import deviceType from './deviceType'; const deviceRender = {}; /** Section渲染配置*/ deviceRender[deviceType.Section] = { _type: deviceType.Section, zlevel: 1 }; /** Signal渲染配置*/ deviceRender[deviceType.Signal] = { _type: deviceType.Signal, zlevel: 1 }; /** Switch渲染配置*/ deviceRender[deviceType.Switch] = { _type: deviceType.Switch, zlevel: 1 }; /** Station渲染配置*/ deviceRender[deviceType.Station] = { _type: deviceType.Station, zlevel: 1 }; /** StationStand渲染配置*/ deviceRender[deviceType.StationStand] = { _type: deviceType.StationStand, zlevel: 1 }; /** Psd渲染配置*/ deviceRender[deviceType.Psd] = { _type: deviceType.Psd, zlevel: 1 }; /** StationControl渲染配置*/ deviceRender[deviceType.StationControl] = { _type: deviceType.StationControl, zlevel: 1 }; /** Resource渲染配置*/ deviceRender[deviceType.Resource] = { _type: deviceType.Resource, zlevel: 1 }; /** ZcControl渲染配置*/ deviceRender[deviceType.ZcControl] = { _type: deviceType.ZcControl, zlevel: 1 }; /** LcControl渲染配置*/ deviceRender[deviceType.LcControl] = { _type: deviceType.LcControl, zlevel: 1 }; /** LimitControl渲染配置*/ deviceRender[deviceType.LimitControl] = { _type: deviceType.LimitControl, zlevel: 1 }; /** StationDelayUnlock渲染配置*/ deviceRender[deviceType.StationDelayUnlock] = { _type: deviceType.StationDelayUnlock, zlevel: 1 }; /** Train渲染配置*/ deviceRender[deviceType.Train] = { _type: deviceType.Train, zlevel: 1 }; /** TrainWindow渲染配置*/ deviceRender[deviceType.TrainWindow] = { _type: deviceType.TrainWindow, zlevel: 1 }; /** Line渲染配置*/ deviceRender[deviceType.Line] = { _type: deviceType.Line, zlevel: 1 }; /** Text渲染配置*/ deviceRender[deviceType.Text] = { _type: deviceType.Text, zlevel: 1 }; /** TrainWindow渲染配置*/ deviceRender[deviceType.TrainWindow] = { _type: deviceType.TrainWindow, zlevel: 1 }; /** Train渲染配置*/ deviceRender[deviceType.TRain] = { _type: deviceType.TRain, zlevel: 1 }; /** CheckBox渲染配置*/ deviceRender[deviceType.CheckBox] = { _type: deviceType.CheckBox, zlevel: 1 }; /** Automactic渲染配置 自动折返*/ deviceRender[deviceType.Automactic] = { _type: deviceType.Automactic, zlevel: 1 }; /** AutomacticRoute渲染配置 自动折返*/ deviceRender[deviceType.AutomaticRoute] = { _type: deviceType.AutomaticRoute, zlevel: 1 }; export default deviceRender;