Merge branch 'test' of https://git.code.tencent.com/lian-cbtc/jl-client into test
This commit is contained in:
commit
89b63e9709
@ -51,10 +51,10 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
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let assetModelManager = new AssetModelManager(scene,controlManager);
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assetModelManager.lessonAssetsLoader(lessonData.assetList,lessonData.modelList).then((result) => {
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animateManager.initAnimation(assetModelManager);
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controlManager.init(animateManager.actions);
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controlManager.init(animateManager.actions,assetModelManager);
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if(lessonData.lessonProgress[lessonIndex].action.length>0){
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controlManager.changeIndexEvent(lessonData.lessonProgress[lessonIndex].action,assetModelManager.lessonTriggerList);
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controlManager.changeIndexEvent(lessonData.lessonProgress[lessonIndex].action,true,assetModelManager.lessonTriggerList);
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}
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startLesson();
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@ -66,19 +66,33 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
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this.actionModelControl = function(actionType,actionModel){
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console.log(actionType);
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console.log(actionModel);
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if(actionType == "remove"){
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assetModelManager.otherModel.remove(actionModel);
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}else if(actionType == "changeIndex"){
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actionModel.visible = true;
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assetModelManager.otherModel.add(actionModel);
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}
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}
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this.actionRemove = function(actionModel){
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assetModelManager.otherModel.remove(actionModel);
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}
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this.changeIndex = function(nowIndex){
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lessonIndex = nowIndex;
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controlManager.changeIndexEvent(lessonData.lessonProgress[lessonIndex].action);
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if(lessonData.lessonProgress[lessonIndex].roleName == nowRole){
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controlManager.initRoleMode(true);
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controlManager.initControlMode(lessonIndex);
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controlManager.initRoleMode(true,nowRole);
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controlManager.changeIndexEvent(lessonData.lessonProgress[lessonIndex].action,true);
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}else{
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controlManager.initRoleMode(false);
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controlManager.initRoleMode(false,nowRole);
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controlManager.changeIndexEvent(lessonData.lessonProgress[lessonIndex].action,false);
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}
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}
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@ -89,6 +103,7 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
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this.initNowRole = function(role){
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nowRole = role;
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controlManager.initControlMode(lessonIndex);
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if(lessonData.lessonProgress[lessonIndex].roleName == nowRole){
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controlManager.initRoleMode(true);
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}else{
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@ -104,6 +119,9 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
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if(controlManager.controlMode == "fps"){
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controlManager.updateFpsControl();
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}
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if(controlManager.controlMode == "non"){
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controlManager.updateOrbitControl();
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}
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animateManager.updateAnimation();
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requestAnimationFrame(animate);
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@ -68,6 +68,7 @@ export function AssetModelManager(scene) {
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//场景中可触发事件模型
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this.lessonTriggerList = [];
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//加载课程资源
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this.lessonAssetsLoader = function(assetList,modelList){
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let initlist = [];
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@ -95,6 +96,7 @@ export function AssetModelManager(scene) {
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initTriggerList();
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for(let i=0;i<modelList.length;i++){
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console.log(modelList[i]);
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let newModelTrigger = scope.loadAsset[modelList[i].modelId].mesh.clone(true);
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newModelTrigger.showType = "loadModel";
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newModelTrigger.label = modelList[i].label;
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@ -106,7 +108,9 @@ export function AssetModelManager(scene) {
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newModelTrigger.rotation.x = modelList[i].rot.x;
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newModelTrigger.rotation.y = modelList[i].rot.y;
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newModelTrigger.rotation.z = modelList[i].rot.z;
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scope.otherModel.add(newModelTrigger);
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if(modelList[i].visible == true){
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scope.otherModel.add(newModelTrigger);
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}
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scope.lessonTriggerList.push(newModelTrigger);
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}
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@ -122,6 +126,9 @@ export function AssetModelManager(scene) {
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}
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this.addActionModel = function(actionModel){
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scope.otherModel.add(actionModel);
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}
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// <el-option label="车站" value="standstation"></el-option>
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// <el-option label="停车场" value="stopstation"></el-option>
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@ -13,7 +13,7 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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this.controls = {};
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this.nowCamera = null;
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this.eventHitMode = false;
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let nowRole = "";
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let roleMode = false;
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let eventBoxs = [];
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let raycasterBoxs = [];
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@ -49,7 +49,7 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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let attachBox = new THREE.Mesh(
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new THREE.BoxGeometry(1, 5, 1),
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new THREE.MeshBasicMaterial({color: 0xff00000})//RED box
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new THREE.MeshBasicMaterial({color: 0xff00000,transparent: true,opacity: 0 })//RED box
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);
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let hitBox = new THREE.Box3(new THREE.Vector3(), new THREE.Vector3());
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hitBox.setFromObject(attachBox);
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@ -62,7 +62,7 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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const SPHERE_RADIUS = 0.1;
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const sphereGeometry = new THREE.SphereGeometry( SPHERE_RADIUS, 16, 16 );
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const sphereMaterial = new THREE.MeshStandardMaterial( { color: 0x888855, roughness: 0.8, metalness: 0.5 } );
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const sphereMaterial = new THREE.MeshStandardMaterial( { color: 0x888855, roughness: 0.8, metalness: 0.5, } );
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const spheres = [];
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let sphereIdx = 0;
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@ -78,15 +78,6 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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}
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scope.controlMode = lessonData.lessonProgress[lessonIndex].controlMode;
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// scope.controls = oribitControl;
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if(scope.controlMode == "free"){
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scope.nowCamera = orbitCamera;
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scope.controls.enabled = true;
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}else if(scope.controlMode == "fps"){
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scope.nowCamera = fpsCamera;
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scope.controls.enabled = false;
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}
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let loaderObj = new THREE.OBJLoader();
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let pengzhuang;
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@ -111,25 +102,27 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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}
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);
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this.initRoleMode = function(rMode){
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this.initRoleMode = function(rMode,role){
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roleMode = rMode;
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nowRole = role;
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console.log(roleMode);
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};
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const worldOctree = new Octree();
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const playerCollider = new Capsule( new THREE.Vector3( 0, 10, 0 ), new THREE.Vector3( 0, 11.9, 0 ), 1 );
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playerCollider.set(
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new THREE.Vector3(
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lessonData.lessonProgress[lessonIndex].cameraPosition.x,
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lessonData.lessonProgress[lessonIndex].cameraPosition.y,
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lessonData.lessonProgress[lessonIndex].cameraPosition.z),
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new THREE.Vector3(
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lessonData.lessonProgress[lessonIndex].cameraPosition.x,
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lessonData.lessonProgress[lessonIndex].cameraPosition.y+1.5,
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lessonData.lessonProgress[lessonIndex].cameraPosition.z ), 1);
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attachBox.position.x = lessonData.lessonProgress[lessonIndex].cameraPosition.x;
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attachBox.position.y = lessonData.lessonProgress[lessonIndex].cameraPosition.y ;
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attachBox.position.z = lessonData.lessonProgress[lessonIndex].cameraPosition.z;
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// playerCollider.set(
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// new THREE.Vector3(
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// lessonData.lessonProgress[lessonIndex].cameraPosition.x,
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// lessonData.lessonProgress[lessonIndex].cameraPosition.y,
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// lessonData.lessonProgress[lessonIndex].cameraPosition.z),
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// new THREE.Vector3(
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// lessonData.lessonProgress[lessonIndex].cameraPosition.x,
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// lessonData.lessonProgress[lessonIndex].cameraPosition.y+1.5,
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// lessonData.lessonProgress[lessonIndex].cameraPosition.z ), 1);
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// attachBox.position.x = lessonData.lessonProgress[lessonIndex].cameraPosition.x;
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// attachBox.position.y = lessonData.lessonProgress[lessonIndex].cameraPosition.y ;
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// attachBox.position.z = lessonData.lessonProgress[lessonIndex].cameraPosition.z;
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@ -145,6 +138,7 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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this.updateOrbitControl = function(){
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oribitControl.update();
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render(orbitCamera);
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};
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this.updateFpsControl = function(){
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@ -173,6 +167,8 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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if(eventBoxs[i].action.actionMode == "jump"){
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jumpEvent("action",eventBoxs[i].action);
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actionEvent("remove",eventBoxs[i].action,eventBoxs[i].mesh);
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}
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console.log("slice");
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eventBoxs.splice(i,1);
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@ -196,16 +192,14 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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// }
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}
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render();
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render(fpsCamera);
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};
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this.init = function(actions){
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// worldOctree.fromGraphNode( object.getObjectByName("Object173") );
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worldOctree.fromGraphNode( pengzhuang );
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actionList = actions;
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// scope.controlMode = lessonData.lessonProgress[lessonIndex].controlMode;
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}
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this.updatePos = function(pos){
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@ -270,10 +264,6 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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}
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}
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}
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} );
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@ -458,17 +448,51 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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}
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function render(){
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if(scope.nowCamera){
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renderer.render( scene, scope.nowCamera );
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}
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function render(camera){
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renderer.render( scene, camera );
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}
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window.onresize = function () {
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renderer.setSize(dom.offsetWidth,dom.offsetHeight);
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}
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this.changeIndexEvent = function(actions,lessonTriggerList){
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this.initControlMode = function(nowLessonIndex){
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scope.controlMode = lessonData.lessonProgress[nowLessonIndex].controlMode;
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if(lessonData.lessonProgress[nowLessonIndex].changeCamera == true){
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if(scope.controlMode == "free" || scope.controlMode == "non"){
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scope.nowCamera = orbitCamera;
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oribitControl.enabled = true;
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orbitCamera.position.x = lessonData.lessonProgress[nowLessonIndex].cameraPosition.x;
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orbitCamera.position.y = lessonData.lessonProgress[nowLessonIndex].cameraPosition.y;
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orbitCamera.position.z = lessonData.lessonProgress[nowLessonIndex].cameraPosition.z;
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oribitControl.target = new THREE.Vector3(lessonData.lessonProgress[nowLessonIndex].cameraTarget.x,lessonData.lessonProgress[nowLessonIndex].cameraTarget.y,lessonData.lessonProgress[nowLessonIndex].cameraTarget.z);
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scope.updateOrbitControl();
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if(scope.controlMode == "non"){
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oribitControl.enabled = false;
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}
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}else if(scope.controlMode == "fps"){
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scope.nowCamera = fpsCamera;
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oribitControl.enabled = false;
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playerCollider.set(
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new THREE.Vector3(
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.x,
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.y,
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.z),
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new THREE.Vector3(
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.x,
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.y+1.5,
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lessonData.lessonProgress[nowLessonIndex].cameraPosition.z ), 1);
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attachBox.position.x = lessonData.lessonProgress[nowLessonIndex].cameraPosition.x;
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attachBox.position.y = lessonData.lessonProgress[nowLessonIndex].cameraPosition.y ;
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attachBox.position.z = lessonData.lessonProgress[nowLessonIndex].cameraPosition.z;
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}
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}
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}
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this.changeIndexEvent = function(actions,rMode,lessonTriggerList){
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if(lessonTriggerList){
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eventTrigger = lessonTriggerList;
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scope.eventHitMode = true;
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@ -477,8 +501,9 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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// let newEventBoxs = [];
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// eventBoxs = newEventBoxs;
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raycasterBoxs = [];
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if(actions.length>0){
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roleMode = rMode;
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console.log(roleMode);
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if(actions.length>0 && roleMode){
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for(let i=0;i<actions.length;i++){
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if(actions[i].actionType == "auto"){
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if(actions[i].actionMode == "play"){
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@ -499,11 +524,12 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
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for(let j=0;j<eventTrigger.length;j++){
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if(eventTrigger[j].label == actions[i].actionModel){
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let eventTestBox = new THREE.Box3(new THREE.Vector3(), new THREE.Vector3());
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eventTestBox.setFromObject(eventTrigger[j]);
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eventTestBox.mesh = eventTrigger[j];
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eventTestBox.action = actions[i];
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eventBoxs.push(eventTestBox);
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console.log("changeindex");
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actionEvent("changeIndex",eventBoxs[i].action,eventTestBox.mesh);
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}
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}
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}
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@ -211,6 +211,29 @@ export function JobPaneData() {
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},
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],
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},
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{
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name:"厅巡岗",
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value:"txg",
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text:"",
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picurl:"",
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controlList:[
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//联控
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{
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name:"联控",
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data:[],
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},
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//动作
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{
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name:"动作",
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data:[],
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},
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//口呼
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{
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name:"口呼",
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data:[],
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},
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],
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},
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{
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name:"平台岗",
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value:"ptg",
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|
@ -167,7 +167,16 @@ export function AssetModelManager(scene) {
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});
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}
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this.deleteAsset = function(selectModel){
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scope.otherModel.remove(selectModel);
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for(let i=0;i<scope.lessonTriggerList.length;i++){
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if(scope.lessonTriggerList[i].uuid == selectModel.uuid){
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scope.lessonTriggerList.splice(i,1);
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updateTriggerList(scope.lessonTriggerList);
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break;
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}
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||||
}
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||||
}
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||||
|
||||
// <el-option label="车站" value="standstation"></el-option>
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// <el-option label="停车场" value="stopstation"></el-option>
|
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@ -200,11 +209,12 @@ export function AssetModelManager(scene) {
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//动态加载资源
|
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this.lessonAssetsNewLoader = function(assetData,pos){
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let isLoaded = false;
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var rand = Math.floor(Math.random () * 900) + 100;
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if(scope.loadAsset[assetData.id]){
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let newModelTrigger = scope.loadAsset[assetData.id].mesh.clone(true);
|
||||
newModelTrigger.modelId = assetData.id;
|
||||
newModelTrigger.showType = "loadModel";
|
||||
newModelTrigger.label = assetData.packageName;
|
||||
newModelTrigger.label = assetData.packageName +rand;
|
||||
newModelTrigger.position.copy(pos);
|
||||
scope.otherModel.add(newModelTrigger);
|
||||
scope.lessonTriggerList.push(newModelTrigger);
|
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@ -212,7 +222,7 @@ export function AssetModelManager(scene) {
|
||||
}else{
|
||||
scope.loadAsset[assetData.id] = {
|
||||
modelId:assetData.id,
|
||||
packageName:assetData.packageName,
|
||||
packageName:assetData.packageName +rand,
|
||||
url:assetData.url,
|
||||
mesh:"",
|
||||
assetType:'loadModel',
|
||||
@ -220,12 +230,16 @@ export function AssetModelManager(scene) {
|
||||
resourceType:"三维课程",
|
||||
};
|
||||
console.log("new");
|
||||
|
||||
fbxpromise(scope.loadAsset[assetData.id]).then(function(object){
|
||||
|
||||
console.log(scope.loadAsset[assetData.id].mesh);
|
||||
|
||||
let newModelTrigger = scope.loadAsset[assetData.id].mesh.clone(true);
|
||||
|
||||
newModelTrigger.showType = "loadModel";
|
||||
newModelTrigger.modelId = assetData.id;
|
||||
newModelTrigger.label = assetData.packageName;
|
||||
newModelTrigger.label = assetData.packageName+rand;
|
||||
newModelTrigger.position.copy(pos);
|
||||
scope.otherModel.add(newModelTrigger);
|
||||
scope.lessonTriggerList.push(newModelTrigger);
|
||||
|
1526
src/jlmap3d/lesson3dedit/controls/TransformControls.js
Normal file
1526
src/jlmap3d/lesson3dedit/controls/TransformControls.js
Normal file
File diff suppressed because it is too large
Load Diff
@ -12,12 +12,11 @@ import { SkeletonUtils } from '@/jlmap3d/main/utils/SkeletonUtils.js';
|
||||
|
||||
import { AssetModelManager } from '@/jlmap3d/lesson3dedit/assetmodelmanager/assetmodelmanager.js';
|
||||
|
||||
import { StationManagerControls } from '@/jlmap3d/jl3dstationmanager/controls/TransformControls';
|
||||
import { TransformControls } from '@/jlmap3d/lesson3dedit/controls/TransformControls';
|
||||
|
||||
//动画播放相关
|
||||
let clock = new THREE.Clock();
|
||||
let delta;
|
||||
|
||||
let scene;
|
||||
|
||||
export function Lesson3dEditor(dom,lessonData) {
|
||||
@ -88,7 +87,6 @@ export function Lesson3dEditor(dom,lessonData) {
|
||||
assetModelManager.lessonAssetsLoader();
|
||||
}
|
||||
|
||||
|
||||
animate();
|
||||
|
||||
|
||||
@ -137,4 +135,9 @@ export function Lesson3dEditor(dom,lessonData) {
|
||||
this.attachModel = function(selectModel){
|
||||
transcontrol.attach(selectModel);
|
||||
}
|
||||
|
||||
this.deleteModel = function(selectModel){
|
||||
transcontrol.detach();
|
||||
assetModelManager.deleteAsset(selectModel);
|
||||
}
|
||||
}
|
||||
|
@ -211,6 +211,29 @@ export function JobPaneData() {
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
name:"厅巡岗",
|
||||
value:"txg",
|
||||
text:"",
|
||||
picurl:"",
|
||||
controlList:[
|
||||
//联控
|
||||
{
|
||||
name:"联控",
|
||||
data:[],
|
||||
},
|
||||
//动作
|
||||
{
|
||||
name:"动作",
|
||||
data:[],
|
||||
},
|
||||
//口呼
|
||||
{
|
||||
name:"口呼",
|
||||
data:[],
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
name:"平台岗",
|
||||
value:"ptg",
|
||||
|
@ -176,7 +176,6 @@ export default {
|
||||
},
|
||||
handleDelete(index, row) {
|
||||
|
||||
console.log(row);
|
||||
deleteAssetData(row.id).then(netdata => {
|
||||
this.tableData.splice(index, 1);
|
||||
console.log(netdata);
|
||||
|
@ -312,8 +312,12 @@
|
||||
value:"null",
|
||||
},
|
||||
{
|
||||
name:"跳转",
|
||||
name:"总是跳转",
|
||||
value:"jump",
|
||||
},
|
||||
{
|
||||
name:"条件跳转",
|
||||
value:"limitjump",
|
||||
}
|
||||
],
|
||||
}
|
||||
|
@ -273,7 +273,7 @@
|
||||
this.jl3d.attachModel(selectedModel);
|
||||
},
|
||||
deleteModel(selectedModel){
|
||||
|
||||
this.jl3d.deleteModel(selectedModel);
|
||||
},
|
||||
setupclick(){
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
<template>
|
||||
<div class="explainpanediv" v-if="lessonData.lessonData.lessonProgress[lessonEditIndex]" @click="selectTool">
|
||||
<div class="explainpanetittle" >
|
||||
<!-- <div class="explainpanetittle" >
|
||||
{{lessonData.lessonData.lessonProgress[lessonEditIndex].explainPane.tittle}}
|
||||
</div>
|
||||
</div> -->
|
||||
<div class="explainpanepic" :style="{'background-image': 'url('+localStatic+lessonData.lessonData.lessonProgress[lessonEditIndex].explainPane.picurl+')'}" >
|
||||
|
||||
</div>
|
||||
@ -12,7 +12,7 @@
|
||||
|
||||
<div class="nextbuttondiv"
|
||||
:style="{'background-image': 'url('+staticImg+'/lesson3d/nextbutton.png)'}"
|
||||
v-if="lessonData.lessonData.lessonProgress[lessonEditIndex].explainPane.explainPaneType=='jump'"></div>
|
||||
v-if="lessonData.lessonData.lessonProgress[lessonEditIndex].explainPane.explainPaneType=='jump' || (lessonData.lessonData.lessonProgress[lessonEditIndex].explainPane.explainPaneType == 'limitjump' && lessonData.lessonData.lessonProgress[lessonEditIndex].value == 'zbzz')"></div>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
|
@ -83,7 +83,7 @@
|
||||
addjob(index){
|
||||
this.selectedJob.controlList[index].data.push({
|
||||
cname:this.generateUUID(),
|
||||
text:"123",
|
||||
text:"内容",
|
||||
explainRole:"角色",
|
||||
nextNode:"null",
|
||||
sceneId:this.lessonData.lessonData.lessonProgress[this.lessonEditIndex].id,
|
||||
@ -117,10 +117,9 @@
|
||||
position: absolute;
|
||||
// height: 500px;
|
||||
min-width: 100px;
|
||||
right:0;
|
||||
top:0;
|
||||
left:0;
|
||||
bottom:0;
|
||||
// border:solid 2px #000;
|
||||
|
||||
z-index:1;
|
||||
}
|
||||
|
||||
@ -128,8 +127,8 @@
|
||||
position: absolute;
|
||||
width:100px;
|
||||
height:50px;
|
||||
right:0;
|
||||
top:0;
|
||||
left:0;
|
||||
bottom:0;
|
||||
border:solid 2px #000;
|
||||
background-color: #fff;
|
||||
}
|
||||
@ -138,8 +137,8 @@
|
||||
position: absolute;
|
||||
width:100px;
|
||||
height:450px;
|
||||
right:0;
|
||||
top:50px;
|
||||
left:0;
|
||||
bottom:50px;
|
||||
border:solid 2px #000;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
@ -159,8 +158,8 @@
|
||||
.jobtab{
|
||||
position: absolute;
|
||||
|
||||
right:100px;
|
||||
top:50px;
|
||||
left:100px;
|
||||
bottom:50px;
|
||||
width: 300px;
|
||||
height:450px;
|
||||
background-color: #fff;
|
||||
|
@ -131,8 +131,8 @@
|
||||
position: absolute;
|
||||
width: 240px;
|
||||
height: 80px;
|
||||
left:0;
|
||||
bottom:0;
|
||||
right:0;
|
||||
top:0;
|
||||
border-radius:10px;
|
||||
border:solid 2px #000;
|
||||
// background-color: #fff;
|
||||
@ -150,8 +150,8 @@
|
||||
|
||||
.toolbarguides{
|
||||
position: absolute;
|
||||
bottom: 80px;
|
||||
left:0;
|
||||
top: 80px;
|
||||
right:0;
|
||||
width:100px;
|
||||
height:350px;
|
||||
overflow-y: auto;
|
||||
|
@ -193,7 +193,7 @@
|
||||
for(let i=0;i<this.jobPaneData.dataList.length;i++){
|
||||
if(job == this.jobPaneData.dataList[i].name){
|
||||
this.nowRole = this.jobPaneData.dataList[i].value;
|
||||
console.log(this.nowRole);
|
||||
console.log(this.nowRole);
|
||||
this.jl3d.initNowRole(this.nowRole);
|
||||
}
|
||||
}
|
||||
@ -229,18 +229,15 @@
|
||||
if(type == "jump"){
|
||||
this.lessonPlayIndex = action.nextNode;
|
||||
}
|
||||
console.log(type);
|
||||
console.log(action);
|
||||
|
||||
this.jl3d.changeIndex(this.lessonPlayIndex);
|
||||
},
|
||||
actionEvent(type,action,mesh){
|
||||
if(type == "remove"){
|
||||
this.jl3d.actionRemove(mesh);
|
||||
}
|
||||
this.jl3d.actionModelControl(type,mesh);
|
||||
// this.jl3d.actionRemove(mesh);
|
||||
},
|
||||
updateTriggerList(newTriggerList){
|
||||
this.triggerList = newTriggerList;
|
||||
console.log(this.triggerList);
|
||||
},
|
||||
changeCameraPos(pos){
|
||||
this.jl3d.changeCameraPos(pos);
|
||||
|
@ -3,9 +3,9 @@
|
||||
v-if="lessonData.lessonData.lessonProgress[lessonPlayIndex]"
|
||||
|
||||
:style="{'background-image': 'url('+lessonbg+')'}">
|
||||
<div class="explainpanetittle" >
|
||||
<!-- <div class="explainpanetittle" >
|
||||
{{lessonData.lessonData.lessonProgress[lessonPlayIndex].explainPane.tittle}}
|
||||
</div>
|
||||
</div> -->
|
||||
<div class="explainpanepic" :style="{'background-image': 'url('+localStatic+lessonData.lessonData.lessonProgress[lessonPlayIndex].explainPane.picurl+')'}" >
|
||||
|
||||
</div>
|
||||
@ -14,7 +14,7 @@
|
||||
</div>
|
||||
<div class="nextbuttondiv"
|
||||
:style="{'background-image': 'url('+staticImg+'/lesson3d/nextbutton.png)'}"
|
||||
v-if="lessonData.lessonData.lessonProgress[lessonPlayIndex].explainPane.explainPaneType=='jump' "
|
||||
v-if="lessonData.lessonData.lessonProgress[lessonPlayIndex].explainPane.explainPaneType=='jump'|| (lessonData.lessonData.lessonProgress[lessonPlayIndex].explainPane.explainPaneType == 'limitjump' && lessonData.lessonData.lessonProgress[lessonPlayIndex].value == nowRole) "
|
||||
@click="explainJump"></div>
|
||||
</div>
|
||||
</template>
|
||||
@ -54,7 +54,7 @@
|
||||
// lesson3dSelect('toolproperty','explainpane');
|
||||
// },
|
||||
explainJump(){
|
||||
if(this.lessonData.lessonData.lessonProgress[this.lessonPlayIndex].explainPane.explainPaneType == "jump"){
|
||||
if(this.lessonData.lessonData.lessonProgress[this.lessonPlayIndex].explainPane.explainPaneType == "jump" || (this.lessonData.lessonData.lessonProgress[this.lessonPlayIndex].explainPane.explainPaneType == "limitjump")){
|
||||
this.$emit('jumpEvent','jump',this.lessonData.lessonData.lessonProgress[this.lessonPlayIndex].explainPane);
|
||||
}
|
||||
},
|
||||
@ -80,7 +80,7 @@
|
||||
.explainpanetittle{
|
||||
// height:15%;
|
||||
text-align: center;
|
||||
font-size: 20px;
|
||||
font-size: 25px;
|
||||
}
|
||||
|
||||
.explainpanepic{
|
||||
@ -96,7 +96,7 @@
|
||||
position:relative;
|
||||
left:5%;
|
||||
width:90%;
|
||||
font-size: 14px;
|
||||
font-size: 20px;
|
||||
// height:20%;
|
||||
}
|
||||
|
||||
|
@ -116,8 +116,8 @@
|
||||
position: absolute;
|
||||
// height: 500px;
|
||||
min-width: 100px;
|
||||
right:0;
|
||||
top:0;
|
||||
left:0;
|
||||
bottom:0;
|
||||
// border:solid 2px #000;
|
||||
z-index:1;
|
||||
}
|
||||
@ -134,8 +134,8 @@
|
||||
position: absolute;
|
||||
width:100px;
|
||||
height:50px;
|
||||
right:0;
|
||||
top:0;
|
||||
left:0;
|
||||
bottom:0;
|
||||
border:solid 2px #000;
|
||||
text-align: center;
|
||||
// background-color: #fff;
|
||||
@ -148,8 +148,8 @@
|
||||
position: absolute;
|
||||
width:100px;
|
||||
height:450px;
|
||||
right:0;
|
||||
top:50px;
|
||||
left:0;
|
||||
bottom:50px;
|
||||
border:solid 2px #000;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
@ -175,8 +175,8 @@
|
||||
.jobtab{
|
||||
position: absolute;
|
||||
|
||||
right:100px;
|
||||
top:50px;
|
||||
left:100px;
|
||||
bottom:50px;
|
||||
width: 300px;
|
||||
height:450px;
|
||||
color:#fff;
|
||||
|
@ -5,7 +5,7 @@
|
||||
<el-tabs type="border-card"
|
||||
:style="{'background-image': 'url('+lessonbg+')'}">
|
||||
<el-tab-pane label="进程" style="overflow-y:auto;">
|
||||
<div id="tabdiv" class = "tabdiv">
|
||||
<div id="tabdiv1" class = "tabdiv1">
|
||||
<div class="processtext" v-for="(processItem,index) in processTexts">
|
||||
{{processItem.text}}
|
||||
</div>
|
||||
@ -16,7 +16,7 @@
|
||||
</el-tab-pane>
|
||||
|
||||
<el-tab-pane label="日志" >
|
||||
<div id="tabdiv" class = "tabdiv">
|
||||
<div id="tabdiv2" class = "tabdiv2">
|
||||
<div class="logtext" v-for="(logItem,index) in logTexts">
|
||||
{{logItem.text}}
|
||||
</div>
|
||||
@ -52,13 +52,18 @@
|
||||
watch: {
|
||||
'lessonPlayIndex': {
|
||||
handler: function (newVal, oldVal) {
|
||||
|
||||
|
||||
if (newVal != oldVal) {
|
||||
this.logTexts.push(this.lessonData.lessonData.lessonProgress[oldVal].stepTipsData);
|
||||
this.processTexts.push(this.lessonData.lessonData.lessonProgress[oldVal].stepTipsData);
|
||||
this.nowProcessText = this.lessonData.lessonData.lessonProgress[newVal].stepTipsData.text;
|
||||
var div = document.getElementById('tabdiv');
|
||||
div.scrollTop = div.scrollHeight;
|
||||
var div1 = document.getElementById('tabdiv1');
|
||||
// div.scrollIntoView();
|
||||
div1.scrollTop = div1.scrollHeight;
|
||||
|
||||
var div2 = document.getElementById('tabdiv2');
|
||||
// div.scrollIntoView();
|
||||
div2.scrollTop = div2.scrollHeight;
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -83,38 +88,45 @@
|
||||
@import "src/styles/mixin.scss";
|
||||
.processlogdiv {
|
||||
position: absolute;
|
||||
width: 450px;
|
||||
height: 250px;
|
||||
width: 550px;
|
||||
height: 350px;
|
||||
right:0;
|
||||
bottom:0;
|
||||
border-radius:10px;
|
||||
z-index:1;
|
||||
}
|
||||
|
||||
.tabdiv{
|
||||
.tabdiv1{
|
||||
width:100%;
|
||||
height:175px;
|
||||
height:275px;
|
||||
position: relative;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.tabdiv2{
|
||||
width:100%;
|
||||
height:275px;
|
||||
position: relative;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
.processtext{
|
||||
font-size: 16px;
|
||||
font-size: 20px;
|
||||
color:#00ff00;
|
||||
border:solid 2px #fff;
|
||||
margin-top: 5px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
.processtextnow{
|
||||
font-size: 16px;
|
||||
font-size: 20px;
|
||||
color:#ff0000;
|
||||
border:solid 2px #fff;
|
||||
margin-top: 5px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
.logtext{
|
||||
font-size: 16px;
|
||||
font-size: 20px;
|
||||
color:#00ff00;
|
||||
border:solid 2px #fff;
|
||||
margin-top: 5px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
|
||||
|
@ -70,10 +70,10 @@
|
||||
}
|
||||
.stepstipstittle{
|
||||
text-align: center;
|
||||
font-size: 20px;
|
||||
font-size: 25px;
|
||||
}
|
||||
.stepstipstext{
|
||||
font-size: 16px;
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
|
||||
|
@ -12,7 +12,8 @@
|
||||
</div>
|
||||
|
||||
<div class="toolbarbutton"
|
||||
:style="{'background-image': 'url('+localstatic+'/lesson3d/back.png)'}">
|
||||
:style="{'background-image': 'url('+localstatic+'/lesson3d/back.png)'}"
|
||||
@click="openBack">
|
||||
</div>
|
||||
|
||||
<div class="toolbarguides"
|
||||
@ -84,6 +85,9 @@
|
||||
this.showBag = false;
|
||||
}
|
||||
},
|
||||
openBack(){
|
||||
history.go(-1);
|
||||
},
|
||||
changeCameraPos(guide){
|
||||
this.$emit('changeCameraPos',guide.pos);
|
||||
},
|
||||
@ -179,8 +183,8 @@
|
||||
position: absolute;
|
||||
width: 240px;
|
||||
height: 80px;
|
||||
left:0;
|
||||
bottom:0;
|
||||
right:0;
|
||||
top:0;
|
||||
border-radius:10px;
|
||||
border:solid 2px #000;
|
||||
z-index:1;
|
||||
@ -198,8 +202,8 @@
|
||||
|
||||
.toolbarguides{
|
||||
position: absolute;
|
||||
bottom: 80px;
|
||||
left:0;
|
||||
top: 80px;
|
||||
right:0;
|
||||
width:100px;
|
||||
height:350px;
|
||||
overflow-y: auto;
|
||||
@ -222,8 +226,8 @@
|
||||
|
||||
.toolbarbag{
|
||||
position: absolute;
|
||||
bottom: 80px;
|
||||
left:0;
|
||||
top: 80px;
|
||||
right:0;
|
||||
width:240px;
|
||||
height:320px;
|
||||
overflow-y: auto;
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user