rt-sim-training-client/src/jlmap3d/jl3dsimulation/moveupdate/UpdateTrain.js
2019-07-26 13:32:43 +08:00

276 lines
13 KiB
JavaScript

export function UpdateTrain(camera,traindata,control){
if(traindata != undefined ){
for(let j=traindata.group.children.length-1;j>=0;j--){
//判断是否有移动事件
if(traindata.group.children[j].dispose == false){
if(traindata.group.children[j].progress != null){
let trainmodel = traindata.group.children[j];
if(trainmodel.speeds > 0 && trainmodel.speeds){
let speed = null;
if(traindata.group.children[j].progress<1){
let movecurve = trainmodel.curve;
if(trainmodel.status == "03"){
if(movecurve.points.length>1){
let point = movecurve.getPointAt(traindata.group.children[j].progress);
if(Math.abs( point.z -trainmodel.children[0].matrixWorld.elements[14]) >0.1){
trainmodel.children[0].up = new THREE.Vector3(-1,0,0);
let tangent = movecurve.getTangentAt(traindata.group.children[j].progress).normalize();
trainmodel.children[0].axis.crossVectors(trainmodel.children[0].up, tangent).normalize();
let radians = Math.acos(trainmodel.children[0].up.dot(tangent));
trainmodel.children[0].quaternion.setFromAxisAngle(trainmodel.children[0].axis, radians);
let rotas = {
posr:point,
rota:trainmodel.children[0].rotation.y
}
trainmodel.children[1].rotalist.push(rotas);
let offsetz = parseFloat(trainmodel.children[0].matrixWorld.elements[14]) - parseFloat(point.z);
trainmodel.children[0].position.z += offsetz;
//trainmodel.position.z = point.z;
}
trainmodel.position.x = point.x;
trainmodel.position.y = 0;
if(trainmodel.children[1].rotalist.length > 0 || trainmodel.children[2].rotalist.length > 0 || trainmodel.children[3].rotalist.length > 0 || trainmodel.children[4].rotalist.length > 0|| trainmodel.children[5].rotalist.length > 0){
for(let rs = 1;rs<6;rs++){
//console.log(rs);
if(trainmodel.children[rs].rotalist[0]){
let offsetz = parseFloat(trainmodel.children[rs].matrixWorld.elements[14]) - parseFloat(trainmodel.children[rs].rotalist[0].posr.z);
trainmodel.children[rs].position.z += offsetz;
for(let xh=0;xh<trainmodel.children[rs].rotalist.length;xh++){
if((trainmodel.children[rs].matrixWorld.elements[12]-38)<=trainmodel.children[rs].rotalist[0].posr.x){
if(rs != 5){
let asd = trainmodel.children[rs].rotalist[0];
trainmodel.children[rs+1].rotalist.push(asd);
}
trainmodel.children[rs].rotation.y = trainmodel.children[rs].rotalist[0].rota;
trainmodel.children[rs].rotalist.splice(0,1)
xh--;
}else{
xh = trainmodel.children[rs].rotalist.length;
}
}
//console.log(trainmodel.children[rs].rotalist.length);
}
}
}
trainmodel.progress += trainmodel.speeds;
}
}
if(trainmodel.status == "02"){
if(movecurve.points.length>1){
let point = movecurve.getPointAt(trainmodel.progress);
if(Math.abs( point.z -trainmodel.children[0].matrixWorld.elements[14]) >0.1){
trainmodel.children[0].up = new THREE.Vector3(1,0,0);
let tangent = movecurve.getTangentAt(traindata.group.children[j].progress).normalize();
trainmodel.children[0].axis.crossVectors(trainmodel.children[0].up, tangent).normalize();
let radians = Math.acos(trainmodel.children[0].up.dot(tangent));
trainmodel.children[0].quaternion.setFromAxisAngle(trainmodel.children[0].axis, radians);
let rotas = {
posr:point,
rota:trainmodel.children[0].rotation.y
}
trainmodel.children[1].rotalist.push(rotas);
let offsetz = parseFloat(point.z) - parseFloat(trainmodel.children[0].matrixWorld.elements[14]);
trainmodel.children[0].position.z += offsetz;
//trainmodel.position.z = point.z;
}
trainmodel.position.x = point.x;
trainmodel.position.y = 0;
if(trainmodel.children[1].rotalist.length > 0 || trainmodel.children[2].rotalist.length > 0 || trainmodel.children[3].rotalist.length > 0 || trainmodel.children[4].rotalist.length > 0|| trainmodel.children[5].rotalist.length > 0){
for(let rs = 1;rs<6;rs++){
//console.log(rs);
if(trainmodel.children[rs].rotalist[0]){
let offsetz = parseFloat(trainmodel.children[rs].rotalist[0].posr.z) - parseFloat(trainmodel.children[rs].matrixWorld.elements[14]);
trainmodel.children[rs].position.z += offsetz;
for(let xh=0;xh<trainmodel.children[rs].rotalist.length;xh++){
if((trainmodel.children[rs].matrixWorld.elements[12]+38)>=trainmodel.children[rs].rotalist[0].posr.x){
if(rs != 5){
let asd = trainmodel.children[rs].rotalist[0];
trainmodel.children[rs+1].rotalist.push(asd);
}
//let offsetx = trainmodel.children[1].matrixWorld.elements[12]-trainmodel.children[0].children[3].matrixWorld.elements[12];
trainmodel.children[rs].rotation.y = trainmodel.children[rs].rotalist[0].rota;
trainmodel.children[rs].rotalist.splice(0,1)
xh--;
}else{
xh = trainmodel.children[rs].rotalist.length;
}
}
//console.log(trainmodel.children[rs].rotalist.length);
}
}
// console.log(trainmodel.rotalist);
}
trainmodel.progress += trainmodel.speeds;
}
}
}
}else if(trainmodel.speeds < 0 && trainmodel.speeds){
let speed = null;
if(traindata.group.children[j].progress<1){
let movecurve = trainmodel.curve;
if(trainmodel.status == "03" && trainmodel.progress>0){
if(movecurve.points.length>1){
let point = movecurve.getPointAt(traindata.group.children[j].progress);
if(Math.abs( point.z -trainmodel.children[0].matrixWorld.elements[14]) >0.1){
trainmodel.children[0].up = new THREE.Vector3(-1,0,0);
let tangent = movecurve.getTangentAt(traindata.group.children[j].progress).normalize();
trainmodel.children[0].axis.crossVectors(trainmodel.children[0].up, tangent).normalize();
let radians = Math.acos(trainmodel.children[0].up.dot(tangent));
trainmodel.children[0].quaternion.setFromAxisAngle(trainmodel.children[0].axis, radians);
let rotas = {
posr:point,
rota:trainmodel.children[0].rotation.y
}
trainmodel.children[1].rotalist.push(rotas);
let offsetz = parseFloat(trainmodel.children[0].matrixWorld.elements[14]) - parseFloat(point.z);
trainmodel.children[0].position.z += offsetz;
//trainmodel.position.z = point.z;
}
trainmodel.position.x = point.x;
trainmodel.position.y = 0;
if(trainmodel.children[1].rotalist.length > 0 || trainmodel.children[2].rotalist.length > 0 || trainmodel.children[3].rotalist.length > 0 || trainmodel.children[4].rotalist.length > 0|| trainmodel.children[5].rotalist.length > 0){
for(let rs = 1;rs<6;rs++){
//console.log(rs);
if(trainmodel.children[rs].rotalist[0]){
let offsetz = parseFloat(trainmodel.children[rs].matrixWorld.elements[14]) - parseFloat(trainmodel.children[rs].rotalist[0].posr.z);
trainmodel.children[rs].position.z += offsetz;
for(let xh=0;xh<trainmodel.children[rs].rotalist.length;xh++){
if((trainmodel.children[rs].matrixWorld.elements[12]-38)<=trainmodel.children[rs].rotalist[0].posr.x){
if(rs != 5){
let asd = trainmodel.children[rs].rotalist[0];
trainmodel.children[rs+1].rotalist.push(asd);
}
trainmodel.children[rs].rotation.y = trainmodel.children[rs].rotalist[0].rota;
trainmodel.children[rs].rotalist.splice(0,1)
xh--;
}else{
xh = trainmodel.children[rs].rotalist.length;
}
}
//console.log(trainmodel.children[rs].rotalist.length);
}
}
}
if(trainmodel.progress > -(trainmodel.speeds)){
trainmodel.progress += trainmodel.speeds;
}
}
}
if(trainmodel.status == "02"){
if(movecurve.points.length>1 && trainmodel.progress>0){
let point = movecurve.getPointAt(trainmodel.progress);
if(Math.abs( point.z -trainmodel.children[0].matrixWorld.elements[14]) >0.1){
trainmodel.children[0].up = new THREE.Vector3(1,0,0);
let tangent = movecurve.getTangentAt(traindata.group.children[j].progress).normalize();
trainmodel.children[0].axis.crossVectors(trainmodel.children[0].up, tangent).normalize();
let radians = Math.acos(trainmodel.children[0].up.dot(tangent));
trainmodel.children[0].quaternion.setFromAxisAngle(trainmodel.children[0].axis, radians);
let rotas = {
posr:point,
rota:trainmodel.children[0].rotation.y
}
trainmodel.children[1].rotalist.push(rotas);
let offsetz = parseFloat(point.z) - parseFloat(trainmodel.children[0].matrixWorld.elements[14]);
trainmodel.children[0].position.z += offsetz;
//trainmodel.position.z = point.z;
}
trainmodel.position.x = point.x;
trainmodel.position.y = 0;
if(trainmodel.children[1].rotalist.length > 0 || trainmodel.children[2].rotalist.length > 0 || trainmodel.children[3].rotalist.length > 0 || trainmodel.children[4].rotalist.length > 0|| trainmodel.children[5].rotalist.length > 0){
for(let rs = 1;rs<6;rs++){
//console.log(rs);
if(trainmodel.children[rs].rotalist[0]){
let offsetz = parseFloat(trainmodel.children[rs].rotalist[0].posr.z) - parseFloat(trainmodel.children[rs].matrixWorld.elements[14]);
trainmodel.children[rs].position.z += offsetz;
for(let xh=0;xh<trainmodel.children[rs].rotalist.length;xh++){
if((trainmodel.children[rs].matrixWorld.elements[12]+38)>=trainmodel.children[rs].rotalist[0].posr.x){
if(rs != 5){
let asd = trainmodel.children[rs].rotalist[0];
trainmodel.children[rs+1].rotalist.push(asd);
}
//let offsetx = trainmodel.children[1].matrixWorld.elements[12]-trainmodel.children[0].children[3].matrixWorld.elements[12];
trainmodel.children[rs].rotation.y = trainmodel.children[rs].rotalist[0].rota;
trainmodel.children[rs].rotalist.splice(0,1)
xh--;
}else{
xh = trainmodel.children[rs].rotalist.length;
}
}
//console.log(trainmodel.children[rs].rotalist.length);
}
}
// console.log(trainmodel.rotalist);
}
if(trainmodel.progress > -(trainmodel.speeds)){
trainmodel.progress += trainmodel.speeds;
}
}
}
}
}
}
}
}
}
}