rt-sim-training-client/src/jmap/painter.js
2019-07-26 18:54:42 +08:00

245 lines
4.8 KiB
JavaScript

import * as zrUtil from 'zrender/src/core/util';
import Group from 'zrender/src/container/Group';
import deviceType from './constant/deviceType';
import shapefactory from './shape/factory';
import TransformHandle from './transformHandle';
class Painter {
constructor(jmap) {
// 父级实例
this.$jmap = jmap;
this.$zr = jmap.getZr();
// 图层数据
this.mapInstanceLevel = {};
// 初始图层
this.initLevels();
// 视图控制器
this.$transformHandle = new TransformHandle(this);
}
/**
* 初始绘图实例
* @param {*} dom
* @param {*} config
*/
initLevels() {
// 图层分级策略
this.layerBranch = {};
this.layerBranch['01'] = (type) => { return type == deviceType.Link; }; // 逻辑图层级
this.layerBranch['02'] = (type) => { return type != deviceType.Link; }; // 物理图层级
this.layerBranch['03'] = (type) => { return true; }; // 混合图层级
// 添加父级图层
this.parentLevel = new Group({ name: '__parent__' });
this.$zr.add(this.parentLevel);
// 添加子级图层
zrUtil.each(Object.values(deviceType), (type) => {
const level = new Group({ name: `__${type}__` });
this.mapInstanceLevel[type] = level;
this.parentLevel.add(level);
});
// 设置默认显示图级
this.setLayerVisible('02');
}
/**
* 重绘视图
* @param {*} mapDevice
*/
repaint(mapDevice) {
// 清空视图
this.clear();
// 创建视图
Object.values(mapDevice).forEach(device => {
this.add(device);
});
}
/**
* 添加视图
* @param {*} device
*/
add(device) {
const type = device._type;
const instance = shapefactory(type, device, this.$jmap);
if (instance) {
device.instance = instance;
this.$transformHandle.transformView(instance);
this.mapInstanceLevel[type].add(instance);
}
}
/**
* 删除视图
* @param {*} device
*/
delete(device) {
const type = device._type;
const instance = device.instance;
if (instance) {
this.mapInstanceLevel[type].remove(instance);
}
}
checkIntersect(device) {
var intersect = false;
var befor = device.instance;
var train = shapefactory(device._type, device, this.$jmap);
this.mapInstanceLevel[deviceType.Train].eachChild(elem => {
if (elem !== befor && elem.getBoundingRect().intersect(train.getBoundingRect())) {
intersect = true;
return;
}
});
return intersect;
}
/**
* 更新列车
* @param {*} device
*/
updateTrain(device) {
if (device.model._dispose) {
this.delete(device);
} else {
var oldTrainWindowModel = null;
var instance = device.instance;
var curModel = device.model = device.state;
if (instance) {
oldTrainWindowModel = device.model.trainWindowModel;
}
if (curModel.sectionCode) {
curModel.sectionModel = this.$jmap.getDeviceByCode(curModel.sectionCode).model;
}
if (curModel.trainWindowCode) {
curModel.trainWindowModel = this.$jmap.getDeviceByCode(curModel.trainWindowCode).model;
}
if (instance && oldTrainWindowModel && this.checkIntersect(device)) {
device.model.trainWindowModel = oldTrainWindowModel;
}
this.mapInstanceLevel[deviceType.Train].remove(instance);
this.add(device);
}
}
/**
* 更新视图
* @param {*} device
*/
update(device) {
if (deviceType.Train == device._type) {
this.updateTrain(device);
} else {
const instance = device.instance;
if (instance) {
instance.setState(device.state);
}
}
}
/**
* 更新transform变化
* @param {*} opt
*/
updateTransform(opt) {
this.$transformHandle.updateTransform(opt);
}
/**
* 更新zrender尺寸
* @param {*} opt
*/
updateZrSize(opt) {
this.$transformHandle.updateZrSize(opt);
}
/**
* 设置逻辑和物理图层
* @param {*} layer
*/
setLayerVisible(layer) {
zrUtil.each(Object.values(deviceType), type => {
const level = this.mapInstanceLevel[type];
if (this.layerBranch[layer](type)) {
level.show();
} else {
level.hide();
}
}, this);
}
/**
* 设置图层可见
* @param {*} code
*/
setLevelVisible(list) {
zrUtil.each(Object.values(deviceType), type => {
const level = this.mapInstanceLevel[type];
if (list.includes(type)) {
level.show();
} else {
level.hide();
}
}, this);
}
/**
* 刷新图层
*/
refresh() {
this.$zr.refresh();
}
/**
* 清除图层
*/
clearLevel(type) {
const level = this.mapInstanceLevel[type];
if (level) {
level.removeAll();
}
}
/**
* 清除canvas
*/
clear() {
zrUtil.each(Object.values(this.mapInstanceLevel), (level) => {
level && level.removeAll();
}, this);
this.refresh();
}
/**
* 销毁图层
*/
dispose() {
this.mapInstanceLevel = {};
this.parentLevel = null;
}
/**
* 父级图层
*/
getParentLevel() {
return this.parentLevel;
}
}
export default Painter;