修改三位课程例子事件,修改第一人称视角初始方向,增加徐州课程

This commit is contained in:
“sunzy” 2022-01-21 17:36:03 +08:00
parent e3f5ff363b
commit 8cb833d38c
19 changed files with 205 additions and 24 deletions

View File

@ -81,8 +81,6 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
//console.log(error);
});
this.actionModelControl = function(actionType,actionModel){
if(actionType == "remove"){
@ -94,6 +92,10 @@ export function Lesson3dPlayer(dom,lessonData,lessonIndex) {
actionModel.visible = true;
assetModelManager.otherModel.add(actionModel);
audionext.play();
}else if(actionType == "showaccident"){
accidentManager.addAccident(actionModel,scope.nowSceneType);
}else if(actionType == "removeaccident"){
accidentManager.removeAccident(actionModel,scope.nowSceneType);
}
}

View File

@ -610,6 +610,8 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
attachBox.position.x = lessonData.lessonProgress[nowLessonIndex].cameraPosition.x;
attachBox.position.y = lessonData.lessonProgress[nowLessonIndex].cameraPosition.y ;
attachBox.position.z = lessonData.lessonProgress[nowLessonIndex].cameraPosition.z;
console.log(lessonData.lessonProgress[nowLessonIndex]);
fpsCamera.lookAt(lessonData.lessonProgress[nowLessonIndex].cameraTarget.x,lessonData.lessonProgress[nowLessonIndex].cameraTarget.y,lessonData.lessonProgress[nowLessonIndex].cameraTarget.z);
}
}
@ -645,7 +647,6 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
for(let i=0;i<actions.length;i++){
if(actions[i].actionType == "auto"){
if(actions[i].actionMode == "play"){
for(let j=0;j<eventTrigger.length;j++){
if(eventTrigger[j].label == actions[i].actionModel){
@ -695,6 +696,13 @@ export function ControlManager(dom,scene,lessonData,lessonIndex) {
}
}
}
if(actions[i].actionMode == "showaccident"){
actionEvent("showaccident",actions[i],actions[i].actionModel);
}
if(actions[i].actionMode == "removeaccident"){
actionEvent("removeaccident",actions[i],actions[i].actionModel);
}
}
if(roleMode){
if(actions[i].actionType == "contact"){

View File

@ -4,12 +4,25 @@ export function Fire() {
var last_time_activate = Date.now();
this.createNew = function(scene,pos){
this.createAdd = function(scene,pos){
scope.points = new Points(pos);
scope.points.init(pos);
scene.add(scope.points.obj);
}
this.createNew = function(scene,pos){
scope.points = new Points(pos);
scope.points.init(pos);
}
this.addAccident = function(scene){
scene.add(scope.points.obj);
}
this.removeAccident = function(scene){
scene.remove(scope.points.obj);
}
this.update = function(){
var now = Date.now();
scope.points.update();

View File

@ -182,7 +182,7 @@ export function Lesson3dEditor(dom,lessonData) {
var intersects = raycaster.intersectObjects( scene.children,true );
if(intersects.length>0){
accidentManager.createNewAccident(accidentData,intersects[0].point,scope.nowSceneType);
accidentManager.createAddAccident(accidentData,intersects[0].point,scope.nowSceneType);
}
}

View File

@ -72,11 +72,27 @@ export function AccidentManager(scene) {
}
return saveList;
}
this.addAccident = function(addLable,nowSceneType){
for(let i=0;i<scope.accidentList[updateSceneType].length;i++){
if(scope.accidentList[updateSceneType][i].label == addLable){
scope.accidentList[updateSceneType][i].object.addAccident(groupList[nowSceneType]);
}
}
}
this.removeAccident = function(removeLable,nowSceneType){
for(let i=0;i<scope.accidentList[updateSceneType].length;i++){
if(scope.accidentList[updateSceneType][i].label == removeLable){
scope.accidentList[updateSceneType][i].object.removeAccident(groupList[nowSceneType]);
}
}
}
this.changeSceneGroup = function(nowSceneType){
if(scope.accidentGroup.children.length>0){
scope.accidentGroup.remove(scope.accidentGroup.children[0]);
}
scope.accidentGroup.add(groupList[nowSceneType]);
if(scope.accidentMode == 'player'){
@ -86,7 +102,7 @@ export function AccidentManager(scene) {
updateSceneType = nowSceneType;
}
this.createNewAccident = function(type,pos,nowSceneType){
this.createAddAccident = function(type,pos,nowSceneType){
var rand = Math.floor(Math.random () * 900) + 100;
@ -102,7 +118,7 @@ export function AccidentManager(scene) {
};
if(type == "fire"){
newAccident.object = new Fire();
newAccident.object.createNew(groupList[nowSceneType],pos);
newAccident.object.createAdd(groupList[nowSceneType],pos);
}
scope.accidentList[nowSceneType].push(newAccident);
if(scope.accidentMode == 'player'){
@ -118,11 +134,9 @@ export function AccidentManager(scene) {
for(let i=0;i<scope.accidentList[nowSceneType].length;i++){
if(scope.accidentList[nowSceneType][i].id == selectAccident.id){
scope.accidentList[nowSceneType].splice(i,1);
if(scope.accidentMode == 'player'){
}else{
jl3dUpdateAccidentlist(scope.accidentList[nowSceneType]);
}
break;
}
}
@ -143,7 +157,11 @@ export function AccidentManager(scene) {
};
if(accidentList[i].type == "fire"){
newAccident.object = new Fire();
if(scope.accidentMode == 'player'){
newAccident.object.createNew(groupList[accidentList[i].sceneType],accidentList[i].pos);
}else{
newAccident.object.createAdd(groupList[accidentList[i].sceneType],accidentList[i].pos);
}
}
scope.accidentList[accidentList[i].sceneType].push(newAccident);
}

View File

@ -280,6 +280,29 @@ export function JobPaneData() {
},
],
},
{
name:"工电调度",
value:"gddd",
text:"",
picurl:"",
controlList:[
//联控
{
name:"联控",
data:[],
},
//动作
{
name:"动作",
data:[],
},
//口呼
{
name:"口呼",
data:[],
},
],
},
{
name:"通号调度",
value:"scdd",
@ -441,6 +464,52 @@ export function JobPaneData() {
},
],
},
{
name:"安检人员",
value:"ajry",
text:"负责地铁安检并维护秩序",
picurl:"",
controlList:[
//联控
{
name:"联控",
data:[],
},
//动作
{
name:"动作",
data:[],
},
//口呼
{
name:"口呼",
data:[],
},
],
},
{
name:"防疫部门",
value:"fybm",
text:"报告疫情事件。",
picurl:"",
controlList:[
//联控
{
name:"联控",
data:[],
},
//动作
{
name:"动作",
data:[],
},
//口呼
{
name:"口呼",
data:[],
},
],
},
{
name:"报警中心",
value:"bjzx",

View File

@ -111,7 +111,7 @@
</el-form-item>
<el-form-item label="操作的模型:" >
<el-select v-model="selectedAction.actionModel" placeholder="选择操作的模型">
<el-select v-model="selectedAction.actionModel" @change="selectActionModel" placeholder="选择操作的模型">
<el-option
v-for="(item,index) in triggerList"
:label="item.label"
@ -121,22 +121,35 @@
</el-select>
</el-form-item>
<el-form-item label="操作的特效:" >
<el-select v-model="selectedAction.actionModel" @change="selectActionAccident" placeholder="选择操作的模型">
<el-option
v-for="(item,index) in accidentList"
:label="item.label"
:value="item.label"
:key="item.label">
</el-option>
</el-select>
</el-form-item>
<el-form-item label="事件类型:" >
<el-select v-model="selectedAction.actionType" placeholder="请选择场景">
<el-option label="接触" value="contact"></el-option>
<el-option label="自动" value="auto"></el-option>
<el-option label="开关" value="switch"></el-option>
<el-option label="紧急开关" value="urgeSwitch"></el-option>
<el-option v-if="modelType == 'model'" label="接触" value="contact"></el-option>
<el-option v-if="modelType == 'accident' || modelType == 'model'" label="自动" value="auto"></el-option>
<el-option v-if="modelType == 'model'" label="开关" value="switch"></el-option>
<el-option v-if="modelType == 'model'" label="紧急开关" value="urgeSwitch"></el-option>
</el-select>
</el-form-item>
<el-form-item label="事件操作:" >
<el-select v-model="selectedAction.actionMode" placeholder="请选择场景">
<el-option label="播放动画" value="play"></el-option>
<el-option label="显示模型" value="show"></el-option>
<el-option label="隐藏模型" value="remove"></el-option>
<el-option label="跳转" value="jump"></el-option>
<el-option label="所有事件完成跳转" value="allover"></el-option>
<el-option v-if="modelType == 'model'" label="播放动画" value="play"></el-option>
<el-option v-if="modelType == 'model'" label="显示模型" value="show"></el-option>
<el-option v-if="modelType == 'model'" label="隐藏模型" value="remove"></el-option>
<el-option v-if="modelType == 'model'" label="跳转" value="jump"></el-option>
<el-option v-if="modelType == 'model'" label="所有事件完成跳转" value="allover"></el-option>
<el-option v-if="modelType == 'accident'" label="显示特效" value="showaccident"></el-option>
<el-option v-if="modelType == 'accident'" label="隐藏特效" value="removeaccident"></el-option>
</el-select>
</el-form-item>
@ -269,7 +282,7 @@
export default {
name: 'ProPerty',
props:['lessonData','lessonEditIndex','triggerList'],
props:['lessonData','lessonEditIndex','triggerList','accidentList'],
components: {
},
@ -279,6 +292,7 @@
activeName: 'cameraproperty',
selectLesson3dControl:"",
selected:"",
modelType:"",
editSelectTool:"",
editSelectModel:"",
selectedAction:{
@ -406,6 +420,12 @@
selectScene(val){
editAction("changeScene",val);
},
selectActionModel(){
this.modelType = 'model';
},
selectActionAccident(){
this.modelType = 'accident';
},
updateData(){
// this.lessonData.lessonData.lessonProgress[this.lessonEditIndex].stepTipsData;
},

View File

@ -118,6 +118,7 @@
:lessonData='lessonData'
:lessonEditIndex='lessonEditIndex'
:triggerList='triggerList'
:accidentList='accidentlist'
></Pro-Perty>

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@ -222,6 +222,56 @@ export default {
id: "15",
name: "车站大客流test",
pic: '/other/15.png',
},
{
id: "27",
name: "降级运营-疫情爆发应急处置",
pic: '/other/27.jpg',
},
{
id: "28",
name: "垂直电梯困人",
pic: '/other/28.jpg',
},
{
id: "29",
name: "屏蔽门夹人夹物",
pic: '/other/29.jpg',
},
{
id: "30",
name: "车站客伤处置",
pic: '/other/30.jpg',
},
{
id: "31",
name: "车站公共区火灾",
pic: '/other/31.jpg',
},
{
id: "32",
name: "设备区火灾",
pic: '/other/32.jpg',
},
{
id: "33",
name: "站台火灾",
pic: '/other/33.jpg',
},
{
id: "34",
name: "列车区间火灾(不能维持进站)",
pic: '/other/34.jpg',
},
{
id: "35",
name: "列车区间火灾(能维持进站)",
pic: '/other/35.jpg',
},
{
id: "36",
name: "道岔故障演练",
pic: '/other/36.jpg',
}
],
@ -236,7 +286,7 @@ export default {
},
mounted() {
getSelectLesson3dList().then(response => {
// console.log(response);
console.log(response);
// this.lessonData = response.data;
}).catch(() => {});
},

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