import * as zrUtil from 'zrender/src/core/util'; // import * as vector from 'zrender/src/core/vector'; import Group from 'zrender/src/container/Group'; import deviceType from './constant/deviceType'; import systemGraphType from './constant/systemGraphType'; import transitionDeviceStatus from './constant/stateTransition'; // import shapefactory from './shape/factory'; import Graphic from './shape'; import TransformHandle from './transformHandle'; import TransformHandleScreen from './transformHandleScreen'; import deviceRender from './constant/deviceRender'; class Painter { constructor(jmap) { // 父级实例 this.$jmap = jmap; this.$zr = jmap.getZr(); // 图层数据 this.mapInstanceLevel = {}; this.screenFlag = false; // 初始图层 this.initLevels(); // 视图控制器 this.$transformHandle = new TransformHandle(this); this.$transformHandleScreen = new TransformHandleScreen(this); } /** * 初始绘图实例 * @param {*} dom * @param {*} config */ initLevels() { // 添加父级图层 this.parentLevel = new Group({ name: '__parent__' }); this.$zr.add(this.parentLevel); // 添加子级图层 zrUtil.each([ ...Object.values(deviceType), ...Object.values(systemGraphType)], (type) => { const level = new Group({ name: `__${type}__` }); this.mapInstanceLevel[type] = level; this.parentLevel.add(level); }); } newGraph(device) { const type = device._type; // const state = this.$map.getState(); // 获取 默认状态 const builder = Graphic.getBuilder(type); // 根据 type 绘制 面板,资源,画面对应的 instance return builder(device, this.$jmap); } /** * 重绘视图 * @param {*} mapDevice */ repaint(mapDevice) { // 清空视图 this.clear(); // 创建视图 Object.values(mapDevice).forEach(device => { this.add(device); }); } /** * 添加视图 * @param {*} device */ add(device) { try { const instance = device.instance || this.newGraph(device); if (instance) { device.instance = instance; this.$transformHandle.transformView(instance); this.mapInstanceLevel[device._type].add(instance); } } catch (err) { console.error(err); } } /** * 删除视图 * @param {*} device */ delete(device) { const instance = device.instance; if (instance) { this.mapInstanceLevel[device._type].remove(instance); } } checkTrainOverlap(device) { // 检查重叠列车 const trainWindowCode = device.trainWindowCode; const overlapTrainList = [device.code]; this.mapInstanceLevel[deviceType.Train].eachChild(elem => { if (elem.model.code !== device.code && elem.model.trainWindowCode === trainWindowCode) { overlapTrainList.push(elem.model.code); } }); if (overlapTrainList.length > 1) { this.sortOverLapTrain(overlapTrainList); } return overlapTrainList; } sortOverLapTrain(overlapTrainList) { // 对重叠列车按照区段上的位置进行排序 overlapTrainList.sort((a, b) => { const trainA = this.$jmap.getDeviceByCode(a); const trainB = this.$jmap.getDeviceByCode(b); if (trainA.right) { return trainA.offsetp - trainB.offsetp; } else { return trainB.offsetp - trainA.offsetp; } }); } /** * 更新列车 * @param {*} device */ updateTrain(device) { const curModel = device; if (curModel.sectionCode) { curModel.sectionModel = this.$jmap.getDeviceByCode(curModel.sectionCode); if (curModel.sectionModel.trainWindowCode) { curModel.trainWindowCode = curModel.sectionModel.trainWindowCode; } else if (curModel.right && curModel.sectionModel.logicSectionCodeList && curModel.sectionModel.logicSectionCodeList.length) { const sec = this.$jmap.getDeviceByCode(curModel.sectionModel.logicSectionCodeList[curModel.sectionModel.logicSectionCodeList.length - 1]); curModel.trainWindowCode = sec.trainWindowCode; } else if (!curModel.right && curModel.sectionModel.logicSectionCodeList && curModel.sectionModel.logicSectionCodeList.length) { const sec = this.$jmap.getDeviceByCode(curModel.sectionModel.logicSectionCodeList[0]); curModel.trainWindowCode = sec.trainWindowCode; } } if (curModel.trainWindowCode) { curModel.trainWindowModel = this.$jmap.getDeviceByCode(curModel.trainWindowCode); } const overlapTrainList = this.checkTrainOverlap(device); overlapTrainList.forEach((item, index) => { const trainDevice = this.$jmap.getDeviceByCode(item); trainDevice._type = deviceRender['Train']._type; trainDevice.zlevel = deviceRender['Train'].zlevel; trainDevice.overLapIndex = index; trainDevice.instance && this.mapInstanceLevel[deviceType.Train].remove(trainDevice.instance); trainDevice.instance = null; trainDevice.zrOffsetX = this.$jmap.$options.offsetX; trainDevice.zrOffsetY = this.$jmap.$options.offsetY; this.add(trainDevice); }); if (this.screenFlag) { this.$transformHandleScreen.transformView(device.instance); } } /** * 更新视图 * @param {*} device */ update(device) { if (device) { try { if (device._dispose) { this.delete(device); } else if (deviceType.Train.toUpperCase() == device.deviceType) { this.updateTrain(device); } else { const instance = device.instance; if (instance) { instance.setState(transitionDeviceStatus(device)); // 改变视图状态 } } } catch (err) { console.error(err); } } } /** * 更新显示模式 */ updateShowMode(device) { if (device && device.instance) { device.instance.setShowMode(); } } /** * 更新现地显示单独集中站 * */ updateShowStation(device, stationCode) { if (device && device.instance) { device.instance.setShowStation(stationCode); } } // updateSpecialShowStation(device, flag) { // if (device && device.instance) { // device.instance.setShowStation(flag); // } // } /** * 更新transform变化 * @param {*} opt */ updateTransform(opt) { this.screenFlag = false; this.$transformHandle.updateTransform(opt); } updateScreen(opt) { this.$transformHandleScreen.updataOffset(opt); } updateScreenNum(opts) { this.$transformHandleScreen.updataOffsetNum(opts); } updateTransform1(list, opts) { this.screenFlag = true; this.$transformHandleScreen.updateTransform(list, opts); } /** * 更新zrender尺寸 * @param {*} opt */ updateZrSize(opt) { this.$transformHandle.updateZrSize(opt); } /** * 过去坐标提示位置 * @param {*} opts */ getShapeTipPoint(instance, opts) { if (instance) { var point = instance.getShapeTipPoint(opts); if (point) { // 矩阵变换 var transPoint = instance.transformCoordToGlobal(point.x, point.y); return { x: transPoint[0], y: transPoint[1] }; } } } /** * 设置图层可见 * @param {*} code */ setLevelVisible(list) { zrUtil.each(Object.values(deviceType), type => { const level = this.mapInstanceLevel[type]; if (list.includes(type)) { level.hide(); } else { level.show(); } }, this); } /** * 刷新图层 */ refresh() { this.$zr.refresh(); } /** * 清除图层 */ clearLevel(type) { const level = this.mapInstanceLevel[type]; if (level) { level.removeAll(); this.screenFlag && this.$transformHandleScreen.removeType(type); } } /** * 清除canvas */ clear() { zrUtil.each(Object.values(this.mapInstanceLevel), (level) => { level && level.removeAll(); }, this); this.refresh(); } /** * 销毁图层 */ dispose() { this.mapInstanceLevel = {}; this.parentLevel = null; } /** * 父级图层 */ getParentLevel() { return this.parentLevel; } } export default Painter;