调整结构
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@ -1,7 +1,10 @@
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import * as graphic from '../../core/graphic';
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const elementType = Object.fromEntries(Object.keys(graphic).map(type => [type, type]));
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export const elementConst = {
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elementsList:[
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{code:'line', name:'线段', formList:{style:[], shape:[] }},
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[elementType.Line]: {code: elementType.Line, name:'线段', formList:{style:[], shape:[] }},
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{code:'text', name:'文字', formList:{style:[], shape:[] }},
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{code:'rect', name:'矩形', formList:{style:[], shape:[] }},
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{code:'circle', name:'圆形', formList:{style:[], shape:[] }},
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@ -1,11 +1,14 @@
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export default [
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// number 0 控制图形的前后顺序。z 值小的图形会被 z 值大的图形覆盖。z 相比 zlevel 优先级更低,而且不会创建新的 Canvas。
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{ prop: 'z', label: '层级 z',
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{ prop: 'z',
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label: '层级 z',
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type: 'number', precisionFlag:0, min:0, max:100, step:1,
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rules:[{ required: true, message:'请输入层级z', trigger: 'blur' }],
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defValue: 1, required:true
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rules:[
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{ required: true, message:'请输入层级z', trigger: 'blur' }
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],
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value: 1,
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description: ''
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},
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// number 0 控制图形的前后顺序。z2 值小的图形会被 z2 值大的图形覆盖。z2 相比 z1 优先级更低,而且不会创建新的 Canvas。
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{ prop: 'z2', label: '层级 z2',
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type: 'number', precisionFlag:0, min:0, max:100, step:1,
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rules:[{ required: true, message:'请输入层级z2', trigger: 'blur' }],
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