import Polygon from 'zrender/src/graphic/shape/Polygon'; import Group from 'zrender/src/container/Group'; class ESigAuto extends Group { constructor(model) { super(); this.model = model; this.create(); } create() { const model = this.model; this.arrows = new Polygon({ zlevel: model.zlevel, z: model.z, shape: { points: model.point }, style: { stroke: model.stroke, lineWidth: model.lineWidth, fill: model.fill } }); this.add(this.arrows); } // 停止动画 animationRecover() { this.arrows.stopAnimation(false); } // 箭头颜色 setColor(color) { this.arrows.setStyle('fill', color); } // 箭头闪烁 arrowsAnimation() { const style = this.model.style; const fill = this.arrows.style.Signal.fill; this.arrows.animate(true) .when(1000, { fill: style.backgroundColor, stroke: style.style.backgroundColor }) .when(2000, { fill: fill, stroke: style.style.Signal.sidelineColor }) .when(3000, { fill: style.style.backgroundColor, stroke: style.style.backgroundColor }) .when(4000, { fill: fill, stroke: style.style.Signal.sidelineColor }) .start(); } } export default ESigAuto;