修改三维模块名称,升级threejs版本
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@ -9,7 +9,7 @@ import { Signallightload } from '@/jlmap3d/jl3ddevice/component/signallight.js';
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import StompClient from '@/utils/sock';
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var clock = new THREE.Clock();
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export function Jl3d(dom,group,token) {
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export function Jl3ddevice(dom,group,token) {
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var scope = this;
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this.dom = dom;
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14
src/jlmap3d/jl3ddevicetrain/component/jdqcontrol.js
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14
src/jlmap3d/jl3ddevicetrain/component/jdqcontrol.js
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@ -0,0 +1,14 @@
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export function Jdqcontrol(){
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let scope = this;
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this.jdqinit = function(){
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}
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this.jdqraycast = function(){
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}
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}
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54
src/jlmap3d/jl3ddevicetrain/component/moveanimate.js
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54
src/jlmap3d/jl3ddevicetrain/component/moveanimate.js
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@ -0,0 +1,54 @@
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export function Moveanimate(){
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let scope = this;
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this.animatelist = [];
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this.enable = false;
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this.initanimate = function(modelobject,points,type){
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let curve = new THREE.CatmullRomCurve3(points);
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let animate = {
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name:modelobject.name,
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curve:curve,
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progress:0,
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directchange:false,
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connectmodel:modelobject,
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enable:true,
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status:"start",
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speed:,
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};
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scope.animatelist.push(animate);
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}
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this.animateupdate = function(){
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if(scope.enable){
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for(let i=0,leni=scope.amimatelist.length;i<leni;i++){
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if(scope.animatelist[i].enable){
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// console.log(camerarail.progress);
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if(scope.animatelist[i].progress>=0.99){
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scope.animatelist[i].enable = false;
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scope.animatelist[i].status = "end";
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}else{
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let point = scope.animatelist[i].curve.getPointAt(scope.animatelist[i].progress);
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scope.animatelist[i].connectmodel.position.x = point.x;
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scope.animatelist[i].connectmodel.position.y = point.y;
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scope.animatelist[i].connectmodel.position.z = point.z;
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if(scope.animatelist[i].directchange){
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let tangent = scope.animatelist[i].curve.getPointAt(scope.animatelist[i].progress+0.001);
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// scope.animatelist[i]
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tangent = null;
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}
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scope.animatelist[i].progress += 0.003;
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point = null;
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}
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}
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}
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}
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}
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}
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13
src/jlmap3d/jl3ddevicetrain/config.js
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13
src/jlmap3d/jl3ddevicetrain/config.js
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@ -0,0 +1,13 @@
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var Staticmodel = {
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Jdq: {
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id: "1",
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name: "继电器",
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deviceType: "jdq",
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type: "training",
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picUrl: "",
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assetUrl: "../../static/model/jdq/jdq.FBX"
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}
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}
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export { Staticmodel }
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136
src/jlmap3d/jl3ddevicetrain/jl3ddevicetrain.js
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136
src/jlmap3d/jl3ddevicetrain/jl3ddevicetrain.js
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@ -0,0 +1,136 @@
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import { Staticmodel } from '@/jlmap3d/jl3ddevicetrain/config.js';
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//loader
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import { FBXLoader } from '@/jlmap3d/main/loaders/FBXLoader';
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import { OrbitControls } from '@/jlmap3d/main/control/OrbitControls';
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import { ModelManager } from '@/jlmap3d/jl3ddevicetrain/loader.js';
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// import { Signallightload } from '@/jlmap3d/jl3ddevice/component/signallight.js';
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// import StompClient from '@/utils/sock';
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import {Stats} from '@/jlmap3d/main/lib/stats.min.js';
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var clock = new THREE.Clock();
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export function Jl3ddevice(dom,group,token) {
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var scope = this;
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this.dom = dom;
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this.nowcode = null;
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this.animateswitch = false;
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this.mixers = [];
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this.showmodel = null;
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//初始化webgl渲染
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let renderer = new THREE.WebGLRenderer({ antialias: true,alpha: true });
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize(dom.offsetWidth, dom.offsetHeight);
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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renderer.setClearColor( 0x000000, 0 );
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this.dom.appendChild(renderer.domElement);
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//定义相机
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let camera = new THREE.PerspectiveCamera(70, dom.offsetWidth / dom.offsetHeight, 0.01, 5000);
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camera.position.set(0, 20, 2500);
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camera.aspect = dom.offsetWidth / dom.offsetHeight;
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camera.updateProjectionMatrix();
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this.controls = new THREE.OrbitControls(camera, dom);
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// this.controls.maxPolarAngle = Math.PI / 2;
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// this.controls.minPolarangle = Math.PI / 5;
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this.controls.maxDistance = 4800;
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this.controls.update();
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//定义场景(渲染容器)
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let scene = new THREE.Scene();
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scene.background = new THREE.Color(0xa0a0a0);
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// var mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 20000, 20000 ), new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } ) );
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// mesh.rotation.x = - Math.PI / 2;
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// mesh.receiveShadow = true;
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// scene.add( mesh );
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//
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// var grid = new THREE.GridHelper( 5000, 100, 0x000000, 0x000000 );
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// grid.material.opacity = 0.2;
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// grid.material.transparent = true;
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// scene.add( grid );
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//定义全局光
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let ambientLight = new THREE.AmbientLight(0xffffff, 1.3);
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scene.add(ambientLight);
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var light = new THREE.HemisphereLight( 0xffffff, 0x444444 );
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light.position.set( 0, 200, 0 );
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scene.add( light );
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//
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// var spotLight = new THREE.SpotLight(0xffffff);
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// spotLight.position.set(0, 3000, 0);
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// spotLight.castShadow = true;
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// spotLight.shadow.mapSize.width = 1024;
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// spotLight.shadow.mapSize.height = 1024;
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// scene.add(spotLight);
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this.selectmodel = null;
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//
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// let teststomp = new StompClient();
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// let topic = '/user/topic/simulation/assistant/'+group;
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// let header = {'X-Token': token};
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// try {
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// // console.log("teststomp");
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// teststomp.subscribe(topic, callback, header);
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// } catch (error) {
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// console.error('websocket订阅失败');
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// }
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//
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// function callback(Response) {
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// let data = JSON.parse(Response.body);
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// if(scope.nowcode != data.body.code){
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// scope.selectmodel(data);
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// }else{
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// scope.updateaction(data);
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// }
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//
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// }
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let stats = new Stats();
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dom.appendChild( stats.dom );
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window.onresize = function () {
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camera.aspect = scope.dom.offsetWidth / scope.dom.offsetHeight;
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camera.updateProjectionMatrix();
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renderer.setSize(scope.dom.offsetWidth, scope.dom.offsetHeight);
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}
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this.anime = null;
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this.modelmanager = new ModelManager();
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this.modelmanager.loadpromise(Staticmodel, scope.mixers).then(function (data) {
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let object = scope.modelmanager.jdq.mesh;
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for(let i=0,leni=object.children.length;i<leni;i++){
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if(object.children[i].name == "waizhao"){
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for(let j=0,lenj=object.children[i].children.length;j<lenj;j++){
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if(object.children[i].children[j].name == "waizhao"){
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object.children[i].children[j].material.depthTest = false;
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}
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}
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// object.children[i].position.y = 1000;
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}
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}
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object.position.y = -500;
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scene.add(object);
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animate();
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})
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//循环渲染函数
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function animate() {
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scope.anime = requestAnimationFrame(animate);
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renderer.render(scene, camera);
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// scope.controls.update();
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stats.update();
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}
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}
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60
src/jlmap3d/jl3ddevicetrain/loader.js
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src/jlmap3d/jl3ddevicetrain/loader.js
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export function ModelManager(){
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let scope = this;
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this.jdq = {
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code:null,
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locateType:"01",
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mesh:null,
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action:null
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};
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this.loadpromise = function (data,mixers){
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let initlist = [];
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initlist.push(fbxpromise(data.Jdq,mixers,scope.jdq));
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return new Promise(function(resolve, reject){
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Promise.all(initlist).then((result) => {
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resolve("success"); //['成功了', 'success']
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}).catch((error) => {
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//console.log(error);
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});
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});
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}
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}
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function fbxpromise(asset,mixers,model){
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return new Promise(function(resolve, reject){
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var loader = new THREE.FBXLoader();
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loader.load( asset.assetUrl, function ( object ) {
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let mixer = new THREE.AnimationMixer( object );
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object.traverse( function ( child ) {
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if ( child.isMesh ) {
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child.castShadow = true;
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child.receiveShadow = true;
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}
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} );
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model.mesh = object;
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if(object.animations.length>0){
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model.action = mixer.clipAction( object.animations[ 0 ] );
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model.action.setLoop(THREE.LoopOnce);
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model.action.clampWhenFinished = true;
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mixers.push(mixer);
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//model.action.play();
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}
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resolve(asset.deviceType);
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} );
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});
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}
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@ -1,4 +1,3 @@
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/**
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* @author Kyle-Larson https://github.com/Kyle-Larson
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* @author Takahiro https://github.com/takahirox
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@ -28,21 +27,19 @@ THREE.FBXLoader = ( function () {
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function FBXLoader( manager ) {
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this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
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THREE.Loader.call( this, manager );
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}
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FBXLoader.prototype = {
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FBXLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
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constructor: FBXLoader,
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crossOrigin: 'anonymous',
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load: function ( url, onLoad, onProgress, onError ) {
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var self = this;
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var path = ( self.path === undefined ) ? THREE.LoaderUtils.extractUrlBase( url ) : self.path;
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var path = ( self.path === '' ) ? THREE.LoaderUtils.extractUrlBase( url ) : self.path;
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var loader = new THREE.FileLoader( this.manager );
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loader.setPath( self.path );
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@ -70,27 +67,6 @@ THREE.FBXLoader = ( function () {
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},
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setPath: function ( value ) {
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this.path = value;
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return this;
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},
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setResourcePath: function ( value ) {
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this.resourcePath = value;
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return this;
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},
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setCrossOrigin: function ( value ) {
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this.crossOrigin = value;
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return this;
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},
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parse: function ( FBXBuffer, path ) {
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if ( isFbxFormatBinary( FBXBuffer ) ) {
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@ -117,18 +93,21 @@ THREE.FBXLoader = ( function () {
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}
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var textureLoader = new THREE.TextureLoader( this.manager ).setPath( this.resourcePath || path ).setCrossOrigin( 'anonymous' );
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// console.log( fbxTree );
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return new FBXTreeParser( textureLoader ).parse( fbxTree );
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var textureLoader = new THREE.TextureLoader( this.manager ).setPath( this.resourcePath || path ).setCrossOrigin( this.crossOrigin );
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return new FBXTreeParser( textureLoader, this.manager ).parse( fbxTree );
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}
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};
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} );
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// Parse the FBXTree object returned by the BinaryParser or TextParser and return a THREE.Group
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function FBXTreeParser( textureLoader ) {
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function FBXTreeParser( textureLoader, manager ) {
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this.textureLoader = textureLoader;
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this.manager = manager;
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}
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@ -287,27 +266,15 @@ THREE.FBXLoader = ( function () {
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case 'tga':
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if ( typeof THREE.TGALoader !== 'function' ) {
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if ( this.manager.getHandler( '.tga' ) === null ) {
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console.warn( 'FBXLoader: THREE.TGALoader is required to load TGA textures' );
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return;
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} else {
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if ( THREE.Loader.Handlers.get( '.tga' ) === null ) {
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var tgaLoader = new THREE.TGALoader();
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tgaLoader.setPath( this.textureLoader.path );
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THREE.Loader.Handlers.add( /\.tga$/i, tgaLoader );
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}
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type = 'image/tga';
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break;
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console.warn( 'FBXLoader: TGA loader not found, skipping ', fileName );
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}
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type = 'image/tga';
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break;
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default:
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console.warn( 'FBXLoader: Image type "' + extension + '" is not supported.' );
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@ -412,11 +379,11 @@ THREE.FBXLoader = ( function () {
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if ( extension === 'tga' ) {
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var loader = THREE.Loader.Handlers.get( '.tga' );
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var loader = this.manager.getHandler( '.tga' );
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if ( loader === null ) {
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console.warn( 'FBXLoader: TGALoader not found, creating empty placeholder texture for', fileName );
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console.warn( 'FBXLoader: TGA loader not found, creating placeholder texture for', textureNode.RelativeFilename );
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texture = new THREE.Texture();
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} else {
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@ -427,7 +394,7 @@ THREE.FBXLoader = ( function () {
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} else if ( extension === 'psd' ) {
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console.warn( 'FBXLoader: PSD textures are not supported, creating empty placeholder texture for', fileName );
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console.warn( 'FBXLoader: PSD textures are not supported, creating placeholder texture for', textureNode.RelativeFilename );
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texture = new THREE.Texture();
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} else {
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@ -549,9 +516,9 @@ THREE.FBXLoader = ( function () {
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}
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if ( materialNode.EmissiveFactor ) {
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if(materialNode.Opacity.value<1 && materialNode.Opacity.value>0.9){
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if ( materialNode.EmissiveFactor ) {
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parameters.emissiveIntensity = parseFloat( materialNode.EmissiveFactor.value );
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if(materialNode.Opacity.value<1 && materialNode.Opacity.value>0.9){
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parameters.side = THREE.DoubleSide;
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parameters.transparent = true;
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// parameters.alphaTest = 0.7;
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@ -564,8 +531,8 @@ THREE.FBXLoader = ( function () {
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}
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if ( materialNode.Opacity ) {
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if(materialNode.Opacity.value<1 && materialNode.Opacity.value>0.9){
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parameters.side = THREE.DoubleSide;
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if(materialNode.Opacity.value<1 && materialNode.Opacity.value>0.9){
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parameters.side = THREE.DoubleSide;
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parameters.transparent = true;
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// parameters.alphaTest = 0.7;
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parameters.opacity = 1;
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@ -621,6 +588,7 @@ THREE.FBXLoader = ( function () {
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case 'DiffuseColor':
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case 'Maya|TEX_color_map':
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parameters.map = self.getTexture( textureMap, child.ID );
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parameters.map.encoding = THREE.sRGBEncoding;
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break;
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case 'DisplacementColor':
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@ -629,6 +597,7 @@ THREE.FBXLoader = ( function () {
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case 'EmissiveColor':
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parameters.emissiveMap = self.getTexture( textureMap, child.ID );
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parameters.emissiveMap.encoding = THREE.sRGBEncoding;
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break;
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case 'NormalMap':
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@ -639,16 +608,18 @@ THREE.FBXLoader = ( function () {
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case 'ReflectionColor':
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parameters.envMap = self.getTexture( textureMap, child.ID );
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parameters.envMap.mapping = THREE.EquirectangularReflectionMapping;
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parameters.envMap.encoding = THREE.sRGBEncoding;
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break;
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case 'SpecularColor':
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parameters.specularMap = self.getTexture( textureMap, child.ID );
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parameters.specularMap.encoding = THREE.sRGBEncoding;
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break;
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case 'TransparentColor':
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parameters.alphaMap = self.getTexture( textureMap, child.ID );
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parameters.transparent = true;
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parameters.alphaTest = 0.1;
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parameters.alphaTest = 0.1;
|
||||
break;
|
||||
|
||||
case 'AmbientColor':
|
||||
@ -926,7 +897,8 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
}
|
||||
|
||||
model.name = THREE.PropertyBinding.sanitizeNodeName( node.attrName );
|
||||
model.name = node.attrName ? THREE.PropertyBinding.sanitizeNodeName( node.attrName ) : '';
|
||||
|
||||
model.ID = id;
|
||||
|
||||
}
|
||||
@ -960,7 +932,8 @@ THREE.FBXLoader = ( function () {
|
||||
bone.matrixWorld.copy( rawBone.transformLink );
|
||||
|
||||
// set name and id here - otherwise in cases where "subBone" is created it will not have a name / id
|
||||
bone.name = THREE.PropertyBinding.sanitizeNodeName( name );
|
||||
|
||||
bone.name = name ? THREE.PropertyBinding.sanitizeNodeName( name ) : '';
|
||||
bone.ID = id;
|
||||
|
||||
skeleton.bones[ i ] = bone;
|
||||
@ -1567,11 +1540,12 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
},
|
||||
|
||||
|
||||
// Parse single node mesh geometry in FBXTree.Objects.Geometry
|
||||
parseMeshGeometry: function ( relationships, geoNode, deformers ) {
|
||||
|
||||
var skeletons = deformers.skeletons;
|
||||
var morphTargets = deformers.morphTargets;
|
||||
var morphTargets = [];
|
||||
|
||||
var modelNodes = relationships.parents.map( function ( parent ) {
|
||||
|
||||
@ -1590,13 +1564,15 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
}, null );
|
||||
|
||||
var morphTarget = relationships.children.reduce( function ( morphTarget, child ) {
|
||||
relationships.children.forEach( function ( child ) {
|
||||
|
||||
if ( morphTargets[ child.ID ] !== undefined ) morphTarget = morphTargets[ child.ID ];
|
||||
if ( deformers.morphTargets[ child.ID ] !== undefined ) {
|
||||
|
||||
return morphTarget;
|
||||
morphTargets.push( deformers.morphTargets[ child.ID ] );
|
||||
|
||||
}, null );
|
||||
}
|
||||
|
||||
} );
|
||||
|
||||
// Assume one model and get the preRotation from that
|
||||
// if there is more than one model associated with the geometry this may cause problems
|
||||
@ -1613,12 +1589,12 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
var transform = generateTransform( transformData );
|
||||
|
||||
return this.genGeometry( geoNode, skeleton, morphTarget, transform );
|
||||
return this.genGeometry( geoNode, skeleton, morphTargets, transform );
|
||||
|
||||
},
|
||||
|
||||
// Generate a THREE.BufferGeometry from a node in FBXTree.Objects.Geometry
|
||||
genGeometry: function ( geoNode, skeleton, morphTarget, preTransform ) {
|
||||
genGeometry: function ( geoNode, skeleton, morphTargets, preTransform ) {
|
||||
|
||||
var geo = new THREE.BufferGeometry();
|
||||
if ( geoNode.attrName ) geo.name = geoNode.attrName;
|
||||
@ -1630,19 +1606,19 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
preTransform.applyToBufferAttribute( positionAttribute );
|
||||
|
||||
geo.addAttribute( 'position', positionAttribute );
|
||||
geo.setAttribute( 'position', positionAttribute );
|
||||
|
||||
if ( buffers.colors.length > 0 ) {
|
||||
|
||||
geo.addAttribute( 'color', new THREE.Float32BufferAttribute( buffers.colors, 3 ) );
|
||||
geo.setAttribute( 'color', new THREE.Float32BufferAttribute( buffers.colors, 3 ) );
|
||||
|
||||
}
|
||||
|
||||
if ( skeleton ) {
|
||||
|
||||
geo.addAttribute( 'skinIndex', new THREE.Uint16BufferAttribute( buffers.weightsIndices, 4 ) );
|
||||
geo.setAttribute( 'skinIndex', new THREE.Uint16BufferAttribute( buffers.weightsIndices, 4 ) );
|
||||
|
||||
geo.addAttribute( 'skinWeight', new THREE.Float32BufferAttribute( buffers.vertexWeights, 4 ) );
|
||||
geo.setAttribute( 'skinWeight', new THREE.Float32BufferAttribute( buffers.vertexWeights, 4 ) );
|
||||
|
||||
// used later to bind the skeleton to the model
|
||||
geo.FBX_Deformer = skeleton;
|
||||
@ -1656,7 +1632,7 @@ THREE.FBXLoader = ( function () {
|
||||
var normalMatrix = new THREE.Matrix3().getNormalMatrix( preTransform );
|
||||
normalMatrix.applyToBufferAttribute( normalAttribute );
|
||||
|
||||
geo.addAttribute( 'normal', normalAttribute );
|
||||
geo.setAttribute( 'normal', normalAttribute );
|
||||
|
||||
}
|
||||
|
||||
@ -1672,7 +1648,7 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
}
|
||||
|
||||
geo.addAttribute( name, new THREE.Float32BufferAttribute( buffers.uvs[ i ], 2 ) );
|
||||
geo.setAttribute( name, new THREE.Float32BufferAttribute( buffers.uvs[ i ], 2 ) );
|
||||
|
||||
} );
|
||||
|
||||
@ -1719,7 +1695,7 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
}
|
||||
|
||||
this.addMorphTargets( geo, geoNode, morphTarget, preTransform );
|
||||
this.addMorphTargets( geo, geoNode, morphTargets, preTransform );
|
||||
|
||||
return geo;
|
||||
|
||||
@ -2092,23 +2068,29 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
},
|
||||
|
||||
addMorphTargets: function ( parentGeo, parentGeoNode, morphTarget, preTransform ) {
|
||||
addMorphTargets: function ( parentGeo, parentGeoNode, morphTargets, preTransform ) {
|
||||
|
||||
if ( morphTarget === null ) return;
|
||||
if ( morphTargets.length === 0 ) return;
|
||||
|
||||
parentGeo.morphTargetsRelative = true;
|
||||
|
||||
parentGeo.morphAttributes.position = [];
|
||||
// parentGeo.morphAttributes.normal = []; // not implemented
|
||||
|
||||
var self = this;
|
||||
morphTarget.rawTargets.forEach( function ( rawTarget ) {
|
||||
morphTargets.forEach( function ( morphTarget ) {
|
||||
|
||||
var morphGeoNode = fbxTree.Objects.Geometry[ rawTarget.geoID ];
|
||||
morphTarget.rawTargets.forEach( function ( rawTarget ) {
|
||||
|
||||
if ( morphGeoNode !== undefined ) {
|
||||
var morphGeoNode = fbxTree.Objects.Geometry[ rawTarget.geoID ];
|
||||
|
||||
self.genMorphGeometry( parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name );
|
||||
if ( morphGeoNode !== undefined ) {
|
||||
|
||||
}
|
||||
self.genMorphGeometry( parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name );
|
||||
|
||||
}
|
||||
|
||||
} );
|
||||
|
||||
} );
|
||||
|
||||
@ -2120,33 +2102,29 @@ THREE.FBXLoader = ( function () {
|
||||
// Normal and position attributes only have data for the vertices that are affected by the morph
|
||||
genMorphGeometry: function ( parentGeo, parentGeoNode, morphGeoNode, preTransform, name ) {
|
||||
|
||||
var morphGeo = new THREE.BufferGeometry();
|
||||
if ( morphGeoNode.attrName ) morphGeo.name = morphGeoNode.attrName;
|
||||
|
||||
var vertexIndices = ( parentGeoNode.PolygonVertexIndex !== undefined ) ? parentGeoNode.PolygonVertexIndex.a : [];
|
||||
|
||||
// make a copy of the parent's vertex positions
|
||||
var vertexPositions = ( parentGeoNode.Vertices !== undefined ) ? parentGeoNode.Vertices.a.slice() : [];
|
||||
|
||||
var morphPositions = ( morphGeoNode.Vertices !== undefined ) ? morphGeoNode.Vertices.a : [];
|
||||
var morphPositionsSparse = ( morphGeoNode.Vertices !== undefined ) ? morphGeoNode.Vertices.a : [];
|
||||
var indices = ( morphGeoNode.Indexes !== undefined ) ? morphGeoNode.Indexes.a : [];
|
||||
|
||||
var length = parentGeo.attributes.position.count * 3;
|
||||
var morphPositions = new Float32Array( length );
|
||||
|
||||
for ( var i = 0; i < indices.length; i ++ ) {
|
||||
|
||||
var morphIndex = indices[ i ] * 3;
|
||||
|
||||
// FBX format uses blend shapes rather than morph targets. This can be converted
|
||||
// by additively combining the blend shape positions with the original geometry's positions
|
||||
vertexPositions[ morphIndex ] += morphPositions[ i * 3 ];
|
||||
vertexPositions[ morphIndex + 1 ] += morphPositions[ i * 3 + 1 ];
|
||||
vertexPositions[ morphIndex + 2 ] += morphPositions[ i * 3 + 2 ];
|
||||
morphPositions[ morphIndex ] = morphPositionsSparse[ i * 3 ];
|
||||
morphPositions[ morphIndex + 1 ] = morphPositionsSparse[ i * 3 + 1 ];
|
||||
morphPositions[ morphIndex + 2 ] = morphPositionsSparse[ i * 3 + 2 ];
|
||||
|
||||
}
|
||||
|
||||
// TODO: add morph normal support
|
||||
var morphGeoInfo = {
|
||||
vertexIndices: vertexIndices,
|
||||
vertexPositions: vertexPositions,
|
||||
vertexPositions: morphPositions,
|
||||
|
||||
};
|
||||
|
||||
var morphBuffers = this.genBuffers( morphGeoInfo );
|
||||
@ -2340,7 +2318,7 @@ THREE.FBXLoader = ( function () {
|
||||
} );
|
||||
|
||||
var geometry = new THREE.BufferGeometry();
|
||||
geometry.addAttribute( 'position', new THREE.BufferAttribute( positions, 3 ) );
|
||||
geometry.setAttribute( 'position', new THREE.BufferAttribute( positions, 3 ) );
|
||||
|
||||
return geometry;
|
||||
|
||||
@ -2528,7 +2506,7 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
var node = {
|
||||
|
||||
modelName: THREE.PropertyBinding.sanitizeNodeName( rawModel.attrName ),
|
||||
modelName: rawModel.attrName ? THREE.PropertyBinding.sanitizeNodeName( rawModel.attrName ) : '',
|
||||
ID: rawModel.id,
|
||||
initialPosition: [ 0, 0, 0 ],
|
||||
initialRotation: [ 0, 0, 0 ],
|
||||
@ -2583,7 +2561,7 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
var node = {
|
||||
|
||||
modelName: THREE.PropertyBinding.sanitizeNodeName( rawModel.attrName ),
|
||||
modelName: rawModel.attrName ? THREE.PropertyBinding.sanitizeNodeName( rawModel.attrName ) : '',
|
||||
morphName: fbxTree.Objects.Deformer[ deformerID ].attrName,
|
||||
|
||||
};
|
||||
@ -3283,7 +3261,7 @@ THREE.FBXLoader = ( function () {
|
||||
|
||||
var version = reader.getUint32();
|
||||
|
||||
//console.log( 'THREE.FBXLoader: FBX binary version: ' + version );
|
||||
console.log( 'THREE.FBXLoader: FBX binary version: ' + version );
|
||||
|
||||
var allNodes = new FBXTree();
|
||||
|
||||
|
4149
src/jlmap3d/main/loaders/FBXLoader1.js
Normal file
4149
src/jlmap3d/main/loaders/FBXLoader1.js
Normal file
File diff suppressed because it is too large
Load Diff
@ -11,7 +11,8 @@ const Login = () => import('@/views/login/index');
|
||||
const Jlmap3dedit = () => import('@/views/jlmap3d/edit/jlmap3dedit');
|
||||
const Jlmap3d = () => import('@/views/jlmap3d/drive/jl3ddrive');
|
||||
const Jlmap3dSandbox = () => import('@/views/jlmap3d/simulation/jl3dsimulation');
|
||||
const Jlmap3dModel = () => import('@/views/jlmap3d/device/devicemodel');
|
||||
const Jlmap3dModel = () => import('@/views/jlmap3d/device/jl3ddevice');
|
||||
const Jlmap3dTrain = () => import('@/views/jlmap3d/devicetrain/jl3ddevicetrain');
|
||||
const Display = () => import('@/views/display/index');
|
||||
const DesignDisplay = () => import('@/views/display/designIndex');
|
||||
|
||||
@ -292,6 +293,11 @@ export const constantRoutes = [
|
||||
component: Jlmap3dModel,
|
||||
hidden: true
|
||||
},
|
||||
{
|
||||
path: '/jlmap3d/devicetrain',
|
||||
component: Jlmap3dTrain,
|
||||
hidden: true
|
||||
},
|
||||
{
|
||||
path: '/401',
|
||||
component: Error401,
|
||||
|
@ -44,7 +44,7 @@
|
||||
|
||||
<!-- <Jl3d-Simulation v-show="simulationShow" ref="Jl3dSimulation" :panel-show="simulationShow" @showpanel="showpanel" /> -->
|
||||
|
||||
<Jl3d-Model v-if="deviceShow" ref="Jl3dModel" :panel-show="deviceShow" @showdevice="showdevice" />
|
||||
<Jl3d-Device v-if="deviceShow" ref="Jl3dDevice" :panel-show="deviceShow" @showdevice="showdevice" />
|
||||
<Jl3d-Drive v-show="drivingShow" ref="Jl3dDrive" :panel-show="drivingShow" @showdriving="showdriving" />
|
||||
|
||||
<scheduling v-if="isShowScheduling" ref="scheduling" :group="group" />
|
||||
@ -77,7 +77,7 @@ import Vue from 'vue';
|
||||
// 三维
|
||||
// import Jl3dSimulation from '@/views/jlmap3d/simulation/jl3dsimulation';
|
||||
import Jl3dDrive from '@/views/jlmap3d/drive/jl3ddrive';
|
||||
import Jl3dModel from '@/views/jlmap3d/device/devicemodel';
|
||||
import Jl3dDevice from '@/views/jlmap3d/device/jl3ddevice';
|
||||
import { getToken } from '@/utils/auth';
|
||||
export default {
|
||||
name: 'DisplayDraft',
|
||||
@ -94,7 +94,7 @@ export default {
|
||||
MenuSystemTime,
|
||||
// Jl3dSimulation,
|
||||
Jl3dDrive,
|
||||
Jl3dModel,
|
||||
Jl3dDevice,
|
||||
Scheduling
|
||||
},
|
||||
props: {
|
||||
@ -550,8 +550,6 @@ export default {
|
||||
this.deviceShow = false;
|
||||
}
|
||||
|
||||
// this.$refs.Jl3dModel.init(this.group,getToken());
|
||||
|
||||
},
|
||||
showScheduling() {
|
||||
this.$refs.scheduling.doShow();
|
||||
|
@ -5,7 +5,7 @@
|
||||
</template>
|
||||
<script>
|
||||
import Vue from 'vue';
|
||||
import { Jl3d } from '@/jlmap3d/jl3ddevice/jl3d.js';
|
||||
import { Jl3ddevice } from '@/jlmap3d/jl3ddevice/jl3ddevice.js';
|
||||
|
||||
|
||||
export default {
|
||||
@ -63,7 +63,7 @@
|
||||
init: function (group,header) {
|
||||
// let mapdata = this.$store.state.socket.device;
|
||||
let dom = document.getElementById('jl3d');
|
||||
this.jl3d = new Jl3d(dom,group,header);
|
||||
this.jl3d = new Jl3ddevice(dom,group,header);
|
||||
},
|
||||
}
|
||||
}
|
93
src/views/jlmap3d/devicetrain/jl3ddevicetrain.vue
Normal file
93
src/views/jlmap3d/devicetrain/jl3ddevicetrain.vue
Normal file
@ -0,0 +1,93 @@
|
||||
<template>
|
||||
<div id="jl3d" class="jl3ddraw">
|
||||
|
||||
</div>
|
||||
</template>
|
||||
<script>
|
||||
import Vue from 'vue';
|
||||
import { Jl3ddevice } from '@/jlmap3d/jl3ddevicetrain/jl3ddevicetrain.js';
|
||||
|
||||
|
||||
export default {
|
||||
name: 'devicetrain',
|
||||
components: {
|
||||
|
||||
},
|
||||
data() {
|
||||
return {
|
||||
jl3d: null,
|
||||
}
|
||||
},
|
||||
watch: {
|
||||
// '$store.state.socket.device.code': {
|
||||
// handler: function (newVal, oldVal) {
|
||||
// if (newVal != oldVal) {
|
||||
// this.jl3d.selectmodel(this.$store.state.socket.device);
|
||||
//
|
||||
// }
|
||||
// }
|
||||
// },
|
||||
// '$store.state.socket.device': {
|
||||
// deep: true,
|
||||
// handler: function (newVal, oldVal) {
|
||||
// if (newVal.code == oldVal.code) {
|
||||
// this.jl3d.updateaction(newVal);
|
||||
// } else {
|
||||
//
|
||||
// }
|
||||
//
|
||||
// }
|
||||
// },
|
||||
// '$store.state.socket.simulationOverCount': function () {
|
||||
// this.unsubscribe();
|
||||
// }
|
||||
},
|
||||
computed: {
|
||||
code() {
|
||||
return this.$route.query.code;
|
||||
}
|
||||
},
|
||||
mounted() {
|
||||
let code = this.$route.query.code;
|
||||
let group = this.$route.query.group;
|
||||
let header = this.$route.query.token;
|
||||
// if (group) {
|
||||
// this.init(group,header);
|
||||
// // this.subscribe(code,group,header);
|
||||
// }
|
||||
this.init(group,header);
|
||||
},
|
||||
beforeDestroy() {
|
||||
},
|
||||
methods: {
|
||||
init: function (group,header) {
|
||||
// let mapdata = this.$store.state.socket.device;
|
||||
let dom = document.getElementById('jl3d');
|
||||
this.jl3d = new Jl3ddevice(dom,group,header);
|
||||
},
|
||||
}
|
||||
}
|
||||
</script>
|
||||
<style scoped>
|
||||
/* #jl3d {
|
||||
width: 937px;
|
||||
height: 937px;
|
||||
} */
|
||||
|
||||
.jl3ddraw {
|
||||
position: absolute;
|
||||
float: right;
|
||||
top:0;
|
||||
/* left: 0; */
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
z-index: 1500;
|
||||
}
|
||||
|
||||
#canvastexture {
|
||||
position: absolute;
|
||||
float: left;
|
||||
left: 0;
|
||||
z-index: -12;
|
||||
}
|
||||
</style>
|
BIN
static/model/jdq/jdq.FBX
Normal file
BIN
static/model/jdq/jdq.FBX
Normal file
Binary file not shown.
1827
static/three.min.js
vendored
1827
static/three.min.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
1010
static/three1.min.js
vendored
Normal file
1010
static/three1.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user