Merge branch 'test' of https://git.code.tencent.com/lian-cbtc/jl-client into test
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commit
a984e6b4ed
@ -71,7 +71,8 @@ export default class ETriangle extends Group {
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zlevel: model.zlevel,
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z: model.z,
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shape: {
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points:[[model.point.x + 10 * right, model.point.y], [model.point.x, model.point.y - 6], [model.point.x, model.point.y + 6]]
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// points:[[model.point.x + 10 * right, model.point.y], [model.point.x, model.point.y - 6], [model.point.x, model.point.y + 6]]
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points:[[model.point.x, model.point.y], [model.point.x - 10 * right, model.point.y - 6], [model.point.x - 10 * right, model.point.y + 6]]
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},
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style: {
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stroke:'#00FF00',
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@ -88,9 +89,12 @@ export default class ETriangle extends Group {
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if (this.angle) {
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const trainRight = right == 1 ? 1 : -1;
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let data = [
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[model.x + 10 * trainRight, model.y],
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[model.x, model.y - 6],
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[model.x, model.y + 6]
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// [model.x + 10 * trainRight, model.y],
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// [model.x, model.y - 6],
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// [model.x, model.y + 6]
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[model.x, model.y],
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[model.x - 10 * trainRight, model.y - 6],
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[model.x - 10 * trainRight, model.y + 6]
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];
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if (this.style.Section.trainPosition.specialShow) {
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data = [
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@ -143,7 +143,7 @@ export default class Train extends Group {
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});
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oldPoint = 0;
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this.pointList.forEach(point => {
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point.percentStart = oldPoint / this.lineLength;
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point.percentStart = (oldPoint / this.lineLength) < 0.001 ? 0 : (oldPoint / this.lineLength);
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oldPoint += point.length;
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point.percentEnd = oldPoint / this.lineLength;
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});
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@ -190,8 +190,10 @@ export default class Train extends Group {
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if (train.physicalCode && train.offsetp && this.triangle) {
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this.pointList.forEach(point => {
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if (train.offsetp > point.percentStart && train.offsetp <= point.percentEnd) {
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this.startX = point.pointStart.x + (point.pointEnd.x - point.pointStart.x) * (train.offsetp - point.percentStart);
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this.startY = point.pointStart.y + (point.pointEnd.y - point.pointStart.y) * (train.offsetp - point.percentStart);
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let offsetp = train.offsetp;
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if (train.offsetp > 0.99) { offsetp = 1; }
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this.startX = point.pointStart.x + (point.pointEnd.x - point.pointStart.x) * (offsetp - point.percentStart);
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this.startY = point.pointStart.y + (point.pointEnd.y - point.pointStart.y) * (offsetp - point.percentStart);
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}
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});
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const point = { x: this.startX, y: this.startY };
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