Merge branch 'test' of https://git.code.tencent.com/lian-cbtc/jl-client into test
This commit is contained in:
commit
5532bc5eba
@ -1,6 +1,6 @@
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# just a flag
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NODE_ENV = 'development'
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# VUE_APP_PRO = 'local'
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VUE_APP_PRO = 'local'
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# base api
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# VUE_APP_BASE_API = 'https://joylink.club/jlcloud'
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@ -18,6 +18,7 @@ export function Jlmap3ddata(mapid,scope){
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let editmapid = mapid;
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let scene = scope.scene;
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let jlmap3ddata = scope.mapdata;
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let jlmap3dasset = scope.assetManager;
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let assetloader = scope.assetloader;
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let loadingInstance = Loading.service({ fullscreen: true });
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get3dMapData(editmapid).then(data => {
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@ -120,7 +121,8 @@ export function Jlmap3ddata(mapid,scope){
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let switchdata = JSON.parse(netdata.switchs);
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let signaldata = JSON.parse(netdata.signals);
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let standsdata = JSON.parse(netdata.stands);
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// console.log(mapdata);
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jlmap3dasset = JSON.parse(netdata.assets);
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console.log(jlmap3dasset);
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assetloader.setmodellistnew(netdata.assets,5);
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assetloader.assetpromise(scene)
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.then(function(data){
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@ -95,7 +95,7 @@ export function JLmap3dEdit(dom, data, mapid) {
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raillist:null,
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path:[]
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};
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this.assetManager = null;
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Jlmap3ddata(mapid,scope);
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let scalControls = new THREE.ScalControls(scope.scene,scope.camera, scope.renderer.domElement );
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@ -14,6 +14,7 @@ import { getPublish3dMapDetail} from '@/api/jlmap3d/load3ddata';
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import StompClient from '@/utils/sock';
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import { getToken } from '@/utils/auth';
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import { logout } from '@/api/login';
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var clock = new THREE.Clock();
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@ -47,10 +47,7 @@
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</template>
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<script>
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//
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// import { sendSimulationCommand,getSimulationTrainlist,getSimulationTrainlistNew,getSimulationMember, getSimulationMemberNew,bindSimulationTrain,trainSimulationEb,trainSimulationForce,trainSimulationGear} from '@/api/simulation.js';
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// import { creatSubscribe, clearSubscribe, SocketStatusMap } from '@/utils/subscribe.js';
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// import { hideLoading } from '@/utils/loading.js';
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import CentercPane from '@/views/jlmap3d/drive/drivecontrol/centerpane';
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import LeftPane from '@/views/jlmap3d/drive/drivecontrol/leftpane';
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import RightPane from '@/views/jlmap3d/drive/drivecontrol/rightpane';
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@ -59,6 +59,9 @@ import { JLmapDriving } from '@/jlmap3d/jl3ddrive/jl3ddrive';
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import DriveMmi from '@/views/jlmap3d/drive/sceneview/mmiview';
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import DriveTms from '@/views/jlmap3d/drive/sceneview/tmsview';
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import DriveControl from '@/views/jlmap3d/drive/drivecontrol/drivecontrol';
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import { getToken } from '@/utils/auth';
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import { logout } from '@/api/login';
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var train;
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export default {
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name: 'Jl3dDrive',
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@ -239,10 +242,21 @@ export default {
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},
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back() {
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if(this.$route.query.type == "DRIVE"){
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logout(getToken()).then(() => {
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window.location.reload();
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}).catch(error => {
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});
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}else{
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this.$emit('showdriving');
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this.jlmap3d.eventoff();
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this.jlmap3d.animateoff();
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// this.jlmap3d = null;
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}
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},
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showplane() {
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if (this.mmishow == true) {
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@ -227,8 +227,8 @@ export default {
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driverAssetList:driverListConfig,
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sceneAssetList:sceneListConfig,
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deviceAssetList:deviceListConfig,
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cctvAssetList:maintainerListConfig,
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maintainerAssetList:cctvListConfig,
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cctvAssetList:cctvListConfig,
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maintainerAssetList:maintainerListConfig,
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stationTextureList:stationTextureListConfig,
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deviceTextureList:deviceTextureListConfig,
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@ -241,7 +241,7 @@ export default {
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},
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mounted() {
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window.updateSelectAsset = this.updateSelectAsset;
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// assetListAll. = ;
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},
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methods: {
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@ -287,7 +287,6 @@ export default {
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//选中需要更新的资源
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assetSelect(assetData,index){
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this.isActive=index;
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console.log(index);
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this.nowSelect = index;
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},
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//切换资源库内容
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@ -349,12 +348,23 @@ export default {
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this.deviceTextureList[this.nowSelect].id = selectData.id;
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this.deviceTextureList[this.nowSelect].packageName = selectData.packageName;
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this.deviceTextureList[this.nowSelect].type = selectData.deviceType;
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this.$emit('changeAsset',this.modelList[index]);
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console.log(this.deviceTextureList);
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}
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}
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}
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this.assetListAll ={
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driverAssetList:this.driverAssetList,
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sceneAssetList:this.sceneAssetList,
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deviceAssetList:this.deviceAssetList,
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cctvAssetList:this.cctvAssetList,
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maintainerAssetList:this.maintainerAssetList,
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stationTextureList:this.stationTextureList,
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deviceTextureList:this.deviceTextureList,
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signalTextureAssetList:this.signalTextureAssetList
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};
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console.log(this.assetListAll);
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},
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actionevent(event){
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console.log(event.currentTarget.id);
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