From 8f3e466cf5f0ce1b406cb7a3639a95a71d64a470 Mon Sep 17 00:00:00 2001 From: ival <610568032@qq.com> Date: Fri, 19 Jul 2019 17:51:40 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E4=BB=A3=E7=A0=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/jmap/constant/deviceRender.js | 49 +++++++++++++++++++------------ 1 file changed, 30 insertions(+), 19 deletions(-) diff --git a/src/jmap/constant/deviceRender.js b/src/jmap/constant/deviceRender.js index 5bce6df65..7d02da404 100644 --- a/src/jmap/constant/deviceRender.js +++ b/src/jmap/constant/deviceRender.js @@ -14,88 +14,99 @@ deviceRender[deviceType.Section] = { progressive: 2 }; -/** Switch渲染配置*/ -deviceRender[deviceType.Switch] = { - zlevel: 2, - progressive: 5 -}; - /** Signal渲染配置*/ deviceRender[deviceType.Signal] = { - zlevel: 2, + zlevel: 1, progressive: 3 }; +/** Switch渲染配置*/ +deviceRender[deviceType.Switch] = { + zlevel: 3, + progressive: 5 +}; + /** Station渲染配置*/ deviceRender[deviceType.Station] = { - zlevel: 4, + zlevel: 1, progressive: 4 }; /** StationStand渲染配置*/ deviceRender[deviceType.StationStand] = { - zlevel: 4, + zlevel: 1, progressive: 5 }; /** StationControl渲染配置*/ deviceRender[deviceType.StationControl] = { - zlevel: 5, + zlevel: 1, progressive: 4 }; /** ImageControl渲染配置*/ deviceRender[deviceType.ImageControl] = { - zlevel: 5, + zlevel: 1, progressive: 5 }; /** ZcControl渲染配置*/ deviceRender[deviceType.ZcControl] = { - zlevel: 5, + zlevel: 1, progressive: 6 }; /** LcControl渲染配置*/ deviceRender[deviceType.LcControl] = { - zlevel: 5, + zlevel: 1, progressive: 6 }; /** LimitControl渲染配置*/ deviceRender[deviceType.LimitControl] = { - zlevel: 5, + zlevel: 1, progressive: 5 }; /** StationDelayUnlock渲染配置*/ deviceRender[deviceType.StationDelayUnlock] = { - zlevel: 6, + zlevel: 1, progressive: 6 }; /** Train渲染配置*/ deviceRender[deviceType.Train] = { - zlevel: 7, + zlevel: 1, progressive: 9 }; /** TrainWindow渲染配置*/ deviceRender[deviceType.TrainWindow] = { - zlevel: 6, + zlevel: 1, progressive: 8 }; /** Line渲染配置*/ deviceRender[deviceType.Line] = { - zlevel: 9, + zlevel: 1, progressive: 7 }; /** Text渲染配置*/ deviceRender[deviceType.Text] = { - zlevel: 9, + zlevel: 1, progressive: 7 }; +/** TrainWindow渲染配置*/ +deviceRender[deviceType.TrainWindow] = { + zlevel: 5, + progressive: 4 +}; +/** Train渲染配置*/ +deviceRender[deviceType.TRain] = { + zlevel: 6, + progressive: 4 +}; + export default deviceRender;