This commit is contained in:
fan 2020-11-13 10:16:10 +08:00
commit f258d9b0b4
55 changed files with 4446 additions and 153 deletions

View File

@ -7,6 +7,8 @@ NODE_ENV = 'development'
# VUE_APP_BASE_API = 'http://192.168.3.4:9000' # VUE_APP_BASE_API = 'http://192.168.3.4:9000'
VUE_APP_BASE_API = 'http://192.168.3.6:9000' VUE_APP_BASE_API = 'http://192.168.3.6:9000'
VUE_APP_VOICE_API = 'https://test.joylink.club/jlcloud/' VUE_APP_VOICE_API = 'https://test.joylink.club/jlcloud/'
# VUE_APP_VOICE_API = 'http://192.168.8.110:9008'
# vue-cli uses the VUE_CLI_BABEL_TRANSPILE_MODULES environment variable, # vue-cli uses the VUE_CLI_BABEL_TRANSPILE_MODULES environment variable,
# to control whether the babel-plugin-dynamic-import-node plugin is enabled. # to control whether the babel-plugin-dynamic-import-node plugin is enabled.

View File

@ -55,6 +55,7 @@ export default {
threeDimensionalView: 'Three-Dimensional View', threeDimensionalView: 'Three-Dimensional View',
threeDimensionalStation: 'Three-Dimensional Station', threeDimensionalStation: 'Three-Dimensional Station',
passengerflow: 'CCTV View', passengerflow: 'CCTV View',
trafficplantext:'Passer Planing',
maintainer: 'Maintainer View', maintainer: 'Maintainer View',
deviceView: 'DeviceView', deviceView: 'DeviceView',
taskOperateSuccess: 'Task Operate success', taskOperateSuccess: 'Task Operate success',

View File

@ -55,6 +55,7 @@ export default {
threeDimensionalView: '数字沙盘', threeDimensionalView: '数字沙盘',
threeDimensionalStation: '三维车站', threeDimensionalStation: '三维车站',
passengerflow: 'cctv视图', passengerflow: 'cctv视图',
trafficplantext:'客流规划',
maintainer: '设备故障视图', maintainer: '设备故障视图',
deviceView: '设备视图', deviceView: '设备视图',
taskOperateSuccess: '任务操作成功', taskOperateSuccess: '任务操作成功',

View File

@ -40,7 +40,7 @@ export let driverListConfig = [
url:'' url:''
}, },
{ {
assetname:"站台", assetname:"特殊站台",
id:'', id:'',
packageName:'', packageName:'',
deviceType:'', deviceType:'',
@ -98,7 +98,7 @@ export let sceneListConfig = [
url:'' url:''
}, },
{ {
assetname:"站台", assetname:"特殊站台",
id:'', id:'',
packageName:'', packageName:'',
deviceType:'', deviceType:'',

View File

@ -93,9 +93,9 @@ export function getmodels(data) {
assets.push(assetwaicestation); assets.push(assetwaicestation);
let assetstation3 = { let assetstation3 = {
assetname:"站台", assetname:"特殊站台",
id:"6", id:"6",
packageName:"沙盘驾驶站台", packageName:"沙盘驾驶特殊站台",
deviceType:"SimulationStation", deviceType:"SimulationStation",
type:"stationThree", type:"stationThree",
url:JL3D_LOCAL_STATIC+"/MODEL/station/station3.FBX" url:JL3D_LOCAL_STATIC+"/MODEL/station/station3.FBX"

View File

@ -0,0 +1,241 @@
import StompClient from '@/utils/sock';
import { getBaseUrl } from '@/utils/baseUrl'
import { getToken } from '@/utils/auth';
import store from '@/store/index_APP_TARGET';
// 定于仿真socket接口
export function PassflowConnect(deviceaction,toptrain,downtrain,routegroup,passerStation,passerAi,jl3d) {
const scope = this;
this.teststomp = new StompClient();
let start = true;
let topic = '/user/queue/simulation/jl3d/'+routegroup;
let header = {'X-Token': getToken() };
socketon(topic);
function socketon(topic) {
try {
scope.teststomp.subscribe(topic, callback, header);
} catch (error) {
console.error('websocket订阅失败');
}
};
this.socketoff = function(topic) {
scope.teststomp.unsubscribe(topic);
};
// 仿真socket接口回调函数
function callback(Response) {
const data = JSON.parse(Response.body);
// console.log(data);
/** 站台客流当前人数信息 */
if(data.type == "STAND_PFI"){
let newStandData = data.body;
let count = 0;
for(let j=0;j<passerStation.stationlist.length;j++){
count = 0;
for(let i=0;i<newStandData.length;i++){
if(passerStation.stationlist[j].topstand == newStandData[i].standCode){
passerStation.stationlist[j].topspeed = newStandData[i].to;
passerStation.stationlist[j].toppassers = newStandData[i].num;
count++;
}
if(passerStation.stationlist[j].downstand == newStandData[i].standCode){
passerStation.stationlist[j].downspeed = newStandData[i].to;
passerStation.stationlist[j].downpassers = newStandData[i].num;
count++;
}
if(count == 2){
i = newStandData.length;
}
}
}
jl3d.updateNowStationData();
if(start){
start = false;
jl3d.initTrafficStart();
}
// jl3d.allStationData = data.body;
}
if(data.type == "TRAIN_PFI_BL"){
if(toptrain.nowcode == data.body.code){
console.log(data);
//根据上下车人数创建人
jl3d.updateNowLeaveData("top",data.body.out);
}
if(downtrain.nowcode == data.body.code){
console.log(data);
//根据上下车人数创建人
jl3d.updateNowLeaveData("down",data.body.out);
}
}
if(data.type == "DeviceCtrl_3D"){
if(data.body.type == "PSD"){
if(data.body.code == passerStation.nowStation.toppsd){
if(data.body.open == 0){
passerAi.passerout("top","end");
deviceaction.top.action.reset();
deviceaction.top.action.time =deviceaction.top.action._clip.duration;
deviceaction.top.action.timeScale = -1;
deviceaction.top.action.play();
}else{
passerAi.passerout("top","start")
deviceaction.top.action.reset();
deviceaction.top.action.time = 0;
deviceaction.top.action.timeScale = 1;
deviceaction.top.action.play();
}
}
if(data.body.code == passerStation.nowStation.downpsd){
if(data.body.open == 0){
deviceaction.down.action.reset();
deviceaction.down.action.time = deviceaction.down.action._clip.duration;
deviceaction.down.action.timeScale = -1;
deviceaction.down.action.play();
passerAi.passerout("down","end");
}else{
deviceaction.down.action.reset();
deviceaction.down.action.time = 0;
deviceaction.down.action.timeScale = 1;
deviceaction.down.action.play();
passerAi.passerout("down","start");
}
}
}
if(data.body.type == "TRAIN_DOOR"){
if(toptrain.nowcode == data.body.code){
if(data.body.open == "0"){
closetraindoor(toptrain,data.body.doorCode,"top");
}else{
opentraindoor(toptrain,data.body.doorCode,"top");
}
}
if(downtrain.nowcode == data.body.code){
// console.log(data.body);
if(data.body.open == "0"){
closetraindoor(downtrain,data.body.doorCode,"down");
}else{
opentraindoor(downtrain,data.body.doorCode,"down");
}
}
}
}
if(data.type == "TrainRun_3D"){
for(let i=0,leni = data.body.length;i<leni;i++){
if(data.body[i].section == passerStation.nowStation.topsection){
if(toptrain.nowcode != data.body[i].code){
toptrain.nowcode = data.body[i].code;
}
toptrain.position.copy(toptrain.curve.getPointAt(data.body[i].offset));
}else{
if(downtrain.nowcode == data.body[i].code){
toptrain.position.x -= 1;
}
}
if(data.body[i].section == passerStation.nowStation.downsection){
if(downtrain.nowcode != data.body[i].code){
downtrain.nowcode = data.body[i].code;
}
downtrain.position.copy(downtrain.curve.getPointAt(data.body[i].offset));
}else{
if(downtrain.nowcode == data.body[i].code){
downtrain.position.x += 1;
}
}
}
}
if(data.type == 'Simulation_Over') {
store.dispatch('LogOut').then(() => {
location.reload();
});
}
}
let actions;
function opentraindoor(train,doorcode,direct){
// console.log(train);
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;
}
if(doorcode == "2"){
actions = train.action.top;
}
}else{
if(doorcode == "1"){
actions = train.action.top;
}
if(doorcode == "2"){
actions = train.action.down;
}
}
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = 0;
actions[an].timeScale = 1;
actions[an].play();
}
}
function closetraindoor(train,doorcode,direct){
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;
}
if(doorcode == "2"){
actions = train.action.top;
}
toptrain.nowcode = null;
}else{
if(doorcode == "1"){
actions = train.action.top;
}
if(doorcode == "2"){
actions = train.action.down;
}
downtrain.nowcode = null;
}
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = actions[an]._clip.duration;
actions[an].timeScale = -1;
actions[an].play();
}
}
}

View File

@ -0,0 +1,120 @@
import StompClient from '@/utils/sock';
import { getBaseUrl } from '@/utils/baseUrl'
import { getToken } from '@/utils/auth';
import store from '@/store/index_APP_TARGET';
// 定于仿真socket接口
export function TrainConnect(trafficTrain,deviceaction,toptrain,routegroup,passerAi) {
const scope = this;
this.teststomp = new StompClient();
let topic = '/user/queue/simulation/jl3d/'+routegroup;
let header = {'X-Token': getToken() };
socketon(topic);
function socketon(topic) {
try {
scope.teststomp.subscribe(topic, callback, header);
} catch (error) {
console.error('websocket订阅失败');
}
};
this.socketoff = function(topic) {
scope.teststomp.unsubscribe(topic);
};
// 仿真socket接口回调函数
function callback(Response) {
const data = JSON.parse(Response.body);
// console.log(data);
if(data.type == "TrainRun_3D"){
trafficTrain.trainList = data.body;
// console.log(trafficTrain.nowTrainCode);
}
if(data.type == "DeviceCtrl_3D"){
if(data.body.type == "TRAIN_DOOR"){
if(toptrain.nowcode == data.body.code){
console.log(data.body);
console.log(toptrain.nowcode);
if(data.body.open == "0"){
closetraindoor(toptrain,data.body.doorCode,"top");
}else{
opentraindoor(toptrain,data.body.doorCode,"top");
}
}
}
}
if(data.type == 'Simulation_Over') {
store.dispatch('LogOut').then(() => {
location.reload();
});
}
}
let actions;
function opentraindoor(train,doorcode,direct){
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;
}
if(doorcode == "2"){
actions = train.action.top;
}
}else{
if(doorcode == "1"){
actions = train.action.top;
}
if(doorcode == "2"){
actions = train.action.down;
}
}
console.log(actions);
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = 0;
actions[an].timeScale = 1;
actions[an].play();
}
}
function closetraindoor(train,doorcode,direct){
if(direct == "top"){
if(doorcode == "1"){
actions = train.action.down;
}
if(doorcode == "2"){
actions = train.action.top;
}
toptrain.nowcode = null;
}else{
if(doorcode == "1"){
actions = train.action.top;
}
if(doorcode == "2"){
actions = train.action.down;
}
}
console.log(actions);
for(let an=actions.length-1;an>=0;an--){
actions[an].reset();
actions[an].time = actions[an]._clip.duration;
actions[an].timeScale = -1;
actions[an].play();
}
}
}

View File

@ -0,0 +1,440 @@
import { Staticmodel } from '@/jlmap3d/jl3dtrafficplan/loader/stationconfig.js';
//静态资源文件路劲
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
//loader
import { FBXLoader } from '@/jlmap3d/main/loaders/FBXLoader';
//轨道视角控制
import { OrbitControls } from '@/jlmap3d/main/control/OrbitControls';
//模型管理器
import { ModelManager } from '@/jlmap3d/jl3dtrafficplan/loader/loader.js';
//骨骼动画模型辅助工具
import { SkeletonUtils } from '@/jlmap3d/main/utils/SkeletonUtils.js';
//获取信息接口
import { getPublishMapVersion, getPublishMapDetail,getPublish3dMapDetail} from '@/api/jlmap3d/load3ddata';
//cctv站台对象
import { PasserStation } from '@/jlmap3d/jl3dtrafficplan/model/passerstation.js';
//cctv检票机对象
import { PasserCheckDoor } from '@/jlmap3d/jl3dtrafficplan/model/passercheckdoor.js';
//cctv列车对象
import { PasserTrain } from '@/jlmap3d/jl3dtrafficplan/model/passertrain.js';
//cctv行人对象
import { PasserHuman } from '@/jlmap3d/jl3dtrafficplan/model/passerhuman.js';
//cctv渲染器
import { PasserRender } from '@/jlmap3d/jl3dpassflow/passerrender/passerrender.js';
//cctv行人ai
import { PasserAi } from '@/jlmap3d/jl3dtrafficplan/passerai/passerai.js';
//行人寻路相关工具
import { ZoneManager } from '@/jlmap3d/jl3dtrafficplan/model/zonemanager.js';
import { PathFinder } from '@/jlmap3d/jl3dtrafficplan/passerai/pathfinder.js';
//cctv通信工具
import { PassflowConnect } from '@/jlmap3d/jl3dtrafficplan/connect/stationconnect.js';
import StompClient from '@/utils/sock';
import store from '@/store/index_APP_TARGET';
// import { Loading } from 'element-ui';
import {Stats} from '@/jlmap3d/main/lib/stats.min.js';
//动画播放相关
let clock = new THREE.Clock();
let delta;
let scene,camerass,renderer;
let aiswitch = 0;
//动画组
let mixers = [];
//车站摄像机模型
let monitor;
//寻路相关对象
let passerZone = new ZoneManager();
let pathFinder = new PathFinder();
let path;
//设备动画action组
let deviceaction = [];
//控制帧率的webworker线程
let passerWebWork = new Worker(JL3D_LOCAL_STATIC+"/workertest/trafficplan/trafficstation.js");
//老版本临时ai控制
let olddataai = false;
export function Jl3dTrafficPlan(dom,skinCode,routegroup,viewMap) {
// let stats = new Stats();
// dom.appendChild( stats.dom );
let scope = this;
this.dom = dom;
this.nowcode = null;
this.animateswitch = false;
this.signallights = [];
this.mixers = [];
this.showmodel = null;
this.allStationData = [];
this.humanWaitTop = 0;
this.humanWaitDown = 0;
this.humanInSpeed = 0;
this.humanOutSpeed = 0;
let waitForCreatIn = [];
let waitForCreatOutTop = [];
let waitForCreatOutDown = [];
//定义相机
camerass = new THREE.PerspectiveCamera(70, dom.offsetWidth / dom.offsetHeight, 0.01, 1000);
camerass.position.set(0, 80, 40);
camerass.aspect = dom.offsetWidth / dom.offsetHeight;
camerass.updateProjectionMatrix();
//定义场景(渲染容器)
scene = new THREE.Scene();
scene.background = new THREE.Color(0xa0a0a0);
let passerRender = new PasserRender(viewMap);
passerRender.initView(dom,scene,camerass);
//定义全局光
let ambientLight = new THREE.AmbientLight(0xffffff, 1.3);
scene.add(ambientLight);
let controls = new THREE.OrbitControls(camerass, dom);
controls.maxPolarAngle = Math.PI / 2;
controls.minPolarangle = Math.PI / 5;
controls.maxDistance = 800;
controls.screenSpacePanning = true;
controls.update();
this.selectmodel = null;
// let mouse = new THREE.Vector2();
let raycaster = new THREE.Raycaster();
//进站运动中乘客
let humanlist = new THREE.Group();
//上行等待上车乘客
let topWaitPassers = new THREE.Group();
//下行等待上车乘客
let downWaitPassers = new THREE.Group();
//出站乘客
let outStationPassers = new THREE.Group();
let passerHuman = new PasserHuman();
let passerAi = new PasserAi(passerZone,pathFinder);
this.anime = null;
this.modelmanager = new ModelManager();
// let loadingInstance = Loading.service({ fullscreen: true });
let stationlist = [];
let socktest = null;
let passerStation = new PasserStation();
let passerCheckDoor = new PasserCheckDoor();
let passerTrain = new PasserTrain();
// document.addEventListener( "mousedown", onselect, false );
getPublish3dMapDetail(skinCode).then(netdata3d => {
passerStation.loadMaterial(netdata3d);
this.modelmanager.loadpromise(Staticmodel, scope.mixers,"2").then(function (data) {
// console.log(scope.modelmanager.station.mesh.getObjectByName("top"));
// let testtop = scope.modelmanager.station.mesh.getObjectByName("down");
// for(let i=0;i<testtop.children.length;i++){
// console.log(testtop.children[i].matrixWorld.elements[12]);
// console.log(testtop.children[i].matrixWorld.elements);
// }
// console.log(scope.modelmanager.station.mesh.getObjectByName("down"));
passerStation.initStationAnimation(scope.modelmanager.station.mesh,mixers,deviceaction,scene);
passerCheckDoor.initCheckDoorInAnimation(scope.modelmanager.zhajiin.mesh,mixers,deviceaction,scene);
passerCheckDoor.initCheckDoorOutAnimation(scope.modelmanager.zhajiout.mesh,mixers,deviceaction,scene);
passerTrain.initTrain(scope.modelmanager.train.mesh,mixers,deviceaction,scene);
scene.add(scope.modelmanager.section.mesh);
monitor = scope.modelmanager.monitor.mesh;
scene.add(monitor);
getPublishMapDetail(skinCode).then(netdata => {
scope.switchviews('freeview');
passerHuman.initHumans(scope.modelmanager.man1.mesh,scope.modelmanager.man2.mesh);
scene.add(humanlist);
scene.add(topWaitPassers);
scene.add(downWaitPassers);
scene.add(outStationPassers);
passerStation.initStationList(netdata.data.stationList,netdata.data.stationStandList,netdata.data.psdList);
socktest = new PassflowConnect(deviceaction,passerTrain.toptrain,passerTrain.downtrain,routegroup,passerStation,passerAi,scope);
store.dispatch('app/animationsClose');
let checkobject = setInterval(function(){
clearInterval(checkobject);
//进站控制
startWorker();
passerWebWork.postMessage(["on"]);
},1000);
});
animate();
})
});
this.initTrafficStart = function(){
scope.humanWaitTop = passerStation.nowStation.toppassers;
scope.humanWaitDown = passerStation.nowStation.downpassers;
scope.humanInSpeed = 0;
scope.humanOutSpeed = 0;
passerHuman.speed = scope.humanInSpeed;
passerAi.initPasser(humanlist,topWaitPassers,downWaitPassers,passerHuman,scope);
updatePasserData(humanlist.children.length,topWaitPassers.children.length,downWaitPassers.children.length,outStationPassers.children.length,passerHuman.speed);
}
this.changestation = function(stationname){
passerStation.changestation(stationname);
scope.humanWaitTop = passerStation.nowStation.toppassers;
scope.humanWaitDown = passerStation.nowStation.downpassers;
passerHuman.speed = passerStation.nowStation.topspeed + passerStation.nowStation.downspeed;
updatePasserData(humanlist.children.length,topWaitPassers.children.length,downWaitPassers.children.length,outStationPassers.children.length,passerHuman.speed);
scope.resetscene();
}
this.updateNowStationData = function(){
for(let i=0;i<passerStation.nowStation.topspeed;i++){
let newIn = {
overGoal:"top",
};
waitForCreatIn.push(newIn);
}
for(let i=0;i<passerStation.nowStation.downspeed;i++){
let newIn = {
overGoal:"down",
};
waitForCreatIn.push(newIn);
}
scope.humanInSpeed = passerStation.nowStation.topspeed+passerStation.nowStation.downspeed;
passerHuman.speed = scope.humanInSpeed;
passerWebWork.postMessage(["changespeed",scope.humanInSpeed/30]);
}
this.updateNowLeaveData = function(direct,outNum){
if(direct == "top"){
waitForCreatOutTop = getnum(outNum,17);
console.log(waitForCreatOutTop);
for(let i=0;i<waitForCreatOutTop.length;i++){
for(let j=0;j<waitForCreatOutTop[i];j++){
setTimeout(function(){
passerHuman.newHumanCreate(outStationPassers,passerZone.list["standtop"].doorpoints[i],5,"top",i);
}, Math.random()*1000*j);
}
}
}else{
waitForCreatOutDown = getnum(outNum,17);
for(let i=0;i<waitForCreatOutDown.length;i++){
for(let j=0;j<waitForCreatOutDown[i];j++){
setTimeout(function(){
passerHuman.newHumanCreate(outStationPassers,passerZone.list["standdown"].doorpoints[j],5,"down",j);
}, Math.random()*1000*i);
}
}
}
}
this.resetscene = function(){
aiswitch = 1;
passerAi.toppasserin = false;
passerAi.downpasserin = false;
//下车控制开关
passerAi.toppasseron = false;
passerAi.downpasseron = false;
passerTrain.toptrain.nowcode = null;
passerTrain.downtrain.nowcode = null;
// humanlist = new THREE.Group();
for(let j=0; j<humanlist.children.length;j++){
humanlist.remove(humanlist.children[j]);
j--;
// j--;
}
for(let j=0; j<topWaitPassers.children.length;j++){
topWaitPassers.remove(topWaitPassers.children[j]);
j--;
// j--;
}
for(let j=0; j<downWaitPassers.children.length;j++){
downWaitPassers.remove(downWaitPassers.children[j]);
j--;
// j--;
}
for(let j=0; j<outStationPassers.children.length;j++){
outStationPassers.remove(outStationPassers.children[j]);
j--;
// j--;
}
passerTrain.toptrain.position.y = -20000;
passerTrain.downtrain.position.y = -20000;
deviceaction.down.action.reset();
deviceaction.down.action.time = deviceaction.down.action._clip.duration;
deviceaction.down.action.timeScale = -1;
deviceaction.down.action.play();
deviceaction.top.action.reset();
deviceaction.top.action.time = deviceaction.down.action._clip.duration;
deviceaction.top.action.timeScale = -1;
deviceaction.top.action.play();
for(let an=passerTrain.toptrain.action.top.length-1;an>=0;an--){
passerTrain.toptrain.action.top[an].reset();
passerTrain.toptrain.action.top[an].time = passerTrain.toptrain.action.top[an]._clip.duration;
passerTrain.toptrain.action.top[an].timeScale = -1;
passerTrain.toptrain.action.top[an].play();
}
for(let an=passerTrain.toptrain.action.down.length-1;an>=0;an--){
passerTrain.toptrain.action.down[an].reset();
passerTrain.toptrain.action.down[an].time = passerTrain.toptrain.action.down[an]._clip.duration;
passerTrain.toptrain.action.down[an].timeScale = -1;
passerTrain.toptrain.action.down[an].play();
}
// for(let an=actions.length-1;an>=0;an--){
// actions[an].reset();
// actions[an].time = actions[an]._clip.duration;
// actions[an].timeScale = -1;
// actions[an].play();
// }
setTimeout(function(){
passerAi.initPasser(humanlist,topWaitPassers,downWaitPassers,passerHuman,scope);
aiswitch = 0;
}, 2000);
}
function startWorker(){
let updateaianimate = setInterval(
function(){
// console.log("?");
if(aiswitch == 0){
updatePasserData(humanlist.children.length,topWaitPassers.children.length,downWaitPassers.children.length,outStationPassers.children.length,passerHuman.speed);
passerHuman.moveAnimateUpdate(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman);
passerAi.aiUpdate(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman,passerCheckDoor,deviceaction);
// passerZone.zoneActionCheck(humanlist,passerHuman,passerCheckDoor,deviceaction);
delta = clock.getDelta();
for(let i=mixers.length-1;i>=0;i--){
if(mixers[i]._actions[0].isRunning()){
mixers[i].update( delta );
}
}
for(let i=topWaitPassers.children.length-1;i>=0;i--){
if(topWaitPassers.children[i].mixer._actions[0].isRunning()){
topWaitPassers.children[i].mixer.update( delta );
}
}
for(let i=downWaitPassers.children.length-1;i>=0;i--){
if(downWaitPassers.children[i].mixer._actions[0].isRunning()){
downWaitPassers.children[i].mixer.update( delta );
}
}
for(let i=outStationPassers.children.length-1;i>=0;i--){
if(outStationPassers.children[i].mixer._actions[0].isRunning()){
outStationPassers.children[i].mixer.update( delta );
}
}
for(let i=humanlist.children.length-1;i>=0;i--){
if(humanlist.children[i].mixer._actions[0].isRunning()){
humanlist.children[i].mixer.update( delta );
}
}
}
}
, 100);
passerWebWork.onmessage = function (event) {
if(aiswitch == 0){
// console.log(humanlist.children.length);
this.allStationData = [];
console.log("create");
if(waitForCreatIn.length>0){
let direct = Math.floor(Math.random()*(3-1+1))+1;
//1--top
//2-- down
if(direct == 1){
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter1"),0,waitForCreatIn[0].overGoal);
}else{
passerHuman.newHumanCreate(humanlist,passerZone.getzoneposition("enter2"),0,waitForCreatIn[0].overGoal);
}
waitForCreatIn.shift();
}
}
};
}
//
// function onselect(event){
// if(event.button == '0'){
//
// //定义光线
// let raycaster = new THREE.Raycaster();
// //定义平面鼠标点击坐标
// let mouse = new THREE.Vector2();
// mouse.x = (event.clientX / scope.dom.offsetWidth) * 2 - 1;
// mouse.y = -(event.clientY / scope.dom.offsetHeight) * 2 + 1;
//
// raycaster.setFromCamera( mouse, camerass );
//
// let intersects = raycaster.intersectObject(scope.modelmanager.station.mesh,true);
// console.log(intersects[0].point);
// }
// }
//循环渲染函数
function animate() {
passerRender.update();
// if(passerRender.state == "freeview"){
controls.update();
// }
// delta = clock.getDelta();
requestAnimationFrame(animate);
}
window.onresize = function () {
passerRender.reSize(scope.dom.offsetWidth,scope.dom.offsetHeight);
}
this.switchviews = function(viewmode){
passerRender.changeRenderMode(viewmode);
}
function getnum(num,pnum){
let re = [];
let base = Math.floor(num/pnum);
let reset = num%pnum;
for(let i=0;i<pnum;i++){
let nownum = base+(i<reset?1:0);
re.push(nownum);
}
return re;
}
}

View File

@ -0,0 +1,353 @@
import { Staticmodel } from '@/jlmap3d/jl3dtrafficplan/loader/trainconfig.js';
//静态资源文件路劲
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
//loader
import { FBXLoader } from '@/jlmap3d/main/loaders/FBXLoader';
//轨道视角控制
import { OrbitControls } from '@/jlmap3d/main/control/OrbitControls';
//模型管理器
import { ModelManager } from '@/jlmap3d/jl3dtrafficplan/loader/loader.js';
//骨骼动画模型辅助工具
import { SkeletonUtils } from '@/jlmap3d/main/utils/SkeletonUtils.js';
//获取信息接口
import { getPublishMapVersion, getPublishMapDetail,getPublish3dMapDetail} from '@/api/jlmap3d/load3ddata';
//cctv列车对象
import { PasserTrain } from '@/jlmap3d/jl3dtrafficplan/model/passertrain.js';
//cctv行人对象
import { PasserHuman } from '@/jlmap3d/jl3dtrafficplan/model/traintrunk/passertrunkhuman.js';
//cctv渲染器
import { PasserRender } from '@/jlmap3d/jl3dpassflow/passerrender/passerrender.js';
//cctv行人ai
import { PasserAi } from '@/jlmap3d/jl3dpassflow/passerai/passerai.js';
//行人寻路相关工具
import { ZoneManager } from '@/jlmap3d/jl3dtrafficplan/model/zonemanager.js';
import { PathFinder } from '@/jlmap3d/jl3dpassflow/passerai/pathfinder.js';
//cctv通信工具
import { TrainConnect } from '@/jlmap3d/jl3dtrafficplan/connect/trainconnect.js';
import StompClient from '@/utils/sock';
import store from '@/store/index_APP_TARGET';
// import { Loading } from 'element-ui';
import {Stats} from '@/jlmap3d/main/lib/stats.min.js';
//动画播放相关
let clock = new THREE.Clock();
let delta;
let scene,camerass,renderer;
let aiswitch = 0;
//动画组
let mixers = [];
//寻路相关对象
let passerZone = new ZoneManager();
let pathFinder = new PathFinder();
let path;
//设备动画action组
let deviceaction = [];
//控制帧率的webworker线程
let passerWebWork = new Worker(JL3D_LOCAL_STATIC+"/workertest/passsimulation/station.js");
//老版本临时ai控制
let olddataai = false;
export function Jl3dTrafficTrain(dom,skinCode,routegroup,viewMap) {
// let stats = new Stats();
// dom.appendChild( stats.dom );
let scope = this;
this.dom = dom;
this.nowcode = null;
this.animateswitch = false;
this.signallights = [];
this.mixers = [];
this.showmodel = null;
this.nowTrainCode = "";
this.trainList = [];
this.humanWaitIn = [];
this.humanWaitOut = [];
this.humanInSpeed = 0;
this.humanOutSpeed = 0;
//定义相机
camerass = new THREE.PerspectiveCamera(70, dom.offsetWidth / dom.offsetHeight, 0.01, 1000);
camerass.position.set(0, 80, 40);
camerass.aspect = dom.offsetWidth / dom.offsetHeight;
camerass.updateProjectionMatrix();
//定义场景(渲染容器)
scene = new THREE.Scene();
scene.background = new THREE.Color(0xa0a0a0);
let passerRender = new PasserRender(viewMap);
passerRender.initView(dom,scene,camerass);
//定义全局光
let ambientLight = new THREE.AmbientLight(0xffffff, 1.3);
scene.add(ambientLight);
let controls = new THREE.OrbitControls(camerass, dom);
controls.maxPolarAngle = Math.PI / 2;
controls.minPolarangle = Math.PI / 5;
controls.maxDistance = 800;
controls.screenSpacePanning = true;
camerass.position.x = 4.78;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
controls.enabled = false;
this.selectmodel = null;
// let mouse = new THREE.Vector2();
let raycaster = new THREE.Raycaster();
let humanlist = new THREE.Group();
let passerHuman = new PasserHuman();
let passerAi = new PasserAi(passerZone,pathFinder);
this.anime = null;
this.modelmanager = new ModelManager();
// let loadingInstance = Loading.service({ fullscreen: true });
this.nowstation = null;
let stationlist = [];
let socktest = null;
let passerTrain = new PasserTrain();
this.modelmanager.loadpromise(Staticmodel, scope.mixers,"2").then(function (data) {
console.log(data);
passerTrain.initTrain(scope.modelmanager.train.mesh,mixers,deviceaction,scene);
passerTrain.toptrain.position.x = 0;
passerTrain.toptrain.position.y = 0;
passerTrain.toptrain.position.z = 0;
// passerTrain.downtrain.position.z = 40;
getPublishMapDetail(skinCode).then(netdata => {
scope.switchviews('freeview');
passerHuman.initHumans(scope.modelmanager.man1.mesh,scope.modelmanager.man2.mesh);
scene.add(humanlist);
socktest = new TrainConnect(scope,deviceaction,passerTrain.toptrain,routegroup,passerAi);
store.dispatch('app/animationsClose');
let checkobject = setInterval(function(){
clearInterval(checkobject);
//进站控制
startWorker();
passerWebWork.postMessage("on");
animate();
},1000);
});
})
this.resetscene = function(){
aiswitch = 1;
passerAi.toppasserin = false;
passerAi.downpasserin = false;
//下车控制开关
passerAi.toppasseron = false;
passerAi.downpasseron = false;
passerTrain.toptrain.nowcode = null;
passerTrain.downtrain.nowcode = null;
// humanlist = new THREE.Group();
for(let j=0; j<humanlist.children.length;j++){
humanlist.remove(humanlist.children[j]);
j--;
// j--;
}
passerTrain.toptrain.position.y = -20000;
passerTrain.downtrain.position.y = -20000;
deviceaction.down.action.reset();
deviceaction.down.action.time = deviceaction.down.action._clip.duration;
deviceaction.down.action.timeScale = -1;
deviceaction.down.action.play();
deviceaction.top.action.reset();
deviceaction.top.action.time = deviceaction.down.action._clip.duration;
deviceaction.top.action.timeScale = -1;
deviceaction.top.action.play();
for(let an=passerTrain.toptrain.action.top.length-1;an>=0;an--){
passerTrain.toptrain.action.top[an].reset();
passerTrain.toptrain.action.top[an].time = passerTrain.toptrain.action.top[an]._clip.duration;
passerTrain.toptrain.action.top[an].timeScale = -1;
passerTrain.toptrain.action.top[an].play();
}
for(let an=passerTrain.toptrain.action.down.length-1;an>=0;an--){
passerTrain.toptrain.action.down[an].reset();
passerTrain.toptrain.action.down[an].time = passerTrain.toptrain.action.down[an]._clip.duration;
passerTrain.toptrain.action.down[an].timeScale = -1;
passerTrain.toptrain.action.down[an].play();
}
// for(let an=actions.length-1;an>=0;an--){
// actions[an].reset();
// actions[an].time = actions[an]._clip.duration;
// actions[an].timeScale = -1;
// actions[an].play();
// }
setTimeout(function(){
passerHuman.setNowTrunkPasser(humanlist);
aiswitch = 0;
}, 2000);
}
function startWorker(){
passerHuman.setNowTrunkPasser(humanlist,200,0);
let updateaianimate = setInterval(
function(){
// console.log("?");
if(aiswitch == 0){
// passerHuman.moveAnimateUpdate(humanlist,olddataai,passerHuman);
// passerAi.aiUpdate(humanlist,passerHuman,passerCheckDoor,deviceaction);
delta = clock.getDelta();
// console.log(mixers);
for(let i=mixers.length-1;i>=0;i--){
if(mixers[i]._actions[0].isRunning()){
// console.log(mixers[i]);
mixers[i].update( delta );
}
}
// for(let i=humanlist.children.length-1;i>=0;i--){
// if(humanlist.children[i].mixer._actions[0].isRunning()){
// humanlist.children[i].mixer.update( delta );
// }
// }
}
}
, 100);
passerWebWork.onmessage = function (event) {
if(aiswitch == 0){
// console.log(humanlist.children.length);
if(humanlist.children.length < 80){
let direct = Math.floor(Math.random()*(3-1+1))+1;
if(passerAi.toppasseron){
for(let i=0,leni=passerZone.list["standtop"].doorpoints.length;i<leni;i++ ){
setTimeout(function(){
passerHuman.newHumanCreate(humanlist,passerZone.list["standtop"].doorpoints[i],5,"top",i);
}, Math.random()*1000);
}
}
if(passerAi.downpasseron){
for(let i=0,leni=passerZone.list["standdown"].doorpoints.length;i<leni;i++ ){
setTimeout(function(){
passerHuman.newHumanCreate(humanlist,passerZone.list["standdown"].doorpoints[i],5,"down",i);
}, Math.random()*1000);
}
}
}
}
};
}
//循环渲染函数
function animate() {
passerRender.update();
if(passerRender.state == "freeview"){
controls.update();
}
// delta = clock.getDelta();
requestAnimationFrame(animate);
}
window.onresize = function () {
passerRender.reSize(scope.dom.offsetWidth,scope.dom.offsetHeight);
}
this.switchcamera = function(trunkNum){
// console.log(passerTrain.toptrain);
// console.log(camerass.position);
console.log(trunkNum);
// let test = "";
passerHuman.nowTrunk = trunkNum;
passerHuman.resetPasser(humanlist);
passerHuman.setNowTrunkPasser(humanlist,200,trunkNum);
switch (trunkNum) {
case '0':
camerass.position.x = 4.78;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '1':
camerass.position.x = 26.00;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '2':
camerass.position.x = 48.71;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '3':
camerass.position.x = 70.01;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '4':
camerass.position.x = 92.06;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
case '5':
camerass.position.x = 107.30;
camerass.position.y = 5.076;
camerass.position.z = -0.016;
controls.target = new THREE.Vector3(camerass.position.x+0.5,camerass.position.y-0.1,camerass.position.z);
controls.update();
break;
default:
}
}
this.getTrainList = function(){
return scope.trainList;
}
this.updateNowTrainCode = function(newCode){
passerTrain.toptrain.nowcode = newCode;
}
this.switchviews = function(viewmode){
passerRender.changeRenderMode(viewmode);
}
}

View File

@ -0,0 +1,159 @@
import { BASE_ASSET_API } from '@/api/jlmap3d/assets3d.js';
//模型管理器
let mode = "0";
export function ModelManager(){
let scope = this;
this.man1 = {
code:null,
locateType:"01",
mesh:null,
action:null
};
this.man2 = {
code:null,
locateType:"01",
mesh:null,
action:null
};
this.station = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
this.zhajiin = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
this.zhajiout = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
this.monitor = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
this.train = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
this.section = {
code:null,
screenDoorOpenStatus:"01",
animations:null,
mesh:null,
action:null
};
//读取模型
this.loadpromise = function (data,mixers,loadmode){
mode = loadmode;
let initlist = [];
for(let i=0,leni=data.length;i<leni;i++){
if(data[i].type == "man1" || data[i].type == "cctvMan1"){
initlist.push(fbxpromise(data[i],mixers,scope.man1));
}
if(data[i].type == "man2" || data[i].type == "cctvMan2"){
initlist.push(fbxpromise(data[i],mixers,scope.man2));
}
if(data[i].type == "cctvStation"){
initlist.push(fbxpromise(data[i],mixers,scope.station));
}
if(data[i].type == "cctvGateIn"){
initlist.push(fbxpromise(data[i],mixers,scope.zhajiin));
}
if(data[i].type == "cctvGateOut"){
initlist.push(fbxpromise(data[i],mixers,scope.zhajiout));
}
if(data[i].type == "cctvMonitor"){
initlist.push(fbxpromise(data[i],mixers,scope.monitor));
}
if(data[i].type == "cctvTrain"){
initlist.push(fbxpromise(data[i],mixers,scope.train));
}
if(data[i].type == "cctvSection"){
initlist.push(fbxpromise(data[i],mixers,scope.section));
}
}
//promise按顺序加载
return new Promise(function(resolve, reject){
Promise.all(initlist).then((result) => {
console.log("success");
resolve("success"); //['成功了', 'success']
}).catch((error) => {
//console.log(error);
});
});
}
}
//fbx模型加载
function fbxpromise(asset,mixers,model){
return new Promise(function(resolve, reject){
var loader = new THREE.FBXLoader();
if( mode == "2"){
loader.load( asset.url, function ( object ) {
model.mesh = object;
resolve(asset.deviceType);
} );
}else{
loader.load( BASE_ASSET_API+asset.url, function ( object ) {
//列车模型子物体重新排序
if(asset.type == "cctvTrain"){
// let mixer = new THREE.AnimationMixer( object );
let realtrain = new THREE.Group();
for(let j=6;j>0;j--){
let name = "c"+j;
for(let i=0;i<object.children.length;i++){
if(object.children[i].name == name){
object.children[i].position.x = object.children[i].position.x;
//object.children[i].position.y = j*10;
realtrain.add(object.children[i]);
i--;
}
}
}
model.mesh = realtrain;
model.mesh.animations = object.animations[0].tracks;
//
}else{
model.mesh = object;
}
resolve(asset.deviceType);
} );
}
});
}

View File

@ -0,0 +1,56 @@
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
var Staticmodel = [
{
id: "1",
name: "人物1",
deviceType: "man1",
type: "man1",
url: "/cbtc/static/MODEL/passflow/man1.FBX"
},{
id: "2",
name: "人物2",
deviceType: "man2",
type: "man2",
url: "/cbtc/static/MODEL/passflow/man2.FBX"
},{
id: "3",
name: "车站",
deviceType: "cctvStation",
type: "cctvStation",
url: "/cbtc/static/trafficplan/station.FBX"
},{
id: "4",
name: "闸机",
deviceType: "cctvGateIn",
type: "cctvGateIn",
url: "/cbtc/static/MODEL/passflow/zhajiin.FBX"
},{
id: "5",
name: "闸机",
deviceType: "cctvGateOut",
type: "cctvGateOut",
url: "/cbtc/static/MODEL/passflow/zhajiout.FBX"
},{
id: "6",
name: "摄像机",
deviceType: "cctvMonitor",
type: "cctvMonitor",
url: "/cbtc/static/MODEL/passflow/monitor.FBX"
},{
id: "7",
name: "列车",
deviceType: "cctvTrain",
type: "cctvTrain",
url: "/cbtc/static/trafficplan/train.FBX"
},{
id: "8",
name: "区段",
deviceType: "cctvSection",
type: "cctvSection",
url: "/cbtc/static/MODEL/passflow/section.FBX"
}
];
export { Staticmodel }

View File

@ -0,0 +1,27 @@
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
var Staticmodel = [
{
id: "1",
name: "人物1",
deviceType: "man1",
type: "man1",
url: "/cbtc/static/trafficplan/man1.FBX"
},
{
id: "2",
name: "人物2",
deviceType: "man2",
type: "man2",
url: "/cbtc/static/trafficplan/man2.FBX"
},
{
id: "7",
name: "列车",
deviceType: "train",
type: "cctvTrain",
url: "/cbtc/static/trafficplan/train.FBX"
},
];
export { Staticmodel }

View File

@ -0,0 +1,230 @@
export function PasserCheckDoor(data) {
var scope = this;
//入口闸机组
this.zhajiin = [];
//出口闸机组
this.zhajiout = [];
//定义闸机状态
for(let i=0;i<5;i++){
let zhaji = {
id:"in0"+(i+1),
status:0,
waiting:0
}
scope.zhajiin.push(zhaji);
}
for(let i=0;i<5;i++){
let zhaji = {
id:"out0"+(i+1),
status:0,
waiting:0
}
scope.zhajiout.push(zhaji);
}
//初始化闸机动画
this.initCheckDoorInAnimation = function(object,mixers ,deviceaction ,scene){
let mixer = new THREE.AnimationMixer( object );
let newclip = object.animations[ 0 ];
let newzhaji = object;
for(let i=0;i<newzhaji.children.length;i++){
if(newzhaji.children[i].name == "in01"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "in02"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "in03"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "in04"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "in05"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
}
scene.add(newzhaji);
}
//初始化闸机动画
this.initCheckDoorOutAnimation = function(object,mixers ,deviceaction ,scene){
let mixer = new THREE.AnimationMixer( object );
let newclip = object.animations[ 0 ];
let newzhaji = object;
for(let i=0;i<newzhaji.children.length;i++){
if(newzhaji.children[i].name == "out01"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "out02"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "out03"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "out04"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
if(newzhaji.children[i].name == "out05"){
newzhaji.children[i].animations = [];
newzhaji.children[i].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newzhaji.children[i] );
let action =mixer.clipAction( newzhaji.children[i].animations[0]);
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[i].name] = device;
}
}
scene.add(newzhaji);
}
//闸机动画控制
this.checkDoorControl = function(type,door,deviceaction){
let devicenum = door;
if(type == "in"){
let checkDoorId = scope.zhajiin[devicenum].id;
deviceaction[checkDoorId].action.reset();
deviceaction[checkDoorId].action.time = 0;
deviceaction[checkDoorId].action.timeScale = 1;
deviceaction[checkDoorId].action.play();
}else if(type == "out"){
let checkDoorId = scope.zhajiout[devicenum].id;
deviceaction[checkDoorId].action.reset();
deviceaction[checkDoorId].action.time = 0;
deviceaction[checkDoorId].action.timeScale = 1;
deviceaction[checkDoorId].action.play();
}
}
}

View File

@ -0,0 +1,298 @@
export function PasserHuman() {
let scope = this;
//初始人物模型和动画
let originhuman1 = null;
let originhuman2 = null;
let originanima1 = null;
let originanima2 = null;
//初始化人物模型动画
this.initHumans = function(object1,object2,mixers,deviceaction,scene){
originhuman1 = object1;
originhuman1.progress = 1;
// scene.add(originhuman1);
originhuman2 = object2;
let mixer1 = new THREE.AnimationMixer( originhuman1 );
let mixer2 = new THREE.AnimationMixer( originhuman2 );
originanima1 = originhuman1.animations[ 0 ];
originanima2 = originhuman2.animations[ 0 ];
originhuman1.remove(originhuman1.children[2]);
}
//创建新的进站乘客
this.newInHuman= function(humanlist,position){
if(scope.humanWaitIn.length != 0){
let newhuman;
createHumanModel(newhuman,humanlist,position,scope.humanWaitIn[0].stage,scope.humanWaitIn[0].direct,scope.humanWaitIn[0].door);
scope.humanWaitIn.shift();
}
}
//创建新的出站乘客
this.newOutHuman = function(humanlist,position){
if(scope.humanWaitOut.length != 0){
let newhuman;
createHumanModel(newhuman,humanlist,position,scope.humanWaitOut[0].stage,scope.humanWaitOut[0].direct,scope.humanWaitOut[0].door);
scope.humanWaitOut.shift();
}
}
//创建新的乘客
this.newHumanCreate = function(humanlist,position,stage,direct,door,overGoal){
let newhuman;
createHumanModel(newhuman,humanlist,position,stage,direct,door,overGoal);
}
function createHumanModel(newhuman,humanlist,position,stage,direct,door,overGoal){
let mantype = Math.floor(Math.random()*(3-1+1))+1;
if(mantype == 1){
newhuman = THREE.SkeletonUtils.clone( originhuman1 );
newhuman.animations = [];
newhuman.animations.push(originanima1.clone());
}else{
newhuman = THREE.SkeletonUtils.clone( originhuman2 );
newhuman.animations = [];
newhuman.animations.push(originanima2.clone());
}
let mixer = new THREE.AnimationMixer( newhuman );
newhuman.position.copy(position);
if(overGoal){
newhuman.overGoal = overGoal;
}
if(newhuman.direct == "top"){
newhuman.rotation.y = Math.PI;
}
newhuman.status = 0;
newhuman.stage = stage;
if(direct){
if(direct == "top"){
newhuman.rotation.y = Math.PI;
}
newhuman.direct = direct;
}else{
newhuman.direct = null;
}
newhuman.doorstatus = null;
if(door){
newhuman.door = door;
}else{
newhuman.door = null;
}
newhuman.action = mixer.clipAction( newhuman.animations[ 0 ] );
newhuman.mixer = mixer;
newhuman.runrail = null;
newhuman.speed = 0;
newhuman.mixer = mixer;
humanlist.add(newhuman);
}
//定义新模型走路动画
this.initMoveAnimate = function(model,name,points,index){
model.status = 1;
let curve = new THREE.CatmullRomCurve3(points);
curve.curvrtype = "catmullrom";
// curve.getLength();
// curve动画轨迹
// progress动画进度
// enable当前动画开关
// speed动画速度
// console.log(curve);
model.action.play();
model.progress = 0;
model.runrail = curve;
model.speed = 0.2/curve.getLength();
}
//更新人物列表中人物的动画
this.moveAnimateUpdate = function(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman){
for(let i=0;i<outStationPassers.children.length;i++){
if(outStationPassers.children[i].status == 1){
if(outStationPassers.children[i].progress>=1){
outStationPassers.children[i].progress = 1;
outStationPassers.children[i].action.stop();
outStationPassers.children[i].status = 0;
if(outStationPassers.children[i].stage == 8){
passerHuman.uncache(outStationPassers.children[i]);
outStationPassers.remove(outStationPassers.children[i]);
i--;
}else if(outStationPassers.children[i].stage == 7){
outStationPassers.children[i].stage = 8;
}
else if(outStationPassers.children[i].stage == 5){
outStationPassers.children[i].stage = 7;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress);
//更新模型坐标
outStationPassers.children[i].position.x = point.x;
outStationPassers.children[i].position.y = point.y;
outStationPassers.children[i].position.z = point.z;
if((outStationPassers.children[i].progress+0.001)<1){
let tangent = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress+0.001);
outStationPassers.children[i].lookAt(new THREE.Vector3(tangent.x,outStationPassers.children[i].position.y,tangent.z));
}
outStationPassers.children[i].progress += outStationPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<topWaitPassers.children.length;i++){
if(topWaitPassers.children[i].status == 1){
if(topWaitPassers.children[i].progress>=1){
topWaitPassers.children[i].progress = 1;
topWaitPassers.children[i].action.stop();
topWaitPassers.children[i].status = 0;
if(topWaitPassers.children[i].stage == 4){
passerHuman.uncache(topWaitPassers.children[i]);
topWaitPassers.remove(topWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress);
//更新模型坐标
topWaitPassers.children[i].position.x = point.x;
topWaitPassers.children[i].position.y = point.y;
topWaitPassers.children[i].position.z = point.z;
if((topWaitPassers.children[i].progress+0.001)<1){
let tangent = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress+0.001);
topWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,topWaitPassers.children[i].position.y,tangent.z));
}
topWaitPassers.children[i].progress += topWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<downWaitPassers.children.length;i++){
if(downWaitPassers.children[i].status == 1){
if(downWaitPassers.children[i].progress>=1){
downWaitPassers.children[i].progress = 1;
downWaitPassers.children[i].action.stop();
downWaitPassers.children[i].status = 0;
if(downWaitPassers.children[i].stage == 4){
passerHuman.uncache(downWaitPassers.children[i]);
downWaitPassers.remove(downWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress);
//更新模型坐标
downWaitPassers.children[i].position.x = point.x;
downWaitPassers.children[i].position.y = point.y;
downWaitPassers.children[i].position.z = point.z;
if((downWaitPassers.children[i].progress+0.001)<1){
let tangent = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress+0.001);
downWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,downWaitPassers.children[i].position.y,tangent.z));
}
downWaitPassers.children[i].progress += downWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<humanlist.children.length;i++){
if(humanlist.children[i].status == 1){
if(humanlist.children[i].progress>=1){
//更新模型坐标
if(humanlist.children[i].status == 1){
humanlist.children[i].progress = 1;
humanlist.children[i].action.stop();
humanlist.children[i].status = 0;
if(humanlist.children[i].stage == 3){
humanlist.children[i].stage = 4;
if(humanlist.children[i].direct == "top"){
topWaitPassers.add(humanlist.children[i]);
i--;
}else if(humanlist.children[i].direct == "down"){
downWaitPassers.add(humanlist.children[i]);
i--;
}
}else if(humanlist.children[i].stage == 2){
humanlist.children[i].stage = 3;
}else if(humanlist.children[i].stage == 1){
humanlist.children[i].stage = 2;
}else if(humanlist.children[i].stage == 0){
// // console.log(humans[i].doors);
// zhajiin[humanlist.children[i].doors].waiting = 0;
humanlist.children[i].stage = 1;
}
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress);
//更新模型坐标
humanlist.children[i].position.x = point.x;
humanlist.children[i].position.y = point.y;
humanlist.children[i].position.z = point.z;
if((humanlist.children[i].progress+0.001)<1){
let tangent = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress+0.001);
humanlist.children[i].lookAt(new THREE.Vector3(tangent.x,humanlist.children[i].position.y,tangent.z));
}
humanlist.children[i].progress += humanlist.children[i].speed;
point = null;
}
}
}
}
//离开车站释放缓存
this.uncache = function(uncachemodel){
if(uncachemodel){
uncachemodel.mixer.uncacheAction();
uncachemodel.traverse( function ( child ) {
if ( child.isMesh ) {
child.geometry.dispose();
child.material.dispose();
}
} );
}
}
}

View File

@ -0,0 +1,186 @@
import {Materialload} from '@/jlmap3d/main/loaders/Materialload.js';
export function PasserStation() {
var scope = this;
this.stationMesh = null;
this.stationleft = [];
this.stationright = [];
//替换材质组(站台的)
this.stationtexture = [];
this.stationlist = [];
this.nowStation = "";
for(let i=0;i<22;i++){
let sl = {
id:"left"+i,
status:0,
waiting:0
}
scope.stationleft.push(sl);
}
for(let i=0;i<22;i++){
let sr = {
id:"right"+i,
status:0,
waiting:0
}
scope.stationright.push(sr);
}
//初始化车站模型动画
this.initStationAnimation = function( object,mixers ,deviceaction ,scene){
let mixer = new THREE.AnimationMixer( object ,mixers ,deviceaction ,scene);
let newclip = object.animations[ 0 ];
for(let j=0;j<object.children.length;j++){
if(object.children[j].name == "top"){
// let geometry = new THREE.BoxBufferGeometry( 50, 50, 50 );
// let material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
// let cube = new THREE.Mesh( geometry, material );
// cube.position.copy(object.children[j].position);
// scene.add( cube );
object.children[j].animations = [];
object.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( object.children[j] );
let action =mixer.clipAction( object.children[j].animations[0])
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
// action.play();
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[j].name] = device;
}
if(object.children[j].name == "down"){
object.children[j].animations = [];
object.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( object.children[j] );
let action =mixer.clipAction( object.children[j].animations[0])
// action.play();
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
mixers.push(mixer);
let device = {
action:action,
mixer:mixer,
};
deviceaction[object.children[j].name] = device;
}
}
object.traverse( function ( child ) {
if ( child.isMesh ) {
child.renderOrder = 9;
}
} );
scope.stationMesh = object;
// console.log(deviceaction);
scene.add(object);
}
//初始化车站名称数据
this.initStationList = function(stationdata,standdata,psddata){
let list = [];
if(psddata){
for(let i=0,leni = standdata.length;i<leni;i++){
for(let j=0,lenj = psddata.length;j<lenj;j++){
if(standdata[i].code == psddata[j].standCode){
standdata[i].name = psddata[j].code;
}
}
}
for(let i=0,leni = stationdata.length;i<leni;i++){
if(stationdata[i].depot == false){
list[stationdata[i].name] = [];
for(let j=0,lenj = standdata.length;j<lenj;j++){
if(standdata[j].stationCode == stationdata[i].code){
list[stationdata[i].name].push(standdata[j]);
}
}
}
}
for(let k in list){
if(list[k].length>0){
let stationobject = {
code : list[k][0].stationCode,
name : k,
topspeed:0,
downspeed:0,
toppassers:0,
downpassers:0,
toppsd:null,
downpsd:null,
topsection:null,
downsection:null,
topstand:null,
downstand:null
};
if(list[k][0].position.y<list[k][1].position.y){
stationobject.toppsd = list[k][0].name;
stationobject.downpsd = list[k][1].name;
stationobject.topsection = list[k][0].standTrackCode;
stationobject.downsection = list[k][1].standTrackCode;
stationobject.topstand = list[k][0].code;
stationobject.downstand = list[k][1].code;
}else{
stationobject.toppsd = list[k][1].name;
stationobject.downpsd = list[k][0].name;
stationobject.topsection = list[k][1].standTrackCode;
stationobject.downsection = list[k][0].standTrackCode;
stationobject.topstand = list[k][1].code;
stationobject.downstand = list[k][0].code;
}
scope.stationlist.push(stationobject);
}
}
scope.nowStation = scope.stationlist[0];
if(scope.stationtexture["stationlist"]){
scope.stationMesh.getObjectByName("zhantailiebiao").material.map =scope.stationtexture["stationlist"];
scope.stationMesh.getObjectByName("zhantailiebiao").material.map.needsUpdate = true;
if(scope.stationMesh.getObjectByName("menkuangyanse")){
scope.stationMesh.getObjectByName("menkuangyanse").material.map =scope.stationtexture["pingbimen"];
scope.stationMesh.getObjectByName("menkuangyanse").material.map.needsUpdate = true;
}
scope.stationMesh.getObjectByName("zhantaiming").material.map = scope.stationtexture[scope.nowStation.code];
scope.stationMesh.getObjectByName("zhantaiming").material.map.needsUpdate = true;
}
updatestationlist(scope.stationlist);
}else{
olddataai = true;
}
}
//加载线路车站名贴图
this.loadMaterial = function(netdata3d){
Materialload(scope,JSON.parse(netdata3d.data.assets).stationTextureList[0]);
}
//更换场景车站
this.changestation = function(stationname){
for(let i=0,leni=scope.stationlist.length;i<leni;i++){
if(scope.stationlist[i].name == stationname){
scope.nowStation = scope.stationlist[i];
if(scope.stationtexture["stationlist"]){
scope.stationMesh.getObjectByName("zhantaiming").material.map = scope.stationtexture[scope.nowStation.code];
scope.stationMesh.getObjectByName("zhantaiming").material.map.needsUpdate = true;
}
i=leni;
}
}
}
}

View File

@ -0,0 +1,134 @@
export function PasserTrain() {
let scope = this;
this.toptrain = null;
this.downtrain = null;
this.dataList = [];
//初始化列车模型动画
this.initTrain = function(object,mixers,deviceaction,scene){
let ntracks1,ntracks2,tclip,fclip;
if(object.animations){
tclip = new THREE.AnimationClip("three",2,object.animations[0].tracks);
// ntracks1 = object.animations.slice(16,27);
//
// tclip = new THREE.AnimationClip("three",2,ntracks1);
// ntracks2 = object.animations.slice(0,15);
// fclip = new THREE.AnimationClip("four",2,ntracks2);
}
object.traverse( function ( child ) {
if ( child.isMesh ) {
child.renderOrder = 8;
}
} );
scope.toptrain = object.clone(true);
scope.toptrain.nowcode = null;
scope.toptrain.action = {
top:[],
down:[]
};
let points1 = [];
points1.push(new THREE.Vector3(-71,0.06,-6.3));
points1.push(new THREE.Vector3(60.73,0.06,-6.3));
scope.toptrain.curve = new THREE.CatmullRomCurve3(points1);
scope.downtrain = object.clone(true);
scope.downtrain.nowcode = null;
scope.downtrain.action = {
top:[],
down:[]
};
let points2 = [];
points2.push(new THREE.Vector3(-71,0.06,28.68));
points2.push(new THREE.Vector3(60.73,0.06,28.68));
scope.downtrain.curve = new THREE.CatmullRomCurve3(points2);
// console.log(scope.toptrain);
inittrainanimation(scope.toptrain,tclip,fclip,mixers);
inittrainanimation(scope.downtrain,tclip,fclip,mixers);
scope.toptrain.position.z = -20;
scope.toptrain.position.y = -20000;
scope.toptrain.rotation.y = Math.PI;
scope.downtrain.position.z = 40;
scope.downtrain.position.y = -20000;
scene.add(scope.toptrain);
scene.add(scope.downtrain);
}
//初始化车门动画
function inittrainanimation(train,tclip,fclip,mixers){
for(let j=0;j<train.children.length;j++){
// if(train.children[j].name == "c1" || train.children[j].name == "c6"){
// console.log(train.children[j].children);
for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
if(train.children[j].children[n].name == "top"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.top.push(action);
mixers.push(mixer);
}
if(train.children[j].children[n].name == "down"){
train.children[j].children[n].animations = [];
train.children[j].children[n].animations.push(tclip.clone());
let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
action.setLoop(THREE.LoopOnce);
action.clampWhenFinished = true;
train.action.down.push(action);
mixers.push(mixer);
}
}
// }else{
// for(let n=0,lenn = train.children[j].children.length;n<lenn;n++){
// if(train.children[j].children[n].name == "top"){
// train.children[j].children[n].animations = [];
// train.children[j].children[n].animations.push(fclip.clone());
// let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
// mixers.push(mixer);
// let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
// action.setLoop(THREE.LoopOnce);
// action.clampWhenFinished = true;
// train.action.top.push(action);
// mixers.push(mixer);
// }
// if(train.children[j].children[n].name == "down"){
// train.children[j].children[n].animations = [];
// train.children[j].children[n].animations.push(fclip.clone());
// let mixer = new THREE.AnimationMixer( train.children[j].children[n] );
// mixers.push(mixer);
// let action = mixer.clipAction( train.children[j].children[n].animations[ 0 ] );
// action.setLoop(THREE.LoopOnce);
// action.clampWhenFinished = true;
// train.action.down.push(action);
// mixers.push(mixer);
// }
// }
// }
}
}
}

View File

@ -0,0 +1,374 @@
import { PasserTrunkManager } from '@/jlmap3d/jl3dtrafficplan/model/traintrunk/passertrunkmanager.js';
export function PasserHuman() {
let scope = this;
let trunkManager = new PasserTrunkManager();
let waitGroup = new THREE.Group();
this.nowTrunk = "";
this.speed = "0";
//初始人物模型和动画
let originhuman1 = null;
let originhuman2 = null;
let originanima1 = null;
let originanima2 = null;
//初始化人物模型动画
this.initHumans = function(object1,object2,mixers,deviceaction,scene){
originhuman1 = object1;
originhuman1.progress = 1;
// scene.add(originhuman1);
originhuman2 = object2;
let mixer1 = new THREE.AnimationMixer( originhuman1 );
let mixer2 = new THREE.AnimationMixer( originhuman2 );
originanima1 = originhuman1.animations[ 0 ];
originanima2 = originhuman2.animations[ 0 ];
originhuman1.remove(originhuman1.children[2]);
for(let i=0;i<220;i++){
let newhuman;
createHumanModel(newhuman,waitGroup,new THREE.Vector3(0,0,0));
}
// console.log(waitGroup);
}
//创建新的进站乘客
// this.newInHuman= function(humanlist,position){
// if(scope.humanWaitIn.length != 0){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,scope.humanWaitIn[0].stage,scope.humanWaitIn[0].direct,scope.humanWaitIn[0].door);
// scope.humanWaitIn.shift();
// }
// }
// //创建新的出站乘客
// this.newOutHuman = function(humanlist,position){
// if(scope.humanWaitOut.length != 0){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,scope.humanWaitOut[0].stage,scope.humanWaitOut[0].direct,scope.humanWaitOut[0].door);
// scope.humanWaitOut.shift();
// }
//
// }
//创建新的乘客
// this.newHumanCreate = function(humanlist,position,stage,direct,door){
// let newhuman;
// createHumanModel(newhuman,humanlist,position,stage,direct,door);
// }
function createHumanModel(newhuman,humanlist,position,stage,direct,door){
let mantype = Math.floor(Math.random()*(3-1+1))+1;
if(mantype == 1){
newhuman = THREE.SkeletonUtils.clone( originhuman1 );
newhuman.animations = [];
newhuman.animations.push(originanima1.clone());
}else{
newhuman = THREE.SkeletonUtils.clone( originhuman2 );
newhuman.animations = [];
newhuman.animations.push(originanima2.clone());
}
let mixer = new THREE.AnimationMixer( newhuman );
newhuman.position.copy(position);
newhuman.status = 0;
newhuman.stage = stage;
if(direct){
if(direct == "top"){
newhuman.rotation.y = Math.PI;
}
newhuman.direct = direct;
}else{
newhuman.direct = null;
}
newhuman.doorstatus = null;
if(door){
newhuman.door = door;
}else{
newhuman.door = null;
}
newhuman.action = mixer.clipAction( newhuman.animations[ 0 ] );
newhuman.mixer = mixer;
newhuman.runrail = null;
newhuman.speed = 0;
newhuman.mixer = mixer;
humanlist.add(newhuman);
}
//定义新模型走路动画
this.initMoveAnimate = function(model,name,points,index){
model.status = 1;
let curve = new THREE.CatmullRomCurve3(points);
curve.curvrtype = "catmullrom";
// curve.getLength();
// curve动画轨迹
// progress动画进度
// enable当前动画开关
// speed动画速度
// console.log(curve);
model.action.play();
model.progress = 0;
model.runrail = curve;
model.speed = 0.2/curve.getLength();
}
//更新人物列表中人物的动画
this.moveAnimateUpdate = function(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman){
for(let i=0;i<outStationPassers.children.length;i++){
if(outStationPassers.children[i].status == 1){
if(outStationPassers.children[i].progress>=1){
outStationPassers.children[i].progress = 1;
outStationPassers.children[i].action.stop();
outStationPassers.children[i].status = 0;
if(outStationPassers.children[i].stage == 8){
passerHuman.uncache(outStationPassers.children[i]);
outStationPassers.remove(outStationPassers.children[i]);
i--;
}else if(outStationPassers.children[i].stage == 7){
outStationPassers.children[i].stage = 8;
}
else if(outStationPassers.children[i].stage == 5){
outStationPassers.children[i].stage = 7;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress);
//更新模型坐标
outStationPassers.children[i].position.x = point.x;
outStationPassers.children[i].position.y = point.y;
outStationPassers.children[i].position.z = point.z;
if((outStationPassers.children[i].progress+0.001)<1){
let tangent = outStationPassers.children[i].runrail.getPointAt(outStationPassers.children[i].progress+0.001);
outStationPassers.children[i].lookAt(new THREE.Vector3(tangent.x,outStationPassers.children[i].position.y,tangent.z));
}
outStationPassers.children[i].progress += outStationPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<topWaitPassers.children.length;i++){
if(topWaitPassers.children[i].status == 1){
if(topWaitPassers.children[i].progress>=1){
topWaitPassers.children[i].progress = 1;
topWaitPassers.children[i].action.stop();
topWaitPassers.children[i].status = 0;
if(topWaitPassers.children[i].stage == 4){
passerHuman.uncache(topWaitPassers.children[i]);
topWaitPassers.remove(topWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress);
//更新模型坐标
topWaitPassers.children[i].position.x = point.x;
topWaitPassers.children[i].position.y = point.y;
topWaitPassers.children[i].position.z = point.z;
if((topWaitPassers.children[i].progress+0.001)<1){
let tangent = topWaitPassers.children[i].runrail.getPointAt(topWaitPassers.children[i].progress+0.001);
topWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,topWaitPassers.children[i].position.y,tangent.z));
}
topWaitPassers.children[i].progress += topWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<downWaitPassers.children.length;i++){
if(downWaitPassers.children[i].status == 1){
if(downWaitPassers.children[i].progress>=1){
downWaitPassers.children[i].progress = 1;
downWaitPassers.children[i].action.stop();
downWaitPassers.children[i].status = 0;
if(downWaitPassers.children[i].stage == 4){
passerHuman.uncache(downWaitPassers.children[i]);
downWaitPassers.remove(downWaitPassers.children[i]);
i--;
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress);
//更新模型坐标
downWaitPassers.children[i].position.x = point.x;
downWaitPassers.children[i].position.y = point.y;
downWaitPassers.children[i].position.z = point.z;
if((downWaitPassers.children[i].progress+0.001)<1){
let tangent = downWaitPassers.children[i].runrail.getPointAt(downWaitPassers.children[i].progress+0.001);
downWaitPassers.children[i].lookAt(new THREE.Vector3(tangent.x,downWaitPassers.children[i].position.y,tangent.z));
}
downWaitPassers.children[i].progress += downWaitPassers.children[i].speed;
point = null;
}
}
}
for(let i=0;i<humanlist.children.length;i++){
if(humanlist.children[i].status == 1){
if(humanlist.children[i].progress>=1){
//更新模型坐标
if(humanlist.children[i].status == 1){
humanlist.children[i].progress = 1;
humanlist.children[i].action.stop();
humanlist.children[i].status = 0;
if(humanlist.children[i].stage == 3){
humanlist.children[i].stage = 4;
if(humanlist.children[i].direct == "top"){
topWaitPassers.add(humanlist.children[i]);
i--;
}else if(humanlist.children[i].direct == "down"){
downWaitPassers.add(humanlist.children[i]);
i--;
}
}else if(humanlist.children[i].stage == 2){
humanlist.children[i].stage = 3;
}else if(humanlist.children[i].stage == 1){
humanlist.children[i].stage = 2;
}else if(humanlist.children[i].stage == 0){
// // console.log(humans[i].doors);
// zhajiin[humanlist.children[i].doors].waiting = 0;
humanlist.children[i].stage = 1;
}
}
}else{
//根据动画进度获取动画轨迹上点
// console.log(i);
// console.log(humanlist.children[i].runrail);
// console.log(humanlist.children[i].progress);
let point = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress);
//更新模型坐标
humanlist.children[i].position.x = point.x;
humanlist.children[i].position.y = point.y;
humanlist.children[i].position.z = point.z;
if((humanlist.children[i].progress+0.001)<1){
let tangent = humanlist.children[i].runrail.getPointAt(humanlist.children[i].progress+0.001);
humanlist.children[i].lookAt(new THREE.Vector3(tangent.x,humanlist.children[i].position.y,tangent.z));
}
humanlist.children[i].progress += humanlist.children[i].speed;
point = null;
}
}
}
}
this.resetPasser = function(humanlist){
let passerlength = humanlist.children.length;
for(let i=0;i<passerlength;i++){
waitGroup.add(humanlist.children[0]);
}
}
this.inTrainRail = function(inNum,direct){
for(let i=0;i<leaceNum;i++){
if(direct == 1){
}else if(direct == 2){
}
let pos = trunkManager.getTrunkRandomPos(trunknum);
trunkManager.getRail(direct,scope.nowTrunk,pos);
humanlist.add(waitGroup.children[0]);
}
}
this.leaveTrainRail = function(leaveNum,doorCode){
for(let i=0;i<leaceNum;i++){
trunkManager.getRail(direct,scope.nowTrunk,humanlist.children[i]);
}
}
this.setNowTrunkPasser = function(humanlist,num,trunknum){
// let array = getnum(num,6);
// console.log(array);
if(num){
// for(let i=0;i<array.length;i++){
for(let j=0;j<num;j++){
let pos = trunkManager.getTrunkRandomPos(trunknum);
waitGroup.children[0].zone = trunkManager.trunk[trunknum].name;
waitGroup.children[0].position.x = pos.x;
waitGroup.children[0].position.y = pos.y;
waitGroup.children[0].position.z = pos.z;
if(pos.z<0){
waitGroup.children[0].rotation.y = Math.PI;
}else{
waitGroup.children[0].rotation.y = 0;
}
humanlist.add(waitGroup.children[0]);
}
// }
}
}
//计算距离
//let dx = Math.abs(point1.x - point2.x);
//let dy = Math.abs(point1.y - point2.y);
  //let distance = Math.sqrt(Math.pow(dx,2)+Math.pow(dy,2));
//寻找最小距离
// var x = 9 ,y = 12 , c = 50;
// var max = x > y ? (x > c ? x : c) : (y > c ? y : c);
// var min = x < y ? (x < c ? x : c) : (y < c ? y : c);
function getnum(num,pnum){
let re = [];
let base = Math.floor(num/pnum);
let reset = num%pnum;
for(let i=0;i<pnum;i++){
let nownum = base+(i<reset?1:0);
let newtraindata = {
num:nownum,
}
re.push(newtraindata);
}
return re;
}
//离开车站释放缓存
this.uncache = function(uncachemodel){
if(uncachemodel){
uncachemodel.mixer.uncacheAction();
uncachemodel.traverse( function ( child ) {
if ( child.isMesh ) {
child.geometry.dispose();
child.material.dispose();
}
} );
}
}
}

View File

@ -0,0 +1,126 @@
export function PasserTrunkManager(data) {
var scope = this;
this.trunk = [
{
name:"trunk1",
position:new THREE.Vector3(11.6,1.22,0),
leftdoor:[
new THREE.Vector3(7.12,1.22,-1.6),
new THREE.Vector3(11.6,1.22,-1.6),
new THREE.Vector3(16,1.22,-1.6)
],
rightdoor:[
new THREE.Vector3(7.12,1.22,1.6),
new THREE.Vector3(11.6,1.22,1.6),
new THREE.Vector3(16,1.22,1.6)
],
},
{
name:"trunk2",
position:new THREE.Vector3(33,1.22,0),
leftdoor:[
new THREE.Vector3(28.4,1.22,-1.6),
new THREE.Vector3(33,1.22,-1.6),
new THREE.Vector3(37,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(28.4,1.22,1.6),
new THREE.Vector3(33,1.22,1.6),
new THREE.Vector3(37,1.22,1.6),
],
},
{
name:"trunk3",
position:new THREE.Vector3(54,1.22,0),
leftdoor:[
new THREE.Vector3(50,1.22,-1.6),
new THREE.Vector3(54,1.22,-1.6),
new THREE.Vector3(58,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(50,1.22,1.6),
new THREE.Vector3(54,1.22,1.6),
new THREE.Vector3(58,1.22,1.6)
],
},
{
name:"trunk4",
position:new THREE.Vector3(75.7,1.22,0),
leftdoor:[
new THREE.Vector3(71,1.22,-1.6),
new THREE.Vector3(75,1.22,-1.6),
new THREE.Vector3(79,1.22,-1.6)
],
rightdoor:[
new THREE.Vector3(71,1.22,1.6),
new THREE.Vector3(75,1.22,1.6),
new THREE.Vector3(79,1.22,1.6)
],
},
{
name:"trunk5",
position:new THREE.Vector3(97.1,1.22,0),
leftdoor:[
new THREE.Vector3(93,1.22,-1.6),
new THREE.Vector3(97,1.22,-1.6),
new THREE.Vector3(101,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(93,1.22,1.6),
new THREE.Vector3(97,1.22,1.6),
new THREE.Vector3(101,1.22,1.6)
],
},
{
name:"trunk6",
position:new THREE.Vector3(118.5,1.22,0),
leftdoor:[
new THREE.Vector3(114.5,1.22,-1.6),
new THREE.Vector3(118.5,1.22,-1.6),
new THREE.Vector3(122.5,1.22,-1.6),
],
rightdoor:[
new THREE.Vector3(114.5,1.22,1.6),
new THREE.Vector3(118.5,1.22,1.6),
new THREE.Vector3(122.5,1.22,1.6),
],
}
];
var rand = (min,max) => Math.round(Math.random()*(max-min))+min;
this.getDoorRandomPos = function(trunkNum,direct){
let newPos = null;
let doorNum = rand(0,2);
if(direct == "1"){
newPos = scope.trunk[trunkNum].leftdoor[doorNum];
}else if(direct == "2"){
newPos = scope.trunk[trunkNum].rightdoor[doorNum];
}
return newPos;
}
this.getTrunkRandomPos = function(index){
let newPos = new THREE.Vector3(
scope.trunk[index].position.x+RandomNum(-11,11),
1.22,
scope.trunk[index].position.z+RandomNum(-1.28,1.28));
return newPos;
}
function RandomNum(Min, Max) {
var Range = Max - Min;
var Rand = Math.random();
var num = Min + Rand * Range; //四舍五入
return num;
}
}

View File

@ -0,0 +1,331 @@
import { ZoneModel } from '@/jlmap3d/jl3dpassflow/model/zonemodel.js';
//进站区域1
let enter1 = {
code : '001',
name : "enter1",
type : "normal",
stage : "0",
randompoint : new THREE.Vector3(26.6,9.8,-2.7),
railpoints : [
new THREE.Vector3(34,9.8,-6),
new THREE.Vector3(32,9.8,-6)
]
};
//进站区域2
let enter2 = {
code : '002',
name : "enter2",
type : "normal",
stage : "0",
randompoint : new THREE.Vector3(27,9.8,16),
railpoints : [
new THREE.Vector3(34,9.8,31.5),
new THREE.Vector3(32,9.8,31.5)
]
};
//安检区域
let security = {
code : '003',
name : "security",
type : "device",
stage : "1",
randompoint : new THREE.Vector3(8.8,9.8,18),
railpoints : [
new THREE.Vector3(20.5,9.8,18),
new THREE.Vector3(21,9.8,21)
]
};
//进方向闸机区域
let entergate = {
code : '004',
name : "entergate",
type : "device",
stage : "2",
randompoint : new THREE.Vector3(2.3,9.8,13),
railpoints : [
new THREE.Vector3(6.3,9.8,18.1),
new THREE.Vector3(4.8,9.8,18.1),
new THREE.Vector3(3.4,9.8,18.1),
new THREE.Vector3(2.1,9.8,18.1),
new THREE.Vector3(0.7,9.8,18.1)
]
};
//站台上车区域
let standtop = {
code : '005',
name : "standtop",
type : "stand",
stage : "3",
randompoint : new THREE.Vector3(-64,1.77,0.38),
doorpoints:[
new THREE.Vector3(-62.1,1.77,-4.38),
new THREE.Vector3(-57.54,1.77,-4.38),
new THREE.Vector3(-53.1,1.77,-4.38),
new THREE.Vector3(-42.5,1.77,-4.38),
new THREE.Vector3(-37.6,1.77,-4.38),
new THREE.Vector3(-33.6,1.77,-4.38),
new THREE.Vector3(-20.8,1.77,-4.38),
new THREE.Vector3(-16.6,1.77,-4.38),
new THREE.Vector3(-12,1.77,-4.38),
new THREE.Vector3(0.5,1.77,-4.38),
new THREE.Vector3(4.8,1.77,-4.38),
new THREE.Vector3(9.27,1.77,-4.38),
new THREE.Vector3(21.6,1.77,-4.38),
new THREE.Vector3(26.2,1.77,-4.38),
new THREE.Vector3(30.48,1.77,-4.38),
new THREE.Vector3(43.2,1.77,-4.38),
new THREE.Vector3(47.5,1.77,-4.38),
new THREE.Vector3(51.9,1.77,-4.38)
],
// new THREE.Vector3(-62.84,1.77,-4.38),
// new THREE.Vector3(-58.11,1.77,-4.38),
// new THREE.Vector3(-53.47,1.77,-4.38),
// new THREE.Vector3(-45.45,1.77,-4.38),
// new THREE.Vector3(-41.1,1.77,-4.38),
// new THREE.Vector3(-36.33,1.77,-4.38),
// new THREE.Vector3(-31.5,1.77,-4.38),
// new THREE.Vector3(-23.65,1.77,-4.38),
// new THREE.Vector3(-18.98,1.77,-4.38),
// new THREE.Vector3(-14.46,1.77,-4.38),
// new THREE.Vector3(-10,1.77,-4.38),
// new THREE.Vector3(-2.2,1.77,-4.38),
// new THREE.Vector3(2.49,1.77,-4.38),
// new THREE.Vector3(7.17,1.77,-4.38),
// new THREE.Vector3(11.8,1.77,-4.38),
// new THREE.Vector3(19.41,1.77,-4.38),
// new THREE.Vector3(24.09,1.77,-4.38),
// new THREE.Vector3(28.72,1.77,-4.38),
// new THREE.Vector3(33.46,1.77,-4.38),
// new THREE.Vector3(41.24,1.77,-4.38),
// new THREE.Vector3(45.82,1.77,-4.38),
// new THREE.Vector3(50.69,1.77,-4.38)
railpoints : [
new THREE.Vector3(53.1,1.77,-1.8),
new THREE.Vector3(-63.5,1.77,-1.8)
]
};
//站台下车区域
let standdown = {
code : '006',
name : "standdown",
type : "stand",
stage : "3",
randompoint : new THREE.Vector3(-64,1.77,21),
doorpoints:[
new THREE.Vector3(-62.1,1.77,27),
new THREE.Vector3(-57.54,1.77,27),
new THREE.Vector3(-53.1,1.77,27),
new THREE.Vector3(-42.5,1.77,27),
new THREE.Vector3(-37.6,1.77,27),
new THREE.Vector3(-33.6,1.77,27),
new THREE.Vector3(-20.8,1.77,27),
new THREE.Vector3(-16.6,1.77,27),
new THREE.Vector3(-12,1.77,27),
new THREE.Vector3(0.5,1.77,27),
new THREE.Vector3(4.8,1.77,27),
new THREE.Vector3(9.27,1.77,27),
new THREE.Vector3(21.6,1.77,27),
new THREE.Vector3(26.2,1.77,27),
new THREE.Vector3(30.48,1.77,27),
new THREE.Vector3(43.2,1.77,27),
new THREE.Vector3(47.5,1.77,27),
new THREE.Vector3(51.9,1.77,27)
],
// new THREE.Vector3(-62.84,1.77,27),
// new THREE.Vector3(-58.11,1.77,27),
// new THREE.Vector3(-53.47,1.77,27),
// new THREE.Vector3(-45.45,1.77,27),
// new THREE.Vector3(-41.1,1.77,27),
// new THREE.Vector3(-36.33,1.77,27),
// new THREE.Vector3(-31.5,1.77,27),
// new THREE.Vector3(-23.65,1.77,27),
// new THREE.Vector3(-18.98,1.77,27),
// new THREE.Vector3(-14.46,1.77,27),
// new THREE.Vector3(-10,1.77,27),
// new THREE.Vector3(-2.2,1.77,27),
// new THREE.Vector3(2.49,1.77,27),
// new THREE.Vector3(7.17,1.77,27),
// new THREE.Vector3(11.8,1.77,27),
// new THREE.Vector3(19.41,1.77,27),
// new THREE.Vector3(24.09,1.77,27),
// new THREE.Vector3(28.72,1.77,27),
// new THREE.Vector3(33.46,1.77,27),
// new THREE.Vector3(41.24,1.77,27),
// new THREE.Vector3(45.82,1.77,27),
// new THREE.Vector3(50.69,1.77,27)
railpoints : [
new THREE.Vector3(53.1,1.77,24),
new THREE.Vector3(-64,1.77,24)
]
};
//4是刚下车状态
//出方向闸机区域
let exitgate = {
code : '007',
name : "exitgate",
type : "device",
stage : "5",
randompoint : new THREE.Vector3(-16,9.8,-0.4),
railpoints : [
new THREE.Vector3(18,9.8,-0.27),
new THREE.Vector3(18,9.8,1.18),
new THREE.Vector3(18,9.8,2.64),
new THREE.Vector3(18,9.8,4.1),
new THREE.Vector3(18,9.8,5.4)
]
};
//出站台区域1
let exit1 = {
code : '008',
name : "exit1",
type : "normal",
stage : "6",
randompoint : new THREE.Vector3(),
railpoints : [
new THREE.Vector3(28.2,9.8,-7),
new THREE.Vector3(30.5,9.8,-7.4)
]
};
//出站台区域2
let exit2 = {
code : '009',
name : "exit2",
type : "normal",
stage : "6",
randompoint : new THREE.Vector3(),
railpoints : [
new THREE.Vector3(28.3,9.8,28),
new THREE.Vector3(30.2,9.8,28)
]
};
let enternum = 0;
let exitnum = 0;
//区域管理器
export function ZoneManager() {
var scope = this;
this.name = "test";
this.list = [];
initzone();
//初始化区域对象
function initzone(){
scope.list[enter1.name] = new ZoneModel(enter1);
scope.list[enter2.name] = new ZoneModel(enter2);
scope.list[security.name] = new ZoneModel(security);
scope.list[entergate.name] = new ZoneModel(entergate);
scope.list[standtop.name] = new ZoneModel(standtop);
scope.list[standdown.name] = new ZoneModel(standdown);
scope.list[exitgate.name] = new ZoneModel(exitgate);
scope.list[exit1.name] = new ZoneModel(exit1);
scope.list[exit2.name] = new ZoneModel(exit2);
}
//获取区域范围内点
this.getinitposition = function(name){
// console.log(scope.list[name]);
let randompoint = new THREE.Vector3(0,scope.list[name].randompoint.y,0);
// console.log(randompoint);
if(name == "enter1"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*8;
randompoint.z = scope.list[name].randompoint.z + Math.random()*8;
}
if(name == "enter2"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*8;
randompoint.z = scope.list[name].randompoint.z + Math.random()*8;
}
if(name == "security"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*10;
randompoint.z = scope.list[name].randompoint.z + Math.random()*2;
}
if(name == "entergate"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*5;
randompoint.z = scope.list[name].randompoint.z - Math.random()*2;
}
if(name == "standtop"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*100;
randompoint.z = scope.list[name].randompoint.z + Math.random();
}
if(name == "standdown"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*100;
randompoint.z = scope.list[name].randompoint.z ;
}
if(name == "exitgate"){
randompoint.x = scope.list[name].randompoint.x + Math.random()*30;
randompoint.z = scope.list[name].randompoint.z + Math.random()*5;
}
// let random = Math.random();
return randompoint;
}
this.getstandposition = function(name){
let n = Math.round(Math.random()*17);
if(n>=1){
n=n;
}else{
n=0;
}
let randompoint = new THREE.Vector3(0,scope.list[name].doorpoints[n].y,0);
if(name == "standtop"){
randompoint.x = scope.list[name].doorpoints[n].x + Math.random()*3;
randompoint.z = scope.list[name].doorpoints[n].z +4+Math.random()*5;
}
if(name == "standdown"){
randompoint.x = scope.list[name].doorpoints[n].x + Math.random()*3;
randompoint.z = scope.list[name].doorpoints[n].z -4-Math.random()*5;
}
let standdata = {
door:n,
point:randompoint
};
return standdata;
}
this.getgateposition = function(name){
let randompoint = new THREE.Vector3(0,0,0);
let standdata = {
door:null,
point:null
};
if(name == "entergate"){
randompoint.x = scope.list[name].railpoints[enternum].x ;
randompoint.y = scope.list[name].railpoints[enternum].y ;
randompoint.z = scope.list[name].railpoints[enternum].z ;
standdata.door = 4-enternum;
enternum += 1;
if(enternum>4){
enternum = 0;
}
}
if(name == "exitgate"){
randompoint.x = scope.list[name].railpoints[exitnum].x ;
randompoint.y = scope.list[name].railpoints[exitnum].y ;
randompoint.z = scope.list[name].railpoints[exitnum].z ;
standdata.door = 4-exitnum;
exitnum += 1;
if(exitnum>4){
exitnum = 0;
}
}
standdata.point = randompoint;
return standdata;
}
this.getzoneposition = function(name){
// let random = Math.random();
let position = scope.list[name].railline.getPointAt(Math.random());
return position;
}
this.zoneActionCheck = function(){
}
}

View File

@ -0,0 +1,20 @@
export function ZoneModel(data) {
var scope = this;
//code
this.code = data.code;
//命名
this.name = data.name;
this.type = data.type;
this.stage = data.stage;
this.status = 0;
this.randompoint = data.randompoint;
//轨迹点
this.railpoints = data.railpoints;
this.railline = new THREE.CatmullRomCurve3(data.railpoints);
if(data.doorpoints){
this.doorpoints = data.doorpoints;
}else{
this.doorpoints = null;
}
}

View File

@ -0,0 +1,267 @@
export function PasserAi(zone,finder) {
let scope = this;
//下车控制开关
this.toppasseron = false;
this.downpasseron = false;
//上车控制开关
this.toppasserin = false;
this.downpasserin = false;
let passerZone = zone;
let pathFinder = finder;
let path;
let playerPosition = new THREE.Vector3( -3.5, 0.5, 5.5 );
let targetPosition = new THREE.Vector3();
//生成下车出站人物
this.passerout = function(direct,mode){
// console.log(direct);
if(direct == "top"){
// console.log("toppasser");
if(mode == "start"){
scope.toppasseron = true;
scope.toppasserin = true;
}
if(mode == "end"){
scope.toppasseron = false
scope.toppasserin = false;
}
// scope.toppasseron = true;
// setTimeout(function(){
// scope.toppasseron = false
// scope.toppasserin = true;
//
// setTimeout(function(){
// scope.toppasserin = false;
// }, 20000);
// }, 5000);
}
if(direct == "down"){
if(mode == "start"){
scope.downpasseron = true;
scope.downpasserin = true;
}
if(mode == "end"){
scope.downpasseron = false;
scope.downpasserin = false;
}
// console.log("downpasser");
// scope.downpasseron = true;
// setTimeout(function(){
// scope.downpasseron = false;
// scope.downpasserin = true;
// setTimeout(function(){
// scope.downpasserin = false;
// }, 20000);
// }, 5000);
}
}
//初始化加载人物
this.initPasser = function(humanlist,topWaitPassers,downWaitPassers,passerHuman,jl3d){
for(let i=0;i<jl3d.humanWaitTop;i++){
let standdata = passerZone.getstandposition("standtop");
passerHuman.newHumanCreate(topWaitPassers,standdata.point,4,"top",standdata.door);
}
for(let i=0;i<jl3d.humanWaitDown;i++){
let standdata = passerZone.getstandposition("standdown");
passerHuman.newHumanCreate(downWaitPassers,standdata.point,4,"down",standdata.door);
}
}
//人物站台阶段更新
this.aiUpdate = function(humanlist,topWaitPassers,downWaitPassers,outStationPassers,passerHuman,passerCheckDoor,deviceaction){
for(let i=0;i<outStationPassers.children.length;i++){
if(outStationPassers.children[i].status == 0){
//stage = 5 下车
if(outStationPassers.children[i].stage == 5){
let points = [];
points.push(new THREE.Vector3(outStationPassers.children[i].position.x,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z));
if(outStationPassers.children[i].direct == "top"){
points.push(new THREE.Vector3(outStationPassers.children[i].position.x,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z+5));
}
if(outStationPassers.children[i].direct == "down"){
points.push(new THREE.Vector3(outStationPassers.children[i].position.x,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z-5));
}
targetPosition = passerZone.getgateposition("exitgate");
path = pathFinder.find(points[1],targetPosition.point);
outStationPassers.children[i].door = targetPosition.door;
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
passerHuman.initMoveAnimate(outStationPassers.children[i],i,points,i);
}
//stage = 7 出闸机
if(outStationPassers.children[i].stage == 7){
let points = [];
points.push(new THREE.Vector3(outStationPassers.children[i].position.x,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z));
points.push(new THREE.Vector3(outStationPassers.children[i].position.x+5,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z));
passerCheckDoor.checkDoorControl("out",outStationPassers.children[i].door,deviceaction)
passerHuman.initMoveAnimate(outStationPassers.children[i],i,points,i);
}
//stage = 8 出站
if(outStationPassers.children[i].stage == 8){
let direct = Math.floor(Math.random()*(3-1+1))+1;
let points = [];
points.push(new THREE.Vector3(outStationPassers.children[i].position.x,outStationPassers.children[i].position.y,outStationPassers.children[i].position.z));
//1--top
//2-- down
if(direct == 1){
targetPosition = passerZone.getzoneposition("exit1");
path = pathFinder.find(points[0],targetPosition);
}else{
targetPosition = passerZone.getzoneposition("exit2");
path = pathFinder.find(points[0],targetPosition);
}
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
passerHuman.initMoveAnimate(outStationPassers.children[i],i,points,i);
}
}
}
for(let i=0;i<topWaitPassers.children.length;i++){
if(topWaitPassers.children[i].status == 0){
//stage = 4 上车
if(topWaitPassers.children[i].stage == 4){
if(scope.toppasserin && topWaitPassers.children[i].direct == "top"){
let points = [];
points.push(new THREE.Vector3(topWaitPassers.children[i].position.x,topWaitPassers.children[i].position.y,topWaitPassers.children[i].position.z));
points.push(passerZone.list["standtop"].doorpoints[topWaitPassers.children[i].door]);
if(points[1] == undefined){
}else{
passerHuman.initMoveAnimate(topWaitPassers.children[i],i,points,i);
}
}
}
}
}
for(let i=0;i<downWaitPassers.children.length;i++){
if(downWaitPassers.children[i].status == 0){
//stage = 4 上车
if(downWaitPassers.children[i].stage == 4){
if(scope.downpasserin && downWaitPassers.children[i].direct == "down"){
let points = [];
points.push(new THREE.Vector3(downWaitPassers.children[i].position.x,downWaitPassers.children[i].position.y,downWaitPassers.children[i].position.z));
points.push(passerZone.list["standdown"].doorpoints[downWaitPassers.children[i].door]);
if(points[1] == undefined){
}else{
passerHuman.initMoveAnimate(downWaitPassers.children[i],i,points,i);
}
}
}
}
}
for(let i=0;i<humanlist.children.length;i++){
// console.log(humans[i]);
if(humanlist.children[i].status == 0){
//stage = 0 进入车站
if(humanlist.children[i].stage == 0){
let points = [];
points.push(new THREE.Vector3(humanlist.children[i].position.x,humanlist.children[i].position.y,humanlist.children[i].position.z));
targetPosition = passerZone.getzoneposition("security");
path = pathFinder.find(points[0],targetPosition);
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
// console.log(path);
}
//stage = 1 前往进站闸机
if(humanlist.children[i].stage == 1){
let points = [];
points.push(new THREE.Vector3(humanlist.children[i].position.x,humanlist.children[i].position.y,humanlist.children[i].position.z));
targetPosition = passerZone.getgateposition("entergate");
path = pathFinder.find(points[0],targetPosition.point);
humanlist.children[i].door = targetPosition.door;
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
}
//stage = 2 过闸机
if(humanlist.children[i].stage == 2){
let points = [];
points.push(new THREE.Vector3(humanlist.children[i].position.x,humanlist.children[i].position.y,humanlist.children[i].position.z));
points.push(new THREE.Vector3(humanlist.children[i].position.x,humanlist.children[i].position.y,humanlist.children[i].position.z-5));
passerCheckDoor.checkDoorControl("in",humanlist.children[i].door,deviceaction)
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
}
//stage = 3 前往站台
if(humanlist.children[i].stage == 3){
let direct = Math.floor(Math.random()*(2))+1;
// console.log(direct);
let points = [];
points.push(new THREE.Vector3(humanlist.children[i].position.x,humanlist.children[i].position.y,humanlist.children[i].position.z));
// points.push(new THREE.Vector3(11.81,9.8,13.11));
//1--top
//2-- down
if(humanlist.children[i].overGoal == "top"){
targetPosition = passerZone.getstandposition("standtop");
path = pathFinder.find(points[0],targetPosition.point);
humanlist.children[i].direct = "top";
}else{
targetPosition = passerZone.getstandposition("standdown");
path = pathFinder.find(points[0],targetPosition.point);
humanlist.children[i].direct = "down";
}
if(path != null){
if(path[0].y<9.84){
points.push(new THREE.Vector3(11.81,9.8,13.11));
points.push(new THREE.Vector3(29.5,1.77,13.16));
}
for(let i=0;i<path.length;i++){
points.push(new THREE.Vector3(path[i].x,path[i].y,path[i].z));
}
humanlist.children[i].door = targetPosition.door;
passerHuman.initMoveAnimate(humanlist.children[i],i,points,i);
}else{
humanlist.children[i].position.x += 0.05;
}
}
}
}
}
}

View File

@ -0,0 +1,69 @@
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
import { Pathfinding } from '@/jlmap3d/utils/pathfinder/Pathfinding.js';
import { OBJLoader } from '@/jlmap3d/main/loaders/OBJLoader';
export function PathFinder(){
let scope = this;
this.navmesh = null;
const ZONE = 'level';
const SPEED = 10;
const OFFSET = 0.2;
THREE.Pathfinding = Pathfinding;
let groupID,path,level;
let playerPosition = new THREE.Vector3( -3.5, 0.5, 5.5 );
let pathFinder = new THREE.Pathfinding();
let loaderObj = new THREE.OBJLoader();
// load a resource
loaderObj.load(
// resource URL
JL3D_LOCAL_STATIC+'/jl3d/path/path.obj',
// called when resource is loaded
function ( object ) {
// console.time('createZone()');
const zone = THREE.Pathfinding.createZone(object.children[0].geometry);
// console.timeEnd('createZone()');
pathFinder.setZoneData( ZONE, zone );
const navWireframe = new THREE.Mesh(object.children[0].geometry, new THREE.MeshBasicMaterial({
color: 0x808080,
wireframe: true
}));
navWireframe.position.y = OFFSET / 2;
// scene.add(navWireframe);
scope.navmesh = object;
groupID = pathFinder.getGroup( ZONE, playerPosition );
},
// called when loading is in progresses
function ( xhr ) {
console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
},
// called when loading has errors
function ( error ) {
console.log( 'An error happened' );
}
);
this.find = function(startPoint,targetPosition){
groupID = pathFinder.getGroup( ZONE, startPoint );
let resultPath = pathFinder.findPath( startPoint, targetPosition, ZONE, groupID );
return resultPath;
}
}

View File

@ -43,7 +43,7 @@ let waicestation = {
} }
let station3 = { let station3 = {
id:"10000", id:"10000",
name:"站台", name:"特殊站台",
deviceType:"station3", deviceType:"station3",
type:"num4", type:"num4",
picUrl:"", picUrl:"",

View File

@ -180,11 +180,33 @@ export function StationStandListN() {
} ); } );
let allClear = 0;
for(let j=0;j<standsdata.length;j++){
allClear = 0;
for(let i=0;i<psddata.length;i++){
for(let n=0;n<standsdata[j].stands.length;n++){
if(psddata[i].standCode == standsdata[j].stands[n].code){
allClear++;
standsdata[j].stands[n].position = psddata[i].position;
}
}
if(allClear == standsdata[j].stands.length){
standsdata[j].stands.sort(compare);
i = psddata.length;
}
}
}
console.log(standsdata);
console.log(psddata);
for(let i=0;i<standsdata.length;i++){ for(let i=0;i<standsdata.length;i++){
let newstationstand = new StationStandModel(standsdata[i]); let newstationstand = new StationStandModel(standsdata[i]);
// console.log(standsdata[i]); // console.log(standsdata[i]);
if(standsdata[i].code != "Station96090"){ console.log("3");
newstationstand.code = standsdata[i].code; newstationstand.code = standsdata[i].code;
newstationstand.name = standsdata[i].name; newstationstand.name = standsdata[i].name;
newstationstand.type = "station"; newstationstand.type = "station";
@ -236,6 +258,7 @@ export function StationStandListN() {
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] ); let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
for(let n=0;n<psddata.length;n++){ for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){ for(let m=0;m<newstationstand.stands.length;m++){
@ -304,118 +327,6 @@ export function StationStandListN() {
textt.dispose(); textt.dispose();
} }
} }
}else{
newstationstand.code = standsdata[i].code;
newstationstand.name = standsdata[i].name;
newstationstand.type = "station";
newstationstand.num = i;
newstationstand.stand = [];
// newstationstand.direction1.code = standsdata[i].direction1.code;
// newstationstand.direction1.name = standsdata[i].direction1.name;
// newstationstand.direction1.screenDoorOpenStatus = "01";
//
// newstationstand.direction2.code = standsdata[i].direction2.code;
// newstationstand.direction2.name = standsdata[i].direction2.name;
// newstationstand.direction2.screenDoorOpenStatus = "01";
let newstationmesh = null;
newstationmesh = selectmesh3.clone(true);
newstationmesh.code = standsdata[i].code;
newstationmesh.name = standsdata[i].code;
newstationmesh.position.x = standsdata[i].position.x;
newstationmesh.position.y = standsdata[i].position.y;
newstationmesh.position.z = standsdata[i].position.z;
// newstationmesh.rotation.x = standsdata[i].rotation._x;
// newstationmesh.rotation.y = standsdata[i].rotation._y;
// newstationmesh.rotation.z = standsdata[i].rotation._z;
newstationstand.mesh = newstationmesh;
scope.group.add(newstationmesh);
//
scope.list[standsdata[i].code] = newstationstand;
//
let newclip =null;
newclip = selectmesh3.animations[ 0 ];
for(let j=0;j<newstationmesh.children.length;j++){
if(newstationmesh.children[j].name == "top"){
newstationmesh.children[j].animations = [];
newstationmesh.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
for(let n=0;n<psddata.length;n++){
for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){
console.log("====================");
console.log(newstationstand.stands[m]);
console.log(psddata[n]);
if(psddata[n].standCode == newstationstand.stands[m].code && newstationstand.stands[m].right == false){
let key = psddata[n].code;
actionss[key] = {
status:"01",
action:mixer.clipAction( newstationmesh.children[j].animations[0])
};
actionss[key].action.setLoop(THREE.LoopOnce);
actionss[key].action.clampWhenFinished = true;
//actionss[key].play();
mixers.push(mixer);
n = psddata.length;
m = newstationstand.stands.length;
}
}
}
}
}
if(newstationmesh.children[j].name == "down"){
newstationmesh.children[j].animations = [];
newstationmesh.children[j].animations.push(newclip.clone());
let mixer = new THREE.AnimationMixer( newstationmesh.children[j] );
for(let n=0;n<psddata.length;n++){
for(let n=0;n<psddata.length;n++){
for(let m=0;m<newstationstand.stands.length;m++){
console.log("====================");
console.log(newstationstand.stands[m]);
console.log(psddata[n]);
if(psddata[n].standCode == newstationstand.stands[m].code && newstationstand.stands[m].right == true){
let key = psddata[n].code;
actionss[key] = {
status:"01",
action:mixer.clipAction( newstationmesh.children[j].animations[0])
};
actionss[key].action.setLoop(THREE.LoopOnce);
actionss[key].action.clampWhenFinished = true;
//actionss[key].play();
mixers.push(mixer);
n = psddata.length;
m = newstationstand.stands.length;
}
}
}
}
}
}
if(mode){
if(mode == "02"){
let textgeometry = new THREE.PlaneBufferGeometry( 65, 90, 1 );
let textt = new THREE.CanvasTexture(getTextCanvas(standsdata[i]));
let textmaterial = new THREE.MeshBasicMaterial( { side: THREE.DoubleSide,map:textt ,transparent: true} );
let textplane = new THREE.Mesh( textgeometry, textmaterial );
textplane.name = standsdata[i].code;
textplane.position.y = 70;
textplane.rotation.x = Math.PI/2;
textplane.position.z = 50;
scope.textlist.push(textplane);
newstationmesh.add(textplane);
textgeometry.dispose();
textmaterial.dispose();
textt.dispose();
}
}
}
} }
@ -428,6 +339,17 @@ export function StationStandListN() {
} }
} }
var compare = function (obj1, obj2) {
var val1 = obj1.position.y;
var val2 = obj2.position.y;
if (val1 < val2) {
return -1;
} else if (val1 > val2) {
return 1;
} else {
return 0;
}
}
//canvas文字贴图方法 //canvas文字贴图方法
//PS:待提炼 增强功能 //PS:待提炼 增强功能
var stationcanvas = new Image(); var stationcanvas = new Image();

View File

@ -159,7 +159,7 @@ export default {
const deviceList = []; const deviceList = [];
// //
let nameShow = this.nameLevels.indexOf(1) !== -1; let nameShow = this.nameLevels.includes(1);
const signalList = this.$store.getters['map/signalList']; const signalList = this.$store.getters['map/signalList'];
if (signalList && signalList.length > 0) { if (signalList && signalList.length > 0) {
signalList.forEach(elem => { signalList.forEach(elem => {
@ -168,11 +168,11 @@ export default {
} }
// //
nameShow = this.nameLevels.indexOf(3) !== -1; nameShow = this.nameLevels.includes(3);
// //
nameShow = this.nameLevels.indexOf(7) !== -1; // nameShow = this.nameLevels.includes(7); //
const switchSectionNameShow = this.nameLevels.indexOf(9) !== -1; // const switchSectionNameShow = this.nameLevels.includes(9); //
const switchList = this.$store.getters['map/switchList']; const switchList = this.$store.getters['map/switchList'];
if (switchList && switchList.length > 0) { if (switchList && switchList.length > 0) {
switchList.forEach(elem => { switchList.forEach(elem => {
@ -181,7 +181,7 @@ export default {
} }
// //
const indicatorShow = this.nameLevels.indexOf(8) !== -1; const indicatorShow = this.nameLevels.includes(8);
const control = this.$store.getters['map/stationControlList']; const control = this.$store.getters['map/stationControlList'];
if (control && control.length > 0) { if (control && control.length > 0) {
control.forEach(elem => { control.forEach(elem => {
@ -204,28 +204,28 @@ export default {
nameShow = false; nameShow = false;
} else if (elem.type === '01') { } else if (elem.type === '01') {
// //
nameShow = this.nameLevels.indexOf(11) !== -1; nameShow = this.nameLevels.includes(11);
} else if (elem.type === '02') { } else if (elem.type === '02') {
// //
nameShow = this.nameLevels.indexOf(5) !== -1; nameShow = this.nameLevels.includes(5);
} else if (elem.type === '04') { } else if (elem.type === '04') {
// //
nameShow = this.nameLevels.indexOf(9) !== -1; nameShow = this.nameLevels.includes(9);
} }
// //
if (elem.standTrack) { if (elem.standTrack) {
standTrackNameShow = this.nameLevels.indexOf(2) !== -1; standTrackNameShow = this.nameLevels.includes(2);
} }
// //
if (elem.reentryTrack) { if (elem.reentryTrack) {
reentryTrackNameShow = this.nameLevels.indexOf(4) !== -1; reentryTrackNameShow = this.nameLevels.includes(4);
} }
// //
if (elem.transferTrack) { if (elem.transferTrack) {
transferTrackNameShow = this.nameLevels.indexOf(6) !== -1; transferTrackNameShow = this.nameLevels.includes(6);
} }
deviceList.push(Object.assign(this.$jlmap.getDeviceByCode(elem.code), { nameShow, standTrackNameShow, reentryTrackNameShow, transferTrackNameShow })); deviceList.push(Object.assign(this.$jlmap.getDeviceByCode(elem.code), { nameShow, standTrackNameShow, reentryTrackNameShow, transferTrackNameShow }));
@ -233,7 +233,7 @@ export default {
} }
// //
const destCodeShow = this.nameLevels.indexOf(10) !== -1; const destCodeShow = this.nameLevels.includes(10);
const stopPointList = this.$store.getters['map/stopPointList']; const stopPointList = this.$store.getters['map/stopPointList'];
if (stopPointList && stopPointList.length > 0) { if (stopPointList && stopPointList.length > 0) {
stopPointList.forEach(elem => { stopPointList.forEach(elem => {
@ -242,7 +242,7 @@ export default {
} }
// //
const kmPostShow = this.nameLevels.indexOf(12) !== -1; const kmPostShow = this.nameLevels.includes(12);
const stationList = this.$store.getters['map/stationList']; const stationList = this.$store.getters['map/stationList'];
if (stationList && stationList.length > 0) { if (stationList && stationList.length > 0) {
stationList.forEach(elem => { stationList.forEach(elem => {

View File

@ -16,6 +16,8 @@ const Jlmap3dAssetManager = () => import('@/views/jlmap3d/jl3dassetmanager/asset
const Jlmap3d = () => import('@/views/jlmap3d/drive/jl3ddrive'); const Jlmap3d = () => import('@/views/jlmap3d/drive/jl3ddrive');
const Jlmap3dSandbox = () => import('@/views/jlmap3d/simulation/jl3dsimulation'); const Jlmap3dSandbox = () => import('@/views/jlmap3d/simulation/jl3dsimulation');
const Jlmap3dPassFlow = () => import('@/views/jlmap3d/passflow/jl3dpassflow'); const Jlmap3dPassFlow = () => import('@/views/jlmap3d/passflow/jl3dpassflow');
const Jlmap3dTrafficPlan = () => import('@/views/jlmap3d/trafficplan/jl3dtrafficplan');
const Jlmap3dTrafficTrain = () => import('@/views/jlmap3d/trafficplan/jl3dtraffictrain');
const Jlmap3dModel = () => import('@/views/jlmap3d/device/jl3ddevice'); const Jlmap3dModel = () => import('@/views/jlmap3d/device/jl3ddevice');
const Jlmap3dMaintainer = () => import('@/views/jlmap3d/maintainer/jl3dmaintainer'); const Jlmap3dMaintainer = () => import('@/views/jlmap3d/maintainer/jl3dmaintainer');
const Jlmap3dMaintainerVr = () => import('@/views/jlmap3d/maintainer/jl3dmaintainervr'); const Jlmap3dMaintainerVr = () => import('@/views/jlmap3d/maintainer/jl3dmaintainervr');
@ -231,6 +233,16 @@ export const constantRoutes = [
component: Jlmap3dPassFlow, component: Jlmap3dPassFlow,
hidden: true hidden: true
}, },
{
path: '/jlmap3d/trafficplan',
component: Jlmap3dTrafficPlan,
hidden: true
},
{
path: '/jlmap3d/traffictrain',
component: Jlmap3dTrafficTrain,
hidden: true
},
{ {
path: '/jlmap3d/devicemodel', path: '/jlmap3d/devicemodel',

View File

@ -4,9 +4,15 @@ export function getBaseUrl() {
// BASE_API = 'https://joylink.club/jlcloud'; // BASE_API = 'https://joylink.club/jlcloud';
BASE_API = 'https://test.joylink.club/jlcloud'; BASE_API = 'https://test.joylink.club/jlcloud';
// BASE_API = 'http://192.168.8.107:9000'; // 袁琪 // BASE_API = 'http://192.168.8.107:9000'; // 袁琪
// BASE_API = 'http://192.168.8.114:9000'; // 旭强 <<<<<<< HEAD
// BASE_API = 'http://192.168.8.119:9000'; // 张赛 // BASE_API = 'http://192.168.8.129:9000'; // 旭强
// BASE_API = 'http://192.168.8.109:9000'; // 张赛
// BASE_API = 'http://192.168.8.110:9000'; // 杜康 // BASE_API = 'http://192.168.8.110:9000'; // 杜康
=======
// BASE_API = 'http://192.168.8.114:9000'; // 旭强
// BASE_API = 'http://192.168.8.109:9000'; // 张赛
// BASE_API = 'http://192.168.8.110:9008'; // 杜康
>>>>>>> 009f7b57a22a8c59a26fe0b2be01d24377f37873
// BASE_API = 'http://b29z135112.zicp.vip'; // BASE_API = 'http://b29z135112.zicp.vip';
// BASE_API = 'http://2925963m2a.zicp.vip'; // 杜康 // BASE_API = 'http://2925963m2a.zicp.vip'; // 杜康
// BASE_API = 'http://2i38984j47.qicp.vip'; // 张赛 // BASE_API = 'http://2i38984j47.qicp.vip'; // 张赛

View File

@ -1,6 +1,6 @@
<template> <template>
<div class="mapDraft" id="mapMain"> <div class="mapDraft" id="mapMain">
sssssssssssssssssssssss
</div> </div>
</template> </template>
<script> <script>

View File

@ -0,0 +1,125 @@
<template>
<div class="stationdata">
<el-row class="tac">
<el-col :span="12">
<el-menu
default-active="2"
class="el-menu-vertical-demo datatab"
@open="handleOpen"
@close="handleClose"
background-color="#545c64"
text-color="#fff"
active-text-color="#ffd04b">
<el-submenu index="1">
<template slot="title">
<span>当前车站总人数:</span>
<span>{{allPassers}}</span>
</template>
</el-submenu>
<el-submenu index="2">
<template slot="title">
<span>当前进站流量:</span>
<span>{{nowInStationPassers}}</span>
</template>
</el-submenu>
<!-- <el-submenu index="3">
<template slot="title">
<span>当前出站客流:</span>
<span>{{nowOutStationPassers}}</span>
</template>
</el-submenu> -->
<el-submenu index="4">
<template slot="title">
<span>上行站台等待旅客:</span>
<span>{{topWaitPassers}}</span>
</template>
</el-submenu>
<el-submenu index="5">
<template slot="title">
<span>下行站台等待旅客:</span>
<span>{{downWaitPassers}}</span>
</template>
</el-submenu>
<el-submenu index="6">
<template slot="title">
<span>其他数据</span>
</template>
</el-submenu>
</el-menu>
</el-col>
</el-row>
</div>
</template>
<script>
export default {
name: 'StationData',
components: {
},
data() {
return {
allPassers:"30人",
topWaitPassers:"12人",
downWaitPassers:"13人",
nowInStationPassers:"0 人/30s",
nowOutStationPassers:"0 人",
}
},
beforeDestroy() {
},
watch: {
},
methods: {
handleOpen(key, keyPath) {
console.log(key, keyPath);
},
handleClose(key, keyPath) {
console.log(key, keyPath);
},
updatePasserData(humanlistdata,topWaitPassersdata,downWaitPassersdata,outStationPassersdata,speed){
this.topWaitPassers = topWaitPassersdata+"人";
this.downWaitPassers = downWaitPassersdata+"人";
// this.nowOutStationPassers = outStationPassersdata+"";
if(speed == undefined){
this.nowInStationPassers = 0 + "人/30s";
}else{
this.nowInStationPassers = speed + "人/30s";
}
this.allPassers = humanlistdata+topWaitPassersdata+downWaitPassersdata+outStationPassersdata+"人";
},
updatePasserOut(data){
},
},
mounted() {
//this.init();
window.updatePasserData = this.updatePasserData;
}
}
</script>
<style rel="stylesheet/scss" lang="scss" scoped>
.stationdata{
top:100px;
left:0;
position: absolute;
}
.datatab{
width:250px;
}
</style>

View File

@ -0,0 +1,235 @@
<template>
<div class="jl3dtrafficplan">
<div id="jl3d" :class="lineCode=='07'?'jl3ddraw':'jl3ddraw1'" />
<div class="station" :style="{'background-image': 'url('+localStatic+'/texture/scene.png)'}">
<div style="margin-top:5%;font-size: 30px;">当前车站:</div>
<el-select v-model="value" class="listmenu" placeholder="当前车站" @change="currentsel">
<el-option
v-for="item in stationlist"
:key="item.name"
:label="item.name"
:value="item.name"
:disabled="item.disabled"
/>
</el-select>
</div>
<Station-Data>
</Station-Data>
<div class="menutop">
<el-button-group>
<el-button type="primary" @click="switchauto">列车车厢视角</el-button>
</el-button-group>
</div>
<div class="menudown">
<el-button-group>
<el-button v-show="isCctv" type="primary" @click="back">退出</el-button>
</el-button-group>
</div>
</div>
</template>
<script>
import Vue from 'vue';
import { Jl3dTrafficPlan } from '@/jlmap3d/jl3dtrafficplan/jl3dtrafficplan.js';
import { ProjectIcon, loginInfo } from '@/scripts/ProjectConfig';
import { getSessionStorage } from '@/utils/auth';
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
import StationData from '@/views/jlmap3d/trafficplan/component/stationdata';
export default {
name: 'TrafficPlan',
components: {
StationData,
},
data() {
return {
localStatic:JL3D_LOCAL_STATIC,
jl3d: null,
rendermode:'监控视角',
renderswitch:false,
stationlist:[],
value:'',
isCctv:true,
group:'',
mapId:'',
lineCode:'',
loadingProjectList: ['login', 'design', 'xty', 'designxty', 'gzb', 'designxty', 'xadt', 'designxadt', 'drts', 'designdrts']
};
},
computed: {
code() {
return this.$route.query.code;
},
project() {
return getSessionStorage('project');
},
},
watch: {
},
created() {
if (this.loadingProjectList.includes(this.$route.query.project)) {
this.$store.dispatch('app/transitionAnimations');
}
document.querySelector("link[rel*='icon']").href = loginInfo[this.$route.query.project].linkIcon || ProjectIcon[this.$route.query.project];
},
mounted() {
this.group = this.$route.query.group;
this.mapId = this.$route.query.mapId;
this.lineCode = this.$route.query.lineCode;
this.init();
window.updatestationlist = this.updatestationlist;
if (this.$route.query.type == 'CCTV') {
this.isCctv = false;
}
},
beforeDestroy() {
},
methods: {
init: function () {
// let mapdata = this.$store.state.socket.device;
const dom = document.getElementById('jl3d');
this.jl3d = new Jl3dTrafficPlan(dom, this.$route.query.mapid, this.$route.query.group, 'normal');
},
switchrender() {
if (this.renderswitch == true) {
this.rendermode = '退出监控';
this.renderswitch = false;
this.jl3d.switchviews('freeview');
} else {
this.rendermode = '监控视角';
this.renderswitch = true;
this.jl3d.switchviews('4views');
}
},
switchauto() {
const routeData = this.$router.resolve({
path:'/jlmap3d/traffictrain',
query:{
mapid:this.$route.query.mapid,
group:this.group,
project: this.project,
noPreLogout: true,
lineCode:this.lineCode
}
});
window.open(routeData.href, '_blank', 'noopener noreferrer');
},
updatestationlist(list) {
// console.log(list);
this.value = list[0].name;
this.stationlist = list;
},
currentsel(selVal) {
this.jl3d.changestation(selVal);
// let oldgroupnum = this.groupnum;
// this.value = selVal;
},
back() {
window.close();
}
}
};
</script>
<style scoped>
/* #jl3d {
width: 937px;
height: 937px;
} */
.jl3dtrafficplan{
width: 100%;
height: 100%;
}
.jl3ddraw1{
position: absolute;
float: right;
top:0%;
/* left: 0; */
width: 100%;
height: 100%;
z-index: 0;
}
.jl3ddraw {
position: absolute;
float: right;
top:0%;
/* left: 0; */
width: 50%;
height: 100%;
z-index: 0;
}
.jlReal3d{
position: absolute;
top:0%;
left: 50%;
width: 50%;
height: 100%;
z-index: 0;
font-size:0;
}
.realCctv1{
position: absolute;
width:50%;
height:50%;
left:0;
top:0;
}
.realCctv2{
position: absolute;
width:50%;
height:50%;
left:50%;
top:0;
}
.realCctv3{
position: absolute;
width:50%;
height:50%;
left:0;
top:50%;
}
.realCctv4{
position: absolute;
width:50%;
height:50%;
left:50%;
top:50%;
}
.station{
width:250px;
height:100px;
top:0;
left:0;
text-align: center;
/* right:500px; */
/* bottom:0; */
position: absolute;
background-size: 100% 100%;
border-radius:10px;
}
.listmenu{
/* top:50%; */
}
.menutop{
top:0;
right:0;
position:absolute;
}
.menudown{
bottom:0;
right:0;
position:absolute;
}
#canvastexture {
position: absolute;
float: left;
left: 0;
z-index: -12;
}
</style>

View File

@ -0,0 +1,330 @@
<template>
<div class="jl3dtrafficplan">
<div id="jl3d" :class="lineCode=='07'?'jl3ddraw':'jl3ddraw1'" />
<div class="station" :style="{'background-image': 'url('+localStatic+'/texture/scene.png)'}">
<div style="margin-top:5%;font-size: 30px;">当前列车:</div>
<el-select v-model="value" class="listmenu" placeholder="请选择列车" @visible-change="updateTrainList" @change="updateTrainCode">
<el-option
v-for="item in trainlist"
:key="item.code"
:label="item.code"
:value="item.code"
/>
</el-select>
</div>
<div class="trunklist">
<div class="trunk" :class="{active:index==isActive}"
:style="{'background-image': 'url('+localStatic+trunkAsse+')'}"
v-for="(trunkAsse,index) in trunkAssetList" @click="assetSelect(index)" >
</div>
</div>
<div class="traindata">
<el-row class="tac">
<el-col :span="12">
<el-menu
default-active="2"
class="el-menu-vertical-demo datatab"
background-color="#545c64"
text-color="#fff"
active-text-color="#ffd04b">
<el-submenu index="1">
<template slot="title">
<span>当前列车乘客总数:{{allPassers}}</span>
</template>
</el-submenu>
<el-submenu index="2">
<template slot="title">
<span>车厢一</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[0].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[0].percent}}</p>
</el-submenu>
<el-submenu index="3">
<template slot="title">
<span>车厢二</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[1].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[1].percent}}</p>
</el-submenu>
<el-submenu index="4">
<template slot="title">
<span>车厢三</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[2].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[2].percent}}</p>
</el-submenu>
<el-submenu index="5">
<template slot="title">
<span>车厢四</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[3].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[3].percent}}</p>
</el-submenu>
<el-submenu index="6">
<template slot="title">
<span>车厢五</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[4].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[4].percent}}</p>
</el-submenu>
<el-submenu index="7">
<template slot="title">
<span>车厢六</span>
</template>
<p class = "takedata">车厢乘客数:{{takelist[5].num}}</p>
<p class = "takedata">车厢载客率:{{takelist[5].percent}}</p>
</el-submenu>
</el-menu>
</el-col>
</el-row>
</div>
<div class="menudown">
<el-button-group>
<el-button v-show="isCctv" type="primary" @click="back">退出</el-button>
</el-button-group>
</div>
</div>
</template>
<script>
import Vue from 'vue';
import { Jl3dTrafficTrain } from '@/jlmap3d/jl3dtrafficplan/jl3dtraffictrain.js';
import { ProjectIcon, loginInfo } from '@/scripts/ProjectConfig';
import { JL3D_LOCAL_STATIC } from '@/api/jlmap3d/assets3d.js';
export default {
name: 'TrafficTrain',
components: {
},
data() {
return {
isActive:0,
localStatic:JL3D_LOCAL_STATIC,
trunkAssetList:[
'/trafficplan/trunkhead.png',
'/trafficplan/trunkbody.png',
'/trafficplan/trunkbody.png',
'/trafficplan/trunkbody.png',
'/trafficplan/trunkbody.png',
'/trafficplan/trunkback.png'
],
jl3d: null,
rendermode:'监控视角',
renderswitch:false,
takelimit:220,
takelist:[
{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},{num:'',percent:''},
],
trainlist:[],
value:'',
isCctv:true,
allPassers:890,
loadingProjectList: ['login', 'design', 'xty', 'designxty', 'gzb', 'designxty', 'xadt', 'designxadt', 'drts', 'designdrts']
};
},
computed: {
code() {
return this.$route.query.code;
},
lineCode() {
return this.$route.query.lineCode;
}
},
watch: {
},
created() {
if (this.loadingProjectList.includes(this.$route.query.project)) {
this.$store.dispatch('app/transitionAnimations');
}
document.querySelector("link[rel*='icon']").href = loginInfo[this.$route.query.project].linkIcon || ProjectIcon[this.$route.query.project];
},
mounted() {
this.init();
this.takelist = this.getnum(this.allPassers,6);
console.log(this.takelist);
if (this.$route.query.type == 'CCTV') {
this.isCctv = false;
}
},
beforeDestroy() {
},
methods: {
init: function () {
// let mapdata = this.$store.state.socket.device;
const dom = document.getElementById('jl3d');
this.jl3d = new Jl3dTrafficTrain(dom, this.$route.query.mapid, this.$route.query.group, 'normal');
},
assetSelect(index){
console.log(index);
this.isActive=index;
this.jl3d.switchcamera(index+'');
},
switchrender() {
if (this.renderswitch == true) {
this.rendermode = '退出监控';
this.renderswitch = false;
this.jl3d.switchviews('freeview');
} else {
this.rendermode = '监控视角';
this.renderswitch = true;
this.jl3d.switchviews('4views');
}
},
updateTrainCode(codeData){
this.jl3d.updateNowTrainCode(codeData);
},
updateTrainList(){
this.trainlist = this.jl3d.getTrainList();
// console.log(this.trainlist);
},
updateTrainCode(selVal) {
// this.jl3d.changeTrain(selVal);
this.isActive=0;
this.jl3d.switchcamera(0+'');
this.jl3d.updateNowTrainCode(selVal);
// let oldgroupnum = this.groupnum;
// this.value = selVal;
},
getnum(num,pnum){
let re = [];
let base = Math.floor(num/pnum);
let reset = num%pnum;
for(let i=0;i<pnum;i++){
let nownum = base+(i<reset?1:0);
let newtraindata = {
num:nownum,
percent:parseInt(nownum/this.takelimit*100)+"%",
}
re.push(newtraindata);
}
return re;
},
back() {
window.close();
}
}
};
</script>
<style scoped>
/* #jl3d {
width: 937px;
height: 937px;
} */
.jl3dtrafficplan{
width: 100%;
height: 100%;
}
.jl3ddraw1{
position: absolute;
float: right;
top:0%;
/* left: 0; */
width: 100%;
height: 100%;
z-index: 0;
}
.jl3ddraw {
position: absolute;
float: right;
top:0%;
/* left: 0; */
width: 50%;
height: 100%;
z-index: 0;
}
.jlReal3d{
position: absolute;
top:0%;
left: 50%;
width: 50%;
height: 100%;
z-index: 0;
font-size:0;
}
.station{
width:250px;
height:100px;
top:0;
left:0;
text-align: center;
/* right:500px; */
/* bottom:0; */
position: absolute;
background-size: 100% 100%;
border-radius:10px;
}
.trunklist{
width:3%;
height:70%;
top:150px;
left:1%;
position: absolute;
background-color: #ffffff;
border-radius:10px;
}
.trunk{
width:95%;
height:16.6%;
top:0.2%;
left:2.5%;
position:relative;
background-size: 100% 100%;
}
.active{
border-style:solid;
border-color: blue;
}
.takedata{
text-align: center;
color: rgb(255, 255, 255);
}
.listmenu{
/* top:50%; */
}
.menutop{
top:0;
right:0;
position:absolute;
}
.menudown{
bottom:0;
right:0;
position:absolute;
}
.traindata{
top:0;
right:0;
position: absolute;
}
.datatab{
width:250px;
}
</style>

View File

@ -10,6 +10,8 @@
<el-button v-if="jl3dnameShow && !isContest" size="small" @click="jumpjlmap3d">{{ jl3dname }}</el-button> <el-button v-if="jl3dnameShow && !isContest" size="small" @click="jumpjlmap3d">{{ jl3dname }}</el-button>
<!-- cctv视图 --> <!-- cctv视图 -->
<el-button v-if="cctvShow && !isContest" size="small" @click="jumpjl3dpassflow">{{ jl3dpassflow }}</el-button> <el-button v-if="cctvShow && !isContest" size="small" @click="jumpjl3dpassflow">{{ jl3dpassflow }}</el-button>
<!-- 客流规划视图 -->
<el-button v-if="trafficplanShow && !isContest" size="small" @click="jumpjl3dtrafficplan">{{ jl3dtrafficplan }}</el-button>
<!-- 故障设备视图 --> <!-- 故障设备视图 -->
<el-button v-if="jlmap3dFaultShow" size="small" @click="jumpjlmap3dFault">故障设备</el-button> <el-button v-if="jlmap3dFaultShow" size="small" @click="jumpjlmap3dFault">故障设备</el-button>
<!-- 司机视角 --> <!-- 司机视角 -->
@ -71,6 +73,14 @@ export default {
type:Boolean, type:Boolean,
require:true require:true
}, },
trafficplanShow:{
type:Boolean,
require:true
},
traffictrainShow:{
type:Boolean,
require:true
},
scheduleLoadShow:{ scheduleLoadShow:{
type:Boolean, type:Boolean,
require:true require:true
@ -104,6 +114,8 @@ export default {
practiceDisabled:false, practiceDisabled:false,
deviceShow: false, deviceShow: false,
drivingShow: false, drivingShow: false,
jl3dtrafficplan:this.$t('display.demon.trafficplantext'),
jl3dtraffictrain:this.$t('display.demon.traffictraintext'),
jl3dpassflow:this.$t('display.demon.passengerflow'), jl3dpassflow:this.$t('display.demon.passengerflow'),
jl3dname: this.$t('display.demon.threeDimensionalView'), jl3dname: this.$t('display.demon.threeDimensionalView'),
jl3dmodel: this.$t('display.demon.deviceView') jl3dmodel: this.$t('display.demon.deviceView')
@ -178,6 +190,19 @@ export default {
}); });
window.open(routeData.href, '_blank', 'noopener noreferrer'); window.open(routeData.href, '_blank', 'noopener noreferrer');
}, },
jumpjl3dtrafficplan() {
const routeData = this.$router.resolve({
path:'/jlmap3d/trafficplan',
query:{
mapid:this.mapId,
group:this.group,
project: this.project,
noPreLogout: true,
lineCode:this.lineCode
}
});
window.open(routeData.href, '_blank', 'noopener noreferrer');
},
jumpjlmap3dFault() { jumpjlmap3dFault() {
const routeData = this.$router.resolve({ const routeData = this.$router.resolve({
path:'/jlmap3d/maintainer', path:'/jlmap3d/maintainer',

View File

@ -37,9 +37,12 @@
<el-button type="danger" size="small" @click="handleQuitQuest">退出场景</el-button> <el-button type="danger" size="small" @click="handleQuitQuest">退出场景</el-button>
<el-button type="success" size="small" :disabled="!isScriptRun" @click="endTraining">结束</el-button> <el-button type="success" size="small" :disabled="!isScriptRun" @click="endTraining">结束</el-button>
<el-button type="primary" size="small" :disabled="isScriptRun" @click="startTraining">开始</el-button> <el-button type="primary" size="small" :disabled="isScriptRun" @click="startTraining">开始</el-button>
<el-button type="" size="small" @click="handleExplain">说明</el-button>
</template> </template>
<template v-else> <template v-else>
<!-- 初始化 -->
<el-button type="danger" size="small" @click="end">{{ $t('display.demon.initialize') }}</el-button> <el-button type="danger" size="small" @click="end">{{ $t('display.demon.initialize') }}</el-button>
<!-- 按计划行车 -->
<el-button type="success" :disabled="isDisable" size="small" @click="selectBeginTime">{{ $t('display.demon.drivingByPlan') }}</el-button> <el-button type="success" :disabled="isDisable" size="small" @click="selectBeginTime">{{ $t('display.demon.drivingByPlan') }}</el-button>
</template> </template>
</template> </template>
@ -177,7 +180,21 @@ export default {
'02': '02', // => '02': '02', // =>
'04': '02', // => '04': '02', // =>
'05': '' // => null '05': '' // => null
} },
ossList: [
{ name: '场景1', url: '场景1—桂花园道岔故障配分版60分.pdf' },
{ name: '场景2', url: '场景2—体育馆道岔故障配分版60分.pdf' },
{ name: '场景3', url: '场景3—火车站道岔故障配分版60分.pdf' },
{ name: '场景4', url: '场景4—列车救援配分版60分.pdf' },
{ name: '场景5', url: '场景5—接触网无电配分版60分.pdf' },
{ name: '场景6', url: '场景6—计轴故障试题配分版60分.pdf' },
{ name: '场景7', url: '场景7—大学城道岔故障配分版40分.pdf' },
{ name: '场景8', url: '场景8—车站照明故障配分版40分.pdf' },
{ name: '场景9', url: '场景9—车站站台门故障配分版40分.pdf' },
{ name: '场景10', url: '场景10—列车限速配分版40分.pdf' },
{ name: '场景11', url: '场景11—区间疏导乘客配分版40分.pdf' },
{ name: '场景12', url: '场景12—区域控制器故障配分版40分.pdf' }
]
}; };
}, },
computed: { computed: {
@ -458,6 +475,12 @@ export default {
(this.$store.state.training.memberData[role.id] || {}).disabled = true; (this.$store.state.training.memberData[role.id] || {}).disabled = true;
this.runScriptMode(memberId); this.runScriptMode(memberId);
}, },
handleExplain() {
const name = this.$store.state.training.notifySelected.title;
const ossData = this.ossList.find(ele => { return ele.name == name; });
const href = `https://joylink.club/oss/cbtc/race/${ossData.url}`;
window.open(href, '_blank');
},
finishTraining(data) { finishTraining(data) {
this.isScriptRun = false; this.isScriptRun = false;
this.showResultData(data); this.showResultData(data);

View File

@ -1,19 +1,28 @@
<template> <template>
<div> <div>
<el-dialog v-dialogDrag title="场景列表" :visible.sync="dialogVisible" width="900px" center> <el-dialog v-dialogDrag title="场景列表" :visible.sync="dialogVisible" width="1150px" center>
<el-tabs v-model="activeName" type="card" style="height: 500px;"> <el-tabs v-model="activeName" type="card" style="height: 500px;">
<el-tab-pane label="主场景列表" name="first"> <el-tab-pane label="主场景列表" name="first">
<el-table :data="mainSceneData" border :span-method="objectSpanMethod" style="overflow: auto;height: 440px;" stripe :cell-style="{padding: '8px 0'}"> <el-table :data="mainSceneData" border :span-method="objectSpanMethod" style="overflow: auto;height: 436px;" stripe :cell-style="{padding: '8px 0'}">
<el-table-column type="index" width="50" label="序号" /> <el-table-column type="index" width="50" label="序号" />
<el-table-column prop="type" width="200" label="类别" /> <el-table-column prop="type" width="200" label="类别" />
<el-table-column prop="scene" width="350" label="场景" /> <el-table-column prop="scene" width="350" label="场景" />
<el-table-column label="操作"> <el-table-column label="操作" width="240">
<template slot-scope="scope"> <template slot-scope="scope">
<div v-if="scope.row.result"> <div v-if="scope.row.result">
<template v-for="(each,index) in scope.row.result"> <template v-for="(each,index) in scope.row.result">
<el-tooltip :key="index" class="item" effect="dark" :content="'场景描述: '+ each.description + '\n' + '处置流程: ' +each.disposalProcesses" popper-class="tooltip-box" placement="top"> <!-- <el-tooltip :key="index" class="item" effect="dark" :content="'场景描述: '+ each.description + '\n' + '处置流程: ' +each.disposalProcesses" popper-class="tooltip-box" placement="top"> -->
<el-button type="primary" size="small" @click="handleLoad(each)">{{ each.name }}</el-button> <el-button :key="index" type="primary" size="small" @click="handleLoad(each)">{{ each.name }}</el-button>
</el-tooltip> <!-- </el-tooltip> -->
</template>
</div>
</template>
</el-table-column>
<el-table-column label="说明" width="240">
<template slot-scope="scope">
<div v-if="scope.row.result">
<template v-for="(each,index) in scope.row.result">
<el-button :key="index" type="primary" size="small" @click="handleExplain(each)">{{ each.name }}</el-button>
</template> </template>
</div> </div>
</template> </template>
@ -76,6 +85,20 @@ export default {
{ scene: '站台门关不上(单个或多个)' }, { scene: '站台门关不上(单个或多个)' },
{ scene: '客流激增行车处置' }, { scene: '客流激增行车处置' },
{ scene: '路网协调请求(限流、换乘站通过)' } { scene: '路网协调请求(限流、换乘站通过)' }
],
ossList: [
{ name: '场景1', url: '场景1—桂花园道岔故障配分版60分.pdf' },
{ name: '场景2', url: '场景2—体育馆道岔故障配分版60分.pdf' },
{ name: '场景3', url: '场景3—火车站道岔故障配分版60分.pdf' },
{ name: '场景4', url: '场景4—列车救援配分版60分.pdf' },
{ name: '场景5', url: '场景5—接触网无电配分版60分.pdf' },
{ name: '场景6', url: '场景6—计轴故障试题配分版60分.pdf' },
{ name: '场景7', url: '场景7—大学城道岔故障配分版40分.pdf' },
{ name: '场景8', url: '场景8—车站照明故障配分版40分.pdf' },
{ name: '场景9', url: '场景9—车站站台门故障配分版40分.pdf' },
{ name: '场景10', url: '场景10—列车限速配分版40分.pdf' },
{ name: '场景11', url: '场景11—区间疏导乘客配分版40分.pdf' },
{ name: '场景12', url: '场景12—区域控制器故障配分版40分.pdf' }
] ]
}; };
}, },
@ -218,6 +241,11 @@ export default {
} }
} }
}, },
async handleExplain(row) {
const ossData = this.ossList.find(ele => { return ele.name == row.name; });
const href = `https://joylink.club/oss/cbtc/race/${ossData.url}`;
window.open(href, '_blank');
},
confirm(playerList) { confirm(playerList) {
// this.$store.dispatch('training/setScriptOperationType', this.operationType); // this.$store.dispatch('training/setScriptOperationType', this.operationType);
// operationType:ScriptMode[this.operationType] // operationType:ScriptMode[this.operationType]

View File

@ -9,6 +9,7 @@
<menu-exam v-if="isExam" ref="menuExam" :offset="offset" :data-error="dataError" :offset-bottom="offsetBottom" /> <menu-exam v-if="isExam" ref="menuExam" :offset="offset" :data-error="dataError" :offset-bottom="offsetBottom" />
<menu-script v-if="isScript" ref="menuScript" :offset-bottom="offsetBottom" :offset="offset" :text-status-height="textStatusHeight" :data-error="dataError" /> <menu-script v-if="isScript" ref="menuScript" :offset-bottom="offsetBottom" :offset="offset" :text-status-height="textStatusHeight" :data-error="dataError" />
<menu-dispather-contest v-if="isContest" ref="menuDispatherContest" :offset="offset" :offset-bottom="offsetBottom" :data-error="dataError" :text-status-height="textStatusHeight" /> <menu-dispather-contest v-if="isContest" ref="menuDispatherContest" :offset="offset" :offset-bottom="offsetBottom" :data-error="dataError" :text-status-height="textStatusHeight" />
<menu-runplan v-if="isPlan" ref="menuPlan" />
</template> </template>
<menu-train-list v-if="isDemon||isContest||isScript" @setCenter="setCenter" /> <menu-train-list v-if="isDemon||isContest||isScript" @setCenter="setCenter" />
<menu-system-time ref="menuSystemTime" :offset="offset" :group="group" /> <menu-system-time ref="menuSystemTime" :offset="offset" :group="group" />
@ -26,6 +27,7 @@ import MenuDemon from './menuDemon';
import MenuExam from './exam/index'; import MenuExam from './exam/index';
import MenuScript from './scriptDisplay/scriptRecord/index'; import MenuScript from './scriptDisplay/scriptRecord/index';
import MenuDispatherContest from './dispatherContest/index'; import MenuDispatherContest from './dispatherContest/index';
import MenuRunplan from './menuRunplan';
import MenuTrainList from '@/views/newMap/displayNew/menuTrainList'; import MenuTrainList from '@/views/newMap/displayNew/menuTrainList';
import MenuSystemTime from '@/views/newMap/displayNew/menuSystemTime'; import MenuSystemTime from '@/views/newMap/displayNew/menuSystemTime';
@ -44,7 +46,8 @@ export default {
MenuSystemTime, MenuSystemTime,
MenuTrainList, MenuTrainList,
MenuDispatherContest, MenuDispatherContest,
MenuScript MenuScript,
MenuRunplan
}, },
data() { data() {
return { return {
@ -82,6 +85,9 @@ export default {
isScript() { isScript() {
return this.mode === 'script'; return this.mode === 'script';
}, },
isPlan() {
return this.mode === 'plan';
},
mapId() { mapId() {
return this.$route.query.mapId; return this.$route.query.mapId;
}, },

View File

@ -14,6 +14,7 @@
:jl3dmodel-show="isShow3dmodel && !isShowScheduling && !isDrive" :jl3dmodel-show="isShow3dmodel && !isShowScheduling && !isDrive"
:jl3dname-show="!isShowScheduling&&!isDrive" :jl3dname-show="!isShowScheduling&&!isDrive"
:cctv-show="!isShowScheduling" :cctv-show="!isShowScheduling"
:trafficplan-show="!isShowScheduling"
:schedule-load-show="isShowScheduling && !runing" :schedule-load-show="isShowScheduling && !runing"
:schedule-preview-show="isShowScheduling && runing" :schedule-preview-show="isShowScheduling && runing"
:jlmap3d-fault-show="false" :jlmap3d-fault-show="false"

View File

@ -0,0 +1,102 @@
<template>
<div>
<div class="display-draft">
<el-button-group>
<el-button type="primary" size="small" @click="back">返回</el-button>
<el-button type="danger" size="small" @click="end">{{ $t('display.demon.initialize') }}</el-button>
<el-button type="success" :disabled="isDisable" size="small" @click="selectBeginTime">{{ $t('display.demon.drivingByPlan') }}</el-button>
</el-button-group>
</div>
<set-time ref="setTime" @ConfirmSelectBeginTime="start" />
</div>
</template>
<script>
import SetTime from './demon/setTime';
import { Notification } from 'element-ui';
import { ranAsPlan, exitRunPlan } from '@/api/simulation';
export default {
name:'MenuPlan',
components: {
SetTime
},
data() {
return {
};
},
computed:{
group() {
return this.$route.query.group;
},
isDisable() {
return this.$store.state.training.started;
}
},
methods:{
back() {
this.$store.dispatch('map/setShowCentralizedStationCode', '');
history.go(-1);
Notification.closeAll();
},
selectBeginTime() {
this.$refs.setTime.doShow();
},
end() {
exitRunPlan(this.group).then(() => {
this.$store.dispatch('training/over').then(() => {
this.$store.dispatch('training/setMapDefaultState').then(() => {
this.$store.dispatch('map/resetActiveTrainList', false);
this.$store.dispatch('map/clearJlmapTrainView');
this.$store.dispatch('map/setTrainWindowShow', false);
});
});
}).catch(() => {
this.$messageBox(this.$t('display.demon.endSimulationFail'));
});
},
start(model) { // 仿
const data = {
time: model.initTime
};
// if (this.$route.query.prdType === '04') {
// data.loadNumber = model.loadNum;
// }
ranAsPlan(data, this.group).then(res => {
this.$store.dispatch('training/setInitTime', +new Date(`${new Date().toLocaleDateString()} ${model.initTime}`));
}).catch(error => {
if (error.code == '5001') {
this.$messageBox(this.$t('error.mapDataError') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '5002') {
this.$messageBox(this.$t('error.runningChartDataError') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '5003') {
this.$messageBox(this.$t('error.runningChartIsNotLoaded') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '5004') {
this.$messageBox(this.$t('error.runningDataError') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '5000') {
this.$messageBox(this.$t('error.systemError') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '4000') {
this.$messageBox(this.$t('error.simulationDoesNotExist') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '4001') {
this.$messageBox(this.$t('error.simulationOperationIsNotDefined') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '4002') {
this.$messageBox(this.$t('error.simulationOperationProcessingMethodNotFound') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '4003') {
this.$messageBox(this.$t('error.simulationOperationFailed') + ',' + this.$t('error.startSimulationFailed'));
} else if (error.code == '4004') {
this.$messageBox(this.$t('error.operationConflict') + ',' + this.$t('error.startSimulationFailed'));
} else {
this.$messageBox('按计划行车异常,请退出重试!');
}
});
}
}
};
</script>
<style lang="scss" scoped>
.display-draft {
position: absolute;
float: right;
right: 15px;
bottom: 15px;
}
</style>

View File

@ -462,7 +462,8 @@ export default {
const query = { const query = {
prdType: '01', group: resp.data, mapId: this.$route.query.mapId, planId: this.$route.query.planId prdType: '01', group: resp.data, mapId: this.$route.query.mapId, planId: this.$route.query.planId
}; };
this.$router.push({ path: `${UrlConfig.display}/plan`, query: query }); // this.$router.push({ path: `${UrlConfig.display}/plan`, query: query });
this.$router.push({ path: `${UrlConfig.displayNew}/plan`, query: query });
launchFullscreen(); launchFullscreen();
}).catch(error => { }).catch(error => {
this.$messageBox(this.$t('tip.createSimulationFaild') + this.$t('global.colon') + error.message); this.$messageBox(this.$t('tip.createSimulationFaild') + this.$t('global.colon') + error.message);

View File

@ -151,7 +151,8 @@ export default {
const query = { const query = {
prdType: '01', group: resp.data, mapId: this.$route.query.mapId, planId: this.$route.query.planId prdType: '01', group: resp.data, mapId: this.$route.query.mapId, planId: this.$route.query.planId
}; };
this.$router.push({ path: `${UrlConfig.display}/plan`, query: query }); // this.$router.push({ path: `${UrlConfig.display}/plan`, query: query });
this.$router.push({ path: `${UrlConfig.displayNew}/plan`, query: query });
launchFullscreen(); launchFullscreen();
} else { } else {
this.$messageBox(this.$t('error.checkTheValidityFirst')); this.$messageBox(this.$t('error.checkTheValidityFirst'));

View File

@ -158,8 +158,8 @@ export default {
], ],
actions: [ actions: [
{ text: '地图排序', handler: this.mapSort }, { text: '地图排序', handler: this.mapSort },
{ text: '导出', handler: this.localExport, show: () => { return this.$store.state.user.roles.indexOf(superAdmin) > 0; }}, { text: '导出', handler: this.localExport, show: () => { return this.$store.state.user.roles.includes(superAdmin); }},
{ text: '导入', handler: this.localImport, fileType: 'file', show: () => { return this.$store.state.user.roles.indexOf(superAdmin) > 0; }} { text: '导入', handler: this.localImport, fileType: 'file', show: () => { return this.$store.state.user.roles.includes(superAdmin); }}
] ]
}, },

View File

@ -56,7 +56,7 @@ export default {
type: 'button', type: 'button',
title: this.$t('global.operate'), title: this.$t('global.operate'),
width: '450', width: '450',
hide: () => { return this.$store.state.user.roles.indexOf(superAdmin) < 0; }, hide: () => { return !this.$store.state.user.roles.includes(superAdmin); },
buttons: [ buttons: [
{ {
name: this.$t('global.preview'), name: this.$t('global.preview'),

View File

@ -66,7 +66,7 @@ export default {
type: 'button', type: 'button',
title: this.$t('global.operate'), title: this.$t('global.operate'),
width: '250', width: '250',
hide: (row) => { return this.$store.state.user.roles.indexOf(superAdmin) < 0; }, hide: (row) => { return !this.$store.state.user.roles.includes(superAdmin); },
buttons: [ buttons: [
{ {
name: this.$t('global.preview'), name: this.$t('global.preview'),

View File

@ -66,7 +66,7 @@ export default {
type: 'button', type: 'button',
title: this.$t('global.operate'), title: this.$t('global.operate'),
width: '550', width: '550',
hide: () => { return this.$store.state.user.roles.indexOf(superAdmin) < 0; }, hide: () => { return !this.$store.state.user.roles.includes(superAdmin); },
buttons: [ buttons: [
{ {
name: this.$t('publish.generateRunPlan'), name: this.$t('publish.generateRunPlan'),

View File

@ -80,7 +80,7 @@ export default {
}, },
methods:{ methods:{
filterNode(value, data) { filterNode(value, data) {
return data.label.indexOf(value) !== -1; return data.label.includes(value);
}, },
changeRole(member) { changeRole(member) {
if (member) { if (member) {

View File

@ -249,7 +249,7 @@ export default {
// } // }
}, },
covertButtonname() { covertButtonname() {
if (this.$store.getters.roles.indexOf(admin) >= 0 || this.$store.getters.roles.indexOf(superAdmin) >= 0) { if (this.$store.getters.roles.includes(admin) || this.$store.getters.roles.includes(superAdmin)) {
return this.$t('scriptRecord.publish'); return this.$t('scriptRecord.publish');
} else { } else {
return this.$t('scriptRecord.applyPublish'); return this.$t('scriptRecord.applyPublish');

View File

@ -178,7 +178,7 @@ export default {
}, },
filterNode(value, data) { filterNode(value, data) {
if (!value) return true; if (!value) return true;
return data.name.indexOf(value) !== -1; return data.name.includes(value);
}, },
buy() { buy() {
// this.disabled = true; // this.disabled = true;

View File

@ -95,7 +95,7 @@ export default {
methods: { methods: {
filterNode(value, data) { filterNode(value, data) {
if (!value) return true; if (!value) return true;
return data.name.indexOf(value) !== -1; return data.name.includes(value);
}, },
showContextMenu(e, obj, node, vueElem) { showContextMenu(e, obj, node, vueElem) {
if (obj) { if (obj) {

BIN
static/trafficplan/man1.FBX Normal file

Binary file not shown.

BIN
static/trafficplan/man2.FBX Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.1 MiB

View File

@ -0,0 +1,41 @@
var i=0;
var update = null;
function timedCount(){
onmessage = (e) => {
if(e.data[0] == "on"){
// console.log("on");
update = "1";
}
if(e.data[0] == "off"){
clearInterval(update);
}
// console.log(e.data);
if(e.data[0] == "changespeed"){
if(update){
console.log(e.data[1]);
clearInterval(update);
if(e.data[1] == 0){
}else{
let speed = 900/e.data[1];
console.log(speed);
update = setInterval("stationupdate()", speed);
}
}
}
}
}
function stationupdate(){
postMessage("up");
}
timedCount();