rt-sim-training-client/src/jmapNew/painter.js

315 lines
9.1 KiB
JavaScript

import * as zrUtil from 'zrender/src/core/util';
// import * as vector from 'zrender/src/core/vector';
import Group from 'zrender/src/container/Group';
import deviceType from './constant/deviceType';
import systemGraphType from './constant/systemGraphType';
import transitionDeviceStatus from './constant/stateTransition';
// import shapefactory from './shape/factory';
import Graphic from './shape';
import TransformHandle from './transformHandle';
import TransformHandleScreen from './transformHandleScreen';
import deviceRender from './constant/deviceRender';
class Painter {
constructor(jmap) {
// 父级实例
this.$jmap = jmap;
this.$zr = jmap.getZr();
// 图层数据
this.mapInstanceLevel = {};
this.screenFlag = false;
// 初始图层
this.initLevels();
// 视图控制器
this.$transformHandle = new TransformHandle(this);
this.$transformHandleScreen = new TransformHandleScreen(this);
}
/**
* 初始绘图实例
* @param {*} dom
* @param {*} config
*/
initLevels() {
// 添加父级图层
this.parentLevel = new Group({ name: '__parent__' });
this.$zr.add(this.parentLevel);
// 添加子级图层
zrUtil.each([
...Object.values(deviceType),
...Object.values(systemGraphType)], (type) => {
const level = new Group({ name: `__${type}__` });
this.mapInstanceLevel[type] = level;
this.parentLevel.add(level);
});
}
newGraph(device) {
const type = device._type;
// const state = this.$map.getState(); // 获取 默认状态
const builder = Graphic.getBuilder(type); // 根据 type 绘制 面板,资源,画面对应的 instance
return builder(device, this.$jmap);
}
/**
* 重绘视图
* @param {*} mapDevice
*/
repaint(mapDevice) {
// 清空视图
this.clear();
// 创建视图
Object.values(mapDevice).forEach(device => {
this.add(device);
});
}
/**
* 添加视图
* @param {*} device
*/
add(device) {
try {
const instance = device.instance || this.newGraph(device);
if (instance) {
device.instance = instance;
this.$transformHandle.transformView(instance);
this.mapInstanceLevel[device._type].add(instance);
}
} catch (err) {
console.error(err);
}
}
/**
* 删除视图
* @param {*} device
*/
delete(device) {
const instance = device.instance;
if (instance) {
this.mapInstanceLevel[device._type].remove(instance);
}
}
checkTrainOverlap(device) { // 检查重叠列车
const trainWindowCode = device.trainWindowCode;
const overlapTrainList = [device.code];
this.mapInstanceLevel[deviceType.Train].eachChild(elem => {
if (elem.model.code !== device.code && elem.model.trainWindowCode === trainWindowCode) {
overlapTrainList.push(elem.model.code);
}
});
if (overlapTrainList.length > 1) {
this.sortOverLapTrain(overlapTrainList);
}
return overlapTrainList;
}
sortOverLapTrain(overlapTrainList) { // 对重叠列车按照区段上的位置进行排序
overlapTrainList.sort((a, b) => {
const trainA = this.$jmap.getDeviceByCode(a);
const trainB = this.$jmap.getDeviceByCode(b);
if (trainA.right) {
return trainA.offsetp - trainB.offsetp;
} else {
return trainB.offsetp - trainA.offsetp;
}
});
}
/**
* 更新列车
* @param {*} device
*/
updateTrain(device) {
const curModel = device;
if (curModel.sectionCode) {
curModel.sectionModel = this.$jmap.getDeviceByCode(curModel.sectionCode);
if (curModel.sectionModel.trainWindowCode) {
curModel.trainWindowCode = curModel.sectionModel.trainWindowCode;
} else if (curModel.right && curModel.sectionModel.logicSectionCodeList && curModel.sectionModel.logicSectionCodeList.length) {
const sec = this.$jmap.getDeviceByCode(curModel.sectionModel.logicSectionCodeList[curModel.sectionModel.logicSectionCodeList.length - 1]);
curModel.trainWindowCode = sec.trainWindowCode;
} else if (!curModel.right && curModel.sectionModel.logicSectionCodeList && curModel.sectionModel.logicSectionCodeList.length) {
const sec = this.$jmap.getDeviceByCode(curModel.sectionModel.logicSectionCodeList[0]);
curModel.trainWindowCode = sec.trainWindowCode;
}
}
if (curModel.trainWindowCode) {
curModel.trainWindowModel = this.$jmap.getDeviceByCode(curModel.trainWindowCode);
}
const overlapTrainList = this.checkTrainOverlap(device);
overlapTrainList.forEach((item, index) => {
const trainDevice = this.$jmap.getDeviceByCode(item);
trainDevice._type = deviceRender['Train']._type;
trainDevice.zlevel = deviceRender['Train'].zlevel;
trainDevice.overLapIndex = index;
trainDevice.instance && this.mapInstanceLevel[deviceType.Train].remove(trainDevice.instance);
trainDevice.instance = null;
trainDevice.zrOffsetX = this.$jmap.$options.offsetX;
trainDevice.zrOffsetY = this.$jmap.$options.offsetY;
this.add(trainDevice);
});
if (this.screenFlag) {
this.$transformHandleScreen.transformView(device.instance);
}
}
/**
* 更新视图
* @param {*} device
*/
update(device) {
if (device) {
try {
if (device._dispose) {
this.delete(device);
} else if (deviceType.Train.toUpperCase() == device.deviceType) {
this.updateTrain(device);
} else {
const instance = device.instance;
if (instance) {
instance.setState(transitionDeviceStatus(device)); // 改变视图状态
}
}
} catch (err) {
console.error(err);
}
}
}
/**
* 更新显示模式
*/
updateShowMode(device) {
if (device && device.instance) {
device.instance.setShowMode();
}
}
/**
* 更新现地显示单独集中站
* */
updateShowStation(device, stationCode) {
if (device && device.instance) {
device.instance.setShowStation(stationCode);
}
}
// updateSpecialShowStation(device, flag) {
// if (device && device.instance) {
// device.instance.setShowStation(flag);
// }
// }
/**
* 更新transform变化
* @param {*} opt
*/
updateTransform(opt) {
this.screenFlag = false;
this.$transformHandle.updateTransform(opt);
}
updateScreen(opt) {
this.$transformHandleScreen.updataOffset(opt);
}
updateScreenNum(opts) {
this.$transformHandleScreen.updataOffsetNum(opts);
}
updateTransform1(list, opts) {
this.screenFlag = true;
this.$transformHandleScreen.updateTransform(list, opts);
}
/**
* 更新zrender尺寸
* @param {*} opt
*/
updateZrSize(opt) {
this.$transformHandle.updateZrSize(opt);
}
/**
* 过去坐标提示位置
* @param {*} opts
*/
getShapeTipPoint(instance, opts) {
if (instance) {
var point = instance.getShapeTipPoint(opts);
if (point) {
// 矩阵变换
var transPoint = instance.transformCoordToGlobal(point.x, point.y);
return {
x: transPoint[0],
y: transPoint[1]
};
}
}
}
/**
* 设置图层可见
* @param {*} code
*/
setLevelVisible(list) {
zrUtil.each(Object.values(deviceType), type => {
const level = this.mapInstanceLevel[type];
if (list.includes(type)) {
level.hide();
} else {
level.show();
}
}, this);
}
/**
* 刷新图层
*/
refresh() {
this.$zr.refresh();
}
/**
* 清除图层
*/
clearLevel(type) {
const level = this.mapInstanceLevel[type];
if (level) {
level.removeAll();
this.screenFlag && this.$transformHandleScreen.removeType(type);
}
}
/**
* 清除canvas
*/
clear() {
zrUtil.each(Object.values(this.mapInstanceLevel), (level) => {
level && level.removeAll();
}, this);
this.refresh();
}
/**
* 销毁图层
*/
dispose() {
this.mapInstanceLevel = {};
this.parentLevel = null;
}
/**
* 父级图层
*/
getParentLevel() {
return this.parentLevel;
}
}
export default Painter;