionWidth + style.Signal.signalR * 2 + model.namePosition.y);
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// this.sigName = new Text({
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// zlevel: this.zlevel,
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// z: 1,
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// silent: model.silent || false,
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// style: {
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// x: sigNameX,
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// y: sigNameY,
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// text: model.name,
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// textFont: `bold ${style.Signal.signalTextFontSize} px ${style.textFontFormat}`,
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// textFill: style.Signal.sigTextGreen,
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// textAlign: 'middle',
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// textPosition: this.model.textPosition || 'inside',
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// textVerticalAlign: posit == 1 ? 'top' : 'bottom'
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// }
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// });
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this.sigName = new ESigName({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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x: sigNameX,
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y: sigNameY,
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@ -101,7 +86,7 @@ class Signal extends Group {
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const sigRouteY = endPoint.y + (style.Signal.signalSigRouteOffset.y);
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this.sigRoute = new ESigRoute({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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x: sigRouteX,
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y: sigRouteY,
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@ -114,7 +99,7 @@ class Signal extends Group {
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const sigPassY = endPoint.y + (style.Signal.signalSigPassOffset.y);
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this.sigPass = new ESigPass({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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count: this.count,
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drict: drict,
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@ -132,7 +117,7 @@ class Signal extends Group {
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const sigDelayY = endPoint.y - (style.Signal.signalSigDelayOffset.y) * posit;
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this.sigDelay = new ESigDelay({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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x: sigDelayX,
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y: sigDelayY,
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@ -146,7 +131,7 @@ class Signal extends Group {
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// 信号灯按钮
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this.sigButton = new ESigButton({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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posit: posit,
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show: model.buttonShow,
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@ -213,8 +198,7 @@ class Signal extends Group {
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// 封锁
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block() {
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this.lamps[0] && this.lamps[0].setColor(this.style.Signal.signalLampRedColor);
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// this.sigName.setColor(this.style.Signal.sectionBlockTextColor);
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this.sigName.setStyle({'textFill': this.style.Signal.sectionBlockTextColor});
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this.sigName.setColor(this.style.Signal.sectionBlockTextColor);
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}
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// 功能封锁
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@ -290,8 +274,7 @@ class Signal extends Group {
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recover() {
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this.sigDelay.hide();
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this.sigPass.animationRecover();
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// this.sigName.setColor(this.style.Signal.signalTextGreen);
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this.sigName.setStyle({'textFill': this.style.Signal.signalTextGreen});
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this.sigName.setColor(this.style.Signal.signalTextGreen);
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}
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setState(state) {
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@ -34,8 +34,12 @@ class EDetain extends Group {
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this.detain.setStyle('textFill', color);
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}
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setVisible(show) {
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show ? this.detain.show(): this.detain.hide();
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hide() {
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this.detain.hide();
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}
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show() {
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this.detain.show();
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}
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}
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@ -40,8 +40,12 @@ class EJump extends Group {
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this.jump.setStyle('textFill', color);
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}
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setVisible(show) {
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show ? this.jump.show(): this.jump.hide();
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hide() {
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this.jump.hide();
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}
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show() {
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this.jump.show();
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}
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}
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@ -40,8 +40,12 @@ class ELevel extends Group {
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this.level.setStyle('textFill', color);
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}
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setVisible(show) {
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show ? this.level.show(): this.level.hide();
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hide() {
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this.level.hide();
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}
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show() {
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this.level.show();
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}
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}
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@ -31,8 +31,12 @@ class EReentry extends Group {
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this.reentry.setStyle('textFill', color);
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}
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setVisible(show) {
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show ? this.reentry.show(): this.reentry.hide();
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hide() {
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this.reentry.hide();
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}
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show() {
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this.reentry.show();
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}
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}
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@ -31,8 +31,12 @@ class ESafeEmergent extends Group {
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this.add(this.emergent);
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}
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setVisible(show) {
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show ? this.emergent.show(): this.emergent.hide();
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hide() {
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this.emergent.hide();
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}
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show() {
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this.emergent.show();
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}
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}
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@ -40,8 +40,12 @@ class ETime extends Group {
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this.time.setStyle('textFill', color);
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}
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setVisible(show) {
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show ? this.time.show(): this.time.hide();
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hide() {
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this.time.hide();
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}
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show() {
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this.time.show();
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}
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}
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@ -13,10 +13,11 @@ class StationStand extends Group {
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super();
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this._code = _code;
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this._type = _type;
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this.zlevel = zlevel;
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this.model = model;
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this.state = state;
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this.style = style;
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this.zlevel = zlevel;
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this.z = 1;
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this.doors = new Group();
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this._create();
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this.setVisible(model.visible);
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@ -30,7 +31,7 @@ class StationStand extends Group {
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/** 屏蔽门*/
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this.safeDoor = new ESafeDoor({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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x: model.position.x,
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y: model.position.y,
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@ -45,7 +46,7 @@ class StationStand extends Group {
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const standY = model.position.y + drict * (style.StationStand.standDistance + standH);
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this.safeStand = new ESafeStand({
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zlevel: this.zlevel,
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z: 1,
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z: this.z,
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style: style,
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x: standX,
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y: standY,
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@ -59,7 +60,7 @@ class StationStand extends Group {
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const emergentY = model.position.y + drict * (style.StationStand.standEmergentOffset.y + emergentH);
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this.emergent = new ESafeEmergent({
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zlevel: this.zlevel,
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z: 10,
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z: this.z + 1,
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style: style,
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x: emergentX,
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y: emergentY,
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@ -74,7 +75,7 @@ class StationStand extends Group {
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const reentryY = model.position.y + (style.StationStand.standReentryDirection || drict) * (style.StationStand.standReentryOffset.y) + drict * reentryH;
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this.reentry = new EReentry({
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zlevel: this.zlevel,
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z: 1,
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z: this.z + 1,
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||||
style: style,
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||||
drict: drict,
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x: reentryX,
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@ -90,7 +91,7 @@ class StationStand extends Group {
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const detainY = model.position.y + (style.StationStand.standDetainDirection || drict) * (style.StationStand.standDetainOffset.y) + drict * detainH;
|
||||
this.detain = new EDetain({
|
||||
zlevel: this.zlevel,
|
||||
z: 1,
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||||
z: this.z,
|
||||
style: style,
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||||
x: detainX,
|
||||
y: detainY,
|
||||
@ -105,11 +106,11 @@ class StationStand extends Group {
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||||
const timeY = model.position.y + (style.StationStand.standTimeDirection || drict) * (style.StationStand.standTimeOffset.y) + drict * timeH;
|
||||
this.time = new ETime({
|
||||
zlevel: this.zlevel,
|
||||
z: 2,
|
||||
z: this.z + 1,
|
||||
style: style,
|
||||
x: timeX,
|
||||
y: timeY,
|
||||
name: model.parkingTime || '30'
|
||||
name: model.parkingTime
|
||||
});
|
||||
|
||||
/** 运行等级*/
|
||||
@ -119,11 +120,11 @@ class StationStand extends Group {
|
||||
const levelY = model.position.y + (style.StationStand.standLevelDirection || drict) * (style.StationStand.standLevelOffset.y) + drict * levelH;
|
||||
this.level = new ELevel({
|
||||
zlevel: this.zlevel,
|
||||
z: 2,
|
||||
z: this.z + 1,
|
||||
style: style,
|
||||
x: levelX,
|
||||
y: levelY,
|
||||
name: model.intervalRunTime || '5'
|
||||
name: model.intervalRunTime
|
||||
});
|
||||
|
||||
this.add(this.safeDoor);
|
||||
@ -145,11 +146,11 @@ class StationStand extends Group {
|
||||
|
||||
/** 恢复初始状态*/
|
||||
recover() {
|
||||
this.time.setVisible(false);
|
||||
this.level.setVisible(false);
|
||||
this.detain.setVisible(false);
|
||||
this.reentry.setVisible(false);
|
||||
this.emergent.setVisible(false);
|
||||
this.time.hide();
|
||||
this.level.hide();
|
||||
this.detain.hide();
|
||||
this.reentry.hide();
|
||||
this.emergent.hide();
|
||||
if (this.model.visible) { this.safeDoor.hasDoor(true); }
|
||||
this.safeDoor.setColor(this.style.StationStand.standDoorDefaultColor);
|
||||
}
|
||||
@ -172,7 +173,7 @@ class StationStand extends Group {
|
||||
/** 站台紧急关闭*/
|
||||
emergentClose() {
|
||||
this.safeStand.setColor(this.style.StationStand.standSpareColor);
|
||||
this.emergent.setVisible(true);
|
||||
this.emergent.show();
|
||||
}
|
||||
|
||||
/** 未设置跳停*/
|
||||
@ -186,35 +187,35 @@ class StationStand extends Group {
|
||||
|
||||
/** 未设置扣车*/
|
||||
unDetainTrain() {
|
||||
this.detain.setVisible(false);
|
||||
this.detain.hide();
|
||||
}
|
||||
|
||||
/** 车站扣车*/
|
||||
standDetainTrain() {
|
||||
this.detain.setVisible(true);
|
||||
this.detain.show();
|
||||
this.detain.setColor(this.style.StationStand.standDetainTrainTextColor);
|
||||
}
|
||||
|
||||
/** 中心扣车*/
|
||||
centerDetainTrain() {
|
||||
this.detain.setVisible(true);
|
||||
this.detain.show();
|
||||
this.detain.setColor(this.style.StationStand.standCenterDetainTrainColor);
|
||||
}
|
||||
|
||||
/** 中心+车站扣车*/
|
||||
standAndCenterDetainTrain() {
|
||||
this.detain.setVisible(true);
|
||||
this.detain.show();
|
||||
}
|
||||
|
||||
/** 人工设置停战时间*/
|
||||
setManuallyArmisticeTime(val) {
|
||||
this.time.setVisible(true);
|
||||
this.time.show();
|
||||
this.time.setName(val);
|
||||
}
|
||||
|
||||
/** 人工设置运行等级*/
|
||||
setManuallyOperationLevel(val) {
|
||||
this.level.setVisible(true);
|
||||
this.level.show();
|
||||
this.level.setName(val);
|
||||
}
|
||||
|
||||
@ -245,17 +246,17 @@ class StationStand extends Group {
|
||||
|
||||
/** 无折返(默认)*/
|
||||
noReentry() {
|
||||
this.reentry.setVisible(false);
|
||||
this.reentry.hide();
|
||||
}
|
||||
|
||||
/** 无人折返*/
|
||||
noHumanReentry() {
|
||||
this.reentry.setVisible(true);
|
||||
this.reentry.show();
|
||||
this.reentry.setColor(this.style.StationStand.standNoHumanReentryColor);
|
||||
}
|
||||
/** 自动换端*/
|
||||
autoChangeEnds() {
|
||||
this.reentry.setVisible(true);
|
||||
this.reentry.show();
|
||||
this.reentry.setColor(this.style.StationStand.standAutoChangeEndsColor);
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
/*
|
||||
* 道岔
|
||||
*/
|
||||
import Text from 'zrender/src/graphic/Text';
|
||||
import Rect from 'zrender/src/graphic/shape/Rect';
|
||||
import Line from 'zrender/src/graphic/shape/Line';
|
||||
import Group from 'zrender/src/container/Group';
|
||||
import Polygon from 'zrender/src/graphic/shape/Polygon';
|
||||
import JTriangle from '../../utils/JTriangle';
|
||||
import ESwName from './ESwName.js';
|
||||
import ESwCore from './ESwCore.js';
|
||||
|
||||
export default class Switch extends Group {
|
||||
constructor({ _code, _type, zlevel, model, state }, style, jmap) {
|
||||
@ -26,65 +26,35 @@ export default class Switch extends Group {
|
||||
}
|
||||
|
||||
_create() {
|
||||
const model = this.model;
|
||||
this.triangle = new JTriangle(model.intersection, model.skew);
|
||||
this.createSwitch();
|
||||
this.createNameText();
|
||||
}
|
||||
|
||||
/** 道岔实体,不显示,响应鼠标事件*/
|
||||
createSwitch() {
|
||||
const model = this.model;
|
||||
const style = this.style;
|
||||
|
||||
var halfWidth = style.Section.sectionWidth / 2;
|
||||
var switchWidth = style.Section.sectionWidth + style.Section.sectionBeyondWidth*2 + 0.8;
|
||||
var swPadding = style.Switch.switchLen;
|
||||
var directx = this.triangle.drictx;
|
||||
var directy = this.triangle.dricty;
|
||||
var direct = -this.triangle.drictx * this.triangle.dricty;
|
||||
var coverLength = switchWidth * 1.5;
|
||||
this.triangle = new JTriangle(model.intersection, model.skew);
|
||||
|
||||
var line = new Line({
|
||||
let halfWidth = style.Section.sectionWidth / 2;
|
||||
const switchWidth = style.Section.sectionWidth + style.Section.sectionBeyondWidth*2 + 0.8;
|
||||
const swPadding = style.Switch.switchLen;
|
||||
const directx = this.triangle.drictx;
|
||||
const directy = this.triangle.dricty;
|
||||
const direct = -this.triangle.drictx * this.triangle.dricty;
|
||||
const coverLength = switchWidth * 1.5;
|
||||
|
||||
this.swCore = new ESwCore({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
silent: true,
|
||||
shape: {
|
||||
x1: model.intersection.x - coverLength,
|
||||
y1: model.intersection.y,
|
||||
x2: model.intersection.x + coverLength,
|
||||
y2: model.intersection.y
|
||||
},
|
||||
style: {
|
||||
style: style,
|
||||
intersectionX: model.intersection.x,
|
||||
intersectionY: model.intersection.y,
|
||||
coverLength: coverLength,
|
||||
lineWidth: switchWidth,
|
||||
stroke: style.backgroundColor
|
||||
}
|
||||
triangle: this.triangle
|
||||
});
|
||||
var skewLine = new Line({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
silent: true,
|
||||
shape: {
|
||||
x1: model.intersection.x,
|
||||
y1: model.intersection.y,
|
||||
x2: model.intersection.x + directx * this.triangle.getCotRate() * coverLength,
|
||||
y2: model.intersection.y + directy * coverLength
|
||||
},
|
||||
style: {
|
||||
lineWidth: switchWidth,
|
||||
stroke: style.backgroundColor
|
||||
}
|
||||
});
|
||||
this.switchView = new Group({name: `${this._code}_SwitchView`});
|
||||
this.switchView.add(line);
|
||||
this.switchView.add(skewLine);
|
||||
|
||||
halfWidth += 0.3;
|
||||
var point1 = [model.intersection.x - directx * halfWidth, model.intersection.y + directy * halfWidth];
|
||||
var point2 = [point1[0] + directx * switchWidth / this.triangle.getSinRate(), point1[1]];
|
||||
var point3 = [point2[0] + directx * this.triangle.getCotRate() * swPadding, point2[1] + directy * swPadding];
|
||||
var point4 = [point3[0] + direct * this.triangle.getSin(switchWidth), point3[1] - direct * this.triangle.getCos(switchWidth)];
|
||||
|
||||
const point1 = [model.intersection.x - directx * halfWidth, model.intersection.y + directy * halfWidth];
|
||||
const point2 = [point1[0] + directx * switchWidth / this.triangle.getSinRate(), point1[1]];
|
||||
const point3 = [point2[0] + directx * this.triangle.getCotRate() * swPadding, point2[1] + directy * swPadding];
|
||||
const point4 = [point3[0] + direct * this.triangle.getSin(switchWidth), point3[1] - direct * this.triangle.getCos(switchWidth)];
|
||||
this.locShelter = new Polygon({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
@ -97,18 +67,18 @@ export default class Switch extends Group {
|
||||
fill: style.backgroundColor
|
||||
},
|
||||
cursor: 'pointer',
|
||||
onmouseover: () => { this.arrowText.show(); },
|
||||
onmouseout: () => { this.arrowText.hide(); }
|
||||
onmouseover: () => { this.name.getArrowText().show(); },
|
||||
onmouseout: () => { this.name.getArrowText().hide(); }
|
||||
});
|
||||
var lpx = Math.abs(this.triangle.getCos(1));
|
||||
const lpx = Math.abs(this.triangle.getCos(1));
|
||||
this.locShelter.position = [directx * lpx, -directy * 0.2];
|
||||
this.locShelter.show();
|
||||
|
||||
var slen = switchWidth / this.triangle.getSinRate();
|
||||
var rpoint1 = [model.intersection.x + directx * halfWidth, model.intersection.y - directy * halfWidth];
|
||||
var rpoint2 = [rpoint1[0] + directx * (swPadding + switchWidth * this.triangle.getCotRate()), rpoint1[1]];
|
||||
var rpoint3 = [rpoint2[0], rpoint2[1] + directy * switchWidth];
|
||||
var rpoint4 = [rpoint1[0] + this.triangle.getCos(slen), rpoint1[1] + this.triangle.getSin(slen)];
|
||||
const slen = switchWidth / this.triangle.getSinRate();
|
||||
const rpoint1 = [model.intersection.x + directx * halfWidth, model.intersection.y - directy * halfWidth];
|
||||
const rpoint2 = [rpoint1[0] + directx * (swPadding + switchWidth * this.triangle.getCotRate()), rpoint1[1]];
|
||||
const rpoint3 = [rpoint2[0], rpoint2[1] + directy * switchWidth];
|
||||
const rpoint4 = [rpoint1[0] + this.triangle.getCos(slen), rpoint1[1] + this.triangle.getSin(slen)];
|
||||
this.relocShelter = new Polygon({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
@ -121,23 +91,23 @@ export default class Switch extends Group {
|
||||
fill: style.backgroundColor
|
||||
},
|
||||
cursor: 'pointer',
|
||||
onmouseover: () => { this.arrowText.show(); },
|
||||
onmouseout: () => { this.arrowText.hide(); }
|
||||
onmouseover: () => { this.name.getArrowText().show(); },
|
||||
onmouseout: () => { this.name.getArrowText().hide(); }
|
||||
});
|
||||
var rpx = Math.abs(this.triangle.getCos(halfWidth)) + 0.2;
|
||||
const rpx = Math.abs(this.triangle.getCos(halfWidth)) + 0.2;
|
||||
this.relocShelter.position = [-directx * rpx, -directy * 0.2];
|
||||
this.relocShelter.hide();
|
||||
|
||||
var sinX = style.Section.sectionWidth / this.triangle.getSinRate();
|
||||
var switchWidth1 = style.Section.sectionWidth / 2;
|
||||
var width1 = switchWidth1 * this.triangle.getSinRate();
|
||||
var height1 = switchWidth1 * this.triangle.getCosRate();
|
||||
var width2 = (height1 + switchWidth1) / this.triangle.getTanRate();
|
||||
var width3 = sinX - width2 - width1;
|
||||
var switchPoint1 = [model.intersection.x + directx * width3, model.intersection.y - directy * switchWidth1];
|
||||
var switchPoint2 = [switchPoint1[0] - directx * (width2 + width1) - directx * width3, switchPoint1[1]];
|
||||
var switchPoint3 = [model.intersection.x - directx * width3, model.intersection.y + directy * switchWidth1];
|
||||
var switchPoint4 = [switchPoint1[0] + directx * (width2 + width1) - directx * width3, switchPoint3[1]];
|
||||
const sinX = style.Section.sectionWidth / this.triangle.getSinRate();
|
||||
const switchWidth1 = style.Section.sectionWidth / 2;
|
||||
const width1 = switchWidth1 * this.triangle.getSinRate();
|
||||
const height1 = switchWidth1 * this.triangle.getCosRate();
|
||||
const width2 = (height1 + switchWidth1) / this.triangle.getTanRate();
|
||||
const width3 = sinX - width2 - width1;
|
||||
const switchPoint1 = [model.intersection.x + directx * width3, model.intersection.y - directy * switchWidth1];
|
||||
const switchPoint2 = [switchPoint1[0] - directx * (width2 + width1) - directx * width3, switchPoint1[1]];
|
||||
const switchPoint3 = [model.intersection.x - directx * width3, model.intersection.y + directy * switchWidth1];
|
||||
const switchPoint4 = [switchPoint1[0] + directx * (width2 + width1) - directx * width3, switchPoint3[1]];
|
||||
this.reserveSection = new Polygon({
|
||||
zlevel: this.zlevel,
|
||||
shape: {
|
||||
@ -149,8 +119,8 @@ export default class Switch extends Group {
|
||||
fill: style.Section.sectionSpareColor
|
||||
},
|
||||
cursor: 'pointer',
|
||||
onmouseover: () => { this.arrowText.show(); },
|
||||
onmouseout: () => { this.arrowText.hide(); }
|
||||
onmouseover: () => { this.name.getArrowText().show(); },
|
||||
onmouseout: () => { this.name.getArrowText().hide(); }
|
||||
});
|
||||
this.reserveSection.hide();
|
||||
|
||||
@ -169,89 +139,41 @@ export default class Switch extends Group {
|
||||
}
|
||||
});
|
||||
|
||||
this.add(this.switchView);
|
||||
const arrowTextX = model.intersection.x + 10;
|
||||
const arrowTextY = model.intersection.y + 15;
|
||||
const nameTextX = model.namePosition.x + model.intersection.x + this.triangle.drictx * (style.Section.sectionWidth * 3 + style.Switch.switchNameDistance) * this.triangle.getCotRate();
|
||||
const nameTextY = model.namePosition.y + model.intersection.y + this.triangle.dricty * (style.Switch.switchNameDistance);
|
||||
this.name = new ESwName({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
style: style,
|
||||
arrowTextX: arrowTextX,
|
||||
arrowTextY: arrowTextY,
|
||||
nameTextX: nameTextX,
|
||||
nameTextY: nameTextY,
|
||||
sectionName: model.sectionName,
|
||||
name: model.name,
|
||||
nameShow: model.nameShow,
|
||||
triangle: this.triangle
|
||||
});
|
||||
|
||||
this.add(this.swCore);
|
||||
this.add(this.locShelter);
|
||||
this.add(this.relocShelter);
|
||||
this.add(this.reserveSection);
|
||||
this.add(this.releaseBackground);
|
||||
}
|
||||
|
||||
/** 道岔名称,显示,响应鼠标事件*/
|
||||
createNameText() {
|
||||
const model = this.model;
|
||||
const style = this.style;
|
||||
|
||||
this.arrowText = new Text({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z,
|
||||
position: [0, 0],
|
||||
style: {
|
||||
x: model.intersection.x + 10,
|
||||
y: model.intersection.y + 15,
|
||||
text: `道岔区段名称: ${model.sectionName}`,
|
||||
textFill: '#000',
|
||||
textAlign: 'letf',
|
||||
textFont: 10 + 'px consolas',
|
||||
textPadding: 3,
|
||||
textBackgroundColor: style.Switch.tipBackgroundColor
|
||||
}
|
||||
});
|
||||
this.arrowText.hide();
|
||||
this.add(this.arrowText);
|
||||
|
||||
this.nameText = new Text({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z + 6,
|
||||
style: {
|
||||
x: model.namePosition.x + model.intersection.x + this.triangle.drictx * (style.Section.sectionWidth * 3 + style.Switch.switchNameDistance) * this.triangle.getCotRate(),
|
||||
y: model.namePosition.y + model.intersection.y + this.triangle.dricty * (style.Switch.switchNameDistance),
|
||||
text: model.name,
|
||||
textAlign: this.triangle.drictx === 1 ? 'left' : 'right',
|
||||
textVerticalAlign: this.triangle.dricty === 1 ? 'top' : 'bottom',
|
||||
textFont: style.textFontSize + 'px ' + style.textFontFormat,
|
||||
textFill: style.Switch.switchTextLossColor
|
||||
}
|
||||
});
|
||||
|
||||
this.add(this.nameText);
|
||||
model.nameShow ? this.nameText.show() : this.nameText.hide();
|
||||
|
||||
const rect = this.nameText.getBoundingRect();
|
||||
let textWidth = rect.width * 0.8;
|
||||
if (this.triangle.drictx !== 1) {
|
||||
rect.x += rect.width;
|
||||
textWidth = -textWidth;
|
||||
}
|
||||
|
||||
this.textRect = new Rect({
|
||||
zlevel: this.zlevel,
|
||||
z: this.z + 5,
|
||||
silent: true,
|
||||
shape: {
|
||||
x: rect.x,
|
||||
y: rect.y,
|
||||
width: textWidth,
|
||||
height: rect.height
|
||||
},
|
||||
style: {
|
||||
lineWidth: 0,
|
||||
lineDash: [3, 3],
|
||||
stroke: style.Switch.switchTextBorderColor,
|
||||
fill: style.Switch.transparentColor
|
||||
}
|
||||
});
|
||||
this.add(this.textRect);
|
||||
this.add(this.name);
|
||||
}
|
||||
|
||||
/** 名称动画*/
|
||||
nameTextAnimation() {
|
||||
this.nameText.animateStyle(true)
|
||||
this.name.getNameText().animateStyle(true)
|
||||
.when(0, { textFill: this.style.backgroundColor })
|
||||
.when(1000, { textFill: this.style.Switch.switchTextLossColor })
|
||||
.when(2000, { textFill: this.style.backgroundColor })
|
||||
.start();
|
||||
|
||||
this.textRect.animateStyle(true)
|
||||
this.name.getTextRect().animateStyle(true)
|
||||
.when(0, { textFill: this.style.backgroundColor })
|
||||
.when(1000, { textFill: this.style.Switch.switchTextBorderColor })
|
||||
.when(2000, { textFill: this.style.backgroundColor })
|
||||
@ -261,37 +183,33 @@ export default class Switch extends Group {
|
||||
/** 设置岔芯是否隐藏*/
|
||||
setSwitchCoreInvisible(invisible) {
|
||||
if (invisible) {
|
||||
this.switchView.hide();
|
||||
this.swCore.hide();
|
||||
} else {
|
||||
this.switchView.show();
|
||||
this.swCore.show();
|
||||
}
|
||||
}
|
||||
|
||||
/** 设置岔芯颜色*/
|
||||
setSwitchCoreColor(color) {
|
||||
this.switchView.eachChild(child => {
|
||||
child.setStyle({ stroke: color });
|
||||
});
|
||||
this.swCore.setColor(color);
|
||||
}
|
||||
|
||||
/** 设置道岔文字颜色*/
|
||||
setTextColor(color) {
|
||||
this.nameText.setStyle('textFill', color);
|
||||
this.name.getNameText().setStyle('textFill', color);
|
||||
}
|
||||
|
||||
/** 设置道岔文字边框颜色 */
|
||||
setHasTextBorder(width) {
|
||||
this.textRect.setStyle('lineWidth', width);
|
||||
this.name.getTextRect().setStyle('lineWidth', width);
|
||||
}
|
||||
|
||||
/** 恢复状态*/
|
||||
recover() {
|
||||
this.setSwitchCoreColor(this.style.backgroundColor);
|
||||
this.nameText.stopAnimation(false);
|
||||
this.name.getNameText().stopAnimation(false);
|
||||
this.reserveSection.stopAnimation(false);
|
||||
this.switchView.eachChild((child) => {
|
||||
child.stopAnimation(false);
|
||||
});
|
||||
this.swCore.stopAnimation(false);
|
||||
|
||||
this.relocShelter.hide();
|
||||
this.releaseBackground.hide();
|
||||
@ -341,8 +259,8 @@ export default class Switch extends Group {
|
||||
/** 挤叉*/
|
||||
setForkAction() {
|
||||
this.setLossAction(true);
|
||||
this.switchView.eachChild((child) => {
|
||||
child.animateStyle(true)
|
||||
this.swCore.animateStyle(item => {
|
||||
item.animateStyle(true)
|
||||
.when(0, { stroke: this.style.backgroundColor })
|
||||
.when(1000, { stroke: 'red' })
|
||||
.when(2000, { stroke: this.style.backgroundColor })
|
||||
@ -467,8 +385,8 @@ export default class Switch extends Group {
|
||||
}
|
||||
|
||||
getShapeTipPoint() {
|
||||
var rect = null;
|
||||
rect = this.nameText.getBoundingRect();
|
||||
let rect = null;
|
||||
rect = this.name.getNameText().getBoundingRect();
|
||||
if (rect) {
|
||||
return {
|
||||
x: rect.x + rect.width / 2,
|
||||
|
@ -42,7 +42,7 @@ export default {
|
||||
stateLoaded() { console.log('stateLoaded'); },
|
||||
viewUpdate() { console.log('viewUpdate'); },
|
||||
stateUpdate() { console.log('stateUpdate'); },
|
||||
optionsUpdate() { console.log('optionsUpdate'); }
|
||||
// optionsUpdate() { console.log('optionsUpdate'); }
|
||||
}
|
||||
});
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user